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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><META http-equiv="Content-Type" content="text/html; charset=utf-8"><style type="text/css" media="print">.hide{display:none}</style></head><body style="margin:0;padding:0"><div class="hide"><div style="background:#ffffcc;padding:4 8;border-bottom:thin solid #eeeeee;font-family:Arial,sans-serif"><b>If there are images in this attachment, they will not be displayed.</b> <a href="/mail/?realattid=f_eydf94u9&attid=0.1&disp=attd&view=att&th=110dbfdbb1a8b0ac">Download the original attachment</a></div></div><div style="margin:1ex"> <div bgcolor="#ffffff" vlink="blue" link="blue"> <table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_1"><b>Page 1</b></a></font></td></tr></table><font size="10" face="Times"><span style="font-size:88px;font-family:Times"> <div style="position:absolute;top:331;left:173">Dogs</div> <div style="position:absolute;top:412;left:115">Vineyard</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:362;left:384">in </div> <div style="position:absolute;top:392;left:384">the</div> <div style="position:absolute;top:532;left:132">A Roleplaying Game</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:591;left:158">Written by D. Vincent Baker</div> <div style="position:absolute;top:631;left:264">ad mmiv</div> </span></font> <div style="position:absolute;top:1093;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_2"><b>Page 2</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:1405;left:187">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:1443;left:148">© 2004 by D. Vincent Baker</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:1438;left:321">—</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:1440;left:343">A lumpley game</div> <div style="position:absolute;top:1471;left:258">GenCon</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:1470;left:309">’</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:1471;left:313">05</div> <div style="position:absolute;top:1501;left:170">Cover illustration © 2004 by Drew Baker</div> <div style="position:absolute;top:1531;left:132">Interior Illustrations © 2005 by D. Vincent Baker and</div> <div style="position:absolute;top:1550;left:237">© 2005 by Ed Heil</div> <div style="position:absolute;top:1577;left:131">Printed in OldStyle, Oldstyle Small Caps, and Oldstyle</div> <div style="position:absolute;top:1593;left:147">Italic, old linotype fonts reproduced by the H. P.</div> <div style="position:absolute;top:1609;left:208">Lovecraft Historical Society</div> <div style="position:absolute;top:1639;left:126">Book Design by D. Vincent Baker and Joshua Newman</div> <div style="position:absolute;top:1669;left:234">ISBN 0-9769042-0-9</div> </span></font> <div style="position:absolute;top:2011;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_3"><b>Page 3</b></a></font></td></tr></table></div><font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:2172;left:226">Contents</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:2321;left:225">i: How To Play – 5</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:2345;left:126">Introduction — If You’ve Never Roleplayed Before —</div> <div style="position:absolute;top:2363;left:111">What’s it like to play? — Before You Play — All This and</div> <div style="position:absolute;top:2381;left:122">Platonic Too — At the First Session — From Then On</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:2421;left:156">ii: A Land of Balm and Virtue – 11</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:2444;left:108">Setting — The Landscape — The Faith — Towns — Food</div> <div style="position:absolute;top:2462;left:125">and Fashion — Guns — The Mountain People — The</div> <div style="position:absolute;top:2480;left:133">Territorial Authority — Back East — Nonbelievers</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:2520;left:180">iii: Creating Characters – 21</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:2543;left:138">Overview — Procedure — Background — Going</div> <div style="position:absolute;top:2561;left:118">Forward — Leaving Play — GMing Character Creation</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:2580;left:163">Creating Characters: Recap – 50</div> <div style="position:absolute;top:2625;left:177">iv: Conflict & Resolution – 53</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:2648;left:124">Overview — The Simple Case — Escalating — Using</div> <div style="position:absolute;top:2666;left:129">Traits and Things — Giving — Fallout — Follow-up</div> <div style="position:absolute;top:2684;left:119">Conflicts — Using Relationships — Multiple Opponents</div> <div style="position:absolute;top:2702;left:124">— Helping — Using Ceremony — Demonic Influence</div> <div style="position:absolute;top:2720;left:238">— GMing Conflicts</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:2739;left:158">Conflict & Resolution: Recap – 78</div> </span></font> <div style="position:absolute;top:2929;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_4"><b>Page 4</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:3739;left:285">iv</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:3739;left:892">5</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:3015;left:173">v: Resolution in Action – 85</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:3039;left:112">Split Seconds — Other Time Tricks — Bodyguards —</div> <div style="position:absolute;top:3057;left:145">Ambush — Life or Death — Special Effects</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:3097;left:143">vi: The Structure of the Game – 93</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:3120;left:103">Character Creation — Long-term Play: Each Character’s</div> <div style="position:absolute;top:3138;left:118">Service as a Dog — Short-term Play: Each Town —</div> <div style="position:absolute;top:3156;left:105">Short-term Play: Between Towns — Long-term Play: At</div> <div style="position:absolute;top:3174;left:204">the End of a Dog’s Service</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:3214;left:191">vii: Creating Towns – 97</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:3238;left:112">Pride — Injustice — Sin — Demonic Attacks — False</div> <div style="position:absolute;top:3256;left:116">Doctrine — Corrupt Worship — False Priesthood —</div> <div style="position:absolute;top:3274;left:149">Sorcery — Hate and Murder — Procedure</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:3313;left:184">viii: Between Towns – 121</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:3337;left:125">Reflection — Direction — GMing Between Towns</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:3377;left:192">ix: Creating NPCs – 125</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:3400;left:114">Proto-NPCs — NPCs in Play — Groups — Possessed</div> <div style="position:absolute;top:3418;left:149">People — Sorcerers — Demons? — Names</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:3437;left:175">Creating NPCs: Recap – 135</div> <div style="position:absolute;top:3482;left:210">x: How To GM – 137</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:3505;left:107">Play the town — Drive play toward conflict — Actively</div> <div style="position:absolute;top:3523;left:107">reveal the town in play — Follow the players’ lead about</div> <div style="position:absolute;top:3541;left:106">what’s important — Escalate, Escalate, Escalate — DO</div> <div style="position:absolute;top:3559;left:108">NOT have a solution in mind — Playing God? — Some</div> <div style="position:absolute;top:3577;left:252">Actual Play</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:3617;left:200">xi: Design Notes – 147</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:3641;left:97">Resources — Comment: Relationships vs. Traits vs. Things</div> <div style="position:absolute;top:3659;left:181">— Adapting the Faith — Thanks</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:3699;left:218">Rules Index – 153</div> </span></font> <div style="position:absolute;top:3847;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_5"><b>Page 5</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:4657;left:-308">iv</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:4657;left:298">5</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:4009;left:181">i: How To Play</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:4120;left:108">D</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:4139;left:159">ogs in the Vineyard is about God’s Watchdogs,</div> <div style="position:absolute;top:4157;left:159">young men and women called to preserve the</div> <div style="position:absolute;top:4175;left:159">Faithful in a hostile frontier territory. They</div> <div style="position:absolute;top:4193;left:108">travel from town to isolated town, carrying mail, news,</div> <div style="position:absolute;top:4211;left:108">and doctrine, healing the sick, supporting the weary,</div> <div style="position:absolute;top:4229;left:108">and pronouncing judgment upon the wicked. One early</div> <div style="position:absolute;top:4247;left:108">playtester said what she loves about the game: a town</div> <div style="position:absolute;top:4265;left:108">welcomes you with celebration and honor, but what you’re</div> <div style="position:absolute;top:4283;left:108">there to do is stir up its dirt and lay bare its sins.</div> <div style="position:absolute;top:4305;left:130">The setting is a fantasy inspired by pre-statehood</div> <div style="position:absolute;top:4323;left:108">Utah, the Deseret Territory, toward the middle of the 19th</div> <div style="position:absolute;top:4341;left:108">century. Picture a landscape of high mountains, icy rivers</div> <div style="position:absolute;top:4359;left:108">and cedar woods, falling away westward into scrublands,</div> <div style="position:absolute;top:4377;left:108">deserts, buttes and swells. The summer skies are</div> <div style="position:absolute;top:4395;left:108">heartbreaking blue, but the winters are long and killing.</div> <div style="position:absolute;top:4417;left:130">Picture religious pioneers, fleeing persecution and</div> <div style="position:absolute;top:4435;left:108">violence in the East. They’re trying to establish a society</div> <div style="position:absolute;top:4453;left:108">based on faith and righteousness out in this frontier.</div> <div style="position:absolute;top:4471;left:108">They’ve made the long trek westward but they’re still in</div> <div style="position:absolute;top:4489;left:108">danger: their towns are small and isolated, vulnerable to</div> <div style="position:absolute;top:4507;left:108">attack from without, sin and corruption within. Under</div> <div style="position:absolute;top:4525;left:108">pressure, their pride becomes sin, their anger becomes</div> <div style="position:absolute;top:4543;left:108">violence, their resentments become hate. Winter and the</div> <div style="position:absolute;top:4561;left:108">demons howl...</div> <div style="position:absolute;top:4584;left:130">You are God’s Watchdogs, holding the Faith together.</div> </span></font> <div style="position:absolute;top:4765;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_6"><b>Page 6</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:4822;left:93">6</div> <div style="position:absolute;top:4822;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:4822;left:1087">7</div> <div style="position:absolute;top:4822;left:702">i: How to Play</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:4851;left:195">If You’ve Never</div> <div style="position:absolute;top:4884;left:174">Roleplayed Before</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:4910;left:97">Y</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:4919;left:128">ou and your friends sit around a table or the living</div> <div style="position:absolute;top:4937;left:128">room, talking. You’re collaborating on a story about</div> <div style="position:absolute;top:4955;left:97">these characters, these Watchdogs of God, their adventures</div> <div style="position:absolute;top:4973;left:97">and the challenges they face. Each of your friends acts</div> <div style="position:absolute;top:4991;left:97">for one of the characters, making decisions and taking</div> <div style="position:absolute;top:5009;left:97">action and speaking pretty much for that character alone.</div> <div style="position:absolute;top:5027;left:97">Anybody can suggest anything to anybody, but when it</div> <div style="position:absolute;top:5045;left:97">comes to that character, the buck stops with that player.</div> <div style="position:absolute;top:5068;left:119">You’re the GM, though, and that means you don’t have</div> <div style="position:absolute;top:5086;left:97">just one character: you have everything else. You play all</div> <div style="position:absolute;top:5104;left:97">the supporting characters and antagonists, you have final</div> <div style="position:absolute;top:5122;left:97">say over the imaginary sets where the action happens. You</div> <div style="position:absolute;top:5140;left:97">set the pace, push the characters into conflict and crisis,</div> <div style="position:absolute;top:5158;left:97">and describe the consequences of their decisions.</div> <div style="position:absolute;top:5180;left:119">Sometimes the characters’ stories are funny, sometimes</div> <div style="position:absolute;top:5198;left:97">exciting, sometimes frightening or intense — it’s all good.</div> <div style="position:absolute;top:5216;left:97">Sometimes you’ll sit back from the table just shaking</div> <div style="position:absolute;top:5234;left:97">your head at how cool. The characters can’t help but</div> <div style="position:absolute;top:5252;left:97">be transformed by the challenges they face and their</div> <div style="position:absolute;top:5270;left:97">changing relationships. Sometimes they even die. Your</div> <div style="position:absolute;top:5288;left:97">game will have an overall story, made up of the interwoven</div> <div style="position:absolute;top:5306;left:97">individual stories of your characters.</div> <div style="position:absolute;top:5328;left:119">If it’s not as fun and engaging as the best TV shows, I</div> <div style="position:absolute;top:5346;left:97">haven’t done my job.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:5389;left:146">What’s it like to play?</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:5415;left:97">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:5425;left:113">t’s episodic. A town per session, a town per two sessions</div> <div style="position:absolute;top:5443;left:113">if it’s a big deal town. A good model here is a traveling</div> <div style="position:absolute;top:5461;left:97">TV series, like <i>The Fugitive </i>or <i>Farscape</i>: each town presents</div> <div style="position:absolute;top:5479;left:97">a situation for the characters to deal with and becomes</div> <div style="position:absolute;top:5497;left:97">part of their ongoing story.</div> <div style="position:absolute;top:5519;left:119">The game works best when the players all contribute,</div> <div style="position:absolute;top:5537;left:97">all the time. You should all call out suggestions, kibitz,</div> <div style="position:absolute;top:5555;left:97">laugh, digress, ooh and aah, say what’s cool and boo the</div> </span></font> <div style="position:absolute;top:5683;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_7"><b>Page 7</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:5740;left:-500">6</div> <div style="position:absolute;top:5740;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:5740;left:493">7</div> <div style="position:absolute;top:5740;left:108">i: How to Play</div> <div style="position:absolute;top:5769;left:108">villains. I’m serious, just because your character’s out of</div> <div style="position:absolute;top:5787;left:108">the scene doesn’t mean you have to sit quiet.</div> <div style="position:absolute;top:5810;left:130">Along the same lines, if you’re the GM, feel free to tell</div> <div style="position:absolute;top:5828;left:108">the players things their character’s can’t know. “You cut</div> <div style="position:absolute;top:5846;left:108">out across the field toward the smoldering wagon. There’s</div> <div style="position:absolute;top:5864;left:108">a gang of robbers hiding in the grass and behind a couple</div> <div style="position:absolute;top:5882;left:108">of nearby trees. You haven’t seen them yet. What do you</div> <div style="position:absolute;top:5900;left:108">do?”</div> <div style="position:absolute;top:5922;left:130">Furthermore, the game calls for a pretty particular</div> <div style="position:absolute;top:5940;left:108">division of power between players and GM, one you might</div> <div style="position:absolute;top:5958;left:108">not be accustomed to. For instance, it’s never the GM’s job</div> <div style="position:absolute;top:5976;left:108">to plan what’ll happen. The GM’s job is to create a town</div> <div style="position:absolute;top:5994;left:108">at a moment of crisis (which I’ll tell you how to do in good</div> <div style="position:absolute;top:6012;left:108">detail) and from then on, only respond. Play the NPCs up</div> <div style="position:absolute;top:6030;left:108">to your elbows but then be willing to let them die.</div> <div style="position:absolute;top:6052;left:130">I don’t provide too much setting; that’s by design. I’ll</div> <div style="position:absolute;top:6070;left:108">give you some broad strokes, geography, an outline of the</div> <div style="position:absolute;top:6088;left:108">Faith and its enemies, some color. But as you play, you’ll</div> <div style="position:absolute;top:6106;left:108">fill in the rest, details of how the people live and what they</div> <div style="position:absolute;top:6124;left:108">care about, their rituals, their demons and culture and</div> <div style="position:absolute;top:6142;left:108">politics. Own the world! It’s yours.</div> <div style="position:absolute;top:6165;left:130">It may seem odd at first, but the rules are there to</div> <div style="position:absolute;top:6183;left:108">support you and make it easy. I can’t wait to show you the</div> <div style="position:absolute;top:6201;left:108">dice in action! And the payoff is terrific — blood, passion,</div> <div style="position:absolute;top:6219;left:108">judgment, fire. Real, gripping drama all the way around</div> <div style="position:absolute;top:6237;left:108">the table.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:6280;left:199">Before You Play</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:6306;left:108">Y</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:6315;left:138">ou’ll need a GM. You’ll need some players — the</div> <div style="position:absolute;top:6333;left:138">game works well with as few as two, and I wouldn’t</div> <div style="position:absolute;top:6351;left:108">go over say four, plus you the GM. There are other games</div> <div style="position:absolute;top:6369;left:108">that really rock with a big group, so if you’ve got a big</div> <div style="position:absolute;top:6387;left:108">group, try one of them.</div> <div style="position:absolute;top:6409;left:130">You’ll need to read the rules. Get a picture in your head</div> <div style="position:absolute;top:6427;left:108">of how they play out.</div> <div style="position:absolute;top:6450;left:130">You’ll need to get your fellow players to buy into the</div> <div style="position:absolute;top:6468;left:108">game. If you tell them it’s a western and they look at</div> </span></font> <div style="position:absolute;top:6601;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_8"><b>Page 8</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:6658;left:94">8</div> <div style="position:absolute;top:6658;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:6658;left:1087">9</div> <div style="position:absolute;top:6658;left:702">i: How to Play</div> <div style="position:absolute;top:6687;left:97">you like, a western? what’s <i>that </i>about? then this isn’t</div> <div style="position:absolute;top:6705;left:97">their game. It’s okay, I’ve been there. There are lots of</div> <div style="position:absolute;top:6723;left:97">alternatives that might be more to their taste; allow me to</div> <div style="position:absolute;top:6741;left:97">recommend <i>Trollbabe</i>, <i>Universalis</i>, <i>My Life with Master, </i>or</div> <div style="position:absolute;top:6759;left:97"><i>Primetime Adventures </i>as good possibilities.</div> <div style="position:absolute;top:6782;left:119">You’ll need to create a town. Follow the rules in chapter</div> <div style="position:absolute;top:6800;left:97">nine. Once the game gets going, creating towns is the</div> <div style="position:absolute;top:6818;left:97">GM’s big responsibility, since the characters’ll visit a new</div> <div style="position:absolute;top:6836;left:97">town practically every session. Fortunately it’s easy and</div> <div style="position:absolute;top:6854;left:97">fun.</div> <div style="position:absolute;top:6876;left:119">You’ll need a big ol’ pile of mixed dice. At least a dozen</div> <div style="position:absolute;top:6894;left:97">d6s, better fifteen or twenty, plus six or eight each of d4s,</div> <div style="position:absolute;top:6912;left:97">d8s and d10s. Pool everybody’s if you’ve got to and put</div> <div style="position:absolute;top:6930;left:97">them in a bowl on the table.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:6973;left:182">Dice Conventions</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:6999;left:97">1</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:7009;left:112">d6 means one six-sided die. 3d8 means three eight-sided</div> <div style="position:absolute;top:7027;left:112">dice. 4d6 1d10 means four six-sided dice and one ten-sided</div> <div style="position:absolute;top:7045;left:97">die.</div> <div style="position:absolute;top:7067;left:119">The game’s rules sometimes say to “add a die” or</div> <div style="position:absolute;top:7085;left:97">“change the die size”:</div> <div style="position:absolute;top:7107;left:108">— If you add a die to 1d6, you get 2d6.</div> <div style="position:absolute;top:7129;left:108">— If you add a die to 3d8, you get 4d8.</div> <div style="position:absolute;top:7152;left:108">— If you change the die size of 1d6 to d8s, you get 1d8. If</div> <div style="position:absolute;top:7170;left:97">you change it to d10s, you get 1d10.</div> <div style="position:absolute;top:7192;left:108">— If you change the die size of 3d8 to d10s, you get 3d10.</div> <div style="position:absolute;top:7210;left:97">If you change it to d4s, you get 3d4.</div> <div style="position:absolute;top:7232;left:119">They also sometimes say to add a particular die or dice:</div> <div style="position:absolute;top:7255;left:108">— If you add 2d10 to 1d6, you get 1d6 2d10.</div> <div style="position:absolute;top:7277;left:108">— If you add 1d8 to 3d8 1d10, you get 4d8 1d10.</div> <div style="position:absolute;top:7299;left:119">Much as you’d expect.</div> </span></font> <div style="position:absolute;top:7519;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_9"><b>Page 9</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:7576;left:-499">8</div> <div style="position:absolute;top:7576;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:7576;left:493">9</div> <div style="position:absolute;top:7576;left:108">i: How to Play</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:7605;left:174">At the First Session</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:7632;left:108">A</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:7641;left:139">t the first session, you need to:</div> <div style="position:absolute;top:7663;left:150">— Get a group hit on the setting and setup</div> <div style="position:absolute;top:7681;left:108">of the game. If you want you can just read out the</div> <div style="position:absolute;top:7699;left:108">“Background” section in the character creation chapter.</div> <div style="position:absolute;top:7722;left:119">— Create characters. Follow the procedure, out loud, at</div> <div style="position:absolute;top:7740;left:108">the table. Don’t anybody come with a character already</div> <div style="position:absolute;top:7758;left:108">made.</div> <div style="position:absolute;top:7780;left:119">— Play through an initiatory conflict with each player.</div> <div style="position:absolute;top:7798;left:108">This a) introduces the game’s dice; b) introduces the</div> <div style="position:absolute;top:7816;left:108">players’ characters; and c) begins to establish you, the GM,</div> <div style="position:absolute;top:7834;left:108">as the author of the adversity in the game. This is a real</div> <div style="position:absolute;top:7852;left:108">big deal.</div> <div style="position:absolute;top:7874;left:119">— Introduce the first town and launch into play proper.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:7917;left:212">From Then On</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:7943;left:108">F</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:7953;left:135">rom then on, you follow the characters’ stories where</div> <div style="position:absolute;top:7971;left:135">they go.</div> <div style="position:absolute;top:7993;left:130">In every town the characters visit, there’s something</div> <div style="position:absolute;top:8011;left:108">wrong, and their job is to figure out what it is and put it</div> <div style="position:absolute;top:8029;left:108">right. Sometimes what’s wrong is just a minor thing with</div> <div style="position:absolute;top:8047;left:108">the potential to become much, much worse; sometimes it’s</div> <div style="position:absolute;top:8065;left:108">worse already. Either way the characters will uproot it,</div> <div style="position:absolute;top:8083;left:108">judge it, and enact upon it the will of God. God’s mercy,</div> <div style="position:absolute;top:8101;left:108">God’s justice, God’s vengeance? That’s theirs to decide.</div> <div style="position:absolute;top:8123;left:130">The game’s rules’ job is to help you, the GM, reveal</div> <div style="position:absolute;top:8141;left:108">the pride, sin and corruption in the towns you create,</div> <div style="position:absolute;top:8159;left:108">and provoke the characters’ judgment. They work a) by</div> <div style="position:absolute;top:8177;left:108">helping you create congregations in turmoil, then b) by</div> <div style="position:absolute;top:8195;left:108">seizing conflicts and relentlessly escalating them, then c)</div> <div style="position:absolute;top:8213;left:108">by bringing the consequences back home to the players. I</div> <div style="position:absolute;top:8231;left:108">can’t wait to show you them in action.</div> <div style="position:absolute;top:8254;left:130">Over time, the players will reveal their characters in</div> <div style="position:absolute;top:8272;left:108">depth. The characters might grow in faith, they might</div> <div style="position:absolute;top:8290;left:108">fall by the side, they might struggle with doubts and</div> <div style="position:absolute;top:8308;left:108">misgivings. You’ll find each one fascinating, maybe noble,</div> </span></font> <div style="position:absolute;top:8437;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_10"><b>Page 10</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:8494;left:91">10</div> <div style="position:absolute;top:8494;left:337">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:9247;left:889">11</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:8523;left:97">pure, maybe good-intentioned but weak, maybe flawed,</div> <div style="position:absolute;top:8541;left:97">maybe fatally flawed. Some will die. They’ll choose where</div> <div style="position:absolute;top:8559;left:97">to stand and where to give way and what’s worth killing,</div> <div style="position:absolute;top:8577;left:97">dying for.</div> <div style="position:absolute;top:8600;left:119">You’ll get to see sides of your friends you haven’t</div> <div style="position:absolute;top:8618;left:97">before. It’s wicked cool.</div> <div style="position:absolute;top:8640;left:119">Ready?</div> </span></font> <div style="position:absolute;top:9355;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_11"><b>Page 11</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:9412;left:-502">10</div> <div style="position:absolute;top:9412;left:-256">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:10165;left:295">11</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:9517;left:147">ii: A Land of Balm </div> <div style="position:absolute;top:9560;left:211">and Virtue</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:9671;left:108">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:9690;left:134">will prepare for you a garden on the mountain, I will</div> <div style="position:absolute;top:9708;left:134">prepare a land of balm and virtue.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:9751;left:255">Setting</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:9777;left:108">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:9786;left:124">’m just making stuff up! I have an image in my head, a</div> <div style="position:absolute;top:9804;left:124">picture of what the characters look like, what the towns</div> <div style="position:absolute;top:9822;left:108">and landscapes look like, and my thoughts in this chapter</div> <div style="position:absolute;top:9840;left:108">follow from it.</div> <div style="position:absolute;top:9863;left:130">As you play the game, you’ll form your own picture of</div> <div style="position:absolute;top:9881;left:108">its world. Make up details to fit your picture, don’t worry</div> <div style="position:absolute;top:9899;left:108">about sticking to mine.