Difference between revisions of "The Enemy Within Campaign"
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[[Wickman]], outcast mystic from [[Marienburg]].<br> | [[Wickman]], outcast mystic from [[Marienburg]].<br> | ||
[[Hans]], foreign messenger and bounty hunter from [[Marienburg]].<br> | [[Hans]], foreign messenger and bounty hunter from [[Marienburg]].<br> | ||
− | [[Agnetha Semmel]], Initiate of [[Myrmidia]] & | + | [[Agnetha Semmel]], Initiate of [[Myrmidia]] & academic of the [[Sun Society]]. Originally from [[Wissenland]].<br> |
[[Ricten]], battle-scarred soldier from [[The Empire]].<br> | [[Ricten]], battle-scarred soldier from [[The Empire]].<br> | ||
[[Gerlach]], criminal grave robber from [[area]]. | [[Gerlach]], criminal grave robber from [[area]]. | ||
==Important NPCs== | ==Important NPCs== | ||
+ | The [[Black Cowl]], myserious underworld figure<br> | ||
[[Konrad Mauer]], Luminary, Light Wizard<br> | [[Konrad Mauer]], Luminary, Light Wizard<br> | ||
− | [[Marcus | + | [[Marcus Baerfaust]], Captain of the Averheim militia.<br> |
− | [[Clothilde von Alptraum]], Local Gravin of the von Alptraum family | + | [[Clothilde von Alptraum]], Local Gravin of the von Alptraum family<br> |
− | [[Marlene von Alptraum]], matriarch of the von Alptraum family. Known affectionately as the Iron Countess | + | [[Giselbert]], guardian of Clothilde<br> |
− | [[ | + | [[Friedrich von Kaufman]], Graf and candidate for elector<br> |
− | [[Fredrick Grosz]], racketeer | + | [[Theodosius von Tuchtenhagen]], candidate for elector of Averheim<br> |
− | [[ | + | [[Marlene von Alptraum]], matriarch of the von Alptraum family. Known affectionately as the Iron Countess<br> |
− | [[ | + | [[Adele Ketzenblum]], witch hunter<br> |
+ | [[Fredrick Grosz]], racketeer<br> | ||
+ | [[Margerete von Aschenbech]] | ||
+ | |||
+ | ==Minor NPCs== | ||
+ | [[Curd Weiss]], Averheim factor for Red Arrow Coaches<br> | ||
+ | [[Leo Hairfoot]], Halfling chef in [[Averburg]]<br> | ||
+ | [[Adolphus]], boat merchant running between Nuln & Averheim, victim of arson for refusing protection payments to the [[Black Cowl]]<br> | ||
+ | [[Harriman Family]], wandering spice/medicinal procurers<br> | ||
+ | [[Tristran]], Zealot of Sigmar at the Averheim Temple<br> | ||
+ | [[Lothar]], Lector of the Averheim Temple of Sigmar<br> | ||
+ | [[Henriette]], Head Priestess of the Averheim Temple to Shallya<br> | ||
+ | [[Pieter Harkon]], Disciple at the Averheim Temple to Shallya<br> | ||
+ | [[Tim]]<br> | ||
+ | [[Einer]], bartender at [[Journey's End]]<br> | ||
+ | |||
+ | ==Deceased NPCs== | ||
+ | [[Hermann Halmeier]], deceased Averheimian racketeer, suspected victim of the Black Cowl<br> | ||
+ | [[Ute]], busker frequenting the docks, found in the tannery<br> | ||
==The Story So Far== | ==The Story So Far== | ||
[[Shadows Over Averheim]] | [[Shadows Over Averheim]] |
Latest revision as of 20:07, 26 April 2021
This is my grand idea, finally coming to fruition, of playing both iterations of the classic Enemy Within campaign, with the same group of players. We will begin with the third edition WFRP, produced by Fantasy Flight.
Contents
The Old World
Map of the Empire
Map of Averheim
Map of Averland
The Empire Pantheon
Sigmar Heldenhammer, Patron Saint of the Empire.
Rhya, The mother goddess.
Taal, God of nature and wild places.
Ulric, God of battle, wolves and winter.
Manaan, God of the seas.
Morr, God of death.
Myrmidia, Goddess of war.
Verena, Goddess of knowledge and justice.
Ranald, The trickster.
Shallya, Goddess of healing and mercy.
The Gods of Law
Alluminus, God of light.
Arianka
Solkan, The Avenger.
Non-Human Deities
Esmerelda, Halfling goddess of the hearth and home.
Khaine, Elven god of murder.
Asuryan, The Phoenix, Elven king of gods.
Hoeth, Elven god of wisdom and knowledge.
Grungni, Dwarf god of mining, smithing and forging.
Grimnir, Dwarven god of warriors and slayers.
Other Gods
The Ruinous Powers
Tzeentch
Nurgle
Slaanesh
Khorne
Take One, 3rd Edition
Two years after the disastrous Third Battle of Black Fire Pass, Averland still has no elector count. In the capital city of Averheim criminal activity is on the rise as at least three noble families jockey for the electorship. The Empire is a dangerous place, could it be that happenings are conspiring to make it even more deadly?
The Protagonists
Wickman, outcast mystic from Marienburg.
Hans, foreign messenger and bounty hunter from Marienburg.
Agnetha Semmel, Initiate of Myrmidia & academic of the Sun Society. Originally from Wissenland.
Ricten, battle-scarred soldier from The Empire.
Gerlach, criminal grave robber from area.
Important NPCs
The Black Cowl, myserious underworld figure
Konrad Mauer, Luminary, Light Wizard
Marcus Baerfaust, Captain of the Averheim militia.
Clothilde von Alptraum, Local Gravin of the von Alptraum family
Giselbert, guardian of Clothilde
Friedrich von Kaufman, Graf and candidate for elector
Theodosius von Tuchtenhagen, candidate for elector of Averheim
Marlene von Alptraum, matriarch of the von Alptraum family. Known affectionately as the Iron Countess
Adele Ketzenblum, witch hunter
Fredrick Grosz, racketeer
Margerete von Aschenbech
Minor NPCs
Curd Weiss, Averheim factor for Red Arrow Coaches
Leo Hairfoot, Halfling chef in Averburg
Adolphus, boat merchant running between Nuln & Averheim, victim of arson for refusing protection payments to the Black Cowl
Harriman Family, wandering spice/medicinal procurers
Tristran, Zealot of Sigmar at the Averheim Temple
Lothar, Lector of the Averheim Temple of Sigmar
Henriette, Head Priestess of the Averheim Temple to Shallya
Pieter Harkon, Disciple at the Averheim Temple to Shallya
Tim
Einer, bartender at Journey's End
Deceased NPCs
Hermann Halmeier, deceased Averheimian racketeer, suspected victim of the Black Cowl
Ute, busker frequenting the docks, found in the tannery