Difference between revisions of "GM Secret Page:Mutation"

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If you are here your character is a mutant.  The following guidelines govern characters who are mutants:
 
If you are here your character is a mutant.  The following guidelines govern characters who are mutants:
  
325 points, 175 base, 150 Disadvantages   
+
325 points, 175 base, 150 Disadvantages  <br>
60 Active Point limit on powers
+
60 Active Point limit on powers<br>
40 Active Point limit on gadgets (foci) that are not commonly available
+
40 Active Point limit on gadgets (foci) that are not commonly available<br>
The GM may assign up to 25 points of extra powers after the character has been submitted
+
The GM may assign up to 25 points of extra powers after the character has been submitted<br>
The GM will create 50 points of the disadvantages and supply them to the player once the character has been submitted  
+
The GM will create 50 points of the disadvantages and supply them to the player once the character has been submitted <br>
Some or all of these disads may be Mystery Disadvantage
+
Some or all of these disads may be Mystery Disadvantage<br>

Latest revision as of 19:53, 18 November 2006

If you are here your character is a mutant. The following guidelines govern characters who are mutants:

325 points, 175 base, 150 Disadvantages
60 Active Point limit on powers
40 Active Point limit on gadgets (foci) that are not commonly available
The GM may assign up to 25 points of extra powers after the character has been submitted
The GM will create 50 points of the disadvantages and supply them to the player once the character has been submitted
Some or all of these disads may be Mystery Disadvantage