Difference between revisions of "The Apologies Page"

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--[[User:Matts|Matts]] 21:22, 2 April 2007 (MST)Jason, I honestly think you're being too hard on yourself.  I personally think that this process we go through, though it seems interminable and draining, results in a better understanding of gaming and fun, whether consciously or not.  Personally, I don't think any argument that contains a refusal to contrast new ideas with our current ideas, or a refusal to examine our motives or methods, can be successfully leveled.
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I know you probably think of yourself as an instigator, and that you've done nothing but caused everyone a headache, but honestly, all this talk has spurred me to do more serious thinking about games and the nature of play, and on top of that I still have fun when I game.
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It's unfortunate that our passion often outweighs our logic (at least for you, me and ben) in these discussions, because with a little more discipline and clinical detachment these discussions would be majority positive instead of such a tumultuous mixed bag.

Revision as of 22:22, 2 April 2007

I had to take 4 weeks off because I realized how frazzled I was, partially due to me not being able to communicate with Ed, like, at all. Now I think I probably should put off Exemplars for a while until I can regain my life. So, everyone, Im sorry.

I need to apologize to Ben too.

That should be all for now. The rest of the page is for you guys. Feel free to kick me.

Throw Eggs Here

Throw Harder Objects Here

--Matts 21:22, 2 April 2007 (MST)Jason, I honestly think you're being too hard on yourself. I personally think that this process we go through, though it seems interminable and draining, results in a better understanding of gaming and fun, whether consciously or not. Personally, I don't think any argument that contains a refusal to contrast new ideas with our current ideas, or a refusal to examine our motives or methods, can be successfully leveled.

I know you probably think of yourself as an instigator, and that you've done nothing but caused everyone a headache, but honestly, all this talk has spurred me to do more serious thinking about games and the nature of play, and on top of that I still have fun when I game.

It's unfortunate that our passion often outweighs our logic (at least for you, me and ben) in these discussions, because with a little more discipline and clinical detachment these discussions would be majority positive instead of such a tumultuous mixed bag.