Difference between revisions of "Fading Suns"

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Brought to you by [[Dieter the Bold]], courtesy of [[http://www.holistic-design.com Holistic Design]].
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Brought to you by [[User:Dieterthebold]], courtesy of [[http://www.holistic-design.com Holistic Design]].
  
 
System: Unique system involving d20s and d6s (NOT the d20 system, I like its mechanics).
 
System: Unique system involving d20s and d6s (NOT the d20 system, I like its mechanics).

Revision as of 16:47, 15 May 2008

Brought to you by User:Dieterthebold, courtesy of [Holistic Design].

System: Unique system involving d20s and d6s (NOT the d20 system, I like its mechanics).

Setting: Futuristic dark ages, with a nigh over-powering religious streak. Magic, psionics and aliens do exist.

Comparisons: Lethality closer to Werewolf than Cyberpunk with less healing opportunities, social interactions can be like Cyberpunk/Shadowrun or Vampire: TM, adventure and excitement on the level of Space Opera.

Requests:
1) Don't read too much on the setting. I'd like to do my best to control character/player knowledge and perceptions. For what that's worth.

2) Think some deep thoughts:

    What kind of character do I like to play?

    What do you want to get out of a game?

    When are you having the most fun in a game?

    What really makes a game suck for you?


Plans: I'll be generating characters for everyone based on what kind of story I come up with and the results of your deep thoughts (2) above. There will be a little bit of flex for you to make the characters your own, but not too much. They'll be designed for specific roles, so I won't let you stray outside of that role.


More to come as I think of it.