Difference between revisions of "Shao Long Eila Du Felisima"

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!Val !!Char !!Cost !!Roll !!Notes
 
!Val !!Char !!Cost !!Roll !!Notes
 
|-
 
|-
!0
+
!5
|STR ||-10 ||9- ||Lift 25 kg; 0d6 HTH damage  
+
|STR ||-5 ||10- ||1d6 HTH damage  
 
|-
 
|-
!10
+
!14
|DEX ||0 ||11- ||OCV: 3/DCV: 3
+
|DEX ||12 ||12- ||OCV: 5/DCV: 5
 
|-
 
|-
!10
+
!13
|CON ||0 ||11-
+
|CON ||6 ||12-
 
|-
 
|-
 
!10
 
!10
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|EGO ||-10 ||10- ||ECV: 2
 
|EGO ||-10 ||10- ||ECV: 2
 
|-
 
|-
!0/15
+
!0/40
|PRE ||-10 ||9-/12- ||PRE Attack: 0d6/3d6
+
|PRE ||-10 ||9- ||PRE Attack: 0d6/8d6
 
|-
 
|-
 
!14
 
!14
 
|COM ||2 ||12-
 
|COM ||2 ||12-
 
|-
 
|-
!0
+
!4
|PD ||0 || ||Total: 2 PD (0 rPD)
+
|PD ||3 || ||Total: 4/7 PD (0/3 rPD)
 
|-
 
|-
!2
+
!5
|ED ||0 || ||Total: 2 ED (0 rED)
+
|ED ||2 || ||Total: 5/8 ED (0/3 rED)
 
|-
 
|-
 
!3
 
!3
 
|SPD ||10 || ||Phases:  4, 8, 12
 
|SPD ||10 || ||Phases:  4, 8, 12
 
|-
 
|-
!3
+
!4
|REC ||2
+
|REC ||0
 
|-
 
|-
!20
+
!26
 
|END ||0
 
|END ||0
 
|-
 
|-
!15
+
!20
 
|STUN ||0
 
|STUN ||0
 
|-
 
|-
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|Swim ||-2
 
|Swim ||-2
 
|-
 
|-
!0"
+
!1"
 
|Leap ||0
 
|Leap ||0
 
|}
 
|}
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Cost Powers END<br>
 
Cost Powers END<br>
  
60 ''Shadow Creature'': Desolidification  (affected by Magic and Light / Darkness Powers), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) Invisible to Sight and Hearing (+3/4) (120 Active Points); Cannot Pass Through Solid Objects (-1/2), Always On (-1/2) 0END (Note to make this "constant" power into "always on" requires the advantages: no end, persistent, inherant and the limitation always on.  Invisible to sight/hearing means that it looks like Shao is a real creature, ie you can't tell it is intangible by sight or hearing)<br>
+
68 ''Shadow Creature'': Desolidification  (affected by Magic and Light / Darkness Powers), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) Invisible to Sight and Hearing (+3/4) (120 Active Points); Cannot Pass Through Solid Objects (-1/2), Costs half END to deactivate every phase.  0/6END (Note to make this "constant" power into "always on" requires the advantages: no end, persistent, inherant and the limitation always on.  Invisible to sight/hearing means that it looks like Shao is a real creature, ie you can't tell it is intangible by sight or hearing)<br>
19 ''Illusionary Form'': Shape Shift  (Sight and Hearing Groups, limited group of shapes (creatures)); cost END only to shift (+1/4) (27 Active Points); Extra time (Full Phase, -1/2) 3END<br>
+
 
4 ''Born of [[Aefra Lastrangele'i Mai'enha La Eisenhei|Aefra]]'': Mind Link , One Specific Mind, Psychic Bond (10 Active Points); Feedback STUN Only (-1), Always On (-1/2) 0END<br>
+
23 ''Illusionary Form'': Shape Shift  (Sight and Hearing Groups, limited group of shapes (creatures)); cost END only to shift (+1/4) (27 Active Points); Extra time (Delayed Phase, -1/4) 3END<br>
10 ''Wings'': Flight 5" 1END<br>
+
 
