Difference between revisions of "Current events"

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(Weekly Magic Whining/Complaining/Smack Talking)
(Weekly Magic Whining/Complaining/Smack Talking)
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Regenerate actually does this: "The next time [permanent] would be destroyed this turn, instead remove all damage from it, tap it, and (if it’s in combat) remove it from combat.”
 
Regenerate actually does this: "The next time [permanent] would be destroyed this turn, instead remove all damage from it, tap it, and (if it’s in combat) remove it from combat.”
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Pestilence is activated one point at a time [http://www.starcitygames.com/pages/judgefinder.php?keywords=Pestilence], thus you would have to regen skeletons for each activation of 1 point of damage.  same goes for CoP black, it would have to be activated once to prevent each 1 point of damage.
  
 
== The Next Step in [[WHFRP Reboot]]==
 
== The Next Step in [[WHFRP Reboot]]==

Revision as of 23:48, 22 January 2008

This page is for discussion of stuff related to the game coming up this week, no matter when that actually is. For instance, we can all assume Nate isnt coming for some lame reason and that Ed is sick of pizza and is bringing teriyaki or some other crap. They can post something here if that happens to be untrue.

Schedule

Date...........game................Location..........(Advanced attendance)
1/4/08.......WFRP............BnD...............(Ben Gone, Ed present)
1/11/08......WFRP............BnD...............
1/18/08......totally cancelled
1/25/08......W-Wolf..........BnD...............
2/1/08.......W-Wolf..........BnD...............
2/8/08.......W-Wolf .........BnD............... ben probably not gone
2/15/08......WFRP............BnD............... ed likely gone
2/16/08......bday one shot..BnD...............
2/22/08......???.............BnD............... Matt at GDC
2/29/08......???.............BnD............... ed 50% chance; LEAP YEAR, bitches!!
3/07/08......W-Wolf
3/14/08......W-Wolf..........BnD............... ben gone
3/21/08......W-Wolf..........BnD............... .ben gone
3/28/08......WFRP............BnD...............

Attendance and Food Preference

1/25/08

--Edmiao 09:50, 22 January 2008 (MST)yessir. no pizza.

--Dieter the Bold 11:45, 22 January 2008 (MST) Present. Would like pizza.

--Brandon I'll be there, and would like pizza.

Ranting and raving or other random comments

--Edmiao 09:50, 22 January 2008 (MST)Just 19 computers set to sleep mode is equivalent to planting one acre of trees. (in CO2 emmissions saved)


Other Non-RPG gaming Events

Weekly Magic Whining/Complaining/Smack Talking

--Edmiao 20:07, 22 January 2008 (MST) Combat damage goes into the stack as an object. thus, attacking and blocking players tell where the damage will be assigned, and the whole gamish goes into the stack as a single object. then you can respond with instants before that object resolves. Thus, I think I am correct that I can have a sliver do it's damage and then tap to regenerate itself.

Regenerate actually does this: "The next time [permanent] would be destroyed this turn, instead remove all damage from it, tap it, and (if it’s in combat) remove it from combat.”

Pestilence is activated one point at a time [1], thus you would have to regen skeletons for each activation of 1 point of damage. same goes for CoP black, it would have to be activated once to prevent each 1 point of damage.

The Next Step in WHFRP Reboot

WHFRP Reboot Recap


The Next Step in Werewolf

WEREWOLF PITCH