Difference between revisions of "Talk:Fading Suns"
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+ | --[[User:Gdaze|Gdaze]] 21:21, 15 May 2008 (MST) Since it seems fairly similar to WH40K I'd like to try it. | ||
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--[[User:Dieterthebold|Dieter the Bold]] 16:46, 15 May 2008 (MST) Just picked up (last week) pretty much every book published in the system that I didn't already have. It had been canceled for a while, but a new company in New Zealand just picked up the license for it and have released two new books and are working on the 3rd edition. I appreciate the offer, though. Do you want in on this? I'm not thinking of it as one of the main campaigns to run in the 3x3 alternation, but one-shots that we can run whenever we want a little something different, except we can keep the same characters and general story arc. | --[[User:Dieterthebold|Dieter the Bold]] 16:46, 15 May 2008 (MST) Just picked up (last week) pretty much every book published in the system that I didn't already have. It had been canceled for a while, but a new company in New Zealand just picked up the license for it and have released two new books and are working on the 3rd edition. I appreciate the offer, though. Do you want in on this? I'm not thinking of it as one of the main campaigns to run in the 3x3 alternation, but one-shots that we can run whenever we want a little something different, except we can keep the same characters and general story arc. | ||
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--[[User:Edmiao|Edmiao]] 19:34, 15 May 2008 (MST) i'm very curious to see how a Deiter GM game runs. i thought you were against the idea of GMing, D? | --[[User:Edmiao|Edmiao]] 19:34, 15 May 2008 (MST) i'm very curious to see how a Deiter GM game runs. i thought you were against the idea of GMing, D? | ||
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+ | What kind of character do I like to play? I tend to play investigative characters i guess, but change is good. i wouldn't mind playing a nate archetype which was my intention sort of with Elrin but turned out to be completely not and a total fuck up. | ||
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+ | What do you want to get out of a game? not sure | ||
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+ | When are you having the most fun in a game? when group dynamics are flowing at their peak. | ||
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+ | What really makes a game suck for you? when i sit around and do nothing for an hour because all the other characters are off doing something specific to themselves that is secret and my character is doing something that is maybe of interest to him but time consuming so in game world my guy works 8 hours and that takes about 5 minutes to go though while other characters take about 40 minutes to describe what their character does in those same 8 hours. yawn. my solution: group cohesion, which is why i like WW game so much and have been bored by WFRP. |
Latest revision as of 22:21, 15 May 2008
--Gdaze 21:21, 15 May 2008 (MST) Since it seems fairly similar to WH40K I'd like to try it.
--Dieter the Bold 16:46, 15 May 2008 (MST) Just picked up (last week) pretty much every book published in the system that I didn't already have. It had been canceled for a while, but a new company in New Zealand just picked up the license for it and have released two new books and are working on the 3rd edition. I appreciate the offer, though. Do you want in on this? I'm not thinking of it as one of the main campaigns to run in the 3x3 alternation, but one-shots that we can run whenever we want a little something different, except we can keep the same characters and general story arc.
JASON: I have a bunch of books for this if you would like to borrow them. I have been curious about it for a while. I am interested in how it goes for you.
--Edmiao 19:34, 15 May 2008 (MST) i'm very curious to see how a Deiter GM game runs. i thought you were against the idea of GMing, D?
What kind of character do I like to play? I tend to play investigative characters i guess, but change is good. i wouldn't mind playing a nate archetype which was my intention sort of with Elrin but turned out to be completely not and a total fuck up.
What do you want to get out of a game? not sure
When are you having the most fun in a game? when group dynamics are flowing at their peak.
What really makes a game suck for you? when i sit around and do nothing for an hour because all the other characters are off doing something specific to themselves that is secret and my character is doing something that is maybe of interest to him but time consuming so in game world my guy works 8 hours and that takes about 5 minutes to go though while other characters take about 40 minutes to describe what their character does in those same 8 hours. yawn. my solution: group cohesion, which is why i like WW game so much and have been bored by WFRP.