 +
7 ''Born of [[Aefra Lastrangele'i Mai'enha La Eisenhei|Aefra]]'': Mind Link , One Specific Mind, Psychic Bond (10 Active Points); Always On (-1/2) 0END<br>
 +
 
 +
20 ''Wings'': Flight 10" 2END<br>
 +
 
 
3 ''Walk in Shadows'': Teleportation 3" (6 Active Points); Concentration (0 DCV; -1/2), Limited Power Only to and from Shadows /  Darkness (-1/2); 1END<br>
 
3 ''Walk in Shadows'': Teleportation 3" (6 Active Points); Concentration (0 DCV; -1/2), Limited Power Only to and from Shadows /  Darkness (-1/2); 1END<br>
8 Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, -2 DCV, +2 PER Rolls to perceive character); cost END only to activate (+1/4) (19 Active Points); Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4) (Note: by my estimation 8ft tall and 200kg based on size tables and growth from diminutive to 1/3 larger than human) 2END<br>
 
7 +15 PRE (15 Active Points); Linked (only active when Growth used at full value; -3/4); Limited power does not work on those who can tell that Shao is not solid (-1/4)
 
  
 +
16 ''Scary Monster'': +40 PRE (40 Active Points); Linked (Growth; -1/2); Limited power does not work on those who can tell that Shao is not solid (-1/2); Only to make presence attacks (loses 1/3 effectiveness; -1/2)<br>
 +
 +
30  ''Amorphous Form'': Growth (9 levels), Reduced Endurance (0 END; +1/2) (67 Active Points); 4 Charge (-1), Extra Time (Delayed Phase, -1/4),  0END (6 levels to grow to human size, 3 levels of growth after that)<br>
 +
 +
6 ''Amorphous Form 2'':  Shrinking (1 m tall, 12.5 kg mass, -2 PER Rolls to perceive character, +2 DCV, takes +3" KB), Reduced Endurance (0 END; +1/2) (15 Active Points); 4 Charges (-1), Extra Time (Full Phase, -1/2)
 +
 +
{| border = "1"
 +
|+'''Growth Effects'''
 +
|-
 +
!Stat !!Base when small!!Grow to human !!Grow 3 more !!Total at full Growth !!Shrinking
 +
|-
 +
!Height
 +
|0.5m ||+1.5m ||+2m ||4m || 9 inches
 +
|-
 +
!Width
 +
|0.25m ||+0.75m||+1m ||2m || 4.5 inches
 +
|-
 +
!Weight
 +
|1.6kg ||+100kg||+700kg||800kg || 0.2kg
 +
|-
 +
!STR
 +
|5 ||+10 ||+15 ||30 || 5
 +
|-
 +
!Body
 +
|10 ||+0 ||+9 ||19 || 5
 +
|-
 +
!STUN
 +
|20 ||+0 ||+9 ||29 || 20
 +
|-
 +
!KB
 +
| +6 ||+0 ||-3" ||-3" ||+9
 +
|-
 +
!DCV
 +
| +4 ||-4 ||-2 ||-2 || +6
 +
|-
 +
!Stealth
 +
| +4 ||-4 ||-2 ||-2 || +6
 +
|-
 +
!Concealment
 +
| +4 ||-4 ||-2 ||-2 || +6
 +
|-
 +
!Other to Percieve
 +
| +4 ||+0 ||-2 ||-2 || +6
 +
|}
 +
 +
note: effects of growth for Shao are less than normal growth due to fact that he starts at a shrunken size.  It takes 6 levels of growth to be human sized, rather than giving full benefit of growth, these 6 levels only counteract the size template at top of character sheet.  Thereafter, the remaining 3 levels of growth function normally.
  
