Difference between revisions of "Talk:Game Systems/Mechanics"
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Oh, can my dude start with the full compliment of potions? | Oh, can my dude start with the full compliment of potions? | ||
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+ | BEN: For simplicity's sake, i am just going to go back to the way the book suggests: weapons and armor cost 0 END. I'll have to think about the potion thing, although I will tentatively say yes: it will probably depend on what potions you want to be able to make. |
Revision as of 13:27, 21 July 2008
--Gdaze 23:49, 20 July 2008 (MST) So wait, even though weapons are usually bought at zero END, we should buy them with costs END? This means a Rapier would cost 3 End to use a turn (plus STR) while a short sword would cost 2 End (plus STR). Which is the same as a Stiletto (it only does 1D3 but has AP, so its active cost is high). Do we have to buy armor with costs END also then?
--Matts 00:05, 21 July 2008 (MST)Armor, the power, normally doesn't cost END, and if you buy it OIF I don't see why it would.
--Gdaze 00:11, 21 July 2008 (MST) Well right, and weapons usually don't either and I noticed he said "wearing armor makes you tired" so I thought maybe armor will too.
Oh, can my dude start with the full compliment of potions?
BEN: For simplicity's sake, i am just going to go back to the way the book suggests: weapons and armor cost 0 END. I'll have to think about the potion thing, although I will tentatively say yes: it will probably depend on what potions you want to be able to make.