Difference between revisions of "Talk:Future Imperfect chapter 4"

From benscondo.wiki-rpg.com
Jump to: navigation, search
(Insert Example Here)
 
(One intermediate revision by the same user not shown)
Line 5: Line 5:
  
 
=== Insert Example Here ===
 
=== Insert Example Here ===
There were still a couple "insert example here" lines toward the end in the [[Future Imperfect chapter4#Scene Attributes|Scene Attributes]] section.
+
There were still a couple "insert example here" lines toward the end in the [[Future Imperfect chapter 4 #Scene Attributes|Scene Attributes]] section.--[[User:Melonberg|Melonberg]] 00:13, 16 March 2016 (MST)

Latest revision as of 01:13, 16 March 2016

Rogue Characters

In addition to archetypes that don't work well, should we throw in a small bit about the players having some sense of "group cohesion" or something? Like a reminder or suggestion that the players should have a relatively unified idea of what their group is about, to avoid having that one player who decides to create a dickbag criminal when everyone else is of a more heroic bent. Or should we assume that people will be more grown up and not need any such reminders? The "Tying the crew together" section touches on this concept a bit, but it might need a smidge more to reach the thickies out there, though. I have lost track of all the stories of people's Thief characters in D & D fucking over the group or getting PK'ed because they kept stealing from the other PCs (with the inevitable rationale of "Why are you guys mad? My character is a thief! He's supposed to steal stuff!") --Melonberg 01:23, 15 March 2016 (MST)


Insert Example Here

There were still a couple "insert example here" lines toward the end in the Scene Attributes section.--Melonberg 00:13, 16 March 2016 (MST)