</div> <div style="position:absolute;top:9921;left:130">It’s especially important to note that everyone playing</div> <div style="position:absolute;top:9939;left:108">will form a slightly different picture, leading to slightly</div> <div style="position:absolute;top:9957;left:108">different details. That’s fine! As GM, it falls to you to draw</div> <div style="position:absolute;top:9975;left:108">the other players’ details into the confirmed, consensus</div> <div style="position:absolute;top:9993;left:108">“reality” of the game. When a player asks you, “is there</div> <div style="position:absolute;top:10011;left:108">a [whatever] here?” you should either say yes outright,</div> <div style="position:absolute;top:10029;left:108">or turn the question back to the group: “I dunno, does it</div> <div style="position:absolute;top:10047;left:108">make sense to you all that there’d be a [whatever] here?”</div> <div style="position:absolute;top:10065;left:108">Similarly, if you think that a detail you’re introducing</div> <div style="position:absolute;top:10083;left:108">might be at all surprising or controversial, take it to the</div> <div style="position:absolute;top:10101;left:108">group: “I want there to be a [whatever] here. Does that</div> <div style="position:absolute;top:10119;left:108">make sense to everybody?”</div> </span></font> <div style="position:absolute;top:10273;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_12"><b>Page 12</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:10330;left:91">12</div> <div style="position:absolute;top:10330;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:10330;left:1084">13</div> <div style="position:absolute;top:10330;left:702">ii: A Land of Balm and Virtue</div> <div style="position:absolute;top:10359;left:119">If you’ve GMed many other roleplaying games, you’re</div> <div style="position:absolute;top:10377;left:97">probably accustomed to creating a consistent world by</div> <div style="position:absolute;top:10395;left:97">adhering strictly to one person’s vision — either your</div> <div style="position:absolute;top:10413;left:97">own as GM or else the game designer’s. I don’t intend</div> <div style="position:absolute;top:10431;left:97">Dogs to play that way. When you play Dogs, you create a</div> <div style="position:absolute;top:10449;left:97">consistent world by actively building one out of the bits and</div> <div style="position:absolute;top:10467;left:97">pieces of each player’s own vision.</div> <div style="position:absolute;top:10490;left:119">All of which to signify only: when I go on and on about</div> <div style="position:absolute;top:10508;left:97">what shape the guns are, but don’t say a single word about</div> <div style="position:absolute;top:10526;left:97">the horses, don’t take it as gospel. It’s just what <i>I </i>care</div> <div style="position:absolute;top:10544;left:97">about.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:10587;left:198">The Landscape</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:10613;left:97">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:10622;left:125">he mountains are really tall. They peak above</div> <div style="position:absolute;top:10640;left:125">the snowline. They have deep canyons, smashing</div> <div style="position:absolute;top:10658;left:97">waterfalls, some rivers with ice in them year-round.</div> <div style="position:absolute;top:10676;left:97">Winters even in the foothills are fierce and long.</div> <div style="position:absolute;top:10699;left:119">There’s a broad fertile range — hundreds of miles</div> <div style="position:absolute;top:10717;left:97">broad — on the west of the mountains, with lakes and</div> <div style="position:absolute;top:10735;left:97">good land, rolling down westward and southward to a vast</div> <div style="position:absolute;top:10753;left:97">scrub desert. The lower mountains and the fertile range</div> <div style="position:absolute;top:10771;left:97">are the home of the Faith.</div> <div style="position:absolute;top:10793;left:119">The capital of the Faith is called Bridal Falls City, for</div> <div style="position:absolute;top:10811;left:97">the four beautiful waterfalls — the Four Brides — you can</div> <div style="position:absolute;top:10829;left:97">see if you look up to the mountains. It’s still quite a small</div> <div style="position:absolute;top:10847;left:97">city, pretty much dominated by its temples and temple</div> <div style="position:absolute;top:10865;left:97">compounds.</div> <div style="position:absolute;top:10887;left:119">The scrub desert is not sandy, dune-y or Sahara-like at</div> <div style="position:absolute;top:10905;left:97">all. It’s all buttes, swells, canyons, and deep-cut valleys. It</div> <div style="position:absolute;top:10923;left:97">used to be wetter and more fertile, probably, but it’s still</div> <div style="position:absolute;top:10941;left:97">got lots of scrub oak, sagebrush, and those hardy little</div> <div style="position:absolute;top:10959;left:97">cedars. In places wind and rain have carved the sandstone</div> <div style="position:absolute;top:10977;left:97">until it looks like the ruins of some prehistorical kingdom</div> <div style="position:absolute;top:10995;left:97">— mile after mile of eerie natural monuments.</div> </span></font> <div style="position:absolute;top:11191;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_13"><b>Page 13</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:11248;left:-502">12</div> <div style="position:absolute;top:11248;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:11248;left:490">13</div> <div style="position:absolute;top:11248;left:108">ii: A Land of Balm and Virtue</div> </span></font> <div style="position:absolute;top:12109;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_14"><b>Page 14</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:12166;left:91">14</div> <div style="position:absolute;top:12166;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:12166;left:1084">15</div> <div style="position:absolute;top:12166;left:702">ii: A Land of Balm and Virtue</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:12195;left:230">The Faith</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:12222;left:97">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:12231;left:125">he whole name of the Faith is the Faith of All Things</div> <div style="position:absolute;top:12249;left:125">in the King of Life, Reborn.</div> <div style="position:absolute;top:12271;left:119">The whole name of the Dogs is the Order Set Apart to</div> <div style="position:absolute;top:12289;left:97">the Preservation of Faith and the Faithful. Casually, the</div> <div style="position:absolute;top:12307;left:97">King’s Dogs or Life’s Watchdogs. Dogs are always called</div> <div style="position:absolute;top:12325;left:97">Brother or Sister by their first name: Brother Jeremiah,</div> <div style="position:absolute;top:12343;left:97">Sister Patience.</div> <div style="position:absolute;top:12366;left:119">The Faith is the only true religion in the world. All</div> <div style="position:absolute;top:12384;left:97">other religions are a) actively demonic, cults created by</div> <div style="position:absolute;top:12402;left:97">Faithful leaders fallen into sin; b) corrupt and decadent,</div> <div style="position:absolute;top:12420;left:97">like the majority religions of the East; or c) idle nonsense,</div> <div style="position:absolute;top:12438;left:97">like most of the religions in the wider world.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:12481;left:254">Towns</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:12507;left:97">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:12516;left:113">n a typical town, there might be:</div> <div style="position:absolute;top:12536;left:124">— Mostly farmers;</div> <div style="position:absolute;top:12554;left:108">— A blacksmith;</div> <div style="position:absolute;top:12572;left:108">— A barrel-maker;</div> <div style="position:absolute;top:12590;left:108">— A shoemaker;</div> <div style="position:absolute;top:12608;left:108">— A miller;</div> <div style="position:absolute;top:12626;left:108">— A carpenter;</div> <div style="position:absolute;top:12644;left:108">— A midwife;</div> <div style="position:absolute;top:12662;left:108">— A Faith meeting house;</div> <div style="position:absolute;top:12680;left:108">— A one-room town hall;</div> <div style="position:absolute;top:12698;left:108">— A one-room schoolhouse;</div> <div style="position:absolute;top:12716;left:108">— A town square and market;</div> <div style="position:absolute;top:12734;left:108">— A dry goods store.</div> <div style="position:absolute;top:12754;left:119">In the larger towns, there might also be:</div> <div style="position:absolute;top:12775;left:108">— A potter;</div> <div style="position:absolute;top:12793;left:108">— A baker;</div> <div style="position:absolute;top:12811;left:108">— A mason;</div> <div style="position:absolute;top:12829;left:108">— A glassblower;</div> <div style="position:absolute;top:12847;left:108">— A wheelwright;</div> <div style="position:absolute;top:12865;left:108">— A harness maker;</div> <div style="position:absolute;top:12883;left:108">— A doctor;</div> <div style="position:absolute;top:12901;left:108">— A lawyer;</div> </span></font> <div style="position:absolute;top:13027;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_15"><b>Page 15</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:13084;left:-502">14</div> <div style="position:absolute;top:13084;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:13084;left:490">15</div> <div style="position:absolute;top:13084;left:108">ii: A Land of Balm and Virtue</div> <div style="position:absolute;top:13113;left:119">— A theater;</div> <div style="position:absolute;top:13131;left:119">— A hotel;</div> <div style="position:absolute;top:13149;left:119">— A courthouse;</div> <div style="position:absolute;top:13167;left:119">— A schoolhouse or two;</div> <div style="position:absolute;top:13185;left:119">— A hotel;</div> <div style="position:absolute;top:13203;left:119">— Competing dry goods stores.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:13244;left:196">Food and Fashion</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:13270;left:108">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:13280;left:135">he staple foods are dairy and wheat.</div> <div style="position:absolute;top:13302;left:157">Common foods include beef, chicken, pork, game</div> <div style="position:absolute;top:13320;left:108">(elk, rabbits, fowl), fish, eggs, milk, cheese, fruit (apples,</div> <div style="position:absolute;top:13338;left:108">plums, apricots, various berries), vegetables (corn, squash,</div> <div style="position:absolute;top:13356;left:108">tomatoes, carrots, onions, peas, beans, beets, spinach),</div> <div style="position:absolute;top:13374;left:108">herbs, honey.</div> <div style="position:absolute;top:13396;left:130">The Faithful don’t drink coffee, black tea, wine or</div> <div style="position:absolute;top:13414;left:108">liquor. They do drink herbal teas, various brewed soft</div> <div style="position:absolute;top:13432;left:108">drinks like lemonade, spruce beer and root beer, and</div> <div style="position:absolute;top:13450;left:108">— although it’s going out of fashion — mild barley beer.</div> <div style="position:absolute;top:13468;left:108">Only old people use tobacco at all, and they get some grief</div> <div style="position:absolute;top:13486;left:108">for it from their families and their Stewards.</div> <div style="position:absolute;top:13509;left:130">Clothing’s made from cotton and wool, mostly. Finer</div> <div style="position:absolute;top:13527;left:108">wools and linen are luxury materials. Silk’s used for</div> <div style="position:absolute;top:13545;left:108">handkerchiefs and neckties, but more silk than one small</div> <div style="position:absolute;top:13563;left:108">item in an outfit would be ostentatious or even decadent.</div> <div style="position:absolute;top:13585;left:130">Dress is simple and modest. Men wear mostly black,</div> <div style="position:absolute;top:13603;left:108">gray and dark brown, with generally white shirts. Women</div> <div style="position:absolute;top:13621;left:108">dress more colorfully, but for a woman to show her ankle,</div> <div style="position:absolute;top:13639;left:108">wrist or throat in company would be risqué.</div> <div style="position:absolute;top:13661;left:130">Throughout the Faith, practicality trumps decorum,</div> <div style="position:absolute;top:13679;left:108">though: a woman won’t show her wrist in company, but in</div> <div style="position:absolute;top:13697;left:108">the kitchen? She rolls her sleeves.</div> </span></font> <div style="position:absolute;top:13945;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_16"><b>Page 16</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:14002;left:91">16</div> <div style="position:absolute;top:14002;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:14002;left:1084">17</div> <div style="position:absolute;top:14002;left:702">ii: A Land of Balm and Virtue</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:14031;left:260">Guns</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:14058;left:97">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:14067;left:113">mentioned the guns, right? We’re talking pre-Civil War</div> <div style="position:absolute;top:14085;left:113">revolvers, which means they’re before the Colt Navy and</div> <div style="position:absolute;top:14103;left:97">that distinctive six-gun look. They’re heavier-slung guns</div> <div style="position:absolute;top:14121;left:97">with lower profiles and big, big bores.</div> <div style="position:absolute;top:14143;left:119">To load them you slide out the rod or break them open</div> <div style="position:absolute;top:14161;left:97">at the hinge, take out the cylinder, put the cartridges in the</div> <div style="position:absolute;top:14179;left:97">front and caps in the back. You make your own cartridges:</div> <div style="position:absolute;top:14197;left:97">a lead bullet and a measure of powder in a twist of</div> <div style="position:absolute;top:14215;left:97">(nitrate-soaked) paper. They’re single-action, which means</div> <div style="position:absolute;top:14233;left:97">that you have to pull back the hammer with your thumb;</div> <div style="position:absolute;top:14251;left:97">pulling the trigger doesn’t advance the cylinder or cock the</div> <div style="position:absolute;top:14269;left:97">hammer.</div> <div style="position:absolute;top:14292;left:119">They’re slow, loud, smoky, and sometimes the cap</div> <div style="position:absolute;top:14310;left:97">misfires or the cartridge jams the cylinder, but they’re</div> <div style="position:absolute;top:14328;left:97">quite accurate and when they hit you they smash great big</div> <div style="position:absolute;top:14346;left:97">holes into you. You’ve seen a Colt Dragoon? They’re scary</div> <div style="position:absolute;top:14364;left:97">monsters.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:14407;left:155">The Mountain People</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:14433;left:97">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:14442;left:125">he land here wasn’t uninhabited when the Faith</div> <div style="position:absolute;top:14460;left:125">arrived, not precisely, but its natives are nomads and</div> <div style="position:absolute;top:14478;left:97">at the time they were elsewhere. While the pioneers were</div> <div style="position:absolute;top:14496;left:97">establishing themselves at Bridal Falls and the lush valleys</div> <div style="position:absolute;top:14514;left:97">around it, various accidents of history, the travels of the</div> <div style="position:absolute;top:14532;left:97">elk herds, agreements between family groups, and perhaps</div> <div style="position:absolute;top:14550;left:97">the will of the King of Life all kept the natives away. By</div> <div style="position:absolute;top:14568;left:97">the time their paths brought them back, Bridal Falls City</div> <div style="position:absolute;top:14586;left:97">and a dozen other towns already stood.</div> <div style="position:absolute;top:14608;left:119">As the Faithful have expanded, it’s been easy for</div> <div style="position:absolute;top:14626;left:97">them to push the natives — the Mountain People — out</div> <div style="position:absolute;top:14644;left:97">in front of them. The Faithful have guns, work animals,</div> <div style="position:absolute;top:14662;left:97">organization, and everywhere they go they make roads</div> <div style="position:absolute;top:14680;left:97">and walls. The Mountain People are accustomed to</div> <div style="position:absolute;top:14698;left:97">packing up what they own and moving on.</div> </span></font> <div style="position:absolute;top:14863;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_17"><b>Page 17</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:14920;left:-502">16</div> <div style="position:absolute;top:14920;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:14920;left:490">17</div> <div style="position:absolute;top:14920;left:108">ii: A Land of Balm and Virtue</div> <div style="position:absolute;top:14949;left:130">By now the Mountain People live only at the edges of</div> <div style="position:absolute;top:14967;left:108">the Faith’s territory, in the scrub, the desert, and higher in</div> <div style="position:absolute;top:14985;left:108">the mountains.</div> <div style="position:absolute;top:15008;left:130">The Mountain People don’t have any social or political</div> <div style="position:absolute;top:15026;left:108">unity. Each family group is autonomous, forming alliances</div> <div style="position:absolute;top:15044;left:108">and agreements with other families at need or convenience.</div> <div style="position:absolute;top:15062;left:108">Consequently the towns at the edges of the Faith have to</div> <div style="position:absolute;top:15080;left:108">negotiate ongoing relations with nearby Mountain People</div> <div style="position:absolute;top:15098;left:108">as best they can. Sometimes it’s easy, sometimes it’s not.</div> <div style="position:absolute;top:15116;left:108">In some places it’s violent; in other places the Mountain</div> <div style="position:absolute;top:15134;left:108">People are more likely to trade, or even beg, than to raid.</div> <div style="position:absolute;top:15156;left:130">According to the doctrines of the Faith, the Mountain</div> <div style="position:absolute;top:15174;left:108">People are a fallen remnant of an ancient Faithful</div> <div style="position:absolute;top:15192;left:108">civilization. Out of respect for the antiquity of their</div> <div style="position:absolute;top:15210;left:108">covenant, the Faithful don’t fight with them or murder</div> <div style="position:absolute;top:15228;left:108">them without cause, and whenever a man or woman of the</div> <div style="position:absolute;top:15246;left:108">Mountain People repents and comes to the Faith, it’s joy</div> <div style="position:absolute;top:15264;left:108">and celebration. Beyond this, the Faith’s position is that</div> <div style="position:absolute;top:15282;left:108">the Mountain People today are sinners and idolaters no</div> <div style="position:absolute;top:15300;left:108">different from any other.</div> <div style="position:absolute;top:15322;left:130">But folklore inevitably springs up. According to some,</div> <div style="position:absolute;top:15340;left:108">the Mountain People are uniquely beloved of the King of</div> <div style="position:absolute;top:15358;left:108">Life and destined for a glorious renaissance, despite their</div> <div style="position:absolute;top:15376;left:108">present wickedness and idolatry. A few Faithful even say</div> <div style="position:absolute;top:15394;left:108">that the Mountain People possess secret true doctrines!</div> <div style="position:absolute;top:15412;left:108">These hold that one of the most important duties of the</div> <div style="position:absolute;top:15430;left:108">Faith is to restore the Mountain People to their rightful</div> <div style="position:absolute;top:15448;left:108">place in the Book of Life.</div> <div style="position:absolute;top:15471;left:130">Others say instead that their fall from righteousness</div> <div style="position:absolute;top:15489;left:108">makes them especially vulnerable to demonic influences,</div> <div style="position:absolute;top:15507;left:108">easily possessed and naturally sorcerous, and that</div> <div style="position:absolute;top:15525;left:108">they serve the demons by raiding and murdering the</div> <div style="position:absolute;top:15543;left:108">Faithful. Extreme versions even make them out to be</div> <div style="position:absolute;top:15561;left:108">wholly unredeemable. They’re dedicated absolutely to the</div> <div style="position:absolute;top:15579;left:108">downfall of the Faith, just as the demons are absolute in</div> <div style="position:absolute;top:15597;left:108">their rage against the King of Life.</div> <div style="position:absolute;top:15619;left:130">You can guess which stories arise in towns where</div> <div style="position:absolute;top:15637;left:108">relations with the Mountain people are hard, and which in</div> <div style="position:absolute;top:15655;left:108">towns were relations are easy.</div> </span></font> <div style="position:absolute;top:15781;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_18"><b>Page 18</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:15838;left:91">18</div> <div style="position:absolute;top:15838;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:15838;left:1084">19</div> <div style="position:absolute;top:15838;left:702">ii: A Land of Balm and Virtue</div> <div style="position:absolute;top:15867;left:119">Regardless, sometimes individual Mountain People <i>do</i></div> <div style="position:absolute;top:15885;left:97">convert to the Faith. Sometimes orphans of the Mountain</div> <div style="position:absolute;top:15903;left:97">People are adopted by a Faithful family and raised</div> <div style="position:absolute;top:15921;left:97">righteously. Sometimes they even serve as Dogs!</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:15964;left:120">The Territorial Authority</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:15990;left:97">R</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:16000;left:128">epresentatives of the Territorial Authority will</div> <div style="position:absolute;top:16018;left:128">generally be either a claims officer or other</div> <div style="position:absolute;top:16036;left:97">bureaucrat, or a circuit rider not unlike you Dogs.</div> <div style="position:absolute;top:16054;left:97">Only larger towns will have any sort of Territorial law</div> <div style="position:absolute;top:16072;left:97">enforcement — a sheriff — but he’s most likely to be</div> <div style="position:absolute;top:16090;left:97">Faithful, elected to the job by his congregation. The</div> <div style="position:absolute;top:16108;left:97">Territorial Authority’s real concern is that taxes are paid</div> <div style="position:absolute;top:16126;left:97">and nobody interferes with the mail — it worries about</div> <div style="position:absolute;top:16144;left:97">“keeping the peace” only insofar as lawlessness interferes</div> <div style="position:absolute;top:16162;left:97">with taxes and mail.</div> <div style="position:absolute;top:16184;left:119">It’s worth pointing out that the Dogs are authorized</div> <div style="position:absolute;top:16202;left:97">by the Faith to do some things — like shoot sinners in the</div> <div style="position:absolute;top:16220;left:97">street — that are against the law. Exercise your authority</div> <div style="position:absolute;top:16238;left:97">cautiously.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:16281;left:226">Back East</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:16307;left:97">B</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:16317;left:126">ack East is all decadence, sin, cruelty and occultism. It</div> <div style="position:absolute;top:16335;left:126">has huge cities, each with a population bigger than the</div> <div style="position:absolute;top:16353;left:97">entire body of the Faith, and they’re foul, stinking places.</div> <div style="position:absolute;top:16371;left:97">The few wealthy practice unspeakable vice and violence</div> <div style="position:absolute;top:16389;left:97">and bribe the law to look away. The majority suffers</div> <div style="position:absolute;top:16407;left:97">poverty, disease, filth, crime, slavery — and even still are</div> <div style="position:absolute;top:16425;left:97">too blind to turn to the King of Life.</div> <div style="position:absolute;top:16447;left:119">Small communities of the Faith remain Back East even</div> <div style="position:absolute;top:16465;left:97">now, although fewer and fewer.</div> <div style="position:absolute;top:16487;left:119">Occasionally, a Faithful family will send a child Back</div> <div style="position:absolute;top:16505;left:97">East to college. <i>Those </i>are perilous years.</div> </span></font> <div style="position:absolute;top:16699;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_19"><b>Page 19</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:16756;left:-502">18</div> <div style="position:absolute;top:16756;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:16756;left:490">19</div> <div style="position:absolute;top:16756;left:108">ii: A Land of Balm and Virtue</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:16785;left:220">Nonbelievers</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:16812;left:108">L</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:16821;left:136">ots of people other than the Faithful profess to serve</div> <div style="position:absolute;top:16839;left:136">God. Some even call Him by His true title: the King</div> <div style="position:absolute;top:16857;left:108">of Life. Obviously, they don’t truly serve Him — if they</div> <div style="position:absolute;top:16875;left:108">did, they’d join the Faith! Instead:</div> <div style="position:absolute;top:16897;left:119">— Atheists believe that there is no God, or that if there</div> <div style="position:absolute;top:16915;left:108">is a God, He doesn’t participate in our lives. If they follow</div> <div style="position:absolute;top:16933;left:108">a religion — and practically all of them do — they don’t</div> <div style="position:absolute;top:16951;left:108">follow it with heart or faith.</div> <div style="position:absolute;top:16974;left:119">— Dogmatists believe that what matters is obeying</div> <div style="position:absolute;top:16992;left:108">scripture or dogma, not obeying God. They analyze their</div> <div style="position:absolute;top:17010;left:108">faith for legalistic adherence to precedents or rules, and</div> <div style="position:absolute;top:17028;left:108">thus don’t recognize the true promptings of their souls.</div> <div style="position:absolute;top:17050;left:119">— Spiritualists believe that some spirit, or some class</div> <div style="position:absolute;top:17068;left:108">of spirits, is God. They follow pagan superstitions or</div> <div style="position:absolute;top:17086;left:108">ask the ghosts of the dead for guidance. The Mountain</div> <div style="position:absolute;top:17104;left:108">People are Spiritualists, of course, worshipping their dead</div> <div style="position:absolute;top:17122;left:108">ancestors and the spirits of the landscape. Back East,</div> <div style="position:absolute;top:17140;left:108">more contemporary forms of Spiritualism are currently in</div> <div style="position:absolute;top:17158;left:108">vogue.</div> <div style="position:absolute;top:17180;left:130">There aren’t many nonbelievers out here among the</div> <div style="position:absolute;top:17198;left:108">Faithful, but there are some. It might be, for instance,</div> <div style="position:absolute;top:17216;left:108">that the claims officer is a stodgy old churchgoing Atheist,</div> <div style="position:absolute;top:17234;left:108">while his faddish wife holds séances or reads Tarot.</div> </span></font> <div style="position:absolute;top:17617;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_20"><b>Page 20</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:18427;left:887">21</div> </span></font> <div style="position:absolute;top:18535;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_21"><b>Page 21</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:19345;left:293">21</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:18697;left:201">iii: Creating </div> <div style="position:absolute;top:18740;left:207">Characters</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:18851;left:108">Y</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:18870;left:157">ou are one of God’s Watchdogs, a young man or</div> <div style="position:absolute;top:18888;left:157">woman called to service in the Faith. Your duty is</div> <div style="position:absolute;top:18906;left:157">to travel between the Faith’s isolated congregations</div> <div style="position:absolute;top:18924;left:108">— its branches — and hold the Faith together. You’ll face</div> <div style="position:absolute;top:18942;left:108">danger, sin, betrayal; you’ll represent God’s mercy to the</div> <div style="position:absolute;top:18960;left:108">sinner and God’s justice to the downtrodden; you’ll root</div> <div style="position:absolute;top:18978;left:108">evil out and balance the line between divine and secular</div> <div style="position:absolute;top:18996;left:108">law.</div> <div style="position:absolute;top:19018;left:130">You have a badge of office: a long coat, colorful,</div> <div style="position:absolute;top:19036;left:108">beautiful, hand-pieced and quilted by your friends and</div> <div style="position:absolute;top:19054;left:108">family back home. To you, it recalls their love and your</div> <div style="position:absolute;top:19072;left:108">duty; to others, it’s a powerful symbol of your authority.