Difference between revisions of "Fading Suns"
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− | Brought to you by [[User:Dieterthebold]], courtesy of [[http://www.holistic-design.com Holistic Design]]. | + | Brought to you by [[User:Dieterthebold]], courtesy of [[http://www.holistic-design.com Holistic Design]], currently being worked on by [[http://www.redbrick-limited.com RedBrick LLC]]. |
− | '''System:''' | + | '''System:''' I'll be using a hacked & homebrewed system based off of the native Fading Suns "Victory Point System" (VPS) and Burning Wheel RPG. I'm aiming for a mostly narrative-style of gameplay with dice-rolling limited to situations with consequences and combat. |
'''Setting:''' Futuristic dark ages, with a powerful Catholic-style church. Magic (Theurgy), psionics (Psi) and aliens (most humans very xenophobic) do exist. | '''Setting:''' Futuristic dark ages, with a powerful Catholic-style church. Magic (Theurgy), psionics (Psi) and aliens (most humans very xenophobic) do exist. | ||
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<ul>When are you having the most fun in a game?</ul><br> | <ul>When are you having the most fun in a game?</ul><br> | ||
<ul>What really makes a game suck for you?</ul><br> | <ul>What really makes a game suck for you?</ul><br> | ||
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[[FS Character & Group Origin]] | [[FS Character & Group Origin]] | ||
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+ | [[FS General Faction Info]] | ||
More to come as I think of it. | More to come as I think of it. |
Revision as of 14:41, 1 June 2011
Brought to you by User:Dieterthebold, courtesy of [Holistic Design], currently being worked on by [RedBrick LLC].
System: I'll be using a hacked & homebrewed system based off of the native Fading Suns "Victory Point System" (VPS) and Burning Wheel RPG. I'm aiming for a mostly narrative-style of gameplay with dice-rolling limited to situations with consequences and combat.
Setting: Futuristic dark ages, with a powerful Catholic-style church. Magic (Theurgy), psionics (Psi) and aliens (most humans very xenophobic) do exist.
Comparisons: Dune meets WH40K, Year 1000 in Space.
Requests:
1) Read up on the setting/factions so you can get comfortable with it. It's a completely unknown setting for most everyone and I don't want to start until people are comfortable enough with it.
2) Think some deep thoughts:
- What kind of character do I like to play?
- What do you want to get out of a game?
- When are you having the most fun in a game?
- What really makes a game suck for you?
More to come as I think of it.