Difference between revisions of "A low-medium character example"

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Cost: 176
 
Cost: 176
 
Attributes cost 4/level.  Average human attribute is 4.
 
Attributes cost 4/level.  Average human attribute is 4.
Skills are typically linked to an attribute: this does not mean that a given skill cannot be combined with a different attribute at GM discretion.  Furthermore, a player may petition to have a given skill moved to a different attribute based on their background.
 
Starred skills are advanced, and cost more points (See below)
 
 
Strength
 
Strength
 
Brawling +7
 
Brawling +7
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Stealth +3
 
Stealth +3
 
Driving/Piloting Skills (truck)+3
 
Driving/Piloting Skills (truck)+3
*Autofire +3 (6)
+
Autofire +3 (6)
 
Dodge/Escape +3
 
Dodge/Escape +3
 
Dance
 
Dance
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Tech:
 
Tech:
 
Lockpicking
 
Lockpicking
*Interface (necessary for very advanced programs, such as navigation computers, also useful for searching the Internet, etc.)
+
Interface (necessary for very advanced programs, such as navigation computers, also useful for searching the Internet, etc.)
 
Computer Programming
 
Computer Programming
*Computer Hacking
+
Computer Hacking
 
Security Systems
 
Security Systems
 
Mechanics: (basic, engines, structural, weapons, etc.)
 
Mechanics: (basic, engines, structural, weapons, etc.)
*Inventor (choose a specific discipline: examples: structural (for engineering), ship design, weapons, etc.)
+
Inventor (choose a specific discipline: examples: structural (for engineering), ship design, weapons, etc.)
 
Jury Rig
 
Jury Rig
 
Electronics: (Macro/Micro)
 
Electronics: (Macro/Micro)
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Tracking
 
Tracking
 
Paramedic
 
Paramedic
*Doctor (choose specialty)
+
Doctor (choose specialty)
 
Navigation (Land, Space, Urban) (land) +2
 
Navigation (Land, Space, Urban) (land) +2
*Psycho-Navigation
+
Psycho-Navigation
 
Forgery
 
Forgery
 
Demolitions +2
 
Demolitions +2
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Cryptography
 
Cryptography
 
Criminology
 
Criminology
*Strategy
+
Strategy
*Cosmography
+
Cosmography
Mathematics
+
mathematics
 
Science (choose discipline: physics, chemistry, biology, geology, archeology)
 
Science (choose discipline: physics, chemistry, biology, geology, archeology)
 
Cooking
 
Cooking
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Initiative +6
 
Initiative +6
 
Interrogation
 
Interrogation
*Streetwise +2 (4)
+
Streetwise +2 (4)
 
Shadow/Evade
 
Shadow/Evade
*Tactics
+
Tactics
 
Intimidate +3
 
Intimidate +3
 
Disguise
 
Disguise
 
Gambling
 
Gambling
 
Sleight of Hand
 
Sleight of Hand
*Teamwork
+
Teamwork
 
Storytelling:
 
Storytelling:
 
None
 
None
  
normal skills cost one point  per level.  Average Human skill level is 3-4.  Advanced Skills cost 2 points per level.  No more than one skill at 8 without GM permission.  No skills at 9-10 without GM permission.  In order to make a roll, a character must have at least a “familiarity” (zero level in the skill, costs 1/2 point).  Characters get certain “everyman” skills for free, at familiarity level.
+
 
 
Total Skills Cost: +76
 
Total Skills Cost: +76
 
Backgrounds: two points per dot
 
Backgrounds: two points per dot
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No more than one at 8  without GM permission.  None at 9 or above without GM permission.
 
No more than one at 8  without GM permission.  None at 9 or above without GM permission.
 
Total: 10
 
Total: 10
Focus:  This is the Grit of the Character: it represents how much they can push themselves in the pursuit of their beliefs. Based on the Prologue and the background you subsequently write, the GM will assign you a focus rating, with a 10 level hierarchy of focus that determines in what sorts of actions you may use your focus.  If you fail on Focused actions, you may lose Focus and/or Path.
+
 
Path:  The Gemini is a strange place, and not everyone values the same things.  Based on the Prologue and the background you subsequently write, the GM will assign you a path and a level along that path, with a 10 level hierarchy of sins that you must adhere to.  If you fail to do so, you may lose path and/or focus.
+
 
Cost before Adds/Disads: 262
 
Cost before Adds/Disads: 262
 
+20 Adds  
 
+20 Adds  
 
Total Cost: 282
 
Total Cost: 282

Revision as of 04:23, 25 February 2007

Character Creation:

Attributes:

Strength: 6 Dexterity: 8 Toughness: 6 Charm: 3 Attractiveness: 3 Empathy: 2 Tech: 5 Intelligence: 4 Cool: 7 Fate: - Cost: 176 Attributes cost 4/level. Average human attribute is 4. Strength Brawling +7 Strength Feat +3 Dexterity Martial Arts Personal Weapon Skills (pistols and rifles +5) (10) Type I Ship Weapon Skills (ie human controlled) +5 Acrobatics Climbing +3 Stealth +3 Driving/Piloting Skills (truck)+3 Autofire +3 (6) Dodge/Escape +3 Dance Zero G movement Contortionist Toughness: Resist Torture/Drugs +2 Recovery (how fast you get up after getting knocked down) +5 Stamina +3 Charm: Social (like a broader form of “conversation from Hero) Leadership Perform Oratory Etiquette (specific to a given type of social group) Trading Attractiveness: Style Seduction Empathy: Human Perception Interview Mimicry Lipreading Teaching Animal Handler Persuasion Bribery Bureaucratics Tech: Lockpicking Interface (necessary for very advanced programs, such as navigation computers, also useful for searching the Internet, etc.) Computer Programming Computer Hacking Security Systems Mechanics: (basic, engines, structural, weapons, etc.) Inventor (choose a specific discipline: examples: structural (for engineering), ship design, weapons, etc.) Jury Rig Electronics: (Macro/Micro) Cybertech Operate Heavy Machinery (choose a discipline) (loader) +3 Intelligence: Composition Survival +3 Tracking Paramedic Doctor (choose specialty) Navigation (Land, Space, Urban) (land) +2 Psycho-Navigation Forgery Demolitions +2 Heavy Weapons (Artillery, etc.) Deduction Cryptography Criminology Strategy Cosmography mathematics Science (choose discipline: physics, chemistry, biology, geology, archeology) Cooking Cool: Fast Draw +3 Initiative +6 Interrogation Streetwise +2 (4) Shadow/Evade Tactics Intimidate +3 Disguise Gambling Sleight of Hand Teamwork Storytelling: None


Total Skills Cost: +76 Backgrounds: two points per dot Allies Contacts +4 Followers Resources Reputation +2 Influence Organization Equipment +4 Mentor Languages Status No more than one at 8 without GM permission. None at 9 or above without GM permission. Total: 10

Cost before Adds/Disads: 262 +20 Adds Total Cost: 282