Difference between revisions of "Talk:XCOM: The RPG"

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--[[User:Gdaze|Gdaze]] 15:52, 18 November 2009 (MST) For me, XCOM and the 2nd game, XCOM: Terror from the Deep (underwater XCOM) were not just about killing ze aliens, but also about stealing their tech and researching it.  I think military cut off from orders could be pretty fun, but you'd have to come up with a good reason for why they can't.  This is harder in the digital age (or is it.., remote jungle?).
 
--[[User:Gdaze|Gdaze]] 15:52, 18 November 2009 (MST) For me, XCOM and the 2nd game, XCOM: Terror from the Deep (underwater XCOM) were not just about killing ze aliens, but also about stealing their tech and researching it.  I think military cut off from orders could be pretty fun, but you'd have to come up with a good reason for why they can't.  This is harder in the digital age (or is it.., remote jungle?).
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JASON: Its established in the history there that the alien technology shorts out electronic devices.  This makes it easy to say that they have used it to make communication difficult if not impossible.  The tech stealing is another fun thing that could be implemented.  I like that idea.

Revision as of 18:12, 18 November 2009

--Gdaze 14:12, 18 November 2009 (MST) XCOM is one of the most amazing games, ever.

Edmiao sounds neat, what are the players trying to do? kind of a PA feel game?

JASON: I dont know yet. I was just thinking about X-Com and started writing, the history just wrote itself. What do you guys think would be cool? I have considered normals who have relatives captured by aliens, normals who have relatives killed by aliens, military cut off from orders, survivalists and pulp hero type alien busters. Anything else?

--Gdaze 15:52, 18 November 2009 (MST) For me, XCOM and the 2nd game, XCOM: Terror from the Deep (underwater XCOM) were not just about killing ze aliens, but also about stealing their tech and researching it. I think military cut off from orders could be pretty fun, but you'd have to come up with a good reason for why they can't. This is harder in the digital age (or is it.., remote jungle?).

JASON: Its established in the history there that the alien technology shorts out electronic devices. This makes it easy to say that they have used it to make communication difficult if not impossible. The tech stealing is another fun thing that could be implemented. I like that idea.