 
=== Equipment ===
 
=== Equipment ===
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=== Perks ===
 
=== Perks ===
None
+
 
 +
5 Bought off Disad: Susceptible to utter darkness
  
 
=== Skills ===
 
=== Skills ===
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11 Stealth 15-<br>
 
11 Stealth 15-<br>
 
20 Small size: +4 with DCV<br>
 
20 Small size: +4 with DCV<br>
 +
9 Spry: +3 with Dodge, Strike and Haymaker <br>
  
 
=== Disadvantages ===
 
=== Disadvantages ===
  
5 Susceptibility: Utter Darkness or being turned invisible, 1d6 damage Instant (Uncommon)<br>
+
5 Susceptibility: being turned invisible, 1d6 damage Instant (Uncommon)<br>
 
5 Vulnerability:  Light or Darkness based Powers (Uncommon)<br>
 
5 Vulnerability:  Light or Darkness based Powers (Uncommon)<br>
 
15 Distinctive Features:  Shadow (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses)<br>
 
15 Distinctive Features:  Shadow (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses)<br>
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== XP / modifications in the works ==
 
== XP / modifications in the works ==
  
82 Base character (-27 Characteristic + 41 Skills + 68 Powers)
+
82 Base character <br>
45 XP spent
+
135 XP spent (by Aefra; old rules)<br>
127 total character points
+
12 XP earned (new rules)<br>
 +
1 XP unspent<br>
 +
229 total character points<br>
  
 
== Future powers to consider ==
 
== Future powers to consider ==
 
 
 
3)  Terrifying Visage: Drain PRE 2d6 (standard effect: 6 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (65 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 43 6END<br>
+
Shadow Eyes: Nightvision (5 Active Points) Real Cost: 5 0END<br>
4)  +3 with any three maneuvers or a tight group of attacks (9 Active Points) Real Cost: 9 <br>
+
 
5)  Invisibility to Sight Group  (20 Active Points); Limited Power Only in Shadows or Darkness (-1/2), Chameleon (-1/2) Real Cost: 10 2END<br>
+
Shadow Sense: +3 PER with all Sense Groups (9 Active Points) Real Cost: 9 0END<br>
6)  Tracking 12- (3 Active Points) Real Cost: 3 <br>
+
 
7)  Shadow Eyes: Nightvision (5 Active Points) Real Cost: 5 0END<br>
+
Darkness to Sight and Hearing Groups 2" radius, Affects Physical World (+2) (75 Active Points); Gestures (Requires both hands; -1/2), No Range (-1/2), Incantations (-1/4) Real Cost: 33 7END<br>
8)  Shadow Sense: +3 PER with all Sense Groups (9 Active Points) Real Cost: 9 0END<br>
+
 
9)  Shadow Nose: Tracking with Normal Smell (5 Active Points) Real Cost: 5 0END<br>
+
Send Soul to the Beyond: Drain BODY 3d6 (standard effect: 9 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (97 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 65 10END<br>
10)  Darkness to Sight and Hearing Groups 2" radius, Affects Physical World (+2) (75 Active Points); Gestures (Requires both hands; -1/2), No Range (-1/2), Incantations (-1/4) Real Cost: 33 7END<br>
+
11)  Send Soul to the Beyond: Drain BODY 3d6 (standard effect: 9 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (97 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 65 10END<br>
+

Latest revision as of 00:59, 2 August 2009

Character Sheet

Characteristics

Diminutive Size Template (About one quarter human size; Hero 5th Ed Revised pg 575)
Characteristic Cost Effect
Easily Hidden 5 +4 Concealment (8 active points); self only (-1/2)
Hard to Hit 20 +4 DCV
Hard to Percieve 8 +4 Stealth
Less Impressive (-10) -10 PRE
Short Legs (-12) Running -6"
Weak (-10) -10 STR
Physical Limitation (-10) Diminutive, one quarter human size and/or mass (frequently, slightly impairing)
Total Cost (-9)


Shao Long Eila Du Felisima
Val Char Cost Roll Notes
5 STR -5 10- 1d6 HTH damage
14 DEX 12 12- OCV: 5/DCV: 5
13 CON 6 12-
10 BODY 0 11-
13 INT 3 12- PER Roll 12-
5 EGO -10 10- ECV: 2
0/40 PRE -10 9- PRE Attack: 0d6/8d6
14 COM 2 12-
4 PD 3 Total: 4/7 PD (0/3 rPD)
5 ED 2 Total: 5/8 ED (0/3 rED)
3 SPD 10 Phases: 4, 8, 12
4 REC 0
26 END 0
20 STUN 0
1" Run -10
0" Swim -2
1" Leap 0



