Difference between revisions of "Agnetha Semmel"
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<u>Trained Skills</u> <b>Weapon Skill</b>, <b>Leadership</b>, <b>Education</b>, <b>Invocation</b>. <u>Advanced Skill</u> <b>Piety</b><br> | <u>Trained Skills</u> <b>Weapon Skill</b>, <b>Leadership</b>, <b>Education</b>, <b>Invocation</b>. <u>Advanced Skill</u> <b>Piety</b><br> | ||
<u>Specializations</u> <b>Spear</b> (Weapon Skill), <b>Tend Critical Wounds</b> (First Aid)<br> | <u>Specializations</u> <b>Spear</b> (Weapon Skill), <b>Tend Critical Wounds</b> (First Aid)<br> | ||
− | <u>Talents</u> <b>Clear Minded</b> , <b>I've Seen Worse...</b> | + | <u>Talents</u> <b>Clear Minded</b> , <b>I've Seen Worse...</b> , <b>Righteous Servant</b> |
<u> Actions</u> <b>Bless Weapon</b>, <b>Come, Face Me!</b>, <b>Duelist's Strike</b>, <b>Seize the Initiative</b>, <b>Shield Slam</b><br> | <u> Actions</u> <b>Bless Weapon</b>, <b>Come, Face Me!</b>, <b>Duelist's Strike</b>, <b>Seize the Initiative</b>, <b>Shield Slam</b><br> | ||
<b>Devout</b> After spending 1 or more Fortune points, roll a Training Die & receive 1 Fortune on a Twin-Tailed Comet<br> | <b>Devout</b> After spending 1 or more Fortune points, roll a Training Die & receive 1 Fortune on a Twin-Tailed Comet<br> |
Revision as of 23:05, 1 October 2015
Dieter the Bold ..... The Enemy Within Campaign
STR 3 , TO 3 , AGI 3 , INT 3 , WILL 3 , FELL 4
Trained Skills Weapon Skill, Leadership, Education, Invocation. Advanced Skill Piety
Specializations Spear (Weapon Skill), Tend Critical Wounds (First Aid)
Talents Clear Minded , I've Seen Worse... , Righteous Servant
Actions Bless Weapon, Come, Face Me!, Duelist's Strike, Seize the Initiative, Shield Slam
Devout After spending 1 or more Fortune points, roll a Training Die & receive 1 Fortune on a Twin-Tailed Comet
Grim Ignore the first Bane not canceled by Boons
Wounds 12 , Criticals 3 , Corruption 8
Background
3rd Battle of Black Fire Pass (3 years previous, Greenskins vs Empire/Averland)
Vorgaz Ironjaw- Greenskin Leader, slain
Count Marius Leitdorf (Mad Count of Averland)- Elector Count of Averland, slain
Elector Count Candidates
Kastor Leitdorf- most likely candidate, but hasn't united the family behind him
Marlena von Alptraum (Iron Countess)- works with commoners & has fought greenskin raiders
niece Clothilda von Alptraum is uninterested in the politics, but would secure another candidate's position, so she is pursued by many admirers; she supported & worked in a hospital for commoners during the battle
Graf Friedrich von Kaufman- minor nobility, lots of mercantile interests, richest of the bunch, turned down by Clotilda von Alptraum for marriage
Theodosius von Tuchtenhagen- stereotypical noble aggressively pursuing Clothilda
Crime is up with lots of banditry, especially so between Nuln and Averheim
Session 1
Dock Gangs
Fish (West End; Gert Knacht)- fmr. leader Ralf Haller is missing, Wharf Rats accused of being responsible
Wharf Rats (East End; Werner)
Upright Pig (Tavern, West End)- brawl breaks out between Fish/Wharf Rats
All other characters are there
Hans delivered messages to Marcus Bauerfaust, Mother of Shallya & Wickman
Werner offers Wickman 45s to find Ralf Haller
Wickman & Richten go to talk to the guard
Ralf reported missing by gf Beata, also a half-dozen others missing
Hans, Gerlach & Agnetha go to talk to the Gert & the Fish
Ralf missing for 6 days, raining when he vanished
Klaus Keller (associate of Mr. Hutt) is also missing & new competitor, Black Cowl, rising in power; found dead in the river w/ many small stabs to the back and several large slashes to the front
Wounds appear unnatural to Wickman, so Agnetha insists on bringing the body to the Temple of Sigmar
Matthias, Priest, summons Priest of Morr who insists on taking the body to the Gardens immediately and consulting with Luminary Konrad Mauer
Luminary Mauer believes the wounds were influenced by warpstone, insists the body be burned and mentions Adele Kaetzenbloom will be arriving soon (Witch Hunter of Sigmar)
Luminary performs a cleansing ritual on all of us (except Hans, who never touched the body); tells us that warpstone may be contained by lead
Agnetha consults Lothar at the Cult of Verena for additional information, but receives nothing useful; they specialize in the greenskins & dwarves (history & artefacts) & are very concerned about drawing unfavorable
Session 2
Gruen Kurzweil- Luminary Mauer believes that this poison is being used instead of warp stone
New corpse pulled from the river: Hermann Halmeier (known racketeer)
crowd murmering that Utha (busker; tipped by Gerlach previously) is also missing
Adolphus recommend Terrence for food deliveries
T. works with a local merchant who directs me to their spice shop The Lamb Shank in Averburg -> recommends Leo Hairfoot
Only makes it during the Spring Esmerelda Festival, but Theodosius von Tuchtenhagen has been known to have a separate dish from the same root
Harriman Family (wander about in a wagon to collect & sell spices)
Curd Weiss, Red Arrow Coaches
Coach is late, walk to Welcome Rest Coaching Inn to see if we find it
Intimation that a specific type of cargo is consistently disappearing
Cathayan silks, industrial chemicals, Northern wines, passengers (3)
Coachman: Gerhardt
Working for Strigany smugglers along the Nuln-Averheim road -> took barrels of powder
Actually sub-contracted to the Red Crowns who work with the Black Cowl
Recover the Passengers & Silks -> 2 mutants given to Tristan (Sigmarite)
Cpt. Bauerfast interrogating us individually over Curd's protests
Session 3
Clothilde von Alptraum has volunteered to be bait to draw out the bandits plaguing the roads
Curd Weiss hires the group to provide a surprise force for the coach, insists on us wearing the Coachline & von Kaufman's livery
........Red Arrow Coaches is owned by Friedrich von Kaufmann
Giselbert, grizzled bodyguard of Clothilde
After passing a downed tree with no incident, a group of six bandits ride up on horses and demand a pouch of coins and we reverse course
The Coachman brings us to a halt, Gerlach throws a pouch out the window (containing one of his meat pies) and the group waits for the bandits to approach closer
The Coachman panics and opens fire with his blunderbuss (missing), Bandit 5 rides up and swings at him (misses)
- The Gravin makes it back to her manor, Bandit 4 (Conrad) offers the location of his camp and the location of the strongbox for the key Bandit 1 (Hector) had
- We find a necklace and silver coins
- Siggy (dead) was a former Averheim Garrisoner who absconded with all the pistols and was the original contact with the Black Cowl (met during a powder heist)
- Allow Conrad (Bandit 4) to leave after much discussion
- Delivered a letter from the Gravin to Curd & received a bonus, as well as an invitation to Journey's End at von Kaufman's behest
*Receive an invitation to act as additional security for von Kaufman's party (revealing the treasures of the Templemann Expedition)
- Richten shows Marcus Bauerfast a broken pistol from the bandits that has the Averheim Garrison symbol and lets him know about issues in his men