Difference between revisions of "Shao Long Eila Du Felisima"
Line 61: | Line 61: | ||
|EGO ||-10 ||10- ||ECV: 2 | |EGO ||-10 ||10- ||ECV: 2 | ||
|- | |- | ||
− | !0 | + | !0/13 |
− | |PRE ||-10 ||9- ||PRE Attack: 0d6 | + | |PRE ||-10 ||9-/12- ||PRE Attack: 0d6/2.5d6 |
|- | |- | ||
!14 | !14 | ||
Line 76: | Line 76: | ||
|SPD ||10 || ||Phases: 4, 8, 12 | |SPD ||10 || ||Phases: 4, 8, 12 | ||
|- | |- | ||
− | ! | + | !3 |
− | |REC || | + | |REC ||2 |
|- | |- | ||
!20 | !20 | ||
Line 102: | Line 102: | ||
Cost Powers END<br> | Cost Powers END<br> | ||
− | + | 60 ''Shadow Creature'': Desolidification (affected by Magic and Light / Darkness Powers), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) Invisible to Sight and Hearing (+3/4) (120 Active Points); Cannot Pass Through Solid Objects (-1/2), Always On (-1/2) 0END (Note to make this "constant" power into "always on" requires the advantages: no end, persistent, inherant and the limitation always on. Invisible to sight/hearing means that it looks like Shao is a real creature, ie you can't tell it is intangible by sight or hearing)<br> | |
− | + | 15 ''Illusionary Form'': Shape Shift (Sight and Hearing Groups, limited group of shapes (creatures)) (23 Active Points); Extra time (Full Phase, -1/2) 2END<br> | |
4 ''Born of Aefra'': Mind Link , One Specific Mind, Psychic Bond (10 Active Points); Feedback STUN Only (-1), Always On (-1/2) 0END<br> | 4 ''Born of Aefra'': Mind Link , One Specific Mind, Psychic Bond (10 Active Points); Feedback STUN Only (-1), Always On (-1/2) 0END<br> | ||
− | + | 12 ''Wings'': Flight 6" 1<br> | |
− | + | 3 ''Walk in Shadows'': Teleportation 3" (6 Active Points); Concentration (0 DCV; -1/2), Limited Power Only to and from Shadows / Darkness (-1/2); 1END<br> | |
− | + | 8 Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 800 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide) (15 Active Points); Extra Time (Full Phase, -1/2); Concentration 1/2DCV -1/4); 1END<br> | |
+ | 7 +13 PRE (13 Active Points); Linked (only active when Growth used at full value; -3/4) | ||
Line 121: | Line 122: | ||
11 Stealth 15-<br> | 11 Stealth 15-<br> | ||
20 Small size: +4 with DCV<br> | 20 Small size: +4 with DCV<br> | ||
− | |||
− | |||
=== Disadvantages === | === Disadvantages === | ||
Line 139: | Line 138: | ||
82 Base character (-27 Characteristic + 41 Skills + 68 Powers) | 82 Base character (-27 Characteristic + 41 Skills + 68 Powers) | ||
− | + | 40 XP spent | |
− | + | 122 total character points | |
== Future powers to consider == | == Future powers to consider == | ||
− | + | ||
− | + | ||
− | + | ||
3) Terrifying Visage: Drain PRE 2d6 (standard effect: 6 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (65 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 43 6END<br> | 3) Terrifying Visage: Drain PRE 2d6 (standard effect: 6 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (65 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 43 6END<br> | ||
4) +3 with any three maneuvers or a tight group of attacks (9 Active Points) Real Cost: 9 <br> | 4) +3 with any three maneuvers or a tight group of attacks (9 Active Points) Real Cost: 9 <br> |
Revision as of 00:27, 28 September 2008
Contents
Character Sheet
Characteristics
Characteristic | Cost | Effect |
---|---|---|
Easily Hidden | 5 | +4 Concealment (8 active points); self only (-1/2) |
Hard to Hit | 20 | +4 DCV |
Hard to Percieve | 8 | +4 Stealth |
Less Impressive | (-10) | -10 PRE |
Short Legs | (-12) | Running -6" |
Weak | (-10) | -10 STR |
Physical Limitation | (-10) | Diminutive, one quarter human size and/or mass (frequently, slightly impairing) |
Total Cost | (-9) |
