Difference between revisions of "Talk:Werewolf"

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--[[User:Jason|Jason]] 15:32, 3 January 2008 (MST)I saw a werewolf drinkin' a Pina Colada at Trader Vic'sHis hair was perfect.
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GABE: Fine I'll give in and post up here, SIGH.  Oh I'm still feeling it, but I guess I'm going for what Ed said, having a game with an endpointSound o'a' good to me then.
  
Must have been a Glass Walker.
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--[[User:71.216.15.253|71.216.15.253]] 10:11, 19 May 2008 (MST)I also think it's going good.  Are you not feeling it anymore?
  
--[[User:Edmiao|Edmiao]] 16:33, 3 January 2008 (MST) Jason, i really am surprised that you cannot recognize your own motherzing!
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BEN: uh...what? I think werewolf is running fine.  Why are you thinking about "ending" it?
  
--[[User:Jason|Jason]] 17:13, 3 January 2008 (MST)HER hair was perfectDIT!
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'''GABE:''' Hey all.  So while I have some plans for WW, I'm wondering if you all would like it to end by a certain date?  Like in a month or something?  That way I can make an actualy end instead of just stopping itLet me know
  
--[[User:Edmiao|Edmiao]] 18:11, 3 January 2008 (MST) actually, "his" can be a correct usage of pronouns for androgenous life formsZoing!
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--[[User:Edmiao|Edmiao]] 09:54, 19 May 2008 (MST) I am also enjoying WWHowever, i much prefer games that actually have an endpoint, which few (none?) of our games have had. I would suggest planning an endpoint maybe 6-9 months hence?
 
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--[[User:Matts|Matts]] 12:09, 1 February 2008 (MST)I've got a streetwise of 3 in my latest character revision.
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Latest revision as of 11:21, 19 May 2008

GABE: Fine I'll give in and post up here, SIGH. Oh I'm still feeling it, but I guess I'm going for what Ed said, having a game with an endpoint. Sound o'a' good to me then.

--71.216.15.253 10:11, 19 May 2008 (MST)I also think it's going good. Are you not feeling it anymore?

BEN: uh...what? I think werewolf is running fine. Why are you thinking about "ending" it?

GABE: Hey all. So while I have some plans for WW, I'm wondering if you all would like it to end by a certain date? Like in a month or something? That way I can make an actualy end instead of just stopping it. Let me know

--Edmiao 09:54, 19 May 2008 (MST) I am also enjoying WW. However, i much prefer games that actually have an endpoint, which few (none?) of our games have had. I would suggest planning an endpoint maybe 6-9 months hence?