Difference between revisions of "Talk:Dogs in the Vineyard"

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--[[User:Jason|Jason]] 16:26, 12 February 2007 (MST)I think this is an interesting system idea, and Id like to try it out, but I dont want to commit to a campaign with it.  For one thing, when ideas get too free form, I find it really difficult to make a compelling character.
 
--[[User:Jason|Jason]] 16:26, 12 February 2007 (MST)I think this is an interesting system idea, and Id like to try it out, but I dont want to commit to a campaign with it.  For one thing, when ideas get too free form, I find it really difficult to make a compelling character.
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--[[User:Edmiao|Edmiao]] 17:00, 12 February 2007 (MST) this sounds like an interesting concept (for a board game you might play with your grandmother or little cousin).

Revision as of 18:00, 12 February 2007

--Jason 16:26, 12 February 2007 (MST)I think this is an interesting system idea, and Id like to try it out, but I dont want to commit to a campaign with it. For one thing, when ideas get too free form, I find it really difficult to make a compelling character.

--Edmiao 17:00, 12 February 2007 (MST) this sounds like an interesting concept (for a board game you might play with your grandmother or little cousin).