Difference between revisions of "A low-medium character example"

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[[Gemini Index]]
 +
 
Character Creation:
 
Character Creation:
  
Attributes:
+
<u>Attributes:</u>
  
 
Strength:  6<br>
 
Strength:  6<br>
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Intelligence: 4<br>   
 
Intelligence: 4<br>   
 
Cool: 7<br>
 
Cool: 7<br>
Fate:  -
+
Fate:  -<br>
Cost: 176<br>
+
<i>Cost:</i> 176<br>
 
Attributes cost 4/level.  Average human attribute is 4.<br>
 
Attributes cost 4/level.  Average human attribute is 4.<br>
  
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<u>Cool:</u><br>
 
<u>Cool:</u><br>
Fast Draw +3
+
Fast Draw +3<br>
Initiative +6
+
Initiative +6<br>
Interrogation
+
Interrogation<br>
Streetwise +2 (4)
+
Streetwise +2 (4)<br>
Shadow/Evade
+
Shadow/Evade<br>
Tactics
+
Tactics<br>
Intimidate +3
+
Intimidate +3<br>
Disguise
+
Disguise<br>
Gambling
+
Gambling<br>
Sleight of Hand
+
Sleight of Hand<br>
Teamwork
+
Teamwork<br>
Storytelling:
+
 
None
+
<u>Storytelling:</u><br>
 +
None<p>
  
 +
</p>
 +
<i>Total Skills Cost:</i> +76<br>
  
Total Skills Cost: +76
+
<u>Backgrounds:</u> two points per dot<br>
Backgrounds: two points per dot
+
Allies<br>
Allies
+
Contacts +4<br>
Contacts +4
+
Followers<br>
Followers
+
Resources<br>
Resources
+
Reputation +2<br>
Reputation +2
+
Influence<br>
Influence
+
Organization<br>
Organization
+
Equipment +4<br>
Equipment +4
+
Mentor<br>
Mentor
+
Languages<br>
Languages
+
Status<br>
Status
+
No more than one at 8  without GM permission.  None at 9 or above without GM permission.
+
Total: 10
+
  
Cost before Adds/Disads: 262
+
<i>Total:</i> 10&nbsp;&nbsp;&nbsp; No more than one at 8  without GM permission.  None at 9 or above without GM permission.<p>
+20 Adds  
+
</p>
Total Cost: 282
+
<i>Cost before Adds/Disads:</i> 262<br>
 +
+20 Adds<br>
 +
<i>Total Cost:</i> 282

Latest revision as of 20:12, 4 April 2007

Gemini Index

Character Creation:

Attributes:

Strength: 6
Dexterity: 8
Toughness: 6
Charm: 3
Attractiveness: 3
Empathy: 2
Tech: 5
Intelligence: 4
Cool: 7
Fate: -
Cost: 176
Attributes cost 4/level. Average human attribute is 4.

Strength
Brawling +7
Strength Feat +3

Dexterity
Martial Arts
Personal Weapon Skills (pistols and rifles +5) (10)
Type I Ship Weapon Skills (ie human controlled) +5
Acrobatics
Climbing +3
Stealth +3
Driving/Piloting Skills (truck) +3
Autofire +3 (6)
Dodge/Escape +3
Dance
Zero G movement
Contortionist

Toughness:
Resist Torture/Drugs +2
Recovery (how fast you get up after getting knocked down) +5
Stamina +3

Charm:
Social (like a broader form of “conversation from Hero)
Leadership
Perform
Oratory
Etiquette (specific to a given type of social group)
Trading

Attractiveness:
Style
Seduction

Empathy:
Human Perception
Interview
Mimicry
Lipreading
Teaching
Animal Handler
Persuasion
Bribery
Bureaucratics

Tech:
Lockpicking
Interface (necessary for very advanced programs, such as navigation computers, also useful for searching the Internet, etc.)
Computer Programming
Computer Hacking
Security Systems
Mechanics: (basic, engines, structural, weapons, etc.)
Inventor (choose a specific discipline: examples: structural (for engineering), ship design, weapons, etc.)
Jury Rig
Electronics: (Macro/Micro)
Cybertech
Operate Heavy Machinery (choose a discipline) (loader) +3

Intelligence:
Composition
Survival +3
Tracking
Paramedic
Doctor (choose specialty)
Navigation (Land, Space, Urban) (land) +2
Psycho-Navigation
Forgery
Demolitions +2
Heavy Weapons (Artillery, etc.)
Deduction
Cryptography
Criminology
Strategy
Cosmography
Mathematics
Science (choose discipline: physics, chemistry, biology, geology, archeology)
Cooking

Cool:
Fast Draw +3
Initiative +6
Interrogation
Streetwise +2 (4)
Shadow/Evade
Tactics
Intimidate +3
Disguise
Gambling
Sleight of Hand
Teamwork

Storytelling:

None

Total Skills Cost: +76

Backgrounds: two points per dot
Allies
Contacts +4
Followers
Resources
Reputation +2
Influence
Organization
Equipment +4
Mentor
Languages
Status

Total: 10    No more than one at 8 without GM permission. None at 9 or above without GM permission.

Cost before Adds/Disads: 262
+20 Adds
Total Cost: 282