Difference between revisions of "Secret Page for Frank Castle"

From benscondo.wiki-rpg.com
Jump to: navigation, search
 
(12 intermediate revisions by 2 users not shown)
Line 9: Line 9:
 
--[[User:Dieterthebold|Dieter the Bold]] 20:53, 18 January 2008 (MST) Gabe, the secret Frank has from the rest of the group is that before and during the destruction of Frank's community is that the Black Spiral Dancers tormented them. Part of this torment was revealing the truth (twisted to their ends) about what they were (werewolves) and what they thought of humans and had done to them in their past. While Frank's smart enough to realize the tactic for what it was, he does know more about BSDs than septs would prefer and harbors doubt as to how much they can really be trusted. If it really came down to werewolves and their Gaia surviving vs. humans, would they try to make any room for humans, or destroy them all? He's learned to trust and work with the group, but how much can werewolves truly be trusted where humanity is concerned?
 
--[[User:Dieterthebold|Dieter the Bold]] 20:53, 18 January 2008 (MST) Gabe, the secret Frank has from the rest of the group is that before and during the destruction of Frank's community is that the Black Spiral Dancers tormented them. Part of this torment was revealing the truth (twisted to their ends) about what they were (werewolves) and what they thought of humans and had done to them in their past. While Frank's smart enough to realize the tactic for what it was, he does know more about BSDs than septs would prefer and harbors doubt as to how much they can really be trusted. If it really came down to werewolves and their Gaia surviving vs. humans, would they try to make any room for humans, or destroy them all? He's learned to trust and work with the group, but how much can werewolves truly be trusted where humanity is concerned?
  
Gabe: Again, sounds good.  I'm going to add a few things that happened before everyone showed upThe attack came very suddenly. Some pale folk you let into town turned into these monstersTore up the Ol'Johnson's place real badThen the fight startedLuckly your little group had defenses set up for when the feds would come down on you.  One thing you remember before passing out from blood loss, after their torture and them reveiling the truth to you is that they took away members of your community.  Young girls, men, women, at least 5 total were taken away by 2 members while the rest stayed to feast and torture.
+
--[[User:Gdaze|Gdaze]] -- Yo Dieter, I'm putting this here cause I don't want everyone else seeing it yet hahaAnyway, my other group is planning on running some good ol'fashioned D&D 3.5 (or 3.0, whatever)They are much better now and don't get in arguments over everythingWe are playing in the Dawnforge UniverseInterested?  We would try to play on Saturdays, but NOT every week, most likely only 2 times a month, and perhaps sometimes we would play on Sundays instead.
  
They told you they were going to use them for breeding purposes, in a "hive" and there was nothing you could do about itNot only that, they would spawn even more Black Spirals.
+
So far we have an orge barberian, a drow assassin mage, and most likely a dwarf who is going to try and make mechanical inventionsLet me know what you think, D&D is flawed but m'eh, it is fun too, no?
  
I hope you don't mind but one of them will have used one of their "gifts" on youThis burns a wurm symbol onto your body somehwere, the other characters do not need to know about it.
+
Oh quick note, when ever damage calls for 1D8 or 1D12 it will be replaced with 2D4 and 2D6Also the D20 roll we are thinking of replacing with 2D10. Although I may sctrach that... I mean come on, D20!
  
So as for your special "thing" that you do...
+
--[[User:Dieterthebold|Dieter the Bold]] 13:00, 24 March 2008 (MST) Not familiar with the Dawnforge Universe. Got any resources to point me towards? Got a line for a Sea-Based 2nd Ed. campaign from a posting at the con this weekend. Gonna' check them out as well. Oh, and I mean to say I'm interested. You GMing or is someone else? What kinda' tone are you going for, is there a specific plot, combat vs. RP heavy, etc.?
  
I these will either come from some kind of magic spill over from your first encounter or just some special thing that can't be explained.
+
--[[User:Gdaze|Gdaze]] -- 2nd ed eh?  Man... I just can't do Thac0 again!  NUUUU!
 +
Well at the Crossroads half priced books they sale the main book for Dawnforge for 10 bucks... yeah..., 10 freaking bucks after I bought it new.  There are some nice reviews for it on rpgnet.com and amazon.  I'd be GMing (much as I'd love to play in a high fantasy RPG with LOOTZ!!!).  Most likely more combat with RPing as needed.  Tone is Epic.  As in the characters will define how the world forms.
  