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:19115;left:243">Overview</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:19141;left:108">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:19151;left:131">tarting characters are all young men and women at the</div> <div style="position:absolute;top:19169;left:131">end of their teens or the beginning of their twenties.</div> <div style="position:absolute;top:19187;left:108">They’ve just spent two months or more in training,</div> <div style="position:absolute;top:19205;left:108">education and ceremony to prepare them for their duties.</div> <div style="position:absolute;top:19223;left:108">They know one another, although they didn’t necessarily</div> <div style="position:absolute;top:19241;left:108">choose one another as companions. They are, to a one,</div> <div style="position:absolute;top:19259;left:108">unmarried virgins. They’re allowed to travel mixed and</div> <div style="position:absolute;top:19277;left:108">unchaperoned, because of the strength of their devotion</div> <div style="position:absolute;top:19295;left:108">and duties.</div> <div style="position:absolute;top:19317;left:130">For more, see the “Background” section, upcoming.</div> </span></font> <div style="position:absolute;top:19453;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_22"><b>Page 22</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:19510;left:90">22</div> <div style="position:absolute;top:19510;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:19510;left:1083">23</div> <div style="position:absolute;top:19510;left:702">iii: Creating Characters</div> <div style="position:absolute;top:19539;left:119">Create your character the first time you meet to play.</div> <div style="position:absolute;top:19557;left:97">Take a copy of the character sheet in the back of the book</div> <div style="position:absolute;top:19575;left:97">and fill it out using the procedure in this chapter. Please</div> <div style="position:absolute;top:19593;left:97">don’t make your character in advance! Come to the table</div> <div style="position:absolute;top:19611;left:97">with nothing particular in mind, pass the book around,</div> <div style="position:absolute;top:19629;left:97">kibitz, and see what comes out at the end.</div> <div style="position:absolute;top:19652;left:119">Most of the process is informal: several decisions to</div> <div style="position:absolute;top:19670;left:97">make and you can wing it. Poll your friends, call out</div> <div style="position:absolute;top:19688;left:97">suggestions and just make stuff up. The last step, though,</div> <div style="position:absolute;top:19706;left:97">introduces the game’s resolution rules. We’ll take each</div> <div style="position:absolute;top:19724;left:97">player in turn and work through it in good order.</div> <div style="position:absolute;top:19746;left:119">At the end of the process you’ll have a character</div> <div style="position:absolute;top:19764;left:97">uniquely capable, strong and weak, primed to face and be</div> <div style="position:absolute;top:19782;left:97">transformed by the challenges to come.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:19825;left:227">Procedure</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:19868;left:97">First Step: Background</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:19897;left:119">Choose one of the following:</div> <div style="position:absolute;top:19919;left:119">Well-rounded: Choose this if you want your character</div> <div style="position:absolute;top:19937;left:97">to be straightforward, balanced and effective. It’s a good</div> <div style="position:absolute;top:19955;left:97">choice for men born in the Faith. On your character’s</div> <div style="position:absolute;top:19973;left:97">sheet: 17d6 in Stat Dice; 1d4 4d6 2d8 in Trait Dice; 4d6 2d8</div> <div style="position:absolute;top:19991;left:97">in Relationship Dice.</div> <div style="position:absolute;top:20013;left:119">Strong History: Choose this if you want your</div> <div style="position:absolute;top:20031;left:97">character to have had a good education, lots of experience,</div> <div style="position:absolute;top:20049;left:97">or specialized training. On your character’s sheet: 13d6</div> <div style="position:absolute;top:20067;left:97">in Stat Dice; 3d6 4d8 3d10 in Trait Dice; 1d4 3d6 2d8 in</div> <div style="position:absolute;top:20085;left:97">Relationship Dice.</div> <div style="position:absolute;top:20107;left:119">Complicated History: Choose this if you want your</div> <div style="position:absolute;top:20125;left:97">character to have overcome a troubled, dangerous, or</div> <div style="position:absolute;top:20143;left:97">challenging upbringing. It’s an especially good choice if</div> <div style="position:absolute;top:20161;left:97">you want your character to be convert to the Faith. On</div> <div style="position:absolute;top:20179;left:97">your character’s sheet: 15d6 in Stat Dice; 4d4 2d6 2d10 in</div> <div style="position:absolute;top:20197;left:97">Trait Dice; 5d6 2d8 in Relationship Dice.</div> <div style="position:absolute;top:20220;left:119">Strong Community: Choose this if you want your</div> <div style="position:absolute;top:20238;left:97">character to be socially adept and from a strong, caring</div> </span></font> <div style="position:absolute;top:20371;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_23"><b>Page 23</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:20428;left:-503">22</div> <div style="position:absolute;top:20428;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:20428;left:489">23</div> <div style="position:absolute;top:20428;left:108">iii: Creating Characters</div> <div style="position:absolute;top:20457;left:108">family. It’s a good choice for women born in the Faith. On</div> <div style="position:absolute;top:20475;left:108">your character’s sheet: 13d6 in Stat Dice; 1d4 3d6 2d8 in</div> <div style="position:absolute;top:20493;left:108">Trait Dice; 4d6 4d8 3d10 in Relationship Dice.</div> <div style="position:absolute;top:20516;left:130">Complicated Community: Choose this if you want your</div> <div style="position:absolute;top:20534;left:108">character to be socially vulnerable or from a broken, in-</div> <div style="position:absolute;top:20552;left:108">crisis, or destructive family. On your character’s sheet:</div> <div style="position:absolute;top:20570;left:108">15d6 in Stat Dice; 6d6 2d8 in Trait Dice; 4d4 2d6 2d8 2d10</div> <div style="position:absolute;top:20588;left:108">in Relationship Dice.</div> <div style="position:absolute;top:20610;left:151"><i>Let’s say that you choose Well-rounded. In the</i></div> <div style="position:absolute;top:20628;left:130"><i>space for Stat Dice on your character’s sheet, write</i></div> <div style="position:absolute;top:20646;left:130"><i>17; in the space for Trait Dice, write 1d4 4d6 2d8; in</i></div> <div style="position:absolute;top:20664;left:130"><i>the space for Relationship Dice, write 4d6 2d8.</i></div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:20693;left:108">Second Step: Stats</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:20722;left:130">Divvy your character’s Stat Dice between the four</div> <div style="position:absolute;top:20740;left:108">Stats. Don’t roll the dice now! Your character’s Stats (and</div> <div style="position:absolute;top:20758;left:108">everything else) are rated in dice: “my character has 4d6</div> <div style="position:absolute;top:20776;left:108">in Will,” you might say. When any particular Stat comes</div> <div style="position:absolute;top:20794;left:108">into play, that’s when you roll its dice.</div> <div style="position:absolute;top:20817;left:130">The minimum for each Stat is 2d6; there’s no</div> <div style="position:absolute;top:20835;left:108">maximum.</div> <div style="position:absolute;top:20857;left:151"><i>Let’s say you divvy your 17 Stat Dice like this:</i></div> <div style="position:absolute;top:20875;left:130"><i>Acuity 4d6, Body 6d6, Heart 5d6, Will 2d6.</i></div> <div style="position:absolute;top:20897;left:130">Acuity: More dice in Acuity means a character who’s</div> <div style="position:absolute;top:20915;left:108">perceptive, alert, educated, clever, savvy or well-read.</div> <div style="position:absolute;top:20938;left:130">Body: More dice in Body means a character who’s big,</div> <div style="position:absolute;top:20956;left:108">healthy, strong, wiry, muscular, tall, graceful, quick, or</div> <div style="position:absolute;top:20974;left:108">steady.</div> <div style="position:absolute;top:20996;left:130">Heart: More dice in Heart means a character who’s</div> <div style="position:absolute;top:21014;left:108">compassionate, attractive, charming, gentle, courageous,</div> <div style="position:absolute;top:21032;left:108">enduring, faithful, or likeable.</div> <div style="position:absolute;top:21054;left:130">Will: More dice in Will means a character who’s</div> <div style="position:absolute;top:21072;left:108">tenacious, aggressive, confident, unflinching, strong-</div> <div style="position:absolute;top:21090;left:108">willed, or unshakable.</div> <div style="position:absolute;top:21113;left:130">You won’t usually roll any Stat alone. Usually you roll</div> <div style="position:absolute;top:21131;left:108">them in pairs:</div> </span></font> <div style="position:absolute;top:21289;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_24"><b>Page 24</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:21346;left:91">24</div> <div style="position:absolute;top:21346;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:21346;left:1083">25</div> <div style="position:absolute;top:21346;left:702">iii: Creating Characters</div> <div style="position:absolute;top:21375;left:108">— If your character’s just talking, roll Acuity and</div> <div style="position:absolute;top:21393;left:97">Heart;</div> <div style="position:absolute;top:21416;left:108">— If your character’s doing something physical but not</div> <div style="position:absolute;top:21434;left:97">fighting, roll Body and Heart;</div> <div style="position:absolute;top:21456;left:108">— If your character’s fighting hand to hand, roll Body</div> <div style="position:absolute;top:21474;left:97">and Will;</div> <div style="position:absolute;top:21496;left:108">— If your character’s gun fighting, roll Acuity and Will.</div> <div style="position:absolute;top:21519;left:119">Now you might already have a sense of who you want</div> <div style="position:absolute;top:21537;left:97">your character to be when you start assigning the Stats</div> <div style="position:absolute;top:21555;left:97">their dice, but you might not. If you don’t, that’s just fine.</div> <div style="position:absolute;top:21573;left:97">Divvy the dice however seems good at the moment. Once</div> <div style="position:absolute;top:21591;left:97">they’re assigned you’ll have a good basis for figuring out</div> <div style="position:absolute;top:21609;left:97">who your character is.</div> <div style="position:absolute;top:21631;left:140"><i>Body and Heart are your character’s high Stats,</i></div> <div style="position:absolute;top:21649;left:119"><i>so that implies a physical, athletic character. A</i></div> <div style="position:absolute;top:21667;left:119"><i>rangy young man, let’s even say, good-looking,</i></div> <div style="position:absolute;top:21685;left:119"><i>strong, and well liked.</i></div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:21714;left:97">Third Step: Traits</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:21743;left:119">Create some Traits for your character and divvy your</div> <div style="position:absolute;top:21761;left:97">character’s Trait Dice between them.</div> <div style="position:absolute;top:21784;left:119">Words vs. Dice: You can create your character’s Traits</div> <div style="position:absolute;top:21802;left:97">as tidbits of history: “I used to break horses with my dad.”</div> <div style="position:absolute;top:21820;left:97">You can phrase them as simple facts about your character:</div> <div style="position:absolute;top:21838;left:97">“I’ve worked with horses and I know how they think.” You</div> <div style="position:absolute;top:21856;left:97">can phrase them as skills: “horsemanship.” You can phrase</div> <div style="position:absolute;top:21874;left:97">them as attitudes: “I’m very comfortable working with</div> <div style="position:absolute;top:21892;left:97">horses.”</div> <div style="position:absolute;top:21914;left:119">You can’t give your character more Traits than you’ve</div> <div style="position:absolute;top:21932;left:97">got dice to assign, but you can double up (or even triple up)</div> <div style="position:absolute;top:21950;left:97">dice on a single Trait if you want. The only limit is that</div> <div style="position:absolute;top:21968;left:97">all the dice you assign to a given Trait have to be the same</div> <div style="position:absolute;top:21986;left:97">size: “horsemanship 2d6” is fine, “horsemanship 1d4 1d6”</div> <div style="position:absolute;top:22004;left:97">isn’t.</div> <div style="position:absolute;top:22026;left:119">I prefer to write four or five Traits and then divvy my</div> <div style="position:absolute;top:22044;left:97">dice between them, rather than assigning dice as I go, but</div> <div style="position:absolute;top:22062;left:97">you might prefer the opposite. Either way, assign more</div> <div style="position:absolute;top:22080;left:97">and bigger dice to the Traits that are most important to</div> </span></font> <div style="position:absolute;top:22207;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_25"><b>Page 25</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:22264;left:-502">24</div> <div style="position:absolute;top:22264;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:22264;left:489">25</div> <div style="position:absolute;top:22264;left:108">iii: Creating Characters</div> <div style="position:absolute;top:22293;left:108">your idea of your character. You don’t have to assign</div> <div style="position:absolute;top:22311;left:108">dice to match competence at all: you might take “I’m a</div> <div style="position:absolute;top:22329;left:108">masterful rider, at one with my mount 1d4” and “I can’t</div> <div style="position:absolute;top:22347;left:108">see well without my eyeglasses 2d10,” for instance. That’d</div> <div style="position:absolute;top:22365;left:108">just mean that it’s more interesting to you that your</div> <div style="position:absolute;top:22383;left:108">character’s nearsighted than that your character’s a good</div> <div style="position:absolute;top:22401;left:108">rider.</div> <div style="position:absolute;top:22424;left:130">If you can’t think of any Traits to start with, try</div> <div style="position:absolute;top:22442;left:108">this trick: write “I’m a good shot” on your character’s</div> <div style="position:absolute;top:22460;left:108">sheet. (“I’m a good shot” is always a safe take.) Now ask</div> <div style="position:absolute;top:22478;left:108">yourself: where did my character learn to shoot? From</div> <div style="position:absolute;top:22496;left:108">whom? What were the circumstances? Tease a second Trait</div> <div style="position:absolute;top:22514;left:108">out of those circumstances, something like “I used to hunt</div> <div style="position:absolute;top:22532;left:108">with my brother” or “I once killed a wolf that was killing</div> <div style="position:absolute;top:22550;left:108">my family’s calves” or “I fought a year in the Territorial</div> <div style="position:absolute;top:22568;left:108">Army.” For your character’s third Trait, choose something</div> <div style="position:absolute;top:22586;left:108">unrelated but opposed, for balance: “I’m a good cook,</div> <div style="position:absolute;top:22604;left:108">too,” maybe, or “I’m well-read,” or “I know the names of</div> <div style="position:absolute;top:22622;left:108">the constellations.” Now you’re underway, and it should</div> <div style="position:absolute;top:22640;left:108">be no problem to come up with a couple more Traits as you</div> <div style="position:absolute;top:22658;left:108">need them.</div> <div style="position:absolute;top:22680;left:130">d4 Traits: Because most of your character’s opponent’s</div> <div style="position:absolute;top:22698;left:108">dice are going to be d6s and better, rolling d4s makes it</div> <div style="position:absolute;top:22716;left:108">more likely that your character’ll suffer consequences in</div> <div style="position:absolute;top:22734;left:108">conflicts. The most straightforward approach to d4 Traits</div> <div style="position:absolute;top:22752;left:108">is to take them as disadvantages: “I’m scared of horses” or</div> <div style="position:absolute;top:22770;left:108">“I get winded easily” or “my eyesight isn’t too good.”</div> <div style="position:absolute;top:22792;left:130">But consider taking them as seeming strengths, too.</div> <div style="position:absolute;top:22810;left:108">“I’m a good shot 2d4” means that yes, your character’s a</div> <div style="position:absolute;top:22828;left:108">good shot, but when guns come out, your character’s life</div> <div style="position:absolute;top:22846;left:108">gets even more complicated than usual.</div> <div style="position:absolute;top:22869;left:130">I’m a Dog: Since your character’s a Dog, “I’m a Dog”</div> <div style="position:absolute;top:22887;left:108">makes a very reasonable Trait. (If you prefer “I’m God’s</div> <div style="position:absolute;top:22905;left:108">Watchdog” or “I serve in the Order Set Apart to the</div> <div style="position:absolute;top:22923;left:108">Preservation of Faith and the Faithful,” that’s just fine.)</div> <div style="position:absolute;top:22945;left:130">If you don’t give your character “I’m a Dog” as a Trait,</div> <div style="position:absolute;top:22963;left:108">you have to give him or her a Relationship with the Dogs</div> <div style="position:absolute;top:22981;left:108">in Step Four.</div> </span></font> <div style="position:absolute;top:23125;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_26"><b>Page 26</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:23182;left:90">26</div> <div style="position:absolute;top:23182;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:23182;left:1083">27</div> <div style="position:absolute;top:23182;left:702">iii: Creating Characters</div> <div style="position:absolute;top:23211;left:140"><i>So at the end of step three, here are your</i></div> <div style="position:absolute;top:23229;left:119"><i>character’s Traits: I’m a good shot 1d6. I’ve never</i></div> <div style="position:absolute;top:23247;left:119"><i>shot a gun at a living thing 1d4. I’m pretty handy</i></div> <div style="position:absolute;top:23265;left:119"><i>with a knife 1d8. I’m good looking 1d6. I’ve got a</i></div> <div style="position:absolute;top:23283;left:119"><i>very good, but completely untrained, singing voice</i></div> <div style="position:absolute;top:23301;left:119"><i>2d6. I’m a Dog 1d8.</i></div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:23331;left:97">Fourth Step: Relationships</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:23360;left:119">Name a couple of people with whom your character has</div> <div style="position:absolute;top:23378;left:97">a relationship, and assign some of your Relationship Dice</div> <div style="position:absolute;top:23396;left:97">to them.</div> <div style="position:absolute;top:23418;left:119">Don’t create very many, and leave most of your</div> <div style="position:absolute;top:23436;left:97">character’s Relationship Dice unassigned! You can assign</div> <div style="position:absolute;top:23454;left:97">them to the people your character meets after play begins,</div> <div style="position:absolute;top:23472;left:97">so save a bunch of them for that.</div> <div style="position:absolute;top:23494;left:119">If you like, you can give your character a Relationship</div> <div style="position:absolute;top:23512;left:97">with the Dogs. If you didn’t give your character “I’m a</div> <div style="position:absolute;top:23530;left:97">Dog” as a Trait, you have to.</div> <div style="position:absolute;top:23553;left:119">Otherwise just name a person or two, say who they are</div> <div style="position:absolute;top:23571;left:97">to your character, and give them dice. In play you can give</div> <div style="position:absolute;top:23589;left:97">your character Relationships with institutions, demons,</div> <div style="position:absolute;top:23607;left:97">places, and even sins, but for now stick with people.</div> <div style="position:absolute;top:23629;left:119">Blood: Whenever your character meets a blood</div> <div style="position:absolute;top:23647;left:97">relation, you can write that person as a Relationship on</div> <div style="position:absolute;top:23665;left:97">your character’s sheet at 1d6 for free. You never need to</div> <div style="position:absolute;top:23683;left:97">spend Relationship dice on your character’s kin, in other</div> <div style="position:absolute;top:23701;left:97">words, unless you want the Relationship at some other dice</div> <div style="position:absolute;top:23719;left:97">than 1d6.</div> <div style="position:absolute;top:23741;left:119">Like Traits: Like with Traits, the number and size of</div> <div style="position:absolute;top:23759;left:97">the dice you assign to your character’s Relationships don’t</div> <div style="position:absolute;top:23777;left:97">have to reflect the closeness or significance of the person</div> <div style="position:absolute;top:23795;left:97">to your character. You might write “my older brother,</div> <div style="position:absolute;top:23813;left:97">whom I worship and with whom I’ve always been close</div> <div style="position:absolute;top:23831;left:97">and caring 1d4” and “this old man I saw once across a</div> <div style="position:absolute;top:23849;left:97">field in Bowers Draw 2d8.” Assign the dice based on how</div> <div style="position:absolute;top:23867;left:97">interesting you think the relationship is.</div> <div style="position:absolute;top:23890;left:119">Only assign a single size die, like Traits. 2d8 is fine, 1d4</div> <div style="position:absolute;top:23908;left:97">1d6 isn’t.</div> </span></font> <div style="position:absolute;top:24043;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_27"><b>Page 27</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:24100;left:-503">26</div> <div style="position:absolute;top:24100;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:24100;left:489">27</div> <div style="position:absolute;top:24100;left:108">iii: Creating Characters</div> <div style="position:absolute;top:24129;left:130">And also like with Traits, a d4 Relationship will</div> <div style="position:absolute;top:24147;left:108">complicate your character’s life.</div> <div style="position:absolute;top:24170;left:151"><i>Let’s say: My brother Hiram 1d8. This old ranch</i></div> <div style="position:absolute;top:24188;left:130"><i>hand Ned 1d6. That leaves you 3d6 1d8 to write in</i></div> <div style="position:absolute;top:24206;left:130"><i>your character’s Available box.</i></div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:24235;left:108">Fifth Step: Belongings</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:24264;left:130">Name some things your character owns, and give them</div> <div style="position:absolute;top:24282;left:108">dice if they warrant ’em.</div> <div style="position:absolute;top:24304;left:130">The Stewards at the Dogs’ Temple make certain that</div> <div style="position:absolute;top:24322;left:108">every Dog owns a horse, a coat, a copy of the Book of</div> <div style="position:absolute;top:24340;left:108">Life, a small jar of consecrated earth, and a gun. They</div> <div style="position:absolute;top:24358;left:108">won’t insist that your character take the horse or the gun,</div> <div style="position:absolute;top:24376;left:108">if for some reason he or she chooses not to.</div> <div style="position:absolute;top:24399;left:130">Your character might also own other weapons, other</div> <div style="position:absolute;top:24417;left:108">books, pen and stationary, some distinctive article of</div> <div style="position:absolute;top:24435;left:108">clothing like a hat or a fine dress, keepsakes, or anything</div> <div style="position:absolute;top:24453;left:108">else you think’s interesting — provided it fits the game’s</div> <div style="position:absolute;top:24471;left:108">setting and a person could reasonably travel with it on</div> <div style="position:absolute;top:24489;left:108">horseback.</div> <div style="position:absolute;top:24511;left:130">Things: Write a belonging as you would a Trait or a</div> <div style="position:absolute;top:24529;left:108">Relationship: “big knife 1d8” or “excellent horse 2d6.”</div> <div style="position:absolute;top:24547;left:108">Only bother with possessions you actually care about; you</div> <div style="position:absolute;top:24565;left:108">don’t have to write down the provisions you’re carrying or</div> <div style="position:absolute;top:24583;left:108">anything like that.</div> <div style="position:absolute;top:24605;left:130">Here’s how you give a thing dice:</div> <div style="position:absolute;top:24628;left:119">— 1d6 if it’s normal.</div> <div style="position:absolute;top:24650;left:119">— 2d6 if it’s excellent. It’s only excellent if people</div> <div style="position:absolute;top:24668;left:108">meeting your character would notice and comment on it:</div> <div style="position:absolute;top:24686;left:108">“ooh, that’s a mighty fine horse.”</div> <div style="position:absolute;top:24708;left:119">— 1d8 if it’s big. Similarly: “holy smokes that’s a big</div> <div style="position:absolute;top:24726;left:108">knife.”</div> <div style="position:absolute;top:24749;left:119">— 2d8 if it’s excellent plus big.</div> <div style="position:absolute;top:24771;left:119">— 1d4 if it’s crap. Crap plus big is still just 1d4.</div> <div style="position:absolute;top:24793;left:130">This is true of everything in the world, horses, dogs,</div> <div style="position:absolute;top:24811;left:108">knives, hats, boots, rakes, hoes, forks, spoons, houses,</div> <div style="position:absolute;top:24829;left:108">fences, you name it. If it needs dice, it gets 1d6 if it’s</div> </span></font> <div style="position:absolute;top:24961;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_28"><b>Page 28</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:25018;left:90">28</div> <div style="position:absolute;top:25018;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:25018;left:1083">29</div> <div style="position:absolute;top:25018;left:702">iii: Creating Characters</div> <div style="position:absolute;top:25047;left:97">normal, 1d4 if it’s crap, 2d8 if it’s excellent plus big, and so</div> <div style="position:absolute;top:25065;left:97">on.</div> <div style="position:absolute;top:25088;left:119">There’s just one exception: guns. All guns get an extra</div> <div style="position:absolute;top:25106;left:97">1d4. Thus an excellent plus big gun gets 1d4+2d8, a normal</div> <div style="position:absolute;top:25124;left:97">gun like anyone might carry gets 1d4+1d6, and a crap gun</div> <div style="position:absolute;top:25142;left:97">gets 2d4.</div> <div style="position:absolute;top:25164;left:119">You can give your character as many belongings as you</div> <div style="position:absolute;top:25182;left:97">like, of whatever quality you like. The only limit is that</div> <div style="position:absolute;top:25200;left:97">the rest of your group thinks it’s reasonable for him or her</div> <div style="position:absolute;top:25218;left:97">to be carrying it around on horseback, in the wilds, in the</div> <div style="position:absolute;top:25236;left:97">weather.</div> <div style="position:absolute;top:25258;left:119">Your Coat: Also write what colors and patterns are</div> <div style="position:absolute;top:25276;left:97">in your character’s coat. Most characters’ coats start out</div> <div style="position:absolute;top:25294;left:97">worth 2d6 for excellence, but see the “Background” section</div> <div style="position:absolute;top:25312;left:97">for more.</div> <div style="position:absolute;top:25335;left:140"><i>Your character has: a revolver 1d4+1d6, a rifle</i></div> <div style="position:absolute;top:25353;left:119"><i>1d4+1d6, a horse 1d6, a fearsome big razor-sharp</i></div> <div style="position:absolute;top:25371;left:119"><i>knife 2d8, and a coat 2d6: kind of a smoky gray,</i></div> <div style="position:absolute;top:25389;left:119"><i>white and blue, with bars of deeper blue across the</i></div> <div style="position:absolute;top:25407;left:119"><i>shoulders and a gold eight-point star in the center</i></div> <div style="position:absolute;top:25425;left:119"><i>back.</i></div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:25454;left:97">Sixth and Final Step:</div> <div style="position:absolute;top:25479;left:97">Accomplishment?</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:25508;left:119">Up until now, you’ve been building your character in</div> <div style="position:absolute;top:25526;left:97">public at the table, but while you’ve (I hope) been open to</div> <div style="position:absolute;top:25544;left:97">suggestions, nobody else has had any actual say what goes</div> <div style="position:absolute;top:25562;left:97">onto your character’s sheet. This final step, that changes.