Difference between revisions of "Shao Long Eila Du Felisima"
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=== Disadvantages === | === Disadvantages === | ||
− | 5 Susceptibility: Utter Darkness or being turned invisible, 1d6 damage Instant (Uncommon) | + | 5 Susceptibility: Utter Darkness or being turned invisible, 1d6 damage Instant (Uncommon)<br> |
− | 5 Vulnerability: Light or Darkness based Powers (Uncommon) | + | 5 Vulnerability: Light or Darkness based Powers (Uncommon)<br> |
− | 15 Distinctive Features: Shadow (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses) | + | 15 Distinctive Features: Shadow (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses)<br> |
− | 20 Social Limitation: Cannot speak (Very Frequently, Major) | + | 20 Social Limitation: Cannot speak (Very Frequently, Major)<br> |
− | 10 Social Limitation: Shadow Being (Frequently, Minor) | + | 10 Social Limitation: Shadow Being (Frequently, Minor)<br> |
− | 10 Physical Limitation: diminutive, about one quarter human size (Frequently, Slightly Impairing) | + | 10 Physical Limitation: diminutive, about one quarter human size (Frequently, Slightly Impairing)<br> |
Revision as of 23:45, 24 September 2008
Contents
Character Sheet
Characteristics
Characteristic | Cost | Effect |
---|---|---|
Easily Hidden | 5 | +4 Concealment (8 active points); self only (-1/2) |
Hard to Hit | 20 | +4 DCV |
Hard to Percieve | 8 | +4 Stealth |
Less Impressive | (-10) | -10 PRE |
Short Legs | (-12) | Running -6" |
Weak | (-10) | -10 STR |
Physical Limitation | (-10) | Diminutive, one quarter human size and/or mass (frequently, slightly impairing) |
Total Cost | (-9) |
Val | Char | Cost | Roll | Notes |
---|---|---|---|---|
0 | STR | -10 | 9- | Lift 25 kg; 0d6 HTH damage |
10 | DEX | 0 | 11- | OCV: 3/DCV: 3 |
10 | CON | 0 | 11- | |
10 | BODY | 0 | 11- | |
13 | INT | 3 | 12- | PER Roll 12- |
5 | EGO | -10 | 10- | ECV: 2 |
0 | PRE | -10 | 9- | PRE Attack: 0d6 |
14 | COM | 2 | 12- | |
2 | PD | 2 | Total: 2 PD (0 rPD) | |
2 | ED | 0 | Total: 2 ED (0 rED) | |
3 | SPD | 10 | Phases: 4, 8, 12 | |
2 | REC | 0 | ||
20 | END | 0 | ||
15 | STUN | 0 | ||
1" | Run | -10 | ||
0" | Swim | -2 | ||
0" | Leap | 0 |
Powers
Cost Powers END
45 Shadow Creature: Desolidification (affected by Magic and Light / Darkness Powers), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (90 Active Points); Cannot Pass Through Solid Objects (-1/2), Always On (-1/2) 0END (Note to make this "constant" power into "always on" requires the advantages: no end, persistent, inherant and the limitation always on)
9 Illusionary Form: Shape Shift (Sight and Hearing Groups, four (max) shapes (cat, parrot, cockatiel, small dragon)) (18 Active Points); Gestures (requires both limbs; -1/2); Requires a shadow magic roll (-1/2) 2END
4 Born of Aefra: Mind Link , One Specific Mind, Psychic Bond (10 Active Points); Feedback STUN Only (-1), Always On (-1/2) 0END
8 Wings: Flight 4" 1
1 Walk in Shadows: Teleportation 2" (4 Active Points); Concentration (0 DCV; -1/2), Limited Power Only to and from Shadows / Darkness (-1/2); gestures (requires both limbs; -1/2); Requires a shadow magic roll (-1/2) 1END
Equipment
None
Perks
None
Skills
7 Concealment 15-; Self Only (-1/2)
11 Stealth 15-
20 Small size: +4 with DCV
3 Shadow Magic: Power Skill (INT based) 12-
Disadvantages
5 Susceptibility: Utter Darkness or being turned invisible, 1d6 damage Instant (Uncommon)
5 Vulnerability: Light or Darkness based Powers (Uncommon)
15 Distinctive Features: Shadow (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses)
20 Social Limitation: Cannot speak (Very Frequently, Major)
10 Social Limitation: Shadow Being (Frequently, Minor)
10 Physical Limitation: diminutive, about one quarter human size (Frequently, Slightly Impairing)
Total Disadvantage Points: 65
XP / modifications in the works
82 Base character (-26 Characteristic + 41 Skills + 67 Powers) 0 XP spent 82 total character points
Future powers to consider
0) add "Invisible Power effects (sight and hearing group) to Desolidification power (adds 15 to cost)
1) Scary: +13 PRE, Limited Power Only in frightening forms (+0) (13 Active Points) Real Cost: 13
2) Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 800 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide) (15 Active Points); Activation Roll 11- (-1) Real Cost: 7 1END
3) Terrifying Visage: Drain PRE 2d6 (standard effect: 6 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (65 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 43 6END
4) +3 with any three maneuvers or a tight group of attacks (9 Active Points) Real Cost: 9
5) Invisibility to Sight Group (20 Active Points); Limited Power Only in Shadows or Darkness (-1/2), Chameleon (-1/2) Real Cost: 10 2END
6) Tracking 12- (3 Active Points) Real Cost: 3
7) Shadow Eyes: Nightvision (5 Active Points) Real Cost: 5 0END
8) Shadow Sense: +3 PER with all Sense Groups (9 Active Points) Real Cost: 9 0END
9) Shadow Nose: Tracking with Normal Smell (5 Active Points) Real Cost: 5 0END
10) Darkness to Sight and Hearing Groups 2" radius, Affects Physical World (+2) (75 Active Points); Gestures (Requires both hands; -1/2), No Range (-1/2), Incantations (-1/4) Real Cost: 33 7END
11) Send Soul to the Beyond: Drain BODY 3d6 (standard effect: 9 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (97 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 65 10END