So you can choose one of these, no character point cost.
+
Quick Facts:
 +
The dark evles have just started their rebellion against the dawn elves.
 +
Dwarfs have uneasy alliance with giants.
 +
Minotaurs and Orges have just escaped clutches of giants as slaves.
 +
A giant (now god-like) killed off most of the dragons on the main content.
 +
Tieflings have evil empire based on an island.
 +
Yaun-Ti own southern contanent.  (tired, 3 hours of sleep)
 +
Lizardman just discovered on new Eastern landmass (think primal, dinosaurs, stuff like that)
 +
No Gods, only immortals who are powerful but not yet gods.
 +
Playable classes are:
  
Um... powers to come later!
+
Humans (4 types, all much better then standard humans)
  
--[[User:Gdaze|Gdaze]]--
+
Elves (5 types, dawn, dark, moon, ghost, forest)
  
Dieter, you may pick one psychical and one mental power.  The last catagory, "Power", is a special power for your guy.  Not sure if you are okay with me giving you a luck power as that is what you had in the hero rpg.  If not let me know, or if you have another form of it to suggest also let me know here.
+
Dwarfs
  
'''Psychical''':<br>
+
Ogres (smash)
  
Cat Reflexes<br>
+
Minotaurs (honorable warriors)
A quick eye and steady hand.<br>
+
+1 Alertness<br>
+
+1 Dodge<br>
+
-1 to all difficulty rolls with firearms<br>
+
  
Duel Wield<br>
+
Gnomes (not inventors yet, more tied to the fey realms so they have elemental powers, phase in and out)
Death dealing on an epic level.<br>
+
When armed with two one handed firearms, or when armed with a two handed semi-full automatic the character may take a 2nd shot as a free action without decreasing his dice pool.<br>
+
+1 dot to firearms<br>
+
+1 to Intimidation<br>
+
  
'''Mental''':
+
Tieflings (As stated, very evil, not all are but would cause some problems)
  
Quick Study<br>
+
Thin bloods (Yaun-Ti lowest classes, would play as escappee, have psychic powers but I dislike those so magic like powers)
I know that!<br>
+
+1 Int<br>
+
+4 dots to assign to either skills and/or knowledges (Can't be used on skill like firearms or melee)<br>
+
  
Smooth Talker<br>
+
Dopplgangers (Can never read but have some neat racial talents)
Trust me!<br>
+
+1 Char or Manipulation<br>
+
+1 Dot to any social skill<br>
+
Burning a willpower point gives two auto successes instead of one with any kind of social roll.<br>
+
  
Paranoid
+
Lizardmen (Good shamans, shamans=uber druids)
Can’t sleep, clown will eat me.<br>
+
You only require 5 hours of sleep a night.  You may miss one night of sleep with no ill effect.  After that you can miss another night if you succeed a diff 8 Stam roll.  If you do this your character must sleep 8 hours the 3rd night.<br>
+
+1 dot to Alertness<br>
+
+1 Perception<br>
+
  
 +
Also if you really wanted to an Orc would be okay as well.
  
Analyze<br>
+
--[[User:Dieterthebold|Dieter the Bold]] 15:32, 24 March 2008 (MST) Interesting. Wouldn't mind a minotaur or Lizardman run. Describe "epic" a little more? I fear fighting the SDF 3 and Splugorth while firing boompistols. Oh shit, speaking of which, I saw another ad at the con: Robotech in the Stargate world. The SDF 3 has folded into the Stargate world and is fighting mecha against the G'oa'uld. Ridiculous!! Do you know if Half-Price Crossroads still has any of those books? Ben's ex still has mail occasionally arrive at our place, and one such arrival was some Half-Price coupons, which I intend to become a federal criminal and use myself. If they still have it there, I'll totally pony up $10 and have 'em send it over to Capitol Hill and pick it up there, if I end up joining your game. If it's an interesting book to read through anyway, I'm totally down with just buying it for fun. Oh, P.S., no hurry on the answer (besides the start date for the game). So sleep first, than answer my questions.
Gottcha.<br>
+
-1 to all soak rolls for foes if you make a successful Perception roll (diff 7). Can only be used on one enemy, and if failed can not be used again.<br>
+
+1 dot to Dodge<br>
+
  
 +
GABE:  So I erased that last one.
  
'''Power''':
+
So far we are fairly sure of these characters.
Why me…<br>
+
 
You seem to survive when you shouldn’t.<br>
+
Lex - Rogue / Magic users, trying to be an assassin like class.
You automatically soak 2 levels of damage regardless of the type.<br>
+
 
 +
Nat - Still deabating wither to be an ogre barberian (wow I really can't spell) or perhaps a cleric.  I suggest he be both.  The thing is he thought of warriors as boring and what he always does but this new Live by the Sword book I got has some really neat feats and things for warriors.  He may also be a spell caster.
 +
 
 +
Steph - A bit unrealiable to show up, he plans on being a dwarf researcher for steam powered stuff.  I wanted to use this magic user steam-tech guy from Iron Kingdoms but you can't find that main book anymore... despite them making supplements for it... yeah..  Anyway, he might change this, and his tech won't be too off the wall but I really want it to utilize magic as well as other tech.  I mean there is a lot of magic energy in the world so it makes sense to utilize it.  Plus giving him alchamy like powers should help the group.  I do have like... 3 steampunk D20 systems so I should be able to come up with something.

Latest revision as of 11:43, 26 March 2008

THIS PAGE IS ONLY FOR DIETER SO NOBODY ELSE IS TO READ IT!!! REALLY, DO NOT READ IT, PLEASE!!!




