Difference between revisions of "Aefra Lastrangele'i Mai'enha La Eisenhei"

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!18
 
!18
 
|STUN ||0
 
|STUN ||0
 +
|-
 +
!6"
 +
|Run ||0
 +
|-
 +
!1"
 +
|Swim ||0
 +
|-
 +
!4.5"
 +
|Leap ||3
 
|}
 
|}
  
Total Characteristics Cost: 29
+
Total Characteristics Cost: 28
 
+
'''Movement''':<br>
+
Running: 6"/[Noncombat]"<br>
+
Leaping: 5 1/2"/[Noncombat]"<br>
+
Swimming: 2"/[Noncombat]"<br>
+
  
 
'''Powers'''<br>
 
'''Powers'''<br>
Line 90: Line 94:
 
''Fae Racial Attributes''<br>
 
''Fae Racial Attributes''<br>
 
5   Magesight: Detect A Class Of Things 13- (Mystic Group) 0<br>
 
5   Magesight: Detect A Class Of Things 13- (Mystic Group) 0<br>
2   Flight 3" (6 Active Points); Takeoff/Landing (-1), Restrainable (-1/2), no Noncombat movement (-1/4) 1<br>
+
2   Wings: Flight 3" (6 Active Points); Takeoff/Landing (-1), Restrainable (-1/2), no Noncombat movement (-1/4) 1<br>
1   Mind Link , One Specific Mind (his cat, Shei) (5 Active Points); Eye Contact Required (Constant Power requires eye contact throughout use; -1), Only With Others Who Have Mind Link (-1), Normal Range (-1/4) 0<br>
+
5   Blessed birthright: Luck 1d6<br>
  
 
''Illusion Spells - Innate''<br>
 
''Illusion Spells - Innate''<br>
3   Simple Illusions: Sight Group Images 1" radius, Costs END Only To Activate (+1/4) (12 Active Points); Only to create images less than 1 foot in diameter Power loses about half of its effectiveness (-1), Concentration (0 DCV; -1/2), Requires A Magic Roll (-1/2), Spell (-1/2) 1<br>
+
3   Rudimentary Illusions: Sight Group Images 1" radius, Costs END Only To Activate (+1/4) (12 Active Points); Only to create images less than 1 foot in diameter Power loses about half of its effectiveness (-1), Concentration (0 DCV; -1/2), Requires A Magic Roll (-1/2), Spell (-1/2) 1<br>
  
 
''Illusion Spells - Initiate''<br>
 
''Illusion Spells - Initiate''<br>
4   Sight Group Flash 2d6 (10 Active Points); Requires A Magic Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4) 1<br>
+
4   Blinding Light: Sight Group Flash 2d6 (10 Active Points); Requires A Magic Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4) 1<br>
 
6   Illusions Level I: Sight and Hearing Groups Images 1" radius (15 Active Points); Requires A Magic Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4) 1<br>
 
6   Illusions Level I: Sight and Hearing Groups Images 1" radius (15 Active Points); Requires A Magic Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4) 1<br>
  
5   Bag o many things
+
''Illusion Spells - Initiate level 2''<br>
 +
4 1)   Blur: Change Environment 1" radius, -2 OCV (10 Active Points); Requires A Skill Roll (-1/2), Gestures (-1/4), Incantations (-1/4) No range (-1/2)
  
  
 
'''Perks'''<br>
 
'''Perks'''<br>
<br>
+
5   Bag o many things<br>
  
 
'''Skills'''<br>
 
'''Skills'''<br>
5 Power 14-<br>
+
5 Power skill: True Magic 14-<br>
 
0 Climbing 8-<br>
 
0 Climbing 8-<br>
 
3 Conversation 11-<br>
 
3 Conversation 11-<br>
Line 119: Line 124:
 
0 PS: Any One 8-<br>
 
0 PS: Any One 8-<br>
  
Total Powers & Skills Cost: 46<br>
+
Total Powers, Perks & Skills Cost: 47<br>
 
Total Cost: 75<br>
 
Total Cost: 75<br>
  
50+ Disadvantages<br>
+
'''Disadvantages'''<br>
 
10 Distinctive Features:  Startling yet unnatural beauty, wings, legs that are insect like (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)<br>
 