Powers

Cost Powers END

68 Shadow Creature: Desolidification (affected by Magic and Light / Darkness Powers), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) Invisible to Sight and Hearing (+3/4) (120 Active Points); Cannot Pass Through Solid Objects (-1/2), Costs half END to deactivate every phase. 0/6END (Note to make this "constant" power into "always on" requires the advantages: no end, persistent, inherant and the limitation always on. Invisible to sight/hearing means that it looks like Shao is a real creature, ie you can't tell it is intangible by sight or hearing)

23 Illusionary Form: Shape Shift (Sight and Hearing Groups, limited group of shapes (creatures)); cost END only to shift (+1/4) (27 Active Points); Extra time (Delayed Phase, -1/4) 3END

7 Born of Aefra: Mind Link , One Specific Mind, Psychic Bond (10 Active Points); Always On (-1/2) 0END

20 Wings: Flight 10" 2END

3 Walk in Shadows: Teleportation 3" (6 Active Points); Concentration (0 DCV; -1/2), Limited Power Only to and from Shadows / Darkness (-1/2); 1END

16 Scary Monster: +40 PRE (40 Active Points); Linked (Growth; -1/2); Limited power does not work on those who can tell that Shao is not solid (-1/2); Only to make presence attacks (loses 1/3 effectiveness; -1/2)

30 Amorphous Form: Growth (9 levels), Reduced Endurance (0 END; +1/2) (67 Active Points); 4 Charge (-1), Extra Time (Delayed Phase, -1/4), 0END (6 levels to grow to human size, 3 levels of growth after that)

6 Amorphous Form 2: Shrinking (1 m tall, 12.5 kg mass, -2 PER Rolls to perceive character, +2 DCV, takes +3" KB), Reduced Endurance (0 END; +1/2) (15 Active Points); 4 Charges (-1), Extra Time (Full Phase, -1/2)

Growth Effects
Stat Base when small Grow to human Grow 3 more Total at full Growth Shrinking
Height 0.5m +1.5m +2m 4m 9 inches
Width 0.25m +0.75m +1m 2m 4.5 inches
Weight 1.6kg +100kg +700kg 800kg 0.2kg
STR 5 +10 +15 30 5
Body 10 +0 +9 19 5
STUN 20 +0 +9 29 20
KB +6 +0 -3" -3" +9
DCV +4 -4 -2 -2 +6
Stealth +4 -4 -2 -2 +6
Concealment +4 -4 -2 -2 +6
Other to Percieve +4 +0 -2 -2 +6

note: effects of growth for Shao are less than normal growth due to fact that he starts at a shrunken size. It takes 6 levels of growth to be human sized, rather than giving full benefit of growth, these 6 levels only counteract the size template at top of character sheet. Thereafter, the remaining 3 levels of growth function normally.

Equipment

None

Perks

5 Bought off Disad: Susceptible to utter darkness

Skills

7 Concealment 15-; Self Only (-1/2)
11 Stealth 15-
20 Small size: +4 with DCV
9 Spry: +3 with Dodge, Strike and Haymaker

Disadvantages

5 Susceptibility: being turned invisible, 1d6 damage Instant (Uncommon)
5 Vulnerability: Light or Darkness based Powers (Uncommon)
15 Distinctive Features: Shadow (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses)
20 Social Limitation: Cannot speak (Very Frequently, Major)
10 Social Limitation: Shadow Being (Frequently, Minor)
10 Physical Limitation: diminutive, about one quarter human size (Frequently, Slightly Impairing)


Total Disadvantage Points: 65

XP / modifications in the works

82 Base character
135 XP spent (by Aefra; old rules)
12 XP earned (new rules)
1 XP unspent
229 total character points

Future powers to consider

Shadow Eyes: Nightvision (5 Active Points) Real Cost: 5 0END

Shadow Sense: +3 PER with all Sense Groups (9 Active Points) Real Cost: 9 0END

Darkness to Sight and Hearing Groups 2" radius, Affects Physical World (+2) (75 Active Points); Gestures (Requires both hands; -1/2), No Range (-1/2), Incantations (-1/4) Real Cost: 33 7END

Send Soul to the Beyond: Drain BODY 3d6 (standard effect: 9 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (97 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 65 10END