Difference between revisions of "Secret Page for Frank Castle"

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Oh quick note, when ever damage calls for 1D8 or 1D12 it will be replaced with 2D4 and 2D6.  Also the D20 roll we are thinking of replacing with 2D10.  Although I may sctrach that... I mean come on, D20!
 
Oh quick note, when ever damage calls for 1D8 or 1D12 it will be replaced with 2D4 and 2D6.  Also the D20 roll we are thinking of replacing with 2D10.  Although I may sctrach that... I mean come on, D20!
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--[[User:Dieterthebold|Dieter the Bold]] 13:00, 24 March 2008 (MST) Not familiar with the Dawnforge Universe. Got any resources to point me towards? Got a line for a Sea-Based 2nd Ed. campaign from a posting at the con this weekend. Gonna' check them out as well. Oh, and I mean to say I'm interested. You GMing or is someone else? What kinda' tone are you going for, is there a specific plot, combat vs. RP heavy, etc.?

Revision as of 15:00, 24 March 2008

THIS PAGE IS ONLY FOR DIETER SO NOBODY ELSE IS TO READ IT!!! REALLY, DO NOT READ IT, PLEASE!!!




--Dieter the Bold 20:53, 18 January 2008 (MST) Gabe, the secret Frank has from the rest of the group is that before and during the destruction of Frank's community is that the Black Spiral Dancers tormented them. Part of this torment was revealing the truth (twisted to their ends) about what they were (werewolves) and what they thought of humans and had done to them in their past. While Frank's smart enough to realize the tactic for what it was, he does know more about BSDs than septs would prefer and harbors doubt as to how much they can really be trusted. If it really came down to werewolves and their Gaia surviving vs. humans, would they try to make any room for humans, or destroy them all? He's learned to trust and work with the group, but how much can werewolves truly be trusted where humanity is concerned?

--Gdaze -- Yo Dieter, I'm putting this here cause I don't want everyone else seeing it yet haha. Anyway, my other group is planning on running some good ol'fashioned D&D 3.5 (or 3.0, whatever). They are much better now and don't get in arguments over everything. We are playing in the Dawnforge Universe. Interested? We would try to play on Saturdays, but NOT every week, most likely only 2 times a month, and perhaps sometimes we would play on Sundays instead.

So far we have an orge barberian, a drow assassin mage, and most likely a dwarf who is going to try and make mechanical inventions. Let me know what you think, D&D is flawed but m'eh, it is fun too, no?

Oh quick note, when ever damage calls for 1D8 or 1D12 it will be replaced with 2D4 and 2D6. Also the D20 roll we are thinking of replacing with 2D10. Although I may sctrach that... I mean come on, D20!

--Dieter the Bold 13:00, 24 March 2008 (MST) Not familiar with the Dawnforge Universe. Got any resources to point me towards? Got a line for a Sea-Based 2nd Ed. campaign from a posting at the con this weekend. Gonna' check them out as well. Oh, and I mean to say I'm interested. You GMing or is someone else? What kinda' tone are you going for, is there a specific plot, combat vs. RP heavy, etc.?