</div> <div style="position:absolute;top:25585;left:119">Say that I’m the GM for your game. I call on each of</div> <div style="position:absolute;top:25603;left:97">you — the players — in turn:</div> <div style="position:absolute;top:25625;left:119">1: Say something that you hope your character</div> <div style="position:absolute;top:25643;left:97">accomplished during initiation. “I hope that my</div> <div style="position:absolute;top:25661;left:97">character won distinction in the eyes of the teacher of</div> <div style="position:absolute;top:25679;left:97">scripture,” you might say, or “I hope that my character</div> <div style="position:absolute;top:25697;left:97">overcame his fear of blood,” “I hope that my character</div> <div style="position:absolute;top:25715;left:97">exorcised a demon,” “I hope that my character learned</div> <div style="position:absolute;top:25733;left:97">to curb her temper,” “I hope that my character solved a</div> </span></font> <div style="position:absolute;top:25879;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_29"><b>Page 29</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:25936;left:-503">28</div> <div style="position:absolute;top:25936;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:25936;left:489">29</div> <div style="position:absolute;top:25936;left:108">iii: Creating Characters</div> <div style="position:absolute;top:25965;left:108">serious problem without resorting to violence,” or whatever</div> <div style="position:absolute;top:25983;left:108">grabs you. That accomplishment is what’s at stake.</div> <div style="position:absolute;top:26006;left:130">Don’t choose something that’ll break your character if</div> <div style="position:absolute;top:26024;left:108">it goes the wrong way. “I hope that my character survived</div> <div style="position:absolute;top:26042;left:108">initiation” or “I hope that my character didn’t get sent</div> <div style="position:absolute;top:26060;left:108">home in disgrace” aren’t good.</div> <div style="position:absolute;top:26082;left:130">2: Now we take sides. This calls for a little bit of</div> <div style="position:absolute;top:26100;left:108">examination and judgment, so bear with me.</div> <div style="position:absolute;top:26122;left:130">2a: If your accomplishment for your character is</div> <div style="position:absolute;top:26140;left:108">straightforward, that’s cool and easy! You take your</div> <div style="position:absolute;top:26158;left:108">character’s part and I take the part of your character’s</div> <div style="position:absolute;top:26176;left:108">opposition. “I hope that my character won distinction in</div> <div style="position:absolute;top:26194;left:108">the eyes of the teacher of scripture,” for instance: you take</div> <div style="position:absolute;top:26212;left:108">your character’s side and I take the side of your rivals. “I</div> <div style="position:absolute;top:26230;left:108">hope that my character exorcised a demon”: you take your</div> <div style="position:absolute;top:26248;left:108">character’s side and I take the demon’s. Or “I hope that</div> <div style="position:absolute;top:26266;left:108">my character solved a serious problem without resorting</div> <div style="position:absolute;top:26284;left:108">to violence”: you take your character’s side and I take the</div> <div style="position:absolute;top:26302;left:108">other side of the problem, whatever it is.</div> <div style="position:absolute;top:26325;left:130">2b: If, on the other hand, your accomplishment</div> <div style="position:absolute;top:26343;left:108">for your character is growth, learning, or a change</div> <div style="position:absolute;top:26361;left:108">of habits, then we play a little trick: you take the part</div> <div style="position:absolute;top:26379;left:108">of your character <i>as he or she is</i>, and I take the part of</div> <div style="position:absolute;top:26397;left:108">whatever forces or pressures are on your character to</div> <div style="position:absolute;top:26415;left:108">change. “I hope that my character overcame his fear of</div> <div style="position:absolute;top:26433;left:108">blood,” for instance: you take the side of your character in</div> <div style="position:absolute;top:26451;left:108">fear, and I take the side of your character’s teachers, who</div> <div style="position:absolute;top:26469;left:108">see his weakness and want to help him overcome it. “I hope</div> <div style="position:absolute;top:26487;left:108">that my character learned to curb her temper”: you take</div> <div style="position:absolute;top:26505;left:108">the side of your character’s temper, her reluctance to be</div> <div style="position:absolute;top:26523;left:108">changed, and I take the side of her teachers.</div> <div style="position:absolute;top:26545;left:130">I’ll give examples of each kind in a bit.</div> <div style="position:absolute;top:26567;left:130">3: We set a stage. Between us we figure out a pivotal</div> <div style="position:absolute;top:26585;left:108">moment with regard to your accomplishment for your</div> <div style="position:absolute;top:26603;left:108">character. We say who’s there and what’s going on. “I</div> <div style="position:absolute;top:26621;left:108">hope that my character exorcised a demon” and we create</div> <div style="position:absolute;top:26639;left:108">a possessed person, we put her in a locked room, we have</div> <div style="position:absolute;top:26657;left:108">your character led there and put inside, with practiced</div> </span></font> <div style="position:absolute;top:26797;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_30"><b>Page 30</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:26854;left:90">30</div> <div style="position:absolute;top:26854;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:26854;left:1084">31</div> <div style="position:absolute;top:26854;left:702">iii: Creating Characters</div> <div style="position:absolute;top:26883;left:97">exorcists outside the door in case things go badly. They</div> <div style="position:absolute;top:26901;left:97">might.</div> <div style="position:absolute;top:26924;left:119">4: We’ve launched a conflict! We play it out between</div> <div style="position:absolute;top:26942;left:97">us using the game’s Conflict & Resolution rules. I’ll</div> <div style="position:absolute;top:26960;left:97">explain them in full blood and bones detail in an upcoming</div> <div style="position:absolute;top:26978;left:97">chapter. Don’t forget to roll Fallout!</div> <div style="position:absolute;top:27000;left:119">You’ll roll dice based on your character’s Stats, Traits,</div> <div style="position:absolute;top:27018;left:97">etc., same as you will in ongoing play.</div> <div style="position:absolute;top:27040;left:119">I’ll roll 4d6+4d10. The GM always rolls 4d6+4d10 for</div> <div style="position:absolute;top:27058;left:97">initiations.</div> <div style="position:absolute;top:27081;left:119">5: Win or lose, you get a new d6 Trait. If you win</div> <div style="position:absolute;top:27099;left:97">the conflict, the Trait should match your side; if you</div> <div style="position:absolute;top:27117;left:97">lose, it should match my side. “I hope that my character</div> <div style="position:absolute;top:27135;left:97">won distinction,” for instance: if you win, write “I won</div> <div style="position:absolute;top:27153;left:97">distinction 1d6” on your character’s sheet. If I win, write</div> <div style="position:absolute;top:27171;left:97">“I didn’t win distinction 1d6.” “I hope that my character</div> <div style="position:absolute;top:27189;left:97">exorcised a demon”: if you win, write “I’ve exorcised a</div> <div style="position:absolute;top:27207;left:97">demon 1d6,” but if I win, write “I’ve failed to exorcise a</div> <div style="position:absolute;top:27225;left:97">demon 1d6.”</div> <div style="position:absolute;top:27247;left:119">Remember how with “I hope that my character learned</div> <div style="position:absolute;top:27265;left:97">to curb her temper,” you took the side of your character’s</div> <div style="position:absolute;top:27283;left:97">temper and resistance to change? If you win that one,</div> <div style="position:absolute;top:27301;left:97">write “I haven’t learned to curb my temper 1d6,” but if I</div> <div style="position:absolute;top:27319;left:97">win, write “I’ve learned to curb my temper 1d6.”</div> <div style="position:absolute;top:27341;left:119">Either way, you’re allowed some editorial spin on your</div> <div style="position:absolute;top:27359;left:97">new Trait. “I hope that my character exorcised a demon,”</div> <div style="position:absolute;top:27377;left:97">say. Depending how the conflict goes, you might write “I</div> <div style="position:absolute;top:27395;left:97">handily exorcised a demon 1d6,” “I’ve exorcised one demon</div> <div style="position:absolute;top:27413;left:97">and I never want to face another 1d6,” or (if it went the</div> <div style="position:absolute;top:27431;left:97">other way) “a demon handed me my butt 1d6.”</div> <div style="position:absolute;top:27454;left:119">Once you’ve gotten to really play, you’ll find that “I</div> <div style="position:absolute;top:27472;left:97">learned to read 1d6” and “I haven’t learned to read 1d6”</div> <div style="position:absolute;top:27490;left:97">are both valuable, interesting Traits. For now you’ll have to</div> <div style="position:absolute;top:27508;left:97">take my word for it: losing your initiatory accomplishment</div> <div style="position:absolute;top:27526;left:97">doesn’t disadvantage your character.</div> <div style="position:absolute;top:27548;left:140">Example of accomplishment<i>: I come around</i></div> <div style="position:absolute;top:27566;left:119"><i>to your turn and you say, “I hope my character</i></div> <div style="position:absolute;top:27584;left:119"><i>healed someone dying.” We take sides: I’m the</i></div> </span></font> <div style="position:absolute;top:27715;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_31"><b>Page 31</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:27772;left:-503">30</div> <div style="position:absolute;top:27772;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:27772;left:490">31</div> <div style="position:absolute;top:27772;left:108">iii: Creating Characters</div> <div style="position:absolute;top:27801;left:130"><i>dying person’s illness or injury, and you’re your</i></div> <div style="position:absolute;top:27819;left:130"><i>character. We set a stage: Your character’s just seen</i></div> <div style="position:absolute;top:27837;left:130"><i>a boy trampled by an ox and she’s the first person to</i></div> <div style="position:absolute;top:27855;left:130"><i>him. He’s thrashing and puking blood. Conflict: go!</i></div> <div style="position:absolute;top:27878;left:151"><i>You Raise: “I put my hands on him to calm him</i></div> <div style="position:absolute;top:27896;left:130"><i>down and examine him.” I Take the Blow to See:</i></div> <div style="position:absolute;top:27914;left:130"><i>“Cool. He’s still shuddering and burbling but you</i></div> <div style="position:absolute;top:27932;left:130"><i>can get his shirt open.” I Raise: “His ribs are all</i></div> <div style="position:absolute;top:27950;left:130"><i>smashed and floating, and now he’s drowning. He</i></div> <div style="position:absolute;top:27968;left:130"><i>stops breathing.” You Block or Dodge to See: “Oh</i></div> <div style="position:absolute;top:27986;left:130"><i>no he doesn’t. I mark his forehead with consecrated</i></div> <div style="position:absolute;top:28004;left:130"><i>earth to hold him in Life.” You Raise: “I whisper to</i></div> <div style="position:absolute;top:28022;left:130"><i>him, ‘what’s your name?’” I Block or Dodge to See:</i></div> <div style="position:absolute;top:28040;left:130"><i>“He can’t draw in enough breath. His mouth moves</i></div> <div style="position:absolute;top:28058;left:130"><i>but no voice.” I Raise: “His eyes go wide and his</i></div> <div style="position:absolute;top:28076;left:130"><i>body starts to relax.” You Take the Blow to See:</i></div> <div style="position:absolute;top:28094;left:130"><i>“He’s seeing Heaven.” You Raise: “‘Child, don’t go,</i></div> <div style="position:absolute;top:28112;left:130"><i>you have work yet here.’” I’m out of dice, I can’t</i></div> <div style="position:absolute;top:28130;left:130"><i>See your Raise, so: “He looks so calm, and then the</i></div> <div style="position:absolute;top:28148;left:130"><i>pain rushes back over him. He doubles over, trying</i></div> <div style="position:absolute;top:28166;left:130"><i>to scream. Other people are joining you, one’s a</i></div> <div style="position:absolute;top:28184;left:130"><i>doctor and he takes over. The kid will live.”</i></div> <div style="position:absolute;top:28206;left:151"><i>You roll Fallout for the Blow you Took, but let’s</i></div> <div style="position:absolute;top:28224;left:130"><i>just say that there’s no lasting consequence.</i></div> <div style="position:absolute;top:28246;left:151"><i>You add “I healed a boy trampled by an ox 1d6”</i></div> <div style="position:absolute;top:28264;left:130"><i>to your character’s sheet.</i></div> <div style="position:absolute;top:28287;left:151">Example of growth<i>: I come around to your</i></div> <div style="position:absolute;top:28305;left:130"><i>turn and you say, “I hope my character learned</i></div> <div style="position:absolute;top:28323;left:130"><i>not to swear so much.” We take sides: you’re your</i></div> <div style="position:absolute;top:28341;left:130"><i>character and his foul mouth, I’m his teachers</i></div> <div style="position:absolute;top:28359;left:130"><i>who want him to knock it off. We set a stage: They</i></div> <div style="position:absolute;top:28377;left:130"><i>call your character into council. Your character’s</i></div> <div style="position:absolute;top:28395;left:130"><i>most senior teacher, an imposing old man with an</i></div> <div style="position:absolute;top:28413;left:130"><i>enormous gray beard and sharp eyes, on one side of</i></div> <div style="position:absolute;top:28431;left:130"><i>the table, and your character on the other.</i></div> <div style="position:absolute;top:28453;left:151"><i>I’ll Raise: “‘Brother Ezra, your profane</i></div> <div style="position:absolute;top:28471;left:130"><i>and common language will not serve you in the</i></div> <div style="position:absolute;top:28489;left:130"><i>vineyard. You’ve got to curb your tongue.’” You</i></div> <div style="position:absolute;top:28507;left:130"><i>Block or Dodge to See: “I quote some scripture,</i></div> </span></font> <div style="position:absolute;top:28633;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_32"><b>Page 32</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:28690;left:90">32</div> <div style="position:absolute;top:28690;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:28690;left:1083">33</div> <div style="position:absolute;top:28690;left:702">iii: Creating Characters</div> <div style="position:absolute;top:28719;left:119"><i>something about ‘when you see filth, call it filth.’”</i></div> <div style="position:absolute;top:28737;left:119"><i>You Raise: “‘Is that all? Can I go?’” I Reverse the</i></div> <div style="position:absolute;top:28755;left:119"><i>Blow to See: “He says, ‘in fact, that is all. You’re</i></div> <div style="position:absolute;top:28773;left:119"><i>dismissed.’” I Raise: “Two nights later, two men</i></div> <div style="position:absolute;top:28791;left:119"><i>corner you behind the stable. They’re big guys,</i></div> <div style="position:absolute;top:28809;left:119"><i>one’s your teacher’s right-hand man. He has a bar</i></div> <div style="position:absolute;top:28827;left:119"><i>of soap.” You Block or Dodge to See: “Oh man. I</i></div> <div style="position:absolute;top:28845;left:119"><i>don’t let them back me against the wall.” You Raise:</i></div> <div style="position:absolute;top:28863;left:119"><i>“When one of them comes close, I lunge at him and</i></div> <div style="position:absolute;top:28881;left:119"><i>then make a break the other way.” I Block or Dodge</i></div> <div style="position:absolute;top:28899;left:119"><i>to See: “The other one grabs you as you try to shove</i></div> <div style="position:absolute;top:28917;left:119"><i>past.” I Raise: “He holds you and your teacher’s</i></div> <div style="position:absolute;top:28935;left:119"><i>man comes up with the soap.” You decide not to</i></div> <div style="position:absolute;top:28953;left:119"><i>Escalate to a fight and instead Give: “jeeze, they</i></div> <div style="position:absolute;top:28971;left:119"><i>wash my mouth out?” And I say, “oh yes indeed.”</i></div> <div style="position:absolute;top:28994;left:140"><i>You didn’t Take any Blows so you don’t roll</i></div> <div style="position:absolute;top:29012;left:119"><i>Fallout.</i></div> <div style="position:absolute;top:29034;left:140"><i>You add “I learned not to swear in public 1d6”</i></div> <div style="position:absolute;top:29052;left:119"><i>to your character’s sheet. And I’m like, “in public,”</i></div> <div style="position:absolute;top:29070;left:119"><i>very nice.</i></div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:29113;left:218">Background</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:29139;left:97">H</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:29149;left:133">ere’s what life is like from your character’s point of</div> <div style="position:absolute;top:29167;left:133">view.</div> <div style="position:absolute;top:29189;left:119">By the time you’re 12 or 13, the Steward of your Branch</div> <div style="position:absolute;top:29207;left:97">is already considering whether you would make a good</div> <div style="position:absolute;top:29225;left:97">Dog. Some kids are so obviously unsuited that the Steward</div> <div style="position:absolute;top:29243;left:97">dismisses the idea at once, some kids show promise, some</div> <div style="position:absolute;top:29261;left:97">kids have destiny on them like a light. There’s a spiritual-</div> <div style="position:absolute;top:29279;left:97">intuitive component, divine guidance, if the Steward is</div> <div style="position:absolute;top:29297;left:97">even remotely qualified — so the “obviously unsuited” kid</div> <div style="position:absolute;top:29315;left:97">might be the kid who’s outwardly dedicated and actively</div> <div style="position:absolute;top:29333;left:97">pursuing service in the Faith, and the kid with destiny</div> <div style="position:absolute;top:29351;left:97">might be the town’s delinquent troublemaker. From 12 or 13</div> <div style="position:absolute;top:29369;left:97">to 17-19, the Steward keeps his eye on you and guides you</div> <div style="position:absolute;top:29387;left:97">as best he can, mindful always that he’s not responsible for</div> <div style="position:absolute;top:29405;left:97">building you into a Dog-to-be. It’s your own duty.</div> </span></font> <div style="position:absolute;top:29551;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_33"><b>Page 33</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:29608;left:-503">32</div> <div style="position:absolute;top:29608;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:29608;left:489">33</div> <div style="position:absolute;top:29608;left:108">iii: Creating Characters</div> <div style="position:absolute;top:29637;left:130">So at 18-20, the Steward formally interviews you and</div> <div style="position:absolute;top:29655;left:108">then calls you to be a Dog. You say your goodbyes, pack</div> <div style="position:absolute;top:29673;left:108">up a few things, and make the trek to the Dogs’ Temple to</div> <div style="position:absolute;top:29691;left:108">be initiated. The whole process, starting at the interview</div> <div style="position:absolute;top:29709;left:108">and ending at your first assignment, is an initiation. You</div> <div style="position:absolute;top:29727;left:108">spend two months in the Dogs’ Temple at Bridal Falls City.</div> <div style="position:absolute;top:29745;left:108">The schedule there for training initiates is continuous and</div> <div style="position:absolute;top:29763;left:108">rolling. Usually there’ll be a dozen, maybe fifteen initiates,</div> <div style="position:absolute;top:29781;left:108">but fewer in the winter and more in good years.</div> <div style="position:absolute;top:29804;left:130">Your teachers at the Dogs’ Temple don’t necessarily</div> <div style="position:absolute;top:29822;left:108">love you, they love the people you’re going to serve. Their</div> <div style="position:absolute;top:29840;left:108">goal isn’t to make you a Dog; again, that’s your own duty.</div> <div style="position:absolute;top:29858;left:108">Their goals are:</div> <div style="position:absolute;top:29880;left:119">— To prove or cull you. They exhaust, humiliate, stress,</div> <div style="position:absolute;top:29898;left:108">hurt, disappoint, tempt, scare, provoke, and overwhelm</div> <div style="position:absolute;top:29916;left:108">you. By the end, you’ve proven yourself to them.</div> <div style="position:absolute;top:29938;left:119">— To train you. They train you to ride, shoot, fight,</div> <div style="position:absolute;top:29956;left:108">preach, persevere, ask questions, be patient, notice, be</div> <div style="position:absolute;top:29974;left:108">discerning, and survive. By the end you’re a capable and</div> <div style="position:absolute;top:29992;left:108">confident person, whatever you were before.</div> <div style="position:absolute;top:30015;left:119">— To educate you. They teach you scripture, doctrine,</div> <div style="position:absolute;top:30033;left:108">ceremony, theology, cosmology and demonology. By the</div> <div style="position:absolute;top:30051;left:108">end you’ve got a solid grounding in those studies.</div> <div style="position:absolute;top:30073;left:119">— To initiate you. They set you apart, invest you with</div> <div style="position:absolute;top:30091;left:108">the authority of the Prophets and Ancients, consecrate you</div> <div style="position:absolute;top:30109;left:108">to your service, receive your oaths, and sanctify you. By</div> <div style="position:absolute;top:30127;left:108">the end you’ve proven yourself worthy and taken on your</div> <div style="position:absolute;top:30145;left:108">duty.</div> <div style="position:absolute;top:30167;left:119">— To inspire you. At some moment, some thing that</div> <div style="position:absolute;top:30185;left:108">someone says will make your soul light up. Nobody can</div> <div style="position:absolute;top:30203;left:108">predict when or what that thing will be, but without it, you</div> <div style="position:absolute;top:30221;left:108">won’t make a Dog.</div> <div style="position:absolute;top:30244;left:130">Your personal background, naturally, has a big effect</div> <div style="position:absolute;top:30262;left:108">on how long they spend on each of those things. If you</div> <div style="position:absolute;top:30280;left:108">can already ride, shoot, fight and survive, they notice right</div> <div style="position:absolute;top:30298;left:108">away and move on. If you’re a scriptural scholar already,</div> <div style="position:absolute;top:30316;left:108">they’ll put you to work teaching your fellows — maybe</div> <div style="position:absolute;top:30334;left:108">even just teaching them to read.</div> </span></font> <div style="position:absolute;top:30469;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_34"><b>Page 34</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:30526;left:90">34</div> <div style="position:absolute;top:30526;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:30526;left:1084">35</div> <div style="position:absolute;top:30526;left:702">iii: Creating Characters</div> </span></font> <div style="position:absolute;top:31387;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_35"><b>Page 35</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:31444;left:-503">34</div> <div style="position:absolute;top:31444;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:31444;left:490">35</div> <div style="position:absolute;top:31444;left:108">iii: Creating Characters</div> <div style="position:absolute;top:31473;left:130">Meanwhile, while you’re there learning and proving</div> <div style="position:absolute;top:31491;left:108">yourself, your family and your home town are making</div> <div style="position:absolute;top:31509;left:108">your coat. It’s an honor and a point of pride to make</div> <div style="position:absolute;top:31527;left:108">a coat. Primary responsibility is your mother’s, your</div> <div style="position:absolute;top:31545;left:108">grandmothers’, your aunts’ and sisters’. If your coat is</div> <div style="position:absolute;top:31563;left:108">poor, it reflects badly on them foremost. The boys and</div> <div style="position:absolute;top:31581;left:108">men in your family are expected to help and participate,</div> <div style="position:absolute;top:31599;left:108">but to do what they’re told. The women are expected</div> <div style="position:absolute;top:31617;left:108">to have the skills necessary to oversee the project and</div> <div style="position:absolute;top:31635;left:108">coordinate the efforts of everybody else.</div> <div style="position:absolute;top:31658;left:130">There’s a traditional party where everybody in your</div> <div style="position:absolute;top:31676;left:108">extended community who can and will comes to your</div> <div style="position:absolute;top:31694;left:108">parents’ house and puts a stitch in your coat. At the end of</div> <div style="position:absolute;top:31712;left:108">the party, all the men bless it (in whatever state of unfinish</div> <div style="position:absolute;top:31730;left:108">it is at the moment) with consecrated earth and laying on</div> <div style="position:absolute;top:31748;left:108">hands.</div> <div style="position:absolute;top:31770;left:130">So toward the end of your two months’ training and</div> <div style="position:absolute;top:31788;left:108">initiation, you receive the package from home containing</div> <div style="position:absolute;top:31806;left:108">your coat and letters of blessing and well-wishing.</div> <div style="position:absolute;top:31828;left:130">You’ll serve actively as a Dog for three or four years,</div> <div style="position:absolute;top:31846;left:108">usually, sometimes less and sometimes more — sometimes</div> <div style="position:absolute;top:31864;left:108">lots more — and your beautiful new coat won’t hold</div> <div style="position:absolute;top:31882;left:108">up. It takes a fierce beating in the field. It becomes the</div> <div style="position:absolute;top:31900;left:108">responsibility of the communities you serve to maintain</div> <div style="position:absolute;top:31918;left:108">your coat, patching, piecing, repairing, even replacing it</div> <div style="position:absolute;top:31936;left:108">as you need. Some Dogs come out of their service with</div> <div style="position:absolute;top:31954;left:108">three or four coats, the earlier ones packed carefully away</div> <div style="position:absolute;top:31972;left:108">to preserve them. Some come out with only their original</div> <div style="position:absolute;top:31990;left:108">coat, and it’s torn and battered and ruined. In later life, as</div> <div style="position:absolute;top:32008;left:108">you’re called to higher and higher sacred offices, you are</div> <div style="position:absolute;top:32026;left:108">always allowed to replace whatever vestments accompany</div> <div style="position:absolute;top:32044;left:108">your office with your old Dog’s coat, no matter how beat</div> <div style="position:absolute;top:32062;left:108">up it is. And if you end up in the Dogs’ Temple training</div> <div style="position:absolute;top:32080;left:108">and initiating new Dogs, your old coat is powerfully</div> <div style="position:absolute;top:32098;left:108">significant.</div> <div style="position:absolute;top:32121;left:130">(Picture one of the Dogs’ teachers. His coat’s so faded</div> <div style="position:absolute;top:32139;left:108">and stretched across his shoulders that you can see his shirt</div> <div style="position:absolute;top:32157;left:108">through it. It has an old stain and a crude patch under his</div> <div style="position:absolute;top:32175;left:108">left arm. The boyfriend of the woman he loved stabbed</div> </span></font> <div style="position:absolute;top:32305;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_36"><b>Page 36</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:32362;left:90">36</div> <div style="position:absolute;top:32362;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:32362;left:1083">37</div> <div style="position:absolute;top:32362;left:702">iii: Creating Characters</div> <div style="position:absolute;top:32391;left:97">him, so long ago, and he had to stitch his coat back up</div> <div style="position:absolute;top:32409;left:97">himself. How high in the esteem of the new Dog initiates</div> <div style="position:absolute;top:32427;left:97">he is! He regards them all with love, hope, and very mixed</div> <div style="position:absolute;top:32445;left:97">feelings.)</div> <div style="position:absolute;top:32468;left:119">All of the above: typical case.</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:32481;left:97">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:32490;left:120">ome Dogs’ years of service are in communities where</div> <div style="position:absolute;top:32508;left:120">getting the people to stop murdering and screwing</div> <div style="position:absolute;top:32526;left:97">each other is hard enough, let alone them making you a</div> <div style="position:absolute;top:32544;left:97">beautiful piecework coat. These Dogs do the best they can.</div> <div style="position:absolute;top:32562;left:97">I imagine one with only a remnant of her original coat,</div> <div style="position:absolute;top:32580;left:97">reef-stitched to the back or around the arm of a normal</div> <div style="position:absolute;top:32598;left:97">wool or canvas coat like anybody might wear.