Difference between revisions of "Kitty Malone"
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− | + | =Background= | |
+ | |||
+ | ==Character Sheet== | ||
+ | <font size=+2><b>Kitty Malone</b></font><br> | ||
+ | Player: Ruu | ||
+ | |||
+ | <table cellpadding="0" border="0"> | ||
+ | <tr><td align="right"><b>Val  </b></td><td><b>Char   </b></td><td><b>Cost</b></td></tr> | ||
+ | |||
+ | <tr><td align="right">10  </td><td><b>STR</b></td><td>0</td></tr> | ||
+ | <tr><td align="right">17  </td><td><b>DEX</b></td><td>21</td></tr> | ||
+ | <tr><td align="right">15  </td><td><b>CON</b></td><td>10</td></tr> | ||
+ | <tr><td align="right">13  </td><td><b>BODY</b></td><td>6</td></tr> | ||
+ | |||
+ | <tr><td align="right">13  </td><td><b>INT</b></td><td>3</td></tr> | ||
+ | <tr><td align="right">14  </td><td><b>EGO</b></td><td>8</td></tr> | ||
+ | <tr><td align="right">15  </td><td><b>PRE</b></td><td>5</td></tr> | ||
+ | <tr><td align="right">12  </td><td><b>COM</b></td><td>1</td></tr> | ||
+ | |||
+ | <tr><td></td><td> </td><td></td></tr> | ||
+ | <tr><td align="right">8  </td><td><b>PD</b></td><td>6</td></tr> | ||
+ | <tr><td align="right">5  </td><td><b>ED</b></td><td>2</td></tr> | ||
+ | <tr><td align="right">5  </td><td><b>SPD</b></td><td>33</td></tr> | ||
+ | |||
+ | <tr><td align="right">5  </td><td><b>REC</b></td><td>0</td></tr> | ||
+ | <tr><td align="right">30  </td><td><b>END</b></td><td>0</td></tr> | ||
+ | <tr><td align="right">32  </td><td><b>STUN</b></td><td>6</td></tr> | ||
+ | <tr><td></td><td> </td><td></td></tr> | ||
+ | |||
+ | <tr><td align="right">20"  </td><td><b>RUN</b></td><td>8</td></tr> | ||
+ | <tr><td align="right">2"  </td><td><b>SWIM</b></td><td>0</td></tr> | ||
+ | <tr><td align="right">5"  </td><td><b>LEAP</b></td><td>3</td></tr> | ||
+ | </table> | ||
+ | <b>Characteristics Cost:</b> 112 | ||
+ | |||
+ | |||
+ | |||
+ | <table border="0" cellpadding="0"> | ||
+ | <tr> | ||
+ | <td align="right"><b>Cost  </b></td> | ||
+ | <td><b>Power</b></td> | ||
+ | <td align="right"><b>END</b></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | |||
+ | <td align="right" valign="top">10  </td> | ||
+ | <td>Clinging (normal STR) </td> | ||
+ | <td valign="top" align="right">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td align="right" valign="top">5  </td> | ||
+ | <td>Running: NCM 0", x4 Noncombat </td> | ||
+ | |||
+ | <td valign="top" align="right">1</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td align="right" valign="top">10  </td> | ||
+ | <td>Combat Running +10" (20" total) (20 Active Points); Only To Make Half Moves In Combat Power loses about half of its effectiveness (-1) </td> | ||
+ | <td valign="top" align="right">2</td> | ||
+ | </tr> | ||
+ | |||
+ | |||
+ | </table> | ||
+ | <b>Powers Cost:</b> 25 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | <table cellpadding="0" border="0"> | ||
+ | <tr> | ||
+ | <td align="right"><b>Cost  </b></td> | ||
+ | <td><b>Skill</b></td> | ||
+ | |||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">  </td> | ||
+ | <td>Autofire Skills </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">5  </td> | ||
+ | <td>1) Accurate Sprayfire </td> | ||
+ | |||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">5  </td> | ||
+ | <td>2) Concentrated Sprayfire </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">5  </td> | ||
+ | |||
+ | <td>3) Rapid Autofire </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">5  </td> | ||
+ | <td>4) Skipover Sprayfire </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | |||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>Breakfall 12- </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>Combat Driving 12- </td> | ||
+ | </tr> | ||
+ | |||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">10  </td> | ||
+ | <td>Defense Maneuver I-IV  </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>Fast Draw 12- </td> | ||
+ | |||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">8  </td> | ||
+ | <td>PSL vs Range with guns: +4 vs. Range Modifier with a tight group of attacks </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">5  </td> | ||
+ | |||
+ | <td>Rapid Attack (Ranged)  </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>Shadowing 12- </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | |||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>Stealth 12- </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>Streetwise 12- </td> | ||
+ | </tr> | ||
+ | |||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>TF: Common Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">10  </td> | ||
+ | <td>Two-Weapon Fighting (Ranged)  </td> | ||
+ | |||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">4  </td> | ||
+ | <td>WF: Common Melee Weapons, Small Arms </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">2  </td> | ||
+ | |||
+ | <td>Weaponsmith (Firearms) 12- </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">5  </td> | ||