Val | Char | Cost | Roll | Notes |
---|---|---|---|---|
0 | STR | -10 | 9- | Lift 25 kg; 0d6 HTH damage |
10 | DEX | 0 | 11- | OCV: 3/DCV: 3 |
10 | CON | 0 | 11- | |
10 | BODY | 0 | 11- | |
13 | INT | 3 | 12- | PER Roll 12- |
5 | EGO | -10 | 10- | ECV: 2 |
0/13 | PRE | -10 | 9-/12- | PRE Attack: 0d6/2.5d6 |
14 | COM | 2 | 12- | |
0 | PD | 0 | Total: 2 PD (0 rPD) | |
2 | ED | 0 | Total: 2 ED (0 rED) | |
3 | SPD | 10 | Phases: 4, 8, 12 | |
3 | REC | 2 | ||
20 | END | 0 | ||
15 | STUN | 0 | ||
1" | Run | -10 | ||
0" | Swim | -2 | ||
0" | Leap | 0 |
Powers
Cost Powers END
60 Shadow Creature: Desolidification (affected by Magic and Light / Darkness Powers), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) Invisible to Sight and Hearing (+3/4) (120 Active Points); Cannot Pass Through Solid Objects (-1/2), Always On (-1/2) 0END (Note to make this "constant" power into "always on" requires the advantages: no end, persistent, inherant and the limitation always on. Invisible to sight/hearing means that it looks like Shao is a real creature, ie you can't tell it is intangible by sight or hearing)
15 Illusionary Form: Shape Shift (Sight and Hearing Groups, limited group of shapes (creatures)) (23 Active Points); Extra time (Full Phase, -1/2) 2END
4 Born of Aefra: Mind Link , One Specific Mind, Psychic Bond (10 Active Points); Feedback STUN Only (-1), Always On (-1/2) 0END
12 Wings: Flight 6" 1
3 Walk in Shadows: Teleportation 3" (6 Active Points); Concentration (0 DCV; -1/2), Limited Power Only to and from Shadows / Darkness (-1/2); 1END
8 Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 800 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide) (15 Active Points); Extra Time (Full Phase, -1/2); Concentration 1/2DCV -1/4); 1END
7 +13 PRE (13 Active Points); Linked (only active when Growth used at full value; -3/4)
Equipment
None
Perks
None
Skills
7 Concealment 15-; Self Only (-1/2)
11 Stealth 15-
20 Small size: +4 with DCV
Disadvantages
5 Susceptibility: Utter Darkness or being turned invisible, 1d6 damage Instant (Uncommon)
5 Vulnerability: Light or Darkness based Powers (Uncommon)
15 Distinctive Features: Shadow (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses)
20 Social Limitation: Cannot speak (Very Frequently, Major)
10 Social Limitation: Shadow Being (Frequently, Minor)
10 Physical Limitation: diminutive, about one quarter human size (Frequently, Slightly Impairing)
Total Disadvantage Points: 65
XP / modifications in the works
82 Base character (-27 Characteristic + 41 Skills + 68 Powers) 40 XP spent 122 total character points
Future powers to consider
3) Terrifying Visage: Drain PRE 2d6 (standard effect: 6 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (65 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 43 6END
4) +3 with any three maneuvers or a tight group of attacks (9 Active Points) Real Cost: 9
5) Invisibility to Sight Group (20 Active Points); Limited Power Only in Shadows or Darkness (-1/2), Chameleon (-1/2) Real Cost: 10 2END
6) Tracking 12- (3 Active Points) Real Cost: 3
7) Shadow Eyes: Nightvision (5 Active Points) Real Cost: 5 0END
8) Shadow Sense: +3 PER with all Sense Groups (9 Active Points) Real Cost: 9 0END
9) Shadow Nose: Tracking with Normal Smell (5 Active Points) Real Cost: 5 0END
10) Darkness to Sight and Hearing Groups 2" radius, Affects Physical World (+2) (75 Active Points); Gestures (Requires both hands; -1/2), No Range (-1/2), Incantations (-1/4) Real Cost: 33 7END
11) Send Soul to the Beyond: Drain BODY 3d6 (standard effect: 9 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (97 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 65 10END