IJIS Character Ideas

From benscondo.wiki-rpg.com
Revision as of 18:45, 17 September 2007 by Tad (Talk | contribs)

Jump to: navigation, search

Use this page for discussing character ideas. Also it would be good to try and figure out what kind of ship you want. Take a look at those which are in Seldon's 1 from the rar.

Discussion

To promote cooperation its probably a good idea for everyone to discuss what their characters will do. Secrets are still appropriate, and encouraged, this is just for keeping people from having overlapping roles.

Questions for the Group

These questions should be discussed by everyone. Whatever you choose will be what happens.

What kind of ship will you have?

--Tad: So far my favourite option would be the Denoba Class. It seems pretty versatile, and is small enough to be crewed just by the PCs without the need for NPCs (except maybe as passengers?). The main problem is it's a bit more expensive than the other small ships, and I don't really know what kind of funding we'll have to pick our ship.

What condition is it in?

--Tad: Depending on what we decide to do to support ourselves, some modifications might be in order. A Millenium Falcon meets Serenity from Firefly ship could be cool and a lot of fun, if we go the smuggler/mercenary route. Or we could make it more along the lines of an armed science vessel and do some archaeological exploration. Or a mash-up of both. In general though, I think a ship that's kind of beat up and patched together has character. Using the same argument though, I can also see how it'd be cool to start with a new ship and beat it up ourselves.

How do the characters support themselves? Some examples: commerce, mercenaries, mining, smuggling (if this, whats the cover), transport, something else? The possibilities are endless.

--Tad: As one might guess from my other comments, I tend to lean toward leaving our options open. I figure if we're crossing big tracts of space, we might as well be multi-purpose... do some legal commerce, maybe a bit of smuggling on the sly, carry a few passengers, and all the while be researching where we can do some mining or archaeological digging. This of course really depends on our characters and what they would want and be willing to do, so I won't say too much more at this time. Cheers!

Questions for Characters

Each player should answer the following questions about their character. It does not have to be here, it can be in an email to me, but all of these things should be addressed during character generation.

How are you connected to the other character(s) in the group (this should be strong)?

Where did you learn your skills?

What are your goals?

Why are you part of this crew, and what is your motivation for staying?

Where are you from?

Why are you here (if different from above)?