+ | <td>+1 with Ranged Combat </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | |||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>+1 with any three maneuvers or a tight group of attacks </td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <b>Skills Cost: </b>88 | ||
+ | |||
+ | |||
+ | |||
+ | <table cellpadding="0" border="0"> | ||
+ | <tr> | ||
+ | |||
+ | <td align="right"><b>Cost  </b></td> | ||
+ | <td><b>Perk</b></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>Street Level Equipment </td> | ||
+ | </tr> | ||
+ | |||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>Motorcycle: Suzuki Hayabusa (Resource Points) </td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <b>Perks Cost:</b> 6 | ||
+ | |||
+ | |||
+ | <table cellpadding="0" border="0"> | ||
+ | <tr> | ||
+ | <td align="right"><b>Cost  </b></td> | ||
+ | <td><b>Talent</b></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">4  </td> | ||
+ | |||
+ | <td>Mounted Warrior (Ranged Combat) </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">12  </td> | ||
+ | <td>Combat Luck (6 PD/6 ED) </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | |||
+ | <td valign="top" align="right">3  </td> | ||
+ | <td>Lightning Reflexes: +3 DEX to act first with MP5 </td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <b>Talents Cost:</b> 19 | ||
+ | |||
+ | |||
+ | |||
+ | <b>Total Character Cost:</b> 250 | ||
+ | |||
+ | |||
+ | |||
+ | <table cellpadding="0" border="0"> | ||
+ | <tr> | ||
+ | <td align="right"><b>Val  </b></td> | ||
+ | <td><b>Disadvantages</b></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">0  </td> | ||
+ | |||
+ | <td>Normal Characteristic Maxima </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">10  </td> | ||
+ | <td>Dependence: Dexameth: -30 Active Points from Affected Power, Difficult To Obtain, 1 Day </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | |||
+ | <td valign="top" align="right">10  </td> | ||
+ | <td>DNPC: James Ford: 8-, Normal </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">15  </td> | ||
+ | <td>Enraged: Cheating: (Common), go 8-, recover 11- </td> | ||
+ | </tr> | ||
+ | |||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">20  </td> | ||
+ | <td>Hunted: Drug Gangs: 8-, Mo Pow, NCI, Harshly Punish </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">15  </td> | ||
+ | <td>Psych Lim: Desire To Punish Drug Dealers: (Common, Strong) </td> | ||
+ | |||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">15  </td> | ||
+ | <td>Psych Lim: Addicted To Meth: Common, Strong </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td valign="top" align="right">15  </td> | ||
+ | |||
+ | <td>Secret ID: Frequently, Major </td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | |||
+ | <b>Disadvantage Points:</b> 100<br> | ||
+ | |||
+ | <b>Base Points:</b> 150<br> | ||
+ | |||
+ | <b>Experience Required:</b> 0<br> | ||
+ | <b>Total Experience Available:</b> 0<br> | ||
+ | <b>Experience Unspent:</b> 0 |
Revision as of 14:58, 15 November 2008
Background
Character Sheet
Kitty Malone
Player: Ruu
Val | Char | Cost |
10 | STR | 0 |
17 | DEX | 21 |
15 | CON | 10 |
13 | BODY | 6 |
13 | INT | 3 |
14 | EGO | 8 |
15 | PRE | 5 |
12 | COM | 1 |
8 | PD | 6 |
5 | ED | 2 |
5 | SPD | 33 |
5 | REC | 0 |
30 | END | 0 |
32 | STUN | 6 |
20" | RUN | 8 |
2" | SWIM | 0 |
5" | LEAP | 3 |
Characteristics Cost: 112
Cost | Power | END |
10 | Clinging (normal STR) | 0 |
5 | Running: NCM 0", x4 Noncombat | 1 |
10 | Combat Running +10" (20" total) (20 Active Points); Only To Make Half Moves In Combat Power loses about half of its effectiveness (-1) | 2 |
Powers Cost: 25
Cost | Skill |
Autofire Skills | |
5 | 1) Accurate Sprayfire |
5 | 2) Concentrated Sprayfire |
5 | 3) Rapid Autofire |
5 | 4) Skipover Sprayfire |
3 | Breakfall 12- |
3 | Combat Driving 12- |
10 | Defense Maneuver I-IV |
3 | Fast Draw 12- |
8 | PSL vs Range with guns: +4 vs. Range Modifier with a tight group of attacks |
5 | Rapid Attack (Ranged) |
3 | Shadowing 12- |
3 | Stealth 12- |
3 | Streetwise 12- |
3 | TF: Common Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles |
10 | Two-Weapon Fighting (Ranged) |
4 | WF: Common Melee Weapons, Small Arms |
2 | Weaponsmith (Firearms) 12- |
5 | +1 with Ranged Combat |
3 | +1 with any three maneuvers or a tight group of attacks |
Skills Cost: 88
Cost | Perk |
3 | Street Level Equipment |
3 | Motorcycle: Suzuki Hayabusa (Resource Points) |
Perks Cost: 6
Cost | Talent |
4 | Mounted Warrior (Ranged Combat) |
12 | Combat Luck (6 PD/6 ED) |
3 | Lightning Reflexes: +3 DEX to act first with MP5 |
Talents Cost: 19
Total Character Cost: 250
Val | Disadvantages |
0 | Normal Characteristic Maxima |
10 | Dependence: Dexameth: -30 Active Points from Affected Power, Difficult To Obtain, 1 Day |
10 | DNPC: James Ford: 8-, Normal |
15 | Enraged: Cheating: (Common), go 8-, recover 11- |
20 | Hunted: Drug Gangs: 8-, Mo Pow, NCI, Harshly Punish |
15 | Psych Lim: Desire To Punish Drug Dealers: (Common, Strong) |
15 | Psych Lim: Addicted To Meth: Common, Strong |
15 | Secret ID: Frequently, Major |
Disadvantage Points: 100
Base Points: 150
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0