</div> <div style="position:absolute;top:32620;left:119">Some new Dogs don’t have families who’ll make them</div> <div style="position:absolute;top:32638;left:97">coats. They can’t go without, so sometimes their teachers</div> <div style="position:absolute;top:32656;left:97">in the Dogs’ Temple work together to make one. Sometimes</div> <div style="position:absolute;top:32674;left:97">such a coat will be made with just as much love as a</div> <div style="position:absolute;top:32692;left:97">family-made one, but often it’ll be just thrown together.</div> <div style="position:absolute;top:32710;left:97">There are also people in the Faith who make coats and send</div> <div style="position:absolute;top:32728;left:97">them to the Dogs’ Temple for whoever needs them, with a</div> <div style="position:absolute;top:32746;left:97">similar range of made-with-love to just-thrown-together.</div> <div style="position:absolute;top:32764;left:97">Rarely, a new Dog will fall through the cracks and not get</div> <div style="position:absolute;top:32782;left:97">a coat, and have to fend for her or himself, like a character</div> <div style="position:absolute;top:32800;left:97">in an early playtest who stitched the rough silhouette of a</div> <div style="position:absolute;top:32818;left:97">dog’s head onto the back of his plain old wool coat. Again</div> <div style="position:absolute;top:32836;left:97">there’s a spiritual-intuitive component: somebody in the</div> <div style="position:absolute;top:32854;left:97">Dogs’ Temple watched this character do it, and let him be.</div> <div style="position:absolute;top:32872;left:97">It was as it should be, for reasons known to the King of</div> <div style="position:absolute;top:32890;left:97">Life.</div> <div style="position:absolute;top:32913;left:119">The Stewards of the Dogs assign you a route and</div> <div style="position:absolute;top:32931;left:97">companions, based on needs and spiritual-intuition. (If</div> <div style="position:absolute;top:32949;left:97">you find yourself at the end of your initiation unassigned</div> <div style="position:absolute;top:32967;left:97">to companions and a route, you stay on, help out, and</div> <div style="position:absolute;top:32985;left:97">eventually they’ll be inspired to assign you.) Over the</div> <div style="position:absolute;top:33003;left:97">course of your service, you return periodically to the Dogs’</div> <div style="position:absolute;top:33021;left:97">Temple, maybe twice annually. At those times, they might</div> <div style="position:absolute;top:33039;left:97">reassign you.</div> <div style="position:absolute;top:33061;left:119">Some Dogs serve faithfully until they’re released from</div> <div style="position:absolute;top:33079;left:97">service. At the end of faithful service you can expect just</div> <div style="position:absolute;top:33097;left:97">about any local-level office you ask for, if you’re a man.</div> </span></font> <div style="position:absolute;top:33223;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_37"><b>Page 37</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:33280;left:-503">36</div> <div style="position:absolute;top:33280;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:33280;left:489">37</div> <div style="position:absolute;top:33280;left:108">iii: Creating Characters</div> <div style="position:absolute;top:33309;left:108">Non-Dog men can and do hold office in the Faith, but</div> <div style="position:absolute;top:33327;left:108">Dogs are always considered preferentially. Only former</div> <div style="position:absolute;top:33345;left:108">Dogs can initiate new Dogs, although non-Dogs can teach</div> <div style="position:absolute;top:33363;left:108">them skills and theology, technically, if no former Dog</div> <div style="position:absolute;top:33381;left:108">wants the job — which is not the case now. Every teacher</div> <div style="position:absolute;top:33399;left:108">at the Dogs’ Temple today served as a Dog himself.</div> <div style="position:absolute;top:33422;left:130">If you’re a woman, you can expect prestigious suitors</div> <div style="position:absolute;top:33440;left:108">and far more say in your future than non-Dog women</div> <div style="position:absolute;top:33458;left:108">have. No suitor can demand that you marry him, for</div> <div style="position:absolute;top:33476;left:108">instance, where most women — even if nobody <i>does </i></div> <div style="position:absolute;top:33494;left:108">demand them, there’s always somebody who <i>could</i>. The</div> <div style="position:absolute;top:33512;left:108">Prophets and Ancients of the Faith, the seventy old men,</div> <div style="position:absolute;top:33530;left:108">when they want another wife, they always court and</div> <div style="position:absolute;top:33548;left:108">propose to just-finished Dogs, for instance, and you can</div> <div style="position:absolute;top:33566;left:108">turn them down if you want to. Which is a big deal,</div> <div style="position:absolute;top:33584;left:108">actually.</div> <div style="position:absolute;top:33606;left:130">When you do marry, you can expect your husband’s</div> <div style="position:absolute;top:33624;left:108">respect, and if you marry an office-holder, you can expect</div> <div style="position:absolute;top:33642;left:108">to participate in the administration of his office. You can</div> <div style="position:absolute;top:33660;left:108">expect to be regarded as a spiritual advisor and, if your</div> <div style="position:absolute;top:33678;left:108">inclinations run that way, a theologian in your own right.</div> <div style="position:absolute;top:33696;left:108">If your husband treats you badly, you can expect the Faith</div> <div style="position:absolute;top:33714;left:108">to take your complaints seriously.</div> <div style="position:absolute;top:33736;left:130">Usually what happens is this: over the course of your</div> <div style="position:absolute;top:33754;left:108">service, you’ll return periodically to visit the Dogs’</div> <div style="position:absolute;top:33772;left:108">Temple. If the Dogs’ Stewards have decided that your</div> <div style="position:absolute;top:33790;left:108">service is complete, they release you then. However, if</div> <div style="position:absolute;top:33808;left:108">something urgent comes up in the field and you need</div> <div style="position:absolute;top:33826;left:108">to be released, you can send to them, they release you</div> <div style="position:absolute;top:33844;left:108">ceremonially by proxy when they receive your message,</div> <div style="position:absolute;top:33862;left:108">they send back confirmation, and you’re supposed to wait</div> <div style="position:absolute;top:33880;left:108">for the confirmation before you go forward no longer</div> <div style="position:absolute;top:33898;left:108">a Dog. Unless you’ve done something dodgy already,</div> <div style="position:absolute;top:33916;left:108">ending your service this way is as honorable and faithful as</div> <div style="position:absolute;top:33934;left:108">waiting for them to release you. (The typical reason you’d</div> <div style="position:absolute;top:33952;left:108">ask to be released is that you’ve met a person you’re going</div> <div style="position:absolute;top:33970;left:108">to marry, and you don’t want to wait.)</div> <div style="position:absolute;top:33993;left:130">Some Dogs leave service unfaithfully, though. You</div> <div style="position:absolute;top:34011;left:108">aren’t punished at all; everybody knows that the job’s</div> </span></font> <div style="position:absolute;top:34141;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_38"><b>Page 38</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:34198;left:90">38</div> <div style="position:absolute;top:34198;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:34198;left:1083">39</div> <div style="position:absolute;top:34198;left:702">iii: Creating Characters</div> <div style="position:absolute;top:34227;left:97">hard-to-impossible and nobody expects you to do better</div> <div style="position:absolute;top:34245;left:97">than your best. If you need it, you are guaranteed a place</div> <div style="position:absolute;top:34263;left:97">in the Dogs’ Temple, working in the kitchens, the stables,</div> <div style="position:absolute;top:34281;left:97">sweeping up, doing household chores, whatever, until you</div> <div style="position:absolute;top:34299;left:97">find your way to better. Often if you desert your calling,</div> <div style="position:absolute;top:34317;left:97">though, you don’t choose to go back like that.</div> <div style="position:absolute;top:34340;left:119">Some Dogs just stay Dogs. The Stewards of the Dogs</div> <div style="position:absolute;top:34358;left:97">don’t release them — again according to their spiritual</div> <div style="position:absolute;top:34376;left:97">intuition — and they don’t ask to be released. Few Dogs</div> <div style="position:absolute;top:34394;left:97">in the field are in their thirties, but I suppose one or two</div> <div style="position:absolute;top:34412;left:97">might be.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:34441;left:97">Converts</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:34461;left:97">A</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:34470;left:128">nd here’s how your life might be different if you’re a</div> <div style="position:absolute;top:34488;left:128">convert to the Faith.</div> <div style="position:absolute;top:34510;left:119">Most converts come from Back East; practically</div> <div style="position:absolute;top:34528;left:97">everyone born out here in the mountains is raised Faithful.</div> <div style="position:absolute;top:34546;left:97">Being from Back East means that you’ve left friends and</div> <div style="position:absolute;top:34564;left:97">family behind and made the trek westward to join the</div> <div style="position:absolute;top:34582;left:97">body of the Faith. One person in ten dies on that trek.</div> <div style="position:absolute;top:34605;left:119">How old were you when you converted to the Faith?</div> <div style="position:absolute;top:34623;left:97">The oldest Dogs in the field are men and women who</div> <div style="position:absolute;top:34641;left:97">converted as adults.</div> <div style="position:absolute;top:34663;left:119">Or it might be that you’re a Mountain Person. If you’ve</div> <div style="position:absolute;top:34681;left:97">been raised in the Faith, by convert parents or by an</div> <div style="position:absolute;top:34699;left:97">adoptive Faithful family, your life is only a little different</div> <div style="position:absolute;top:34717;left:97">from your fellow Dogs’. The Mountain People don’t look</div> <div style="position:absolute;top:34735;left:97">like the Faithful: they’re leaner built, they have different</div> <div style="position:absolute;top:34753;left:97">eyes, different faces, different hair, so you never quite fit</div> <div style="position:absolute;top:34771;left:97">in. You’ve been subject to prejudice, both the outrightly</div> <div style="position:absolute;top:34789;left:97">hostile kind — you’re naturally wicked, superstitious,</div> <div style="position:absolute;top:34807;left:97">lazy, dirty, mean — and a subtler kind. Some see you as</div> <div style="position:absolute;top:34825;left:97">uniquely noble, admiring the antiquity of your Faithful</div> <div style="position:absolute;top:34843;left:97">heritage, holding you to a high standard and expecting</div> <div style="position:absolute;top:34861;left:97">you to be at once insightful, powerful and humble, with</div> <div style="position:absolute;top:34879;left:97">little compassion for you if you fail. If you’ve been adopted</div> <div style="position:absolute;top:34897;left:97">by Faithful parents, it’s very likely that they see you this</div> <div style="position:absolute;top:34915;left:97">way themselves.</div> </span></font> <div style="position:absolute;top:35059;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_39"><b>Page 39</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:35116;left:-503">38</div> <div style="position:absolute;top:35116;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:35116;left:489">39</div> <div style="position:absolute;top:35116;left:108">iii: Creating Characters</div> <div style="position:absolute;top:35145;left:130">If you’ve converted more recently, you have to deal</div> <div style="position:absolute;top:35163;left:108">with not only those twin prejudices, but also an upbringing</div> <div style="position:absolute;top:35181;left:108">in a culture at odds with your new one. You used to take</div> <div style="position:absolute;top:35199;left:108">comfort from and find meaning in your people’s worship</div> <div style="position:absolute;top:35217;left:108">— your ancestors looked after you, the spirits led and</div> <div style="position:absolute;top:35235;left:108">provided for you. How do you now understand your native</div> <div style="position:absolute;top:35253;left:108">religion? It might even be that the little thoughtless habits</div> <div style="position:absolute;top:35271;left:108">of your childhood, themselves innocent, bring evil to your</div> <div style="position:absolute;top:35289;left:108">mind and to the minds of the people around you. What</div> <div style="position:absolute;top:35307;left:108">balance can you find — if any at all — between serving</div> <div style="position:absolute;top:35325;left:108">the King of Life and remembering your own kind?</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:35368;left:213">Going Forward</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:35411;left:108">New Relationships</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:35430;left:108">W</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:35440;left:152">henever you want, you can write someone’s name</div> <div style="position:absolute;top:35458;left:152">on your character’s sheet and assign one or a couple</div> <div style="position:absolute;top:35476;left:108">of your available Relationship dice. It doesn’t have to be</div> <div style="position:absolute;top:35494;left:108">someone your character knows well or feels strongly about;</div> <div style="position:absolute;top:35512;left:108">it should be someone that you yourself are interested in.</div> <div style="position:absolute;top:35530;left:108">Your relationship dice don’t describe your character’s</div> <div style="position:absolute;top:35548;left:108">family or community, before initiation. Instead, they</div> <div style="position:absolute;top:35566;left:108">reflect what your character learned from it.</div> <div style="position:absolute;top:35588;left:130">If you grew up in a complicated family, you’re going to</div> <div style="position:absolute;top:35606;left:108">know how to create complicated new relationships. If you</div> <div style="position:absolute;top:35624;left:108">grew up in a strong family, you’re going to know how to</div> <div style="position:absolute;top:35642;left:108">create strong new relationships.</div> <div style="position:absolute;top:35665;left:130">In addition to people, your character can have</div> <div style="position:absolute;top:35683;left:108">Relationships with institutions, like the Dogs or the</div> <div style="position:absolute;top:35701;left:108">Faith; places, like a particular branch, mountain, grove</div> <div style="position:absolute;top:35719;left:108">or river; sins, whether that means habitually committing</div> <div style="position:absolute;top:35737;left:108">them, struggling with them, or being particularly resolute</div> <div style="position:absolute;top:35755;left:108">against them; and demons.</div> <div style="position:absolute;top:35777;left:130">Generally speaking, you get to roll the dice for your</div> <div style="position:absolute;top:35795;left:108">character’s Relationships when the person or thing is a)</div> <div style="position:absolute;top:35813;left:108">your character’s opponent in a conflict, or b) what’s at</div> <div style="position:absolute;top:35831;left:108">stake in a conflict. See the Conflict & Resolution chapter</div> <div style="position:absolute;top:35849;left:108">for more.</div> </span></font> <div style="position:absolute;top:35977;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_40"><b>Page 40</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:36034;left:90">40</div> <div style="position:absolute;top:36034;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:36034;left:1084">41</div> <div style="position:absolute;top:36034;left:702">iii: Creating Characters</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:36063;left:97">Ceremony</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:36092;left:119">I’ll say more about this in the Conflict & Resolution</div> <div style="position:absolute;top:36110;left:97">chapter too, but meanwhile you should have an idea what</div> <div style="position:absolute;top:36128;left:97">the ceremonies of the Faith look like. Your character’s</div> <div style="position:absolute;top:36146;left:97">initiation included investing him or her with the authority</div> <div style="position:absolute;top:36164;left:97">to perform all of these:</div> <div style="position:absolute;top:36187;left:108">— Anointing with Sacred Earth. Sacred Earth</div> <div style="position:absolute;top:36205;left:97">is consecrated river clay. All Dogs carry a jar of it.</div> <div style="position:absolute;top:36223;left:97">You anoint someone with it by marking it on his or her</div> <div style="position:absolute;top:36241;left:97">forehead.</div> <div style="position:absolute;top:36263;left:108">— Calling by Name. When you call someone by their</div> <div style="position:absolute;top:36281;left:97">full, whole name, with authority, their soul can’t ignore</div> <div style="position:absolute;top:36299;left:97">you.</div> <div style="position:absolute;top:36321;left:108">— Invoking the Ancients. This means simply declaring</div> <div style="position:absolute;top:36339;left:97">your authority as a Dog and an office holder of the Faith.</div> <div style="position:absolute;top:36362;left:108">— Laying on Hands. Generally you put both your hands</div> <div style="position:absolute;top:36380;left:97">on the top of someone’s head, but any contact between the</div> <div style="position:absolute;top:36398;left:97">palm of your hand and someone else’s skin will do.</div> <div style="position:absolute;top:36420;left:108">— Making the Sign of the Tree. The Faith’s most</div> <div style="position:absolute;top:36438;left:97">sacred symbol is a stylized tree, the Tree of Life. You</div> <div style="position:absolute;top:36456;left:97">make the Sign of the Tree by holding your right hand up</div> <div style="position:absolute;top:36474;left:97">at shoulder level, palm forward, with your fingers wide</div> <div style="position:absolute;top:36492;left:97">spread.</div> <div style="position:absolute;top:36514;left:108">— Reciting the Book of Life. The Book of Life is the</div> <div style="position:absolute;top:36532;left:97">Faith’s scripture.</div> <div style="position:absolute;top:36555;left:108">— Singing Praise. Lots of the Faith’s rituals incorporate</div> <div style="position:absolute;top:36573;left:97">sung hymns.</div> <div style="position:absolute;top:36595;left:108">— Three In Authority. Whenever possible, have at</div> <div style="position:absolute;top:36613;left:97">least two other Dogs or office holders of the Faith perform</div> <div style="position:absolute;top:36631;left:97">ceremony with you. (Dogs are generally sent out in groups</div> <div style="position:absolute;top:36649;left:97">of three or four, although two is acceptable because most</div> <div style="position:absolute;top:36667;left:97">branches have a Steward who can make the third.)</div> <div style="position:absolute;top:36689;left:119">When you perform a ritual, incorporate whichever</div> <div style="position:absolute;top:36707;left:97">elements of ceremony suit your needs. Here are a few of</div> <div style="position:absolute;top:36725;left:97">the Faith’s most common rituals:</div> <div style="position:absolute;top:36748;left:108">— To Name a Baby: Hold the baby on your left arm.</div> <div style="position:absolute;top:36766;left:97">Mark the baby’s forehead with Sacred Earth. Say</div> </span></font> <div style="position:absolute;top:36895;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_41"><b>Page 41</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:36952;left:-503">40</div> <div style="position:absolute;top:36952;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:36952;left:490">41</div> <div style="position:absolute;top:36952;left:108">iii: Creating Characters</div> <div style="position:absolute;top:36981;left:108">something like, “by the authority given me by the Ancient</div> <div style="position:absolute;top:36999;left:108">Prophets of Life, I name you...” and say the baby’s name.</div> <div style="position:absolute;top:37017;left:108">If you’re moved to do so, you can give the baby some</div> <div style="position:absolute;top:37035;left:108">specific blessing or make some prophecy about the baby’s</div> <div style="position:absolute;top:37053;left:108">life.</div> <div style="position:absolute;top:37076;left:119">— To Solemnize a Marriage: Have the couple hold</div> <div style="position:absolute;top:37094;left:108">hands before you. Mark both of their foreheads with</div> <div style="position:absolute;top:37112;left:108">Sacred Earth. Call upon the authority of the Ancients and</div> <div style="position:absolute;top:37130;left:108">recite one of the many relevant passages from the Book of</div> <div style="position:absolute;top:37148;left:108">Life, declaring them wed. Call the wife by her new name.</div> <div style="position:absolute;top:37170;left:119">— To Heal a Sick Person: Lay hands on the sick person</div> <div style="position:absolute;top:37188;left:108">and anoint him with Sacred Earth. Calling him by name,</div> <div style="position:absolute;top:37206;left:108">command him to health. If he’s able, have him sing one of</div> <div style="position:absolute;top:37224;left:108">the healing hymns with you.</div> <div style="position:absolute;top:37246;left:119">— To Drive Demons out of a House: Make the sign</div> <div style="position:absolute;top:37264;left:108">of the tree. Declare the authority you have from the</div> <div style="position:absolute;top:37282;left:108">Ancients and command the demons to depart. Bolster your</div> <div style="position:absolute;top:37300;left:108">commands — and make the place less hospitable to them</div> <div style="position:absolute;top:37318;left:108">— by reciting scripture and singing hymns. If you know</div> <div style="position:absolute;top:37336;left:108">the demons’ names, use them!</div> <div style="position:absolute;top:37359;left:119">— To Dedicate a Person to Office: Lay hands on the</div> <div style="position:absolute;top:37377;left:108">person. Call him by name. Give him his new office, call</div> <div style="position:absolute;top:37395;left:108">upon the Ancients of the Faith to give him their authority,</div> <div style="position:absolute;top:37413;left:108">and charge him to serve faithfully until such time as he is</div> <div style="position:absolute;top:37431;left:108">released from duty.</div> <div style="position:absolute;top:37453;left:119">— To Sanctify a Corpse: Mark the corpse’s forehead</div> <div style="position:absolute;top:37471;left:108">with Sacred Earth, reciting the Passages for the Dead</div> <div style="position:absolute;top:37489;left:108">from the Book of Life. If you know the person’s name, use</div> <div style="position:absolute;top:37507;left:108">it. According to the folk beliefs of the Faithful, after you’ve</div> <div style="position:absolute;top:37525;left:108">died, each minute that passes before someone sanctifies</div> <div style="position:absolute;top:37543;left:108">your corpse presents a temptation to remain on earth</div> <div style="position:absolute;top:37561;left:108">as a ghost, which is a sin and will count against you at</div> <div style="position:absolute;top:37579;left:108">Judgment. The Faith has no such official doctrine.</div> </span></font> <div style="position:absolute;top:37813;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_42"><b>Page 42</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:37870;left:90">42</div> <div style="position:absolute;top:37870;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:37870;left:1084">43</div> <div style="position:absolute;top:37870;left:702">iii: Creating Characters</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:37899;left:97">A Dog’s duties</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:37928;left:119">As your character travels from branch to branch, here</div> <div style="position:absolute;top:37946;left:97">are some things he or she will routinely be called upon to</div> <div style="position:absolute;top:37964;left:97">do:</div> <div style="position:absolute;top:37987;left:108">— Carry mail and news.</div> <div style="position:absolute;top:38009;left:108">— Officiate or participate in holy ceremonies: naming</div> <div style="position:absolute;top:38027;left:97">babies, dedicating children to the Faith, solemnizing</div> <div style="position:absolute;top:38045;left:97">weddings, blessing the sick, anointing and sanctifying</div> <div style="position:absolute;top:38063;left:97">the dead. Most branches will have a Steward who can</div> <div style="position:absolute;top:38081;left:97">perform these, but the Faithful will be honored by your</div> <div style="position:absolute;top:38099;left:97">participation.</div> <div style="position:absolute;top:38121;left:108">— Deliver doctrine and new interpretation as needed to</div> <div style="position:absolute;top:38139;left:97">the branch’s Steward and other office holders, and consult</div> <div style="position:absolute;top:38157;left:97">with them about the challenges the branch faces.</div> <div style="position:absolute;top:38180;left:108">— Preach.</div> <div style="position:absolute;top:38202;left:108">— Participate in, but hold yourself apart from, the</div> <div style="position:absolute;top:38220;left:97">branch’s social functions and celebrations.</div> <div style="position:absolute;top:38242;left:108">— Help the branch out with physical work, like bringing</div> <div style="position:absolute;top:38260;left:97">in a harvest or digging out from a blizzard, only when the</div> <div style="position:absolute;top:38278;left:97">need is immediate and acute.</div> <div style="position:absolute;top:38301;left:119">In a perfect world, your character would mostly shake</div> <div style="position:absolute;top:38319;left:97">hands and kiss babies. Too bad it’s not a perfect world,</div> <div style="position:absolute;top:38337;left:97">huh?</div> <div style="position:absolute;top:38359;left:119">When things go wrong in a branch, it looks like this:</div> <div style="position:absolute;top:38381;left:108">— Someone’s proud.</div> <div style="position:absolute;top:38404;left:108">— Pride, enacted, creates injustice.</div> <div style="position:absolute;top:38426;left:108">— Injustice leads to sin. Either the proud person</div> <div style="position:absolute;top:38444;left:97">becomes bold, or the victims of the injustice become</div> <div style="position:absolute;top:38462;left:97">resentful; either way, someone breaks the rules.</div> <div style="position:absolute;top:38484;left:108">— Sin in a branch lets the demons attack it. (A sin-free</div> <div style="position:absolute;top:38502;left:97">branch is protected from the demons by the power of the</div> <div style="position:absolute;top:38520;left:97">Faith.) The demons aren’t themselves corporeal, so they</div> <div style="position:absolute;top:38538;left:97">have to use some intermediary to attack: raids by outlaws</div> <div style="position:absolute;top:38556;left:97">or Territorial Authority soldiers, disease, disaster, failing</div> <div style="position:absolute;top:38574;left:97">crops, drought, storms — whatever serves to threaten the</div> <div style="position:absolute;top:38592;left:97">branch.</div> </span></font> <div style="position:absolute;top:38731;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_43"><b>Page 43</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:38788;left:-503">42</div> <div style="position:absolute;top:38788;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:38788;left:490">43</div> <div style="position:absolute;top:38788;left:108">iii: Creating Characters</div> <div style="position:absolute;top:38817;left:119">— Sin and demonic attacks, over time, create false</div> <div style="position:absolute;top:38835;left:108">doctrine. The habitual sinner might fall into heresy to</div> <div style="position:absolute;top:38853;left:108">justify her sin, or the victim of demonic attacks might</div> <div style="position:absolute;top:38871;left:108">blame the Faith or the King of Life for his misfortune.</div> <div style="position:absolute;top:38894;left:119">— False doctrine, enacted, is corrupt worship.</div> <div style="position:absolute;top:38912;left:108">Inappropriate ceremonies, incorrect observances, subtle</div> <div style="position:absolute;top:38930;left:108">changes to the order of things — or even blatant and</div> <div style="position:absolute;top:38948;left:108">outright demonism! (I’ll point out also that when corrupt</div> <div style="position:absolute;top:38966;left:108">worship begins in a branch, the demons might immediately</div> <div style="position:absolute;top:38984;left:108">stop attacking it.)</div> <div style="position:absolute;top:39006;left:119">— If a corrupt form of worship ever has three or more</div> <div style="position:absolute;top:39024;left:108">followers, it becomes a false priesthood.</div> <div style="position:absolute;top:39046;left:119">— A false priesthood commands the attention and</div> <div style="position:absolute;top:39064;left:108">obedience of the demons. That’s called sorcery, when you</div> <div style="position:absolute;top:39082;left:108">tell the demons what to do and they do it.