Difference between revisions of "Demographics"

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(Archetypes)
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=Archetypes=
 
=Archetypes=
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Each character will fall within the one archetype which most closely fits.  The gameworld itself (in a more scientific manner) also has data to group Exemplars into appropriate categories.
  
 
==Brick==
 
==Brick==

Revision as of 01:41, 9 November 2006

On this page I will discuss the distribution of super-types, and also include discourse on character generation, assuming Hero is used. I would probably enforce something similar in MoC.

Archetypes

Each character will fall within the one archetype which most closely fits. The gameworld itself (in a more scientific manner) also has data to group Exemplars into appropriate categories.

Brick

Speedster

Energy Projector

Armor/Gadget

Martial Artist

Metamorph

Mystic

Mentalist

Origins

Accident

Mutation

Achievement

Other