Armor Discussion
Since Dieter mentioned it, and Im sure we are all a little concerned with things related to this, lets talk about how we can make things a little more manageable. Im with Dieter on this one, in todays world soldiers often leave their armor behind because its hot, ill-fitting and uncomfortable. We could never convince a gamer to do such unless we impose restrictions that arent necessarily realistic. I have two ideas to forward.
1. All characters in armor go after unarmored characters in Dex order.
2. No half moves when wearing armor.
This might sound harsh, but I think it will lead to better gaming. Now, instead of relying on walking through damage, we would have to be cognizant of the scene and try and find cover, rather than just wading through bullets or lasers. This proposal is only for the current space idea, nothing else.
Whining
Tell me why this idea sucks. Matt, mention how this is just hand waving and doesnt really accomplish anything. Gabe, you tell me how this has nothing to do with the rules in the books. Ben can mention how it will make certain characters not viable. Or you can all surprise me.
Better Ideas
One of you schmucks will have a better idea, so post it here already.