Difference between revisions of "Future Imperfect"
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+ | [[Future Imperfect Introduction]]<br> | ||
[[Future Imperfect chapter 1]] (The Basics)<br> | [[Future Imperfect chapter 1]] (The Basics)<br> | ||
[[Future Imperfect chapter 2]] (Building a Hero)<br> | [[Future Imperfect chapter 2]] (Building a Hero)<br> |
Revision as of 15:23, 19 March 2016
Future Imperfect Introduction
Future Imperfect chapter 1 (The Basics)
Future Imperfect chapter 2 (Building a Hero)
Future Imperfect chapter 3 (Combat and Adventuring)
Future Imperfect chapter 4 (Crafting Stories)
Future Imperfect chapter 5 (Attributes)
Future Imperfect chapter 6 (Edges and Hindrances)
Future Imperfect chapter 7 (Gear)
Future Imperfect chapter 8 (Psionics)
Future Imperfect chapter 9 (Mini Games)
Future Imperfect is the Space Opera and Deadlands fusion project currently being advanced by Bruce and me. Maybe at some point, it will be published in some way, either for profit or just for free. The longer we go, the further the rules stray from their Deadlands roots. This is a good thing.
Current Work
Bruce and I are meeting every Thursday via roll20 to discuss our progress with the project. Anyone who reads this may comment on any section using the discussion tab on the appropriate section. Each week I will update this section to show which chapters are under active work. This should give any reader an idea what pieces are being refined.
Iteration Ending March 17
Jason is working on Chapters 3 and 4
Bruce is working on Chapter 5 and a psionics system (Bruce has also been distracted by creating a "Chase Scene" mini-game. We'll see how that goes.)
Iteration Ending March 24
Jason will complete editing and formatting Chapters 3 and 4, and have a playable draft of advanced martial arts ready. If possible, editing of chapter 1 can also begin.
Bruce will complete Chapter 5 and have a beta psionics version ready to review. If possible, an attempt at the mini games chapter can be made.
Dieter will join us for discussion