Difference between revisions of "Hunters"

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What about the supernatural equivalent of such?  The players would be hunters of supernatural beings, like Vamps, Werewolves, etc.  They could work for an agency or just be a band of miscreants who found of the existence of these powers accidentally.  In any case, its quite a bit different than what we have done before.
 
What about the supernatural equivalent of such?  The players would be hunters of supernatural beings, like Vamps, Werewolves, etc.  They could work for an agency or just be a band of miscreants who found of the existence of these powers accidentally.  In any case, its quite a bit different than what we have done before.
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--[[User:Gdaze|Gdaze]]-- Oh man that was the comic I was talking about!  I've always found the idea behind them to be so cool.

Latest revision as of 17:49, 8 February 2007

I was thinking about the Exemplars game and I thought it might be cool to do the Champions equivalent of the Hard Corps[1]. Basically it would be normals in a supers world whose job it is to take out superdudes who their agency deems need to eradicated. I think the idea of being underpowered in a world is very interesting, surviving because of training, teamwork and wits (with a little help from super cool equipment).

What about the supernatural equivalent of such? The players would be hunters of supernatural beings, like Vamps, Werewolves, etc. They could work for an agency or just be a band of miscreants who found of the existence of these powers accidentally. In any case, its quite a bit different than what we have done before.

--Gdaze-- Oh man that was the comic I was talking about! I've always found the idea behind them to be so cool.