</div> <div style="position:absolute;top:39105;left:119">— Sorcery will eventually lead to hate and premeditated</div> <div style="position:absolute;top:39123;left:108">murder. That’s the demons’ ultimate goal.</div> <div style="position:absolute;top:39145;left:130">So when you arrive in a branch, it’ll be (rarely) just</div> <div style="position:absolute;top:39163;left:108">fine, or else it’ll fall somewhere in this process. Maybe</div> <div style="position:absolute;top:39181;left:108">there’s someone whose pride is causing some injustice, and</div> <div style="position:absolute;top:39199;left:108">that’s it — nobody’s sinned yet, and your character can</div> <div style="position:absolute;top:39217;left:108">deal with it just by taking the guy down a peg or two.</div> <div style="position:absolute;top:39235;left:108">Maybe that guy’s been sinning, having an affair with his</div> <div style="position:absolute;top:39253;left:108">cousin’s daughter say, and it’s been a terrible year because</div> <div style="position:absolute;top:39271;left:108">the crops have blight — your character will have to find</div> <div style="position:absolute;top:39289;left:108">and resolve that hidden sin. Maybe all that’s past and the</div> <div style="position:absolute;top:39307;left:108">niece has taken it into her head that women can have more</div> <div style="position:absolute;top:39325;left:108">husbands than one, just as that guy was her own secret</div> <div style="position:absolute;top:39343;left:108">husband, and she’s gradually winning the support of her</div> <div style="position:absolute;top:39361;left:108">sisters in the branch — your character will not only have</div> <div style="position:absolute;top:39379;left:108">to deal with her somehow, but also find the sin behind her</div> <div style="position:absolute;top:39397;left:108">heresy. Maybe, worse, she’s already won the support of</div> <div style="position:absolute;top:39415;left:108">her sisters, and now there are several women in the branch</div> <div style="position:absolute;top:39433;left:108">who have second, secret husbands, plus demons at their</div> <div style="position:absolute;top:39451;left:108">call! Leave that branch alone and soon they’ll be killing</div> <div style="position:absolute;top:39469;left:108">each other and it’ll be on your character’s head.</div> <div style="position:absolute;top:39491;left:130">Knowing just this makes your character a theologian!</div> <div style="position:absolute;top:39509;left:108">Most Faithful will know that people shouldn’t sin, because</div> </span></font> <div style="position:absolute;top:39649;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_44"><b>Page 44</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:39706;left:90">44</div> <div style="position:absolute;top:39706;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:39706;left:1084">45</div> <div style="position:absolute;top:39706;left:702">iii: Creating Characters</div> <div style="position:absolute;top:39735;left:97">when people sin they lose the blessings of the Faith, but</div> <div style="position:absolute;top:39753;left:97">honestly they’ll think more and harder about whether it’ll</div> <div style="position:absolute;top:39771;left:97">be a bad winter and they hope their horse isn’t coming</div> <div style="position:absolute;top:39789;left:97">down sick and isn’t it getting to be time to bring the apple</div> <div style="position:absolute;top:39807;left:97">harvest in? Keeping the Faith in order is <i>your </i>job, Dog.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:39837;left:97">A Dog’s authority</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:39866;left:119">When your character is acting to preserve the faith of</div> <div style="position:absolute;top:39884;left:97">a branch, he or she can take whatever steps are necessary,</div> <div style="position:absolute;top:39902;left:97">and no one can justly complain. Your character acts on</div> <div style="position:absolute;top:39920;left:97">behalf of the King of Life; if anyone has a problem, they</div> <div style="position:absolute;top:39938;left:97">can take it up with Him.</div> <div style="position:absolute;top:39960;left:119">Check this out:</div> <div style="position:absolute;top:39982;left:119">Brother Zachary is the worst thing in Steward</div> <div style="position:absolute;top:40000;left:97">Joseph’s world. It’s not just that he’s a sinner, it’s that he’s</div> <div style="position:absolute;top:40018;left:97">unteachable, unreformable. Too mean and too proud.</div> <div style="position:absolute;top:40041;left:119">Brother Zachary is single-handedly destroying Steward</div> <div style="position:absolute;top:40059;left:97">Joseph’s branch. But when Steward Joseph goes to the</div> <div style="position:absolute;top:40077;left:97">King of Life for guidance, it’s all: see to his needs, call him</div> <div style="position:absolute;top:40095;left:97">to repentance, cultivate him, serve him, help him, show</div> <div style="position:absolute;top:40113;left:97">him compassion. That, after all, is Steward Joseph’s job:</div> <div style="position:absolute;top:40131;left:97">look after each person in his care. The King of Life tells</div> <div style="position:absolute;top:40149;left:97">Steward Joseph what’s best for Brother Zachary. Steward</div> <div style="position:absolute;top:40167;left:97">Joseph has invested more time and care and worry in</div> <div style="position:absolute;top:40185;left:97">Brother Zachary than in any other single thing in his life.</div> <div style="position:absolute;top:40207;left:119">Your character comes to town. The branch has a septic</div> <div style="position:absolute;top:40225;left:97">wound. A thousand resentments, sins waiting to burst</div> <div style="position:absolute;top:40243;left:97">free. If you leave it as it is it’ll tear itself to pieces. Steward</div> <div style="position:absolute;top:40261;left:97">Joseph’s doing his very best by everyone, but it’s stone</div> <div style="position:absolute;top:40279;left:97">clear: Brother Zachary will become too much for him to</div> <div style="position:absolute;top:40297;left:97">carry. Steward Joseph will do something terrible, with lots</div> <div style="position:absolute;top:40315;left:97">of people caught up in it, and it’ll be bloodshed, sorcery,</div> <div style="position:absolute;top:40333;left:97">and damnation.</div> <div style="position:absolute;top:40355;left:119">Your character doesn’t care what’s best for Brother</div> <div style="position:absolute;top:40373;left:97">Zachary, he cares what’s best for the branch. You have him</div> <div style="position:absolute;top:40391;left:97">drag Brother Zachary out of his house and shoot him in</div> <div style="position:absolute;top:40409;left:97">the street.</div> </span></font> <div style="position:absolute;top:40567;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_45"><b>Page 45</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:40624;left:-503">44</div> <div style="position:absolute;top:40624;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:40624;left:490">45</div> <div style="position:absolute;top:40624;left:108">iii: Creating Characters</div> <div style="position:absolute;top:40653;left:130">Steward Joseph comes in a rage. “All my work, all my</div> <div style="position:absolute;top:40671;left:108">time, all my investment in Brother Zachary’s salvation!</div> <div style="position:absolute;top:40689;left:108">And for what, you kill him!”</div> <div style="position:absolute;top:40712;left:130">“Your job is to heal the wound,” your character says.</div> <div style="position:absolute;top:40730;left:108">“My job is to save the body.”</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:40759;left:108">Your character’s conscience and</div> <div style="position:absolute;top:40784;left:108">your own</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:40813;left:130">Does this mean that your character can’t sin?</div> <div style="position:absolute;top:40836;left:130">No. But it does mean that no one’s in a position to</div> <div style="position:absolute;top:40854;left:108">judge your character’s actions but you yourself. Your</div> <div style="position:absolute;top:40872;left:108">character might be a remorseless monster or a destroying</div> <div style="position:absolute;top:40890;left:108">angel — I the author of the game can’t tell the difference,</div> <div style="position:absolute;top:40908;left:108">your GM and your fellow players can’t tell the difference,</div> <div style="position:absolute;top:40926;left:108">only you can.</div> <div style="position:absolute;top:40948;left:130">As play progresses, you’ll have the opportunity</div> <div style="position:absolute;top:40966;left:108">to consider your character’s actions and change your</div> <div style="position:absolute;top:40984;left:108">character’s Stats, Traits and Relationships to reflect</div> <div style="position:absolute;top:41002;left:108">them. That might mean that you give your character</div> <div style="position:absolute;top:41020;left:108">Relationships with sins and demons, problematize his or</div> <div style="position:absolute;top:41038;left:108">her Traits, and burn out his or her Relationships with</div> <div style="position:absolute;top:41056;left:108">the Faithful — or it might mean no such thing. Sin,</div> <div style="position:absolute;top:41074;left:108">arrogance, hate, bloodlust; remorse, guilt, contrition;</div> <div style="position:absolute;top:41092;left:108">inspiration, redemption, grace: they’re in how you have</div> <div style="position:absolute;top:41110;left:108">your character act, not (just, or necessarily) in what’s on</div> <div style="position:absolute;top:41128;left:108">your character’s sheet. Those moments, in play, are what</div> <div style="position:absolute;top:41146;left:108">matters.</div> <div style="position:absolute;top:41168;left:130">Your character’s conscience is in your hands.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:41211;left:220">Leaving Play</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:41237;left:108">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:41247;left:131">tories end. Lives end too.</div> <div style="position:absolute;top:41269;left:152">At any moment in the game, you can choose to have</div> <div style="position:absolute;top:41287;left:108">your character leave play. “That’s it,” you might say. “I’m</div> <div style="position:absolute;top:41305;left:108">not gonna put up with this any more. I retire to be a dirt</div> <div style="position:absolute;top:41323;left:108">farmer.” Being a Dog isn’t easy and you don’t really know</div> <div style="position:absolute;top:41341;left:108">up front when your character will quit. Or sometimes,</div> </span></font> <div style="position:absolute;top:41485;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_46"><b>Page 46</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:41542;left:90">46</div> <div style="position:absolute;top:41542;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:41542;left:1084">47</div> <div style="position:absolute;top:41542;left:702">iii: Creating Characters</div> <div style="position:absolute;top:41571;left:97">a character’s story is finished and it’s time for you, the</div> <div style="position:absolute;top:41589;left:97">author, to move on to a new one.</div> <div style="position:absolute;top:41612;left:119">Also, occasionally, your character will get killed. The</div> <div style="position:absolute;top:41630;left:97">conflict resolution rules will keep it from being pointless</div> <div style="position:absolute;top:41648;left:97">or arbitrary: it’ll happen only when you’ve chosen to stake</div> <div style="position:absolute;top:41666;left:97">your character’s life on something.</div> <div style="position:absolute;top:41688;left:119">Either way, take some time to wrap up — work with</div> <div style="position:absolute;top:41706;left:97">your GM and your fellow players to give your exiting</div> <div style="position:absolute;top:41724;left:97">character an epilogue or a eulogy. The moments leading</div> <div style="position:absolute;top:41742;left:97">up to the end will probably be some of the highlights of the</div> <div style="position:absolute;top:41760;left:97">game, so don’t rush over them or hurry past.</div> <div style="position:absolute;top:41782;left:119">But when it’s all said and all done, you’ve collectively</div> <div style="position:absolute;top:41800;left:97">given your character’s story the recognition it deserves,</div> <div style="position:absolute;top:41818;left:97">and you’re satisfied, you can stay in the game! Just go</div> <div style="position:absolute;top:41836;left:97">ahead and make a new character:</div> <div style="position:absolute;top:41859;left:108">— Grab a blank sheet for your new character.</div> <div style="position:absolute;top:41881;left:108">— However many dice in Stats your old character had,</div> <div style="position:absolute;top:41899;left:97">divvy that many dice among your new character’s Stats,</div> <div style="position:absolute;top:41917;left:97">plus 1d6 for your trouble. You definitely do not have to give</div> <div style="position:absolute;top:41935;left:97">your new character the same number of dice in any given</div> <div style="position:absolute;top:41953;left:97">Stat as your old character had.</div> <div style="position:absolute;top:41975;left:108">— However many dice in Traits your old character had,</div> <div style="position:absolute;top:41993;left:97">give your new character that many dice in Traits, plus 1d6</div> <div style="position:absolute;top:42011;left:97">for your trouble. Make up all new Traits and assign the</div> <div style="position:absolute;top:42029;left:97">dice to them however seems good.</div> <div style="position:absolute;top:42052;left:108">— However many dice in Relationships, assigned or</div> <div style="position:absolute;top:42070;left:97">available, your old character had, give your new character</div> <div style="position:absolute;top:42088;left:97">that many dice for Relationships. Don’t assign them all</div> <div style="position:absolute;top:42106;left:97">now! Just like when you made your old character, name a</div> <div style="position:absolute;top:42124;left:97">couple of people and then write the rest of the dice in the</div> <div style="position:absolute;top:42142;left:97">“available” slot on your character’s sheet.</div> <div style="position:absolute;top:42164;left:108">— If you like, you can shuffle dice one-to-one between</div> <div style="position:absolute;top:42182;left:97">your pool for Traits and your pool for Relationships. You</div> <div style="position:absolute;top:42200;left:97">might have emphasized Traits for your old character, for</div> <div style="position:absolute;top:42218;left:97">instance, but you want to emphasize Relationships for your</div> <div style="position:absolute;top:42236;left:97">new character. That’s fine, just shift some Trait dice over.</div> <div style="position:absolute;top:42258;left:108">— It’s up to you whether your new character’s a new</div> <div style="position:absolute;top:42276;left:97">Dog or an experienced one. If new, say something you</div> </span></font> <div style="position:absolute;top:42403;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_47"><b>Page 47</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:42460;left:-503">46</div> <div style="position:absolute;top:42460;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:42460;left:490">47</div> <div style="position:absolute;top:42460;left:108">iii: Creating Characters</div> </span></font> <div style="position:absolute;top:43321;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_48"><b>Page 48</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:43378;left:90">48</div> <div style="position:absolute;top:43378;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:43378;left:1083">49</div> <div style="position:absolute;top:43378;left:702">iii: Creating Characters</div> <div style="position:absolute;top:43407;left:97">hope your character accomplished during initiation, same</div> <div style="position:absolute;top:43425;left:97">as for your old character. If experienced, say something</div> <div style="position:absolute;top:43443;left:97">you hope your character accomplished during his or her</div> <div style="position:absolute;top:43461;left:97">service so far. Either way, set a stage, roll dice, resolve</div> <div style="position:absolute;top:43479;left:97">the conflict, and give your character the outcome as a 1d6</div> <div style="position:absolute;top:43497;left:97">Trait.</div> <div style="position:absolute;top:43520;left:108">— Equip your character as appropriate. Don’t forget his</div> <div style="position:absolute;top:43538;left:97">or her coat.</div> <div style="position:absolute;top:43560;left:119">Then work with your GM and fellow players to get your</div> <div style="position:absolute;top:43578;left:97">new character introduced. You might have to play a piece</div> <div style="position:absolute;top:43596;left:97">of the game with no character, sitting at the table and</div> <div style="position:absolute;top:43614;left:97">contributing as usual but not so directly represented in</div> <div style="position:absolute;top:43632;left:97">the game, but I hope you all figure out a way to minimize</div> <div style="position:absolute;top:43650;left:97">that. If nothing else, it’s within bounds for your character</div> <div style="position:absolute;top:43668;left:97">to just show up: “The Stewards at Dogs’ Temple sent</div> <div style="position:absolute;top:43686;left:97">me here, I’ve ridden straight through the night, and can</div> <div style="position:absolute;top:43704;left:97">somebody tell me why?”</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:43747;left:120">GMing Character Creation</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:43773;left:97">W</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:43783;left:141">hile your fellow players are creating their characters,</div> <div style="position:absolute;top:43801;left:141">you need to stay on top of four things.</div> <div style="position:absolute;top:43823;left:119">1. Are we developing characters who’re competent to</div> <div style="position:absolute;top:43841;left:97">serve? If we aren’t, you need to redirect us. Try asking</div> <div style="position:absolute;top:43859;left:97">questions like, “and how would this person make it through</div> <div style="position:absolute;top:43877;left:97">initiation?” and pointing out the Dog’s responsibilities</div> <div style="position:absolute;top:43895;left:97">and what initiation entails. I’ve noticed that some players’</div> <div style="position:absolute;top:43913;left:97">impulse is to create clowns. Clowns are fine, but make sure</div> <div style="position:absolute;top:43931;left:97">there’s some hardness, some will, underneath.</div> <div style="position:absolute;top:43953;left:119">2. If we lose our characters’ initiatory conflicts, will</div> <div style="position:absolute;top:43971;left:97">we be out of the game? “I hope my character makes it</div> <div style="position:absolute;top:43989;left:97">through initiation” isn’t an acceptable conflict, whatever</div> <div style="position:absolute;top:44007;left:97">specific form it takes. We already know that all our</div> <div style="position:absolute;top:44025;left:97">characters are going to be Dogs, that’s the game.</div> <div style="position:absolute;top:44047;left:119">Instead, suggest a conflict that cements a Trait the</div> <div style="position:absolute;top:44065;left:97">character already has. Like if my character has “I’m good</div> <div style="position:absolute;top:44083;left:97">with horses,” suggest that I try to accomplish something</div> <div style="position:absolute;top:44101;left:97">related: teaching a new initiate to ride well, winning</div> </span></font> <div style="position:absolute;top:44239;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_49"><b>Page 49</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:44296;left:-503">48</div> <div style="position:absolute;top:44296;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:44296;left:489">49</div> <div style="position:absolute;top:44296;left:108">iii: Creating Characters</div> <div style="position:absolute;top:44325;left:108">the admiration of the hostlers, or arranging for my</div> <div style="position:absolute;top:44343;left:108">companions to all have excellent mounts when we leave.</div> <div style="position:absolute;top:44366;left:130">Remember: as GM, you always roll 4d6+4d10 for</div> <div style="position:absolute;top:44384;left:108">initiatory conflicts.</div> <div style="position:absolute;top:44406;left:130">3. How much supernatural effectiveness are we</div> <div style="position:absolute;top:44424;left:108">building into our characters? Don’t judge whether it’s too</div> <div style="position:absolute;top:44442;left:108">much or too little — you’re to keep an open mind and</div> <div style="position:absolute;top:44460;left:108">follow our lead. The supernatural in the game will be</div> <div style="position:absolute;top:44478;left:108">somewhere on a continuum. At this end, barely any, where</div> <div style="position:absolute;top:44496;left:108">the demons are really just bad luck and the pressures a</div> <div style="position:absolute;top:44514;left:108">town has to struggle with to survive, and the ceremonies</div> <div style="position:absolute;top:44532;left:108">of the Faith only reassure the Faithful and remind them of</div> <div style="position:absolute;top:44550;left:108">their commitments to one another. At the other end, lots</div> <div style="position:absolute;top:44568;left:108">and lots, with the Dogs as powerful exorcist-gunslingers</div> <div style="position:absolute;top:44586;left:108">battling demons, sorcerers and ghosts, where calling a</div> <div style="position:absolute;top:44604;left:108">person by name can restore him to life and bullets slide</div> <div style="position:absolute;top:44622;left:108">off a Dog’s coat, striking sparks. Look at the Traits we</div> <div style="position:absolute;top:44640;left:108">give our characters, and you’ll begin to see where on that</div> <div style="position:absolute;top:44658;left:108">continuum this particular game will fall.</div> <div style="position:absolute;top:44680;left:130">...But “follow our lead” doesn’t mean keep your mouth</div> <div style="position:absolute;top:44698;left:108">shut. If one of us is stuck for Traits, feel free to suggest</div> <div style="position:absolute;top:44716;left:108">“I’ve exorcised a demon,” “the King of Life speaks to me</div> <div style="position:absolute;top:44734;left:108">in dreams,” or “I’m a healer.” When it comes to initiatory</div> <div style="position:absolute;top:44752;left:108">conflicts, be <i>sure </i>to suggest some supernatural ones, along</div> <div style="position:absolute;top:44770;left:108">the same lines. If we don’t respond, <i>then </i>follow.</div> <div style="position:absolute;top:44793;left:130">4. What’s up, I mean really what’s up, with our</div> <div style="position:absolute;top:44811;left:108">characters? Does mine have some sort of love-hate thing</div> <div style="position:absolute;top:44829;left:108">going on with his family? Does Em’s have a mean streak?</div> <div style="position:absolute;top:44847;left:108">Does J.’s have secret doubts?</div> <div style="position:absolute;top:44869;left:130">Don’t act on them yet — in fact, it’s way too early to</div> <div style="position:absolute;top:44887;left:108">draw any conclusions a’tall — but file them away. Now’s</div> <div style="position:absolute;top:44905;left:108">the time to start going “mm<i>hmm</i>” like good Dr. Freud.</div> </span></font> <div style="position:absolute;top:45157;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_50"><b>Page 50</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:45214;left:90">50</div> <div style="position:absolute;top:45214;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:45214;left:1084">51</div> <div style="position:absolute;top:45214;left:702">iii: Creating Characters: Recap</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:45243;left:241">Recap</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:45380;left:97">Creating your Character</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:45409;left:119">Your character’s initiation took two months at the</div> <div style="position:absolute;top:45427;left:97">Dogs’ Temple in Bridal Falls City. The teachers there</div> <div style="position:absolute;top:45445;left:97">proved, trained, educated, initiated, and inspired him or</div> <div style="position:absolute;top:45463;left:97">her. The Dogs’ Stewards then assigned your character to</div> <div style="position:absolute;top:45481;left:97">companions and a route.</div> <div style="position:absolute;top:45503;left:119">It’s your responsibility to create a character suited to</div> <div style="position:absolute;top:45521;left:97">service and within the genre of the game.</div> <div style="position:absolute;top:45544;left:119">1. Choose one:</div> <div style="position:absolute;top:45564;left:108">— Well-rounded: 17d6 for Stats, 1d4 4d6 2d8 for Traits,</div> <div style="position:absolute;top:45582;left:97">4d6 2d8 for Relationships.</div> <div style="position:absolute;top:45600;left:108">— Strong History: 13d6 for Stats, 3d6 4d8 3d10 for</div> <div style="position:absolute;top:45618;left:97">Traits, 1d4 3d6 2d8 for Relationships.</div> <div style="position:absolute;top:45636;left:108">— Complicated History: 15d6 for Stats, 4d4 2d6 2d10 for</div> <div style="position:absolute;top:45654;left:97">Traits, 5d6 2d8 for Relationships.</div> <div style="position:absolute;top:45672;left:108">— Strong Community: 13d6 for Stats, 1d4 3d6 2d8 for</div> <div style="position:absolute;top:45690;left:97">Traits, 4d6 4d8 3d10 for Relationships.</div> <div style="position:absolute;top:45708;left:108">— Complicated Community: 15d6 for Stats, 6d6 2d8 for</div> <div style="position:absolute;top:45726;left:97">Traits, 4d4 2d6 2d8 2d10 for Relationships.</div> <div style="position:absolute;top:45746;left:119">2. Divvy your character’s Stat dice between Acuity,</div> <div style="position:absolute;top:45764;left:97">Body, Heart and Will. Give every Stat at least 2 dice.</div> <div style="position:absolute;top:45786;left:119">3. Create some Traits and assign your character’s Trait</div> <div style="position:absolute;top:45804;left:97">dice to them.</div> <div style="position:absolute;top:45827;left:119">4. Create a couple of Relationships and assign some</div> <div style="position:absolute;top:45845;left:97">of your character’s Relationship dice to them. The rest of</div> <div style="position:absolute;top:45863;left:97">your character’s Relationship dice are Available.</div> <div style="position:absolute;top:45885;left:119">5. Write down your character’s Belongings and assign</div> <div style="position:absolute;top:45903;left:97">them their dice. Remember to describe your character’s</div> <div style="position:absolute;top:45921;left:97">coat.</div> </span></font> <div style="position:absolute;top:46075;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_51"><b>Page 51</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:46132;left:-503">50</div> <div style="position:absolute;top:46132;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:46132;left:490">51</div> <div style="position:absolute;top:46132;left:108">iii: Creating Characters: Recap</div> <div style="position:absolute;top:46161;left:119">— It’s normal: 1d6.</div> <div style="position:absolute;top:46179;left:119">— It’s excellent: 2d6.</div> <div style="position:absolute;top:46197;left:119">— It’s big: 1d8.</div> <div style="position:absolute;top:46215;left:119">— It’s big and excellent: 2d8.</div> <div style="position:absolute;top:46233;left:119">— It’s crap: 1d4.</div> <div style="position:absolute;top:46251;left:119">— All guns get an additional 1d4.</div> <div style="position:absolute;top:46272;left:130">6. When your GM comes around to you, say something</div> <div style="position:absolute;top:46290;left:108">that you hope your character accomplished during</div> <div style="position:absolute;top:46308;left:108">initiation. Make it what’s at stake in a conflict, set a stage,</div> <div style="position:absolute;top:46326;left:108">roll dice, See and Raise, and at the end give your character</div> <div style="position:absolute;top:46344;left:108">the outcome as a new Trait at 1d6.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:46373;left:108">GMing Character Creation</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:46400;left:119">— Are the characters suitable Dogs?</div> <div style="position:absolute;top:46418;left:119">— Are their initiation conflicts’ stakes appropriate?</div> <div style="position:absolute;top:46436;left:119">— How supernaturally effective are they?</div> <div style="position:absolute;top:46454;left:119">— What are their interesting underlying issues?</div> <div style="position:absolute;top:46472;left:119">For initiation conflicts, you roll 4d6+4d10.</div> </span></font> <div style="position:absolute;top:46993;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_52"><b>Page 52</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:47803;left:887">53</div> </span></font> <div style="position:absolute;top:47911;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_53"><b>Page 53</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:48721;left:293">53</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:48073;left:191">iv: Conflict & </div> <div style="position:absolute;top:48116;left:211">Resolution</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:48227;left:108">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:48246;left:152">he shopkeeper from Back East? His wife isn’t really</div> <div style="position:absolute;top:48264;left:152">his wife. He’s the procurer and she’s the available</div> <div style="position:absolute;top:48282;left:152">woman. Their marriage is a front.