Haen "Blackeye" Falstaff

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Early History

Cairn was born to an upstanding Spacer family, wanting for no luxury during his spoiled and opulent upbringing. Unbeknownst to him or his family, his mother, Natalia, had been exposed to Element Zero during her (decorated) military career, and Cairn was born with biotic sensitivities.

Given that both his father and mother had decorated military careers, Cairn enlisted at the earliest possible age. He showed enough fortitude and potential that he was considered on a shortlist to join the prestigious N7 special-forces school, when his biotic sensitivity was detected by his training officer, Sanford Kahn. As a result, he was inducted into the nascent BaAT biotic training program, implanted with the dangerous L2 biotic implants, and ruthlessly trained in order to reach his "superman potential".

The L2 biotic implants debilitated Cairn's designer physique, leading to uncontrollable tremors, migraines, and violent outbursts. After a christmas break visit to his family resulted in the destruction of several priceless family heirlooms, his mother used her connections to get Cairn extracted from the program, and put his name into consideration for N7 once again. By that time, though, Cairn was in no shape to be considered top-notch recruit material. Though a powerful biotic, his abilities were unpredictable, and his physical ailments prevented him from passing the notorious N7 initiation camp.

After flunking his entry exam, Cairn dropped out of his parents' rarefied society, and took to slumming around with a band of artifact chasers based out of the Lower Wards.


Current Status

Cairn met *SERIOUS ARCHAEOLOGIST CHARACTER* while spending time "finding himself" in the Lower Wards of Citadel station. Cairn had taken to writing and reading epic poetry in the neo-Prothean style, as he found its odd cadence and peculiar rules soothed his painful L2 symptoms. While attempting to procure a genuine prothean tract, which is a perhaps once-in-a-lifetime event to a wastrel station roustabout, he found himself bidding agains *SERIOUS ARCHAEOLOGIST CHARACTER*, and struck a bargain - his services for access to the piece. A friendship was born!

Known Abilities

As an L2 biotic, Cairn can call upon a wide array of psychokinetic abilities, and is potentially more powerful than other varieties of human biotics. However, the L2 implants are also dangerous and unrefined, and mistakes or malfunctions can cause terribly painful side-effects.

In-game, I'm not sure what he'll be able to do until I see the book. It'll be within the realm of physical manipulation of things rather than mental abilities, since AFAIK the Mass Effect universe doesn't contain true "psychic" abilities.

Characteristics

These are preliminary, pending GM approval of my various machinations:

Race: Human

Background: Gutter Trash (Though he was born to high-up muckety-mucks, his L2 implants have wrecked his superior genetics, and slumming around the Lower Wards have eliminated any benefit he could derive from his connections in his family)

Characteristics
WS BS S T Ag Int Per WP Fel
23 31 25 29 31 32 37 39 28