Difference between revisions of "Talk:Character creation"

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--[[User:BenofZongo|BenofZongo]] 20:57, 25 February 2007 (MST)just dicking around really: I try not to do too much system work when I'm not GMing, but if I have an idea I like, I want to put it down somewhere.  I'm not planning a one shot, but I will probably use some variation of these rules for whatever I run next as a campaign.
 
--[[User:BenofZongo|BenofZongo]] 20:57, 25 February 2007 (MST)just dicking around really: I try not to do too much system work when I'm not GMing, but if I have an idea I like, I want to put it down somewhere.  I'm not planning a one shot, but I will probably use some variation of these rules for whatever I run next as a campaign.
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--[[User:BenofZongo|BenofZongo]] 12:28, 3 March 2007 (MST)Gabe, Dieter and I tested this group/character creation system last night (070303) and I think it worked basically the way I wanted it to (Gabe, Dieter, thoughts?).  I definitely intend to use some variation of it the next time I'm up as GM: when that happens, I'll adjust the system to fit the Genre somewhat (if that's not possible, I guess it'll have to wait), and we'll run through it once or twice as a group so people get a feel for it, and then do it "for reals".

Revision as of 13:28, 3 March 2007

--Edmiao 20:05, 25 February 2007 (MST) Are you still developing this system for sometime when we might play it in the far future or as a one shot?

--BenofZongo 20:57, 25 February 2007 (MST)just dicking around really: I try not to do too much system work when I'm not GMing, but if I have an idea I like, I want to put it down somewhere. I'm not planning a one shot, but I will probably use some variation of these rules for whatever I run next as a campaign.

--BenofZongo 12:28, 3 March 2007 (MST)Gabe, Dieter and I tested this group/character creation system last night (070303) and I think it worked basically the way I wanted it to (Gabe, Dieter, thoughts?). I definitely intend to use some variation of it the next time I'm up as GM: when that happens, I'll adjust the system to fit the Genre somewhat (if that's not possible, I guess it'll have to wait), and we'll run through it once or twice as a group so people get a feel for it, and then do it "for reals".