--Dieter the Bold 20:53, 18 January 2008 (MST) Gabe, the secret Frank has from the rest of the group is that before and during the destruction of Frank's community is that the Black Spiral Dancers tormented them. Part of this torment was revealing the truth (twisted to their ends) about what they were (werewolves) and what they thought of humans and had done to them in their past. While Frank's smart enough to realize the tactic for what it was, he does know more about BSDs than septs would prefer and harbors doubt as to how much they can really be trusted. If it really came down to werewolves and their Gaia surviving vs. humans, would they try to make any room for humans, or destroy them all? He's learned to trust and work with the group, but how much can werewolves truly be trusted where humanity is concerned?

--Gdaze -- Yo Dieter, I'm putting this here cause I don't want everyone else seeing it yet haha. Anyway, my other group is planning on running some good ol'fashioned D&D 3.5 (or 3.0, whatever). They are much better now and don't get in arguments over everything. We are playing in the Dawnforge Universe. Interested? We would try to play on Saturdays, but NOT every week, most likely only 2 times a month, and perhaps sometimes we would play on Sundays instead.

So far we have an orge barberian, a drow assassin mage, and most likely a dwarf who is going to try and make mechanical inventions. Let me know what you think, D&D is flawed but m'eh, it is fun too, no?

Oh quick note, when ever damage calls for 1D8 or 1D12 it will be replaced with 2D4 and 2D6. Also the D20 roll we are thinking of replacing with 2D10. Although I may sctrach that... I mean come on, D20!

--Dieter the Bold 13:00, 24 March 2008 (MST) Not familiar with the Dawnforge Universe. Got any resources to point me towards? Got a line for a Sea-Based 2nd Ed. campaign from a posting at the con this weekend. Gonna' check them out as well. Oh, and I mean to say I'm interested. You GMing or is someone else? What kinda' tone are you going for, is there a specific plot, combat vs. RP heavy, etc.?

--Gdaze -- 2nd ed eh? Man... I just can't do Thac0 again! NUUUU! Well at the Crossroads half priced books they sale the main book for Dawnforge for 10 bucks... yeah..., 10 freaking bucks after I bought it new. There are some nice reviews for it on rpgnet.com and amazon. I'd be GMing (much as I'd love to play in a high fantasy RPG with LOOTZ!!!). Most likely more combat with RPing as needed. Tone is Epic. As in the characters will define how the world forms.

Quick Facts: The dark evles have just started their rebellion against the dawn elves. Dwarfs have uneasy alliance with giants. Minotaurs and Orges have just escaped clutches of giants as slaves. A giant (now god-like) killed off most of the dragons on the main content. Tieflings have evil empire based on an island. Yaun-Ti own southern contanent. (tired, 3 hours of sleep) Lizardman just discovered on new Eastern landmass (think primal, dinosaurs, stuff like that) No Gods, only immortals who are powerful but not yet gods. Playable classes are:

Humans (4 types, all much better then standard humans)

Elves (5 types, dawn, dark, moon, ghost, forest)

Dwarfs

Ogres (smash)

Minotaurs (honorable warriors)

Gnomes (not inventors yet, more tied to the fey realms so they have elemental powers, phase in and out)

Tieflings (As stated, very evil, not all are but would cause some problems)

Thin bloods (Yaun-Ti lowest classes, would play as escappee, have psychic powers but I dislike those so magic like powers)

Dopplgangers (Can never read but have some neat racial talents)

Lizardmen (Good shamans, shamans=uber druids)

Also if you really wanted to an Orc would be okay as well.

--Dieter the Bold 15:32, 24 March 2008 (MST) Interesting. Wouldn't mind a minotaur or Lizardman run. Describe "epic" a little more? I fear fighting the SDF 3 and Splugorth while firing boompistols. Oh shit, speaking of which, I saw another ad at the con: Robotech in the Stargate world. The SDF 3 has folded into the Stargate world and is fighting mecha against the G'oa'uld. Ridiculous!! Do you know if Half-Price Crossroads still has any of those books? Ben's ex still has mail occasionally arrive at our place, and one such arrival was some Half-Price coupons, which I intend to become a federal criminal and use myself. If they still have it there, I'll totally pony up $10 and have 'em send it over to Capitol Hill and pick it up there, if I end up joining your game. If it's an interesting book to read through anyway, I'm totally down with just buying it for fun. Oh, P.S., no hurry on the answer (besides the start date for the game). So sleep first, than answer my questions.

GABE: So I erased that last one.

So far we are fairly sure of these characters.

Lex - Rogue / Magic users, trying to be an assassin like class.

Nat - Still deabating wither to be an ogre barberian (wow I really can't spell) or perhaps a cleric. I suggest he be both. The thing is he thought of warriors as boring and what he always does but this new Live by the Sword book I got has some really neat feats and things for warriors. He may also be a spell caster.

Steph - A bit unrealiable to show up, he plans on being a dwarf researcher for steam powered stuff. I wanted to use this magic user steam-tech guy from Iron Kingdoms but you can't find that main book anymore... despite them making supplements for it... yeah.. Anyway, he might change this, and his tech won't be too off the wall but I really want it to utilize magic as well as other tech. I mean there is a lot of magic energy in the world so it makes sense to utilize it. Plus giving him alchamy like powers should help the group. I do have like... 3 steampunk D20 systems so I should be able to come up with something.