</div> <div style="position:absolute;top:48304;left:130">Your brother’s son, your nephew, is fourteen years old.</div> <div style="position:absolute;top:48322;left:108">He’s been stealing money from his father, your brother,</div> <div style="position:absolute;top:48340;left:108">and taking it to visit this woman.</div> <div style="position:absolute;top:48363;left:130">Your brother is in a bitter rage, humiliated by his son’s</div> <div style="position:absolute;top:48381;left:108">thievery and grieving his son’s lost innocence.</div> <div style="position:absolute;top:48403;left:130">He’s going to shoot her.</div> <div style="position:absolute;top:48425;left:130">What do you do?</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:48468;left:243">Overview</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:48494;left:108">W</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:48504;left:152">e’ll use dice to resolve the conflicts the characters</div> <div style="position:absolute;top:48522;left:152">get into. The dice determine not just how the</div> <div style="position:absolute;top:48540;left:108">conflict turns out at the end — who wins? — but also</div> <div style="position:absolute;top:48558;left:108">how the conflict goes throughout. They provide reversals,</div> <div style="position:absolute;top:48576;left:108">escalation, daring advances and desperate retreats, broken</div> <div style="position:absolute;top:48594;left:108">bones, cutting betrayals, and all the other juicy goodness a</div> <div style="position:absolute;top:48612;left:108">conflict should have.</div> <div style="position:absolute;top:48634;left:130">All the players who have an interest in a particular</div> <div style="position:absolute;top:48652;left:108">conflict roll their own dice. Your dice represent your</div> <div style="position:absolute;top:48670;left:108">bargaining position in the conflict: the more dice you</div> <div style="position:absolute;top:48688;left:108">roll, the more say you have in how the conflict goes. This</div> </span></font> <div style="position:absolute;top:48829;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_54"><b>Page 54</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:48886;left:90">54</div> <div style="position:absolute;top:48886;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:48886;left:1084">55</div> <div style="position:absolute;top:48886;left:702">iv: Conflict & Resolution</div> <div style="position:absolute;top:48915;left:97">is because your dice give your characters’ actions and</div> <div style="position:absolute;top:48933;left:97">reactions weight, consequence. When you have a character</div> <div style="position:absolute;top:48951;left:97">throw a punch, you use your dice to back it up. When</div> <div style="position:absolute;top:48969;left:97">your character takes a punch, your dice determine whether</div> <div style="position:absolute;top:48987;left:97">he shrugs it off or down he goes.</div> <div style="position:absolute;top:49010;left:119">To launch a conflict, we begin by establishing what’s</div> <div style="position:absolute;top:49028;left:97">at stake, setting the stage, and figuring out who’s</div> <div style="position:absolute;top:49046;left:97">participating. Every participating player takes up dice</div> <div style="position:absolute;top:49064;left:97">to match the circumstances and throws them down all at</div> <div style="position:absolute;top:49082;left:97">once. From there on, the conflict plays out kind of like</div> <div style="position:absolute;top:49100;left:97">the betting in poker. One player “raises” by having a</div> <div style="position:absolute;top:49118;left:97">character act and putting forward two dice to back it up,</div> <div style="position:absolute;top:49136;left:97">and all of the other players whose characters are affected</div> <div style="position:absolute;top:49154;left:97">by the act have to put forward dice of their own to “see.”</div> <div style="position:absolute;top:49172;left:97">When you use dice to Raise and See they’re gone: put</div> <div style="position:absolute;top:49190;left:97">them back in the bowl and don’t use them again in this</div> <div style="position:absolute;top:49208;left:97">conflict.</div> <div style="position:absolute;top:49230;left:119">Depending on how effectively you See, you might have</div> <div style="position:absolute;top:49248;left:97">to take Fallout Dice: dice representing blows your character</div> <div style="position:absolute;top:49266;left:97">took — hard words or punches or knives in the ribs or</div> <div style="position:absolute;top:49284;left:97">even bullets — and when the conflict’s over you’ll roll</div> <div style="position:absolute;top:49302;left:97">them to see how badly your character is hurt.</div> <div style="position:absolute;top:49324;left:119">If you’re losing, you can get more dice by escalating the</div> <div style="position:absolute;top:49342;left:97">conflict. Someone’s getting the better of your character in</div> <div style="position:absolute;top:49360;left:97">an argument? Pull a gun. That’ll shut ’em up.</div> <div style="position:absolute;top:49383;left:119">Anyone who has too few dice to See when they have</div> <div style="position:absolute;top:49401;left:97">to — and can’t or won’t escalate — is out of the conflict.</div> <div style="position:absolute;top:49419;left:97">Whoever’s left at the end gets to decide the fate of what’s</div> <div style="position:absolute;top:49437;left:97">at stake. Everybody deals with their Fallout Dice, and then</div> <div style="position:absolute;top:49455;left:97">the conflict’s done!</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:49498;left:189">The Simple Case</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:49524;left:97">1.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:49533;left:126">Establish what’s at stake. Any player can make</div> <div style="position:absolute;top:49551;left:126">suggestions, and everybody should feel free to toss it</div> <div style="position:absolute;top:49569;left:97">around until you arrive at the right thing.</div> <div style="position:absolute;top:49591;left:140"><i>What’s at stake is: does your character’s brother</i></div> <div style="position:absolute;top:49609;left:119"><i>shoot the woman?</i></div> </span></font> <div style="position:absolute;top:49747;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_55"><b>Page 55</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:49804;left:-503">54</div> <div style="position:absolute;top:49804;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:49804;left:490">55</div> <div style="position:absolute;top:49804;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:49833;left:130">2. Set the stage. Say where the conflict’s taking place,</div> <div style="position:absolute;top:49851;left:108">what’s around, maybe mention where the conflict might</div> <div style="position:absolute;top:49869;left:108">range or what features of the environment might come into</div> <div style="position:absolute;top:49887;left:108">play. Also have someone say how the conflict will start.</div> <div style="position:absolute;top:49910;left:151"><i>Your character meets his brother on the twin-</i></div> <div style="position:absolute;top:49928;left:130"><i>rut road between his farm and town. The nearest</i></div> <div style="position:absolute;top:49946;left:130"><i>building is his tool shed, a hundred feet behind;</i></div> <div style="position:absolute;top:49964;left:130"><i>otherwise it’s all around swaying gold wheat. The</i></div> <div style="position:absolute;top:49982;left:130"><i>sky is insane summer blue and it’s before noon.</i></div> <div style="position:absolute;top:50000;left:130"><i>Your character’s brother has his old smoothbore</i></div> <div style="position:absolute;top:50018;left:130"><i>carbine and his jaw is clenched. You’ll start with</i></div> <div style="position:absolute;top:50036;left:130"><i>just talking, you say.</i></div> <div style="position:absolute;top:50058;left:130">3. Who’s participating?</div> <div style="position:absolute;top:50080;left:151"><i>Just me and you, for now. You’re taking your</i></div> <div style="position:absolute;top:50098;left:130"><i>own character’s side, of course, and I’m taking</i></div> <div style="position:absolute;top:50116;left:130"><i>your character’s brother’s.</i></div> <div style="position:absolute;top:50139;left:130">4. Take up dice. You’ll take dice from your character’s</div> <div style="position:absolute;top:50157;left:108">sheet, as appropriate to this conflict as it opens. I’ll take</div> <div style="position:absolute;top:50175;left:108">dice from your character’s brother’s sheet. Here’s how it</div> <div style="position:absolute;top:50193;left:108">works:</div> <div style="position:absolute;top:50215;left:130">Stats: Which Stats you roll depends on what arena</div> <div style="position:absolute;top:50233;left:108">the conflict is currently playing out in. Just talking: roll</div> <div style="position:absolute;top:50251;left:108">Acuity + Heart. Physical, but not fighting: roll Body +</div> <div style="position:absolute;top:50269;left:108">Heart. Fighting hand-to-hand: roll Body + Will. Fighting</div> <div style="position:absolute;top:50287;left:108">with guns: roll Acuity + Will.</div> <div style="position:absolute;top:50309;left:151"><i>Since we start out with our characters just</i></div> <div style="position:absolute;top:50327;left:130"><i>talking, you roll d6s equal to your character’s</i></div> <div style="position:absolute;top:50345;left:130"><i>Acuity plus d6s equal to your character’s Heart:</i></div> <div style="position:absolute;top:50363;left:130"><i>let’s say 6d6 together. I roll d6s equal to your</i></div> <div style="position:absolute;top:50381;left:130"><i>character’s brother’s Acuity plus his Heart: let’s</i></div> <div style="position:absolute;top:50399;left:130"><i>say 7d6.</i></div> <div style="position:absolute;top:50422;left:130">Relationships: You roll the dice listed for your</div> <div style="position:absolute;top:50440;left:108">character’s Relationships under pretty limited</div> <div style="position:absolute;top:50458;left:108">circumstances: when your Relation is your character’s</div> <div style="position:absolute;top:50476;left:108">opponent or when your Relation is what’s at stake.</div> <div style="position:absolute;top:50498;left:151"><i>Since your character’s brother is your opponent,</i></div> <div style="position:absolute;top:50516;left:130"><i>you get whatever dice you have listed for him</i></div> <div style="position:absolute;top:50534;left:130"><i>on your character’s sheet. Recall that for blood</i></div> </span></font> <div style="position:absolute;top:50665;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_56"><b>Page 56</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:50722;left:90">56</div> <div style="position:absolute;top:50722;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:50722;left:1084">57</div> <div style="position:absolute;top:50722;left:702">iv: Conflict & Resolution</div> </span></font> <div style="position:absolute;top:51583;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_57"><b>Page 57</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:51640;left:-503">56</div> <div style="position:absolute;top:51640;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:51640;left:490">57</div> <div style="position:absolute;top:51640;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:51669;left:130"><i>relations, if you don’t specify any dice you get a d6.</i></div> <div style="position:absolute;top:51687;left:130"><i>Let’s say that for this particular relationship you</i></div> <div style="position:absolute;top:51705;left:130"><i>have 1d8 listed and I have nothing. You roll your</i></div> <div style="position:absolute;top:51723;left:130"><i>1d8 and I roll the default 1d6.</i></div> <div style="position:absolute;top:51746;left:130">Traits: You roll the dice listed for your character’s</div> <div style="position:absolute;top:51764;left:108">Traits when you bring them into play as part of a Raise or</div> <div style="position:absolute;top:51782;left:108">See. You roll a Trait’s dice only once per conflict, the first</div> <div style="position:absolute;top:51800;left:108">time you bring the Trait into play.</div> <div style="position:absolute;top:51822;left:130">Things: You roll the dice listed for your character’s</div> <div style="position:absolute;top:51840;left:108">Belongings, as for Traits, when you bring them into play in</div> <div style="position:absolute;top:51858;left:108">a See or a Raise. You only get each thing’s dice only once</div> <div style="position:absolute;top:51876;left:108">in a conflict. If you bring something into play in a See or</div> <div style="position:absolute;top:51894;left:108">a Raise and it’s not on your character sheet, you get its</div> <div style="position:absolute;top:51912;left:108">normal dice if you’re using it as it oughta be used, and a</div> <div style="position:absolute;top:51930;left:108">d6 or a d4 otherwise.</div> <div style="position:absolute;top:51952;left:151"><i>Since neither of us has Raised or Seen yet,</i></div> <div style="position:absolute;top:51970;left:130"><i>neither of us get dice from our characters’ Traits or</i></div> <div style="position:absolute;top:51988;left:130"><i>Belongings.</i></div> <div style="position:absolute;top:52011;left:151"><i>All told, you take up 6d6 plus 1d8, and I take up</i></div> <div style="position:absolute;top:52029;left:130"><i>8d6.</i></div> <div style="position:absolute;top:52051;left:130">5. We roll all our dice. Leave ’em out on the table where</div> <div style="position:absolute;top:52069;left:108">everybody can see. You can push them around into order if</div> <div style="position:absolute;top:52087;left:108">you want.</div> <div style="position:absolute;top:52109;left:151"><i>You roll: 1 2 2 3 4 4 7. I roll: 1 1 1 3 4 5 6 6.</i></div> <div style="position:absolute;top:52132;left:130">6. Now we take turns Raising and Seeing. Here are the</div> <div style="position:absolute;top:52150;left:108">ground rules:</div> <div style="position:absolute;top:52172;left:130">Your Best Roll is the sum of your two highest dice.</div> <div style="position:absolute;top:52190;left:108"><i>Your Best Roll is 11, mine is 12.</i></div> <div style="position:absolute;top:52212;left:130">To Raise, say what your character does and put</div> <div style="position:absolute;top:52230;left:108">forward two of your dice.</div> <div style="position:absolute;top:52253;left:130">You Raise always with two dice. They can be any two,</div> <div style="position:absolute;top:52271;left:108">including or excluding your best roll. When you Raise,</div> <div style="position:absolute;top:52289;left:108">have your character do something that his opponent can’t</div> <div style="position:absolute;top:52307;left:108">ignore. We’ll call it an “attack” for now, but of course it</div> <div style="position:absolute;top:52325;left:108">doesn’t have to be violent.</div> </span></font> <div style="position:absolute;top:52501;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_58"><b>Page 58</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:52558;left:90">58</div> <div style="position:absolute;top:52558;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:52558;left:1084">59</div> <div style="position:absolute;top:52558;left:702">iv: Conflict & Resolution</div> <div style="position:absolute;top:52587;left:119">(You can Raise with one die under two particular</div> <div style="position:absolute;top:52605;left:97">circumstances: when you’ve Helped someone else, and</div> <div style="position:absolute;top:52623;left:97">when it’s your Raise and you have only one die left.)</div> <div style="position:absolute;top:52646;left:119">Your Raise is <i>both </i>what your character does and the</div> <div style="position:absolute;top:52664;left:97">dice you’re using to back it up. Don’t put dice forward to</div> <div style="position:absolute;top:52682;left:97">Raise without describing your character’s action.</div> <div style="position:absolute;top:52704;left:119">To See, say how your character responds and put</div> <div style="position:absolute;top:52722;left:97">forward one or more of your dice.</div> <div style="position:absolute;top:52744;left:119">You See by putting forward dice to equal or exceed the</div> <div style="position:absolute;top:52762;left:97">standing Raise. You See with as many dice as you need.</div> <div style="position:absolute;top:52785;left:119">Your See is <i>both </i>your character’s response and the</div> <div style="position:absolute;top:52803;left:97">dice you’re using to get it. Don’t put dice forward to See</div> <div style="position:absolute;top:52821;left:97">without describing how your character deals with the</div> <div style="position:absolute;top:52839;left:97">Raise:</div> <div style="position:absolute;top:52861;left:119">If you See with one die, that’s Reversing The Blow.</div> <div style="position:absolute;top:52879;left:97">Say how your character turns the attack back onto the</div> <div style="position:absolute;top:52897;left:97">attacker, and don’t discard the die you used to See, hold</div> <div style="position:absolute;top:52915;left:97">on to it for a minute. When it’s your turn to Raise, use</div> <div style="position:absolute;top:52933;left:97">that die as one of your two dice to Raise. It counts twice,</div> <div style="position:absolute;top:52951;left:97">in other words: you See with it and then immediately use it</div> <div style="position:absolute;top:52969;left:97">again to Raise before you discard it.</div> <div style="position:absolute;top:52991;left:119">If you See with two dice, that’s a Block Or Dodge. Say</div> <div style="position:absolute;top:53009;left:97">how your character defends against the attack.</div> <div style="position:absolute;top:53032;left:119">If you See with three or more dice, that’s Taking The</div> <div style="position:absolute;top:53050;left:97">Blow. Say how the attack lands and how your character</div> <div style="position:absolute;top:53068;left:97">reacts.</div> <div style="position:absolute;top:53090;left:119">When you Take The Blow, you always get Fallout</div> <div style="position:absolute;top:53108;left:97">Dice. Take a number of dice equal to the number you</div> <div style="position:absolute;top:53126;left:97">used to See — so if you Saw with three, take three, if you</div> <div style="position:absolute;top:53144;left:97">Saw with four take four, and so on up — and set them</div> <div style="position:absolute;top:53162;left:97">aside until the conflict ends. The size of the Fallout Dice</div> <div style="position:absolute;top:53180;left:97">you take depends on the nature of the blow: d4s if it’s not</div> <div style="position:absolute;top:53198;left:97">physical, d6s if it’s physical but not a hit with a weapon,</div> <div style="position:absolute;top:53216;left:97">d8s if it’s a hit with a weapon but not a bullet, and d10s if</div> <div style="position:absolute;top:53234;left:97">it’s a bullet.</div> <div style="position:absolute;top:53256;left:119">And finally, if you don’t want to play through to the</div> <div style="position:absolute;top:53274;left:97">end of a conflict, you can Give instead. You lose the stakes,</div> </span></font> <div style="position:absolute;top:53419;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_59"><b>Page 59</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:53476;left:-503">58</div> <div style="position:absolute;top:53476;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:53476;left:490">59</div> <div style="position:absolute;top:53476;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:53505;left:108">but gain an advantage in any follow-up conflict. Under</div> <div style="position:absolute;top:53523;left:108">some circumstances you might rather that than staying in.</div> <div style="position:absolute;top:53546;left:130">Here’s the procedure:</div> <div style="position:absolute;top:53568;left:130">a. Whichever character’s opening the conflict, that</div> <div style="position:absolute;top:53586;left:108">player makes the first Raise. Say what your character does</div> <div style="position:absolute;top:53604;left:108">and put forward two of your dice to back it up.</div> <div style="position:absolute;top:53626;left:151"><i>You’re opening the conflict, so you start: “Hey,</i></div> <div style="position:absolute;top:53644;left:130"><i>Zeke, you don’t just go shoot people,” you have</i></div> <div style="position:absolute;top:53662;left:130"><i>your character say. “Let’s talk about this.” You</i></div> <div style="position:absolute;top:53680;left:130"><i>Raise with a 4 and a 3, for 7.</i></div> <div style="position:absolute;top:53703;left:130">In cases where it’s not clear who should open the</div> <div style="position:absolute;top:53721;left:108">conflict, have it be the player with the highest best roll.</div> <div style="position:absolute;top:53743;left:130">b. Everybody whose character is affected by your Raise</div> <div style="position:absolute;top:53761;left:108">has to See. Remember that you Raise with two dice and</div> <div style="position:absolute;top:53779;left:108">See with as many as it takes.</div> <div style="position:absolute;top:53801;left:151"><i>I put forward my own 4 and 3 to See. “Get out</i></div> <div style="position:absolute;top:53819;left:130"><i>of my way, boy,” I have my character say.</i></div> <div style="position:absolute;top:53842;left:130">c. Now whoever’s next gets to Raise. In this case, me.</div> <div style="position:absolute;top:53864;left:151"><i>“In fact, if you had any conscience of your</i></div> <div style="position:absolute;top:53882;left:130"><i>own, you’d be with me.” That’s my Raise, so I put</i></div> <div style="position:absolute;top:53900;left:130"><i>forward a 5 and a 6, for 11.</i></div> <div style="position:absolute;top:53922;left:130">d. Again, everybody whose character is affected by</div> <div style="position:absolute;top:53940;left:108">my Raise has to See. Notice that with only two of us, we</div> <div style="position:absolute;top:53958;left:108">simply trade back and forth: you Raise, I See then Raise,</div> <div style="position:absolute;top:53976;left:108">you See then Raise, I See then Raise ... and on until one</div> <div style="position:absolute;top:53994;left:108">of us is out of dice and the conflict ends.</div> <div style="position:absolute;top:54017;left:151"><i>You have my 11 to See, so you slide forward</i></div> <div style="position:absolute;top:54035;left:130"><i>your 7 and your second 4. “Don’t try to tell me</i></div> <div style="position:absolute;top:54053;left:130"><i>about my conscience,” you have your character say;</i></div> <div style="position:absolute;top:54071;left:130"><i>that’s your See. Here’s your Raise: “you go home</i></div> <div style="position:absolute;top:54089;left:130"><i>and see to your son.” Raising with your best dice</i></div> <div style="position:absolute;top:54107;left:130"><i>left: two 2s.</i></div> <div style="position:absolute;top:54129;left:151"><i>I see with my last 6, Reversing The Blow. “Ha!</i></div> <div style="position:absolute;top:54147;left:130"><i>I remember how he used to look up to you! Maybe</i></div> <div style="position:absolute;top:54165;left:130"><i>if you’d been in his life he wouldn’t have gone this</i></div> <div style="position:absolute;top:54183;left:130"><i>way.” Because I Reversed The Blow, I get to keep</i></div> <div style="position:absolute;top:54201;left:130"><i>the 6 for my Raise. I add one of my 1s to it.</i></div> </span></font> <div style="position:absolute;top:54337;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_60"><b>Page 60</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:54394;left:90">60</div> <div style="position:absolute;top:54394;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:54394;left:1084">61</div> <div style="position:absolute;top:54394;left:702">iv: Conflict & Resolution</div> <div style="position:absolute;top:54423;left:140"><i>So now you only have the one 1 left. You can’t</i></div> <div style="position:absolute;top:54441;left:119"><i>See my Raise, so I win the stakes. Your character</i></div> <div style="position:absolute;top:54459;left:119"><i>stands there with the wind out of his sails and I</i></div> <div style="position:absolute;top:54477;left:119"><i>have my character push past and on into town,</i></div> <div style="position:absolute;top:54495;left:119"><i>where he murders the shopkeeper’s supposed wife.</i></div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:54538;left:221">Escalating</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:54564;left:97">A</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:54574;left:128">nd that’s pretty grim, no? Let’s look at something you</div> <div style="position:absolute;top:54592;left:128">can do about it.</div> <div style="position:absolute;top:54614;left:119">When you Escalate, you get to roll Stat dice for the</div> <div style="position:absolute;top:54632;left:97">new arena. Let’s take it from my Reversal:</div> <div style="position:absolute;top:54655;left:140"><i>“...Maybe if you’d been in his life he wouldn’t</i></div> <div style="position:absolute;top:54673;left:119"><i>have gone this way.” I put forward my 1 to go with</i></div> <div style="position:absolute;top:54691;left:119"><i>my 6, so you have a 7 to See.</i></div> <div style="position:absolute;top:54713;left:140"><i>“Forget this,” you say. “I punch you.”</i></div> <div style="position:absolute;top:54735;left:119">Now your character isn’t just talking any more! He’s</div> <div style="position:absolute;top:54753;left:97">fighting, and that means you roll Body plus Will. Take</div> <div style="position:absolute;top:54771;left:97">up those new dice, throw ’em down, and add them to</div> <div style="position:absolute;top:54789;left:97">whatever’s still left on your side.</div> <div style="position:absolute;top:54811;left:140"><i>Let’s say that your character’s Body plus Will is</i></div> <div style="position:absolute;top:54829;left:119"><i>7d6. You roll: 1 3 4 5 5 5 6. Also, let’s say that your</i></div> <div style="position:absolute;top:54847;left:119"><i>character has “Fist fighting 1d8” as a Trait, so you</i></div> <div style="position:absolute;top:54865;left:119"><i>roll that d8 as soon as you say “I punch you.” You</i></div> <div style="position:absolute;top:54883;left:119"><i>roll a 4 on the d8 and you still have that 1 left from</i></div> <div style="position:absolute;top:54901;left:119"><i>before too.</i></div> <div style="position:absolute;top:54924;left:140"><i>So you See my outstanding 7 with your 4 and</i></div> <div style="position:absolute;top:54942;left:119"><i>your 3, and put forward two of your 5s to Raise.</i></div> <div style="position:absolute;top:54964;left:119">Now <i>I </i>don’t have the dice to See <i>your </i>Raise. If I don’t</div> <div style="position:absolute;top:54982;left:97">want to Give, I have to Escalate to match. Will I? Yes!</div> <div style="position:absolute;top:55004;left:140"><i>Let’s say that my character’s Body plus Will is</i></div> <div style="position:absolute;top:55022;left:119"><i>6d6. I roll crap: 1 1 2 2 2 5. I have no immediately</i></div> <div style="position:absolute;top:55040;left:119"><i>relevant Trait and my two leftover 1s aren’t much</i></div> <div style="position:absolute;top:55058;left:119"><i>comfort.</i></div> <div style="position:absolute;top:55081;left:140"><i>I have to See your 10. I See with my 5, two 2s</i></div> <div style="position:absolute;top:55099;left:119"><i>and a 1. Because I’m Seeing with more than two</i></div> <div style="position:absolute;top:55117;left:119"><i>dice, I’m Taking The Blow: “I’m surprised and</i></div> </span></font> <div style="position:absolute;top:55255;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_61"><b>Page 61</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:55312;left:-503">60</div> <div style="position:absolute;top:55312;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:55312;left:490">61</div> <div style="position:absolute;top:55312;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:55341;left:130"><i>you catch me right in the jaw,” I say. I take four</i></div> <div style="position:absolute;top:55359;left:130"><i>Fallout Dice, the number of dice I used to See, and</i></div> <div style="position:absolute;top:55377;left:130"><i>since I took a punch they’re d6s. I set 4d6 aside for</i></div> <div style="position:absolute;top:55395;left:130"><i>after the conflict.</i></div> <div style="position:absolute;top:55418;left:151"><i>Now all I have left to Raise with is a 2 and</i></div> <div style="position:absolute;top:55436;left:130"><i>some 1s, and you have a 6, a 5, a 4 and some</i></div> <div style="position:absolute;top:55454;left:130"><i>stuff. If I stay in the fight, you’ll beat the crap out</i></div> <div style="position:absolute;top:55472;left:130"><i>of me. Instead I Give. Now you get the resolution</i></div> <div style="position:absolute;top:55490;left:130"><i>of what’s at stake: you have your character take</i></div> <div style="position:absolute;top:55508;left:130"><i>my gun away and send me home, bruised and</i></div> <div style="position:absolute;top:55526;left:130"><i>grumbling.</i></div> <div style="position:absolute;top:55548;left:130">You don’t need to wait for the Raise you can’t See to</div> <div style="position:absolute;top:55566;left:108">Escalate. You can Escalate as soon as you want.