10 Distinctive Features:  Startling yet unnatural beauty, wings, legs that are insect like (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)<br>
 +
15 Social Limitation:  On a quest to make something of self (Frequently, Major)<br>
 +
5 Reputation:  As Fae nobility, known to be a failure and outcast, 11- (Known Only To A Small Group (Fae folk)<br>
 
10 Social Limitation:  Fae culture (Frequently, Minor)<br>
 
10 Social Limitation:  Fae culture (Frequently, Minor)<br>
30 Something, not sure what yet.
+
10 Psychological Limitation:  Flighty (Common, Moderate)<br>
  
 
Total Disadvantage Points: 50
 
Total Disadvantage Points: 50
 
7 points left to spend
 
30 points of disad to assign
 

Revision as of 23:46, 21 July 2008

Born to nobility, the 13th son of a mucky muck. was sent to magic school, did well but seemed inattentive to studies and was more intresed in the Fae female folk. Exhiled from the Fae to go make something of himself in the world. Only when they told stories of his heroism and deeds would he regain his families respect and re-entrance into Fae high society.

Character Sheet

Specific Fae Char Maxima
Stat Char Pts Value
STR (-)2 18
DEX 3 21
CON (-)4 18
INT 3 23
PRE 3 23
COM 4 28
Leap 3 8
Aefric Lastrangele'i Mai'enha La Eisenhei
Val Char Cost Roll Notes
8 STR (-)2 11- Lift 75.8kg; 1 1/2d6 HTH damage [2]
11 DEX 3 11- OCV: 4/DCV: 4
8 CON (-)4 11-
10 BODY 0 11-
18 INT 8 13- PER Roll 13-
11 EGO 2 11- ECV: 4
10 PRE 0 11- PRE Attack: 2d6
24 COM 7 14-
2 PD 0 Total: 2 PD (0 rPD)
2 ED 0 Total: 2 ED (0 rED)
3 SPD 9 Phases: 4, 8, 12
4 REC 0
20 END 2
18 STUN 0
6" Run 0
1" Swim 0
4.5" Leap 3

Total Characteristics Cost: 28

Powers
Cost Powers END

Fae Racial Attributes
5 Magesight: Detect A Class Of Things 13- (Mystic Group) 0
2 Wings: Flight 3" (6 Active Points); Takeoff/Landing (-1), Restrainable (-1/2), no Noncombat movement (-1/4) 1
5 Blessed birthright: Luck 1d6

Illusion Spells - Innate
3 Rudimentary Illusions: Sight Group Images 1" radius, Costs END Only To Activate (+1/4) (12 Active Points); Only to create images less than 1 foot in diameter Power loses about half of its effectiveness (-1), Concentration (0 DCV; -1/2), Requires A Magic Roll (-1/2), Spell (-1/2) 1

Illusion Spells - Initiate
4 Blinding Light: Sight Group Flash 2d6 (10 Active Points); Requires A Magic Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4) 1
6 Illusions Level I: Sight and Hearing Groups Images 1" radius (15 Active Points); Requires A Magic Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4) 1

Illusion Spells - Initiate level 2
4 1) Blur: Change Environment 1" radius, -2 OCV (10 Active Points); Requires A Skill Roll (-1/2), Gestures (-1/4), Incantations (-1/4) No range (-1/2)


Perks
5 Bag o many things

Skills
5 Power skill: True Magic 14-
0 Climbing 8-
3 Conversation 11-
0 Deduction 8-
0 Paramedics 8-
0 Shadowing 8-
0 Streetwise 8-
0 Survival (Marine, Urban) 8-
3 High Society 11-
2 KS: something?? 11-
0 PS: Any One 8-

Total Powers, Perks & Skills Cost: 47
Total Cost: 75

Disadvantages
10 Distinctive Features: Startling yet unnatural beauty, wings, legs that are insect like (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15 Social Limitation: On a quest to make something of self (Frequently, Major)
5 Reputation: As Fae nobility, known to be a failure and outcast, 11- (Known Only To A Small Group (Fae folk)
10 Social Limitation: Fae culture (Frequently, Minor)
10 Psychological Limitation: Flighty (Common, Moderate)

Total Disadvantage Points: 50