Talk:OAAAA Recap

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Revision as of 10:29, 12 September 2008 by 216.64.164.103 (Talk)

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--Brandon 16:46, 11 September 2008 (MST) Sweet. I've got like 40 points to spend on "getting dragons to do whatever I want" powers! I kid, I kid!

BEN: not entirely off the mark, although with an active point cap of 40 points at the next session, you're not likely to get very far. Furthermore, remember that powers and martial arts need to be approved by the GM when you buy them, no matter how big or how small.
Based on what I've read on the wiki, I suggest you all go back to the natural world and read up on dragons. If you still want to assign human motivations (and exclude animal motivations) to Oryxys thereafter, fine.
EDIT: I know I'm an incredibly obtuse GM, so in the interests of keeping people informed on parameters/world mechanics, I will say the following. Saving the ship will be nearly impossible. Not impossible, but it will take some fancy tricks, great RPing, etc, to pull it off. At the very least, you will have to pay points for it and come up with a way to steer/crew it.

GABE: Wait, whats the 40 point cap about? I don't remember that. Can no power go over that or something? I'm pretty sure I got my martial art approved. You should pick up a "martial art" Brandon, like martial block and defensive strike or something.

Also, did I loose all my equipment, more over, the potions?