Difference between revisions of "Talk:Ethan Mitchell"
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Chain of Command: When you give an order, people hop to it. If you spend a fate point and command another character to perform a certain action, he gains a +3 on his roll if he complies. The command must be a specific use of one of the character’s skills, such as “Fly behind the asteroid to lose them.” You may do this once per scene. | Chain of Command: When you give an order, people hop to it. If you spend a fate point and command another character to perform a certain action, he gains a +3 on his roll if he complies. The command must be a specific use of one of the character’s skills, such as “Fly behind the asteroid to lose them.” You may do this once per scene. | ||
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+ | --[[User:Jason|Jason]] 16:54, 12 December 2014 (MST)That sounds good to me. |
Latest revision as of 17:54, 12 December 2014
This stunt can be found in the Bulldogs! rules on page 116. I believe this is what you were thinking of:
Chain of Command: When you give an order, people hop to it. If you spend a fate point and command another character to perform a certain action, he gains a +3 on his roll if he complies. The command must be a specific use of one of the character’s skills, such as “Fly behind the asteroid to lose them.” You may do this once per scene.
--Jason 16:54, 12 December 2014 (MST)That sounds good to me.