</div> <div style="position:absolute;top:55588;left:130">In any given conflict, you can roll each of your Stat’s</div> <div style="position:absolute;top:55606;left:108">dice only once. In a gunfight, we’d roll Acuity plus Will —</div> <div style="position:absolute;top:55624;left:108">but we both rolled our Acuity when we were just talking,</div> <div style="position:absolute;top:55642;left:108">and we both rolled our Will when we started punching!</div> <div style="position:absolute;top:55660;left:108">Having my character raise the gun wouldn’t give me any</div> <div style="position:absolute;top:55678;left:108">new Stat dice.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:55721;left:195">Using Traits and</div> <div style="position:absolute;top:55754;left:260">Things</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:55780;left:108">E</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:55789;left:137">scalating to gun fighting would, however, give me dice</div> <div style="position:absolute;top:55807;left:137">for the gun itself — 1d4 plus 1d8, as it happens — plus</div> <div style="position:absolute;top:55825;left:108">dice for any gun fighting Traits I might bring into play. It</div> <div style="position:absolute;top:55843;left:108">works like this:</div> <div style="position:absolute;top:55866;left:130">When you use one of your Traits to Raise or See, you</div> <div style="position:absolute;top:55884;left:108">get to roll its dice. When you use one of your Belongings</div> <div style="position:absolute;top:55902;left:108">to Raise or See, same thing, you get to roll its dice.</div> <div style="position:absolute;top:55924;left:130">Roll the dice after you say your action, but before you</div> <div style="position:absolute;top:55942;left:108">put dice forward.</div> <div style="position:absolute;top:55964;left:130">Like Stats and everything else, you can roll a Trait’s</div> <div style="position:absolute;top:55982;left:108">or a Belonging’s dice only once in a conflict. After that,</div> <div style="position:absolute;top:56000;left:108">you can still use the Trait or Belonging to See or Raise,</div> <div style="position:absolute;top:56018;left:108">but you don’t get more dice for it. It doesn’t matter how</div> </span></font> <div style="position:absolute;top:56173;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_62"><b>Page 62</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:56230;left:90">62</div> <div style="position:absolute;top:56230;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:56230;left:1083">63</div> <div style="position:absolute;top:56230;left:702">iv: Conflict & Resolution</div> <div style="position:absolute;top:56259;left:97">many times I have my character adjust his eyeglasses, for</div> <div style="position:absolute;top:56277;left:97">instance; I get to roll their dice just once, the first time.</div> <div style="position:absolute;top:56300;left:119">So let’s see how that could go. Let’s take it from the</div> <div style="position:absolute;top:56318;left:97">punch.</div> <div style="position:absolute;top:56340;left:140"><i>Now all I have left to Raise with is a 2 and</i></div> <div style="position:absolute;top:56358;left:119"><i>some 1s, and you have a 6, a 5, a 4 and some stuff.</i></div> <div style="position:absolute;top:56376;left:119"><i>If I stay in the fight, you’ll beat the crap out of me.</i></div> <div style="position:absolute;top:56394;left:119"><i>Instead ... I have Zeke raise his gun.</i></div> <div style="position:absolute;top:56416;left:140"><i>“I can’t believe you hit me,” I say. “I pull the</i></div> <div style="position:absolute;top:56434;left:119"><i>trigger.”</i></div> <div style="position:absolute;top:56457;left:140"><i>First thing first: I’m Escalating to gun fighting.</i></div> <div style="position:absolute;top:56475;left:119"><i>If I hadn’t already, I’d roll Acuity and Will. I have</i></div> <div style="position:absolute;top:56493;left:119"><i>so I don’t.</i></div> <div style="position:absolute;top:56515;left:140"><i>Then I roll the dice for the gun, 1d4 plus 1d8.</i></div> <div style="position:absolute;top:56533;left:119"><i>I roll a 3 and a 7. I also have a Trait: “I’m a good</i></div> <div style="position:absolute;top:56551;left:119"><i>shot 2d6,” so I roll those dice: a 2 and a 4.</i></div> <div style="position:absolute;top:56573;left:140"><i>I look at your dice: your highest two are still a 6</i></div> <div style="position:absolute;top:56591;left:119"><i>and a 4. If I put forward my 7 and my 4, I’ll force</i></div> <div style="position:absolute;top:56609;left:119"><i>you to Take the Blow — but I don’t want that, as</i></div> <div style="position:absolute;top:56627;left:119"><i>it happens. That’s Fallout in d10s and you’re my</i></div> <div style="position:absolute;top:56645;left:119"><i>brother, after all. I put forward my 3 and my 4; I</i></div> <div style="position:absolute;top:56663;left:119"><i>know you can Block or Dodge a 7.</i></div> <div style="position:absolute;top:56686;left:140"><i>Your character has a wicked handy Trait, though:</i></div> <div style="position:absolute;top:56704;left:119"><i>“disarming enemies 2d8.” So when you say (Seeing</i></div> <div style="position:absolute;top:56722;left:119"><i>with 6 and 1, Block or Dodge), “I grab the barrel of</i></div> <div style="position:absolute;top:56740;left:119"><i>the gun and shove it upward so you shoot into the</i></div> <div style="position:absolute;top:56758;left:119"><i>air,” and then you say, “and I jerk it out of your</i></div> <div style="position:absolute;top:56776;left:119"><i>hands,” things take a bad turn for me. You roll a</i></div> <div style="position:absolute;top:56794;left:119"><i>3 and an 8 on your 2d8. You Raise with the 8 and</i></div> <div style="position:absolute;top:56812;left:119"><i>your 4, so I have to Take the Blow. I See with my</i></div> <div style="position:absolute;top:56830;left:119"><i>7 and my two 2s. Your character gets the gun and</i></div> <div style="position:absolute;top:56848;left:119"><i>I get 3d6 Fallout. (We’ve escalated to gun fighting,</i></div> <div style="position:absolute;top:56866;left:119"><i>yes, but the blow I took was merely rough physical</i></div> <div style="position:absolute;top:56884;left:119"><i>treatment, not a gunshot.)</i></div> <div style="position:absolute;top:56906;left:140"><i>Anyhow we struggle over the gun but if you’ve</i></div> <div style="position:absolute;top:56924;left:119"><i>been paying attention to our dice, you’ll see that I</i></div> <div style="position:absolute;top:56942;left:119"><i>can’t win.</i></div> </span></font> <div style="position:absolute;top:57091;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_63"><b>Page 63</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:57148;left:-503">62</div> <div style="position:absolute;top:57148;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:57148;left:489">63</div> <div style="position:absolute;top:57148;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:57177;left:151"><i>Now your character </i>does <i>send mine home,</i></div> <div style="position:absolute;top:57195;left:130"><i>humiliated and gunless.</i></div> <div style="position:absolute;top:57218;left:130">Is the potential for bad, bad Fallout — inflicted and</div> <div style="position:absolute;top:57236;left:108">received, remember; when one gun comes out, others often</div> <div style="position:absolute;top:57254;left:108">follow — anyway is it worth those dice? Depends on the</div> <div style="position:absolute;top:57272;left:108">circumstances and your personal will.</div> <div style="position:absolute;top:57294;left:130">Improvised Things: Sometimes you’ll have your</div> <div style="position:absolute;top:57312;left:108">character use a tool or weapon not listed on your sheet.</div> <div style="position:absolute;top:57330;left:108">If your character’s using it to its intended purpose</div> <div style="position:absolute;top:57348;left:108">— shooting a gun, looking through a spyglass, hitting</div> <div style="position:absolute;top:57366;left:108">things with a hammer — you get its normal dice. If your</div> <div style="position:absolute;top:57384;left:108">character’s using it for something unintended — hitting</div> <div style="position:absolute;top:57402;left:108">someone with a pistol’s butt, wedging a hammer into a</div> <div style="position:absolute;top:57420;left:108">doorjamb to hold it shut — you get 1d6, or 1d4 if it’s a</div> <div style="position:absolute;top:57438;left:108">dumb, desperate or dangerous thing to do. There’s an</div> <div style="position:absolute;top:57456;left:108">example in passing below, so keep an eye out for it.</div> <div style="position:absolute;top:57478;left:130">Occasionally a character will burst into a conflict</div> <div style="position:absolute;top:57496;left:108">already in progress. The player doesn’t get to roll dice</div> <div style="position:absolute;top:57514;left:108">— you can’t join a conflict already underway as a full</div> <div style="position:absolute;top:57532;left:108">participant — so instead you can treat the character</div> <div style="position:absolute;top:57550;left:108">mechanically as an improvised thing. Incorporate her into</div> <div style="position:absolute;top:57568;left:108">a Raise or a See for 1d8 if she’s big, 2d6 if she’s excellent,</div> <div style="position:absolute;top:57586;left:108">2d8 if she’s big and excellent, 1d6 if she’s normal, or 1d4</div> <div style="position:absolute;top:57604;left:108">if she’s crap. If you have a Relationship with her, that’s</div> <div style="position:absolute;top:57622;left:108">like a belonging written on your character sheet: roll your</div> <div style="position:absolute;top:57640;left:108">Relationship dice instead, no matter how excellent, big or</div> <div style="position:absolute;top:57658;left:108">crap she might be.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:57688;left:108">Timing Traits and Things</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:57717;left:119">— Say your See or Raise, incorporating the Trait or</div> <div style="position:absolute;top:57735;left:108">Thing. This brings it into play.</div> <div style="position:absolute;top:57757;left:119">— Roll its dice and add them to whatever dice you’ve</div> <div style="position:absolute;top:57775;left:108">already got.</div> <div style="position:absolute;top:57797;left:119">— Put forward the dice you’re using for your See or</div> <div style="position:absolute;top:57815;left:108">Raise.</div> <div style="position:absolute;top:57838;left:130">If you say “I shoot you” for a Raise, for instance,</div> <div style="position:absolute;top:57856;left:108">you get to roll your gun’s dice and <i>then </i>put your two dice</div> </span></font> <div style="position:absolute;top:58009;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_64"><b>Page 64</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:58066;left:90">64</div> <div style="position:absolute;top:58066;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:58066;left:1083">65</div> <div style="position:absolute;top:58066;left:702">iv: Conflict & Resolution</div> <div style="position:absolute;top:58095;left:97">forward. The dice you roll for the Trait or Thing are</div> <div style="position:absolute;top:58113;left:97">available to you.</div> <div style="position:absolute;top:58136;left:119">Remember that you can roll a Trait’s or Thing’s dice</div> <div style="position:absolute;top:58154;left:97">only once in any conflict, no matter how many times you</div> <div style="position:absolute;top:58172;left:97">incorporate it into a See or Raise.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:58215;left:251">Giving</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:58241;left:97">W</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:58250;left:141">hen you Give instead of Seeing, you don’t need to</div> <div style="position:absolute;top:58268;left:141">Take the Blow. In fact, one of the best reasons to</div> <div style="position:absolute;top:58286;left:97">Give is to avoid a Blow you can’t bear to Take.</div> <div style="position:absolute;top:58309;left:119">There’s no need to stay in a conflict to the bitter end.</div> <div style="position:absolute;top:58327;left:97">You can and should Give as soon as your character would,</div> <div style="position:absolute;top:58345;left:97">as soon as you’re willing to let the conflict go — be it</div> <div style="position:absolute;top:58363;left:97">because the stakes aren’t worth it, or because you’ve</div> <div style="position:absolute;top:58381;left:97">thought of follow-up stakes even better — or as soon as</div> <div style="position:absolute;top:58399;left:97">you realize you can’t win.</div> <div style="position:absolute;top:58421;left:119">When you Give instead of Raising, you get to cut your</div> <div style="position:absolute;top:58439;left:97">losses. Grab your highest remaining single die and set it</div> <div style="position:absolute;top:58457;left:97">aside. If there’s any follow-up conflict, roll your Stat and</div> <div style="position:absolute;top:58475;left:97">Relationship dice as usual, then add this reserved die to</div> <div style="position:absolute;top:58493;left:97">the mix. Don’t reroll it! This represents the advantage you</div> <div style="position:absolute;top:58511;left:97">keep by ceding the previous stakes on your own terms.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:58554;left:243">Fallout</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:58580;left:97">B</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:58589;left:126">ut what about those blows my character took? Here’s</div> <div style="position:absolute;top:58607;left:126">how Fallout Dice work:</div> <div style="position:absolute;top:58630;left:119">a. Roll all your Fallout Dice. If you Took more than</div> <div style="position:absolute;top:58648;left:97">one Blow, you might have Fallout in different sizes; that’s</div> <div style="position:absolute;top:58666;left:97">just fine. Roll ’em all and add the two highest together;</div> <div style="position:absolute;top:58684;left:97">that’s your Fallout Sum.</div> <div style="position:absolute;top:58706;left:140"><i>I roll my 7d6 Fallout: 1 1 2 4 5 5 6. I’m hurtin’</i></div> <div style="position:absolute;top:58724;left:119"><i>at 11.</i></div> <div style="position:absolute;top:58746;left:119">b. Is your Fallout Sum less than 8? If so, your character</div> <div style="position:absolute;top:58764;left:97">suffers only short-term consequences. Choose one of these</div> <div style="position:absolute;top:58782;left:97">things (this is the short-term list):</div> </span></font> <div style="position:absolute;top:58927;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_65"><b>Page 65</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:58984;left:-503">64</div> <div style="position:absolute;top:58984;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:58984;left:489">65</div> <div style="position:absolute;top:58984;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:59013;left:119">— Subtract 1 from one of your character’s Stats for your</div> <div style="position:absolute;top:59031;left:108">next conflict.</div> <div style="position:absolute;top:59049;left:119">— Take a new trait rated 1d4 for your next conflict.</div> <div style="position:absolute;top:59067;left:119">— Change the dice of one of your character’s</div> <div style="position:absolute;top:59085;left:108">Relationships to d4s for your next conflict.</div> <div style="position:absolute;top:59103;left:119">— Have your character leave the scene and spend some</div> <div style="position:absolute;top:59121;left:108">time alone. Only choose this one if nobody else launches a</div> <div style="position:absolute;top:59139;left:108">follow-up conflict.</div> <div style="position:absolute;top:59160;left:130">c. Otherwise, if your Fallout Sum is 8 or higher, your</div> <div style="position:absolute;top:59178;left:108">character suffers lasting harm. Choose one of these things</div> <div style="position:absolute;top:59196;left:108">(this is the long-term list):</div> <div style="position:absolute;top:59216;left:119">— Subtract 1 from one of your character’s Stats.</div> <div style="position:absolute;top:59234;left:119">— Take a new trait at 1d4.</div> <div style="position:absolute;top:59252;left:119">— Take a new relationship at 1d4.</div> <div style="position:absolute;top:59270;left:119">— Add 1d to an existing d4 trait or relationship.</div> <div style="position:absolute;top:59288;left:119">— Subtract 1d from an existing d6+ trait or relationship.</div> <div style="position:absolute;top:59306;left:119">— Change the die size of an existing trait or relationship</div> <div style="position:absolute;top:59324;left:108">to d4.</div> <div style="position:absolute;top:59342;left:119">— Erase a Belonging from your character’s sheet.</div> <div style="position:absolute;top:59360;left:119">— Rewrite your coat’s description to include permanent</div> <div style="position:absolute;top:59378;left:108">damage. Reduce your coat’s dice if it’s called for.</div> <div style="position:absolute;top:59398;left:130">d. In addition, is your Fallout Sum 12 or higher? If so,</div> <div style="position:absolute;top:59416;left:108">your character’s injured. Choose again from the long-term</div> <div style="position:absolute;top:59434;left:108">list.</div> <div style="position:absolute;top:59456;left:130">Injured how badly, though?</div> <div style="position:absolute;top:59479;left:130">e. Is your Fallout Sum less than 16? If so, Roll dice</div> <div style="position:absolute;top:59497;left:108">equal to your character’s Body. If you can See your</div> <div style="position:absolute;top:59515;left:108">current Fallout Sum in 3 or fewer dice, your character will</div> <div style="position:absolute;top:59533;left:108">recover without medical attention. Stop here. Otherwise,</div> <div style="position:absolute;top:59551;left:108">bump your current Fallout Sum up to 16 and continue.</div> <div style="position:absolute;top:59573;left:130">f. Is your Fallout Sum 16 or higher? If so, your</div> <div style="position:absolute;top:59591;left:108">character’s badly injured. With medical attention he might</div> <div style="position:absolute;top:59609;left:108">live, but without it, he won’t.</div> <div style="position:absolute;top:59631;left:119">— If your character gets medical attention, launch a new</div> <div style="position:absolute;top:59649;left:108">conflict. You roll your character’s Body plus the healer’s</div> <div style="position:absolute;top:59667;left:108">Acuity, plus any relevant Relationships, Traits and Tools,</div> <div style="position:absolute;top:59685;left:108">of course. (If your healer is a fellow Player Character, have</div> <div style="position:absolute;top:59703;left:108">that player roll the dice.) I roll all your Fallout Dice again</div> </span></font> <div style="position:absolute;top:59845;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_66"><b>Page 66</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:59902;left:90">66</div> <div style="position:absolute;top:59902;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:59902;left:1084">67</div> <div style="position:absolute;top:59902;left:702">iv: Conflict & Resolution</div> <div style="position:absolute;top:59931;left:97">plus the Demonic Influence (about which, more later).</div> <div style="position:absolute;top:59949;left:97">What’s at stake is whether your character will live. Your</div> <div style="position:absolute;top:59967;left:97">healer takes any Fallout from this roll. If you and your</div> <div style="position:absolute;top:59985;left:97">healer win, your character will live; stop here. Otherwise</div> <div style="position:absolute;top:60003;left:97">bump your current Fallout Sum up to 20 and continue.</div> <div style="position:absolute;top:60026;left:108">— If you don’t get medical attention, bump your current</div> <div style="position:absolute;top:60044;left:97">Fallout Sum up to 20 and continue.</div> <div style="position:absolute;top:60066;left:119">g. Is your Fallout Sum 20 or higher? If so, your</div> <div style="position:absolute;top:60084;left:97">character’s dead. Choose one of the following:</div> <div style="position:absolute;top:60106;left:108">— Die now.</div> <div style="position:absolute;top:60129;left:108">— Set up your death scene, during which you’ll die.</div> <div style="position:absolute;top:60151;left:119">Notice that since only guns inflict d10 Fallout, only a</div> <div style="position:absolute;top:60169;left:97">gunfight can kill your character outright, and then only</div> <div style="position:absolute;top:60187;left:97">if you roll two 10s on your Fallout Dice. Otherwise, your</div> <div style="position:absolute;top:60205;left:97">character will at least have the opportunity to survive with</div> <div style="position:absolute;top:60223;left:97">medical care.</div> <div style="position:absolute;top:60245;left:119">Notice also that since just talking inflicts only d4</div> <div style="position:absolute;top:60263;left:97">Fallout, only if you roll two 4s will an argument give your</div> <div style="position:absolute;top:60281;left:97">character long-term consequences.</div> <div style="position:absolute;top:60304;left:119">h. While your Fallout Dice are still there on the table,</div> <div style="position:absolute;top:60322;left:97">check to see: did you roll any 1s?</div> <div style="position:absolute;top:60344;left:119">If so, your character gets something good out of the</div> <div style="position:absolute;top:60362;left:97">conflict. Choose one of these things:</div> <div style="position:absolute;top:60382;left:108">— Add 1 to one of your Stats.</div> <div style="position:absolute;top:60400;left:108">— Create a new Trait at 1d6.</div> <div style="position:absolute;top:60418;left:108">— Add or subtract 1 die from an existing Trait.</div> <div style="position:absolute;top:60436;left:108">— Change the d-size of an existing Trait.</div> <div style="position:absolute;top:60454;left:108">— Create a new Relationship at 1d6.</div> <div style="position:absolute;top:60472;left:108">— Add or subtract 1 die from an existing Relationship.</div> <div style="position:absolute;top:60490;left:108">— Change the d-size of an existing Relationship.</div> <div style="position:absolute;top:60508;left:108">— Write a new Belonging on your character sheet and</div> <div style="position:absolute;top:60526;left:97">give it its usual dice.</div> <div style="position:absolute;top:60546;left:119">(This is the experience list. Choose only one per</div> <div style="position:absolute;top:60564;left:97">conflict, no matter how many 1s you rolled in Fallout.)</div> <div style="position:absolute;top:60587;left:119">i. All of these many choices you get to make, whatever</div> <div style="position:absolute;top:60605;left:97">you choose, you have to justify it out of the events of the</div> </span></font> <div style="position:absolute;top:60763;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_67"><b>Page 67</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:60820;left:-503">66</div> <div style="position:absolute;top:60820;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:60820;left:490">67</div> <div style="position:absolute;top:60820;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:60849;left:108">conflict. If any of your fellow players can’t see it, you have</div> <div style="position:absolute;top:60867;left:108">to explain better, say more, and win that person over.</div> <div style="position:absolute;top:60890;left:151"><i>My Fallout Sum, as you remember, is 11. My</i></div> <div style="position:absolute;top:60908;left:130"><i>character suffers lasting harm but isn’t injured.</i></div> <div style="position:absolute;top:60926;left:130"><i>From the long-term list I choose to change the</i></div> <div style="position:absolute;top:60944;left:130"><i>die size of my character’s Relationship with your</i></div> <div style="position:absolute;top:60962;left:130"><i>character, his brother, to d4. Is it justified? I’d be</i></div> <div style="position:absolute;top:60980;left:130"><i>surprised if anyone even asked.</i></div> <div style="position:absolute;top:61002;left:151"><i>Also I did, in fact, roll at least one 1 on my</i></div> <div style="position:absolute;top:61020;left:130"><i>Fallout Dice. From the experience list I choose a</i></div> <div style="position:absolute;top:61038;left:130"><i>new Relationship for my character: the shopkeeper’s</i></div> <div style="position:absolute;top:61056;left:130"><i>purported wife, 1d6. I explain that while he’s</i></div> <div style="position:absolute;top:61074;left:130"><i>not gonna go shoot her, his hate isn’t resolved,</i></div> <div style="position:absolute;top:61092;left:130"><i>it’s festering. He thinks about her all the time.</i></div> <div style="position:absolute;top:61110;left:130"><i>Everybody agrees that that makes sense, so there we</i></div> <div style="position:absolute;top:61128;left:130"><i>go.</i></div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:61171;left:174">Follow-up Conflicts</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:61197;left:108">A</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:61207;left:139">follow-up conflict is simply a new conflict that follows</div> <div style="position:absolute;top:61225;left:139">on the one just ended. In general you treat it exactly</div> <div style="position:absolute;top:61243;left:108">as you would any other, but it does have a few special</div> <div style="position:absolute;top:61261;left:108">considerations:</div> <div style="position:absolute;top:61283;left:119">— It counts as a follow-up conflict only if its stakes</div> <div style="position:absolute;top:61301;left:108">follow directly from the previous conflict’s resolution.</div> <div style="position:absolute;top:61323;left:119">— Its stakes can be the same as the previous conflict’s</div> <div style="position:absolute;top:61341;left:108">stakes only if <i>all three of </i>its participants, its stage as</div> <div style="position:absolute;top:61359;left:108">set, and its opening arena are different. That is, if your</div> <div style="position:absolute;top:61377;left:108">character tries to talk my character into admitting her sin,</div> <div style="position:absolute;top:61395;left:108">but fails, you can’t just try again. That conflict’s <i>done</i>.</div> <div style="position:absolute;top:61413;left:108">What you have to do if you want a follow-up with the same</div> <div style="position:absolute;top:61431;left:108">stakes is come back another time or catch her at some other</div> <div style="position:absolute;top:61449;left:108">place, with your friends to back you up — and this time it</div> <div style="position:absolute;top:61467;left:108">can’t be just talking.</div> <div style="position:absolute;top:61489;left:119">— If you cut your losses in the previous conflict, Giving</div> <div style="position:absolute;top:61507;left:108">instead when it was your turn to Raise, you get to keep</div> <div style="position:absolute;top:61525;left:108">your single best die from that conflict. After you roll</div> </span></font> <div style="position:absolute;top:61681;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_68"><b>Page 68</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:61738;left:90">68</div> <div style="position:absolute;top:61738;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:61738;left:1083">69</div> <div style="position:absolute;top:61738;left:702">iv: Conflict & Resolution</div> <div style="position:absolute;top:61767;left:97">your dice for this conflict, add your reserved die (without</div> <div style="position:absolute;top:61785;left:97">rerolling it) to the mix.</div> <div style="position:absolute;top:61808;left:119">— As the GM, I get an extra option, and it’s a good</div> <div style="position:absolute;top:61826;left:97">one. If nobody cares about my NPCs’ Fallout, when I</div> <div style="position:absolute;top:61844;left:97">roll my Fallout Dice, I don’t calculate and choose Fallout.</div> <div style="position:absolute;top:61862;left:97">Instead, I simply give you the two highest dice to add</div> <div style="position:absolute;top:61880;left:97">into your side of the new conflict. You don’t reroll them,</div> <div style="position:absolute;top:61898;left:97">just put them straight in with your own dice. They’re the</div> <div style="position:absolute;top:61916;left:97">advantage you carry into the follow-up.</div> <div style="position:absolute;top:61938;left:119">If anyone <i>does </i>care, I roll and assign Fallout as usual.</div> <div style="position:absolute;top:61960;left:140"><i>Later on, I have your character’s brother hire</i></div> <div style="position:absolute;top:61978;left:119"><i>some thugs to go burn down the shopkeeper’s store.</i></div> <div style="position:absolute;top:61996;left:119"><i>We play it out as a conflict and your character fends</i></div> <div style="position:absolute;top:62014;left:119"><i>them off and manages to corner one in a nearby</i></div> <div style="position:absolute;top:62032;left:119"><i>stable. There’s lots of hitting and even a couple of</i></div> <div style="position:absolute;top:62050;left:119"><i>shots fired during the conflict, so I have some ugly</i></div> <div style="position:absolute;top:62068;left:119"><i>Fallout Dice: 6d6 and 3d10; when I roll them the</i></div> <div style="position:absolute;top:62086;left:119"><i>two highest are a 6 and a 9 — but nobody really</i></div> <div style="position:absolute;top:62104;left:119"><i>cares whether this thug is hurt or killed, nobody’s</i></div> <div style="position:absolute;top:62122;left:119"><i>going to keep track of his Traits or Relationships.</i></div> <div style="position:absolute;top:62145;left:140"><i>You launch a follow-up conflict; what’s at stake</i></div> <div style="position:absolute;top:62163;left:119"><i>is whether this captured thug reveals that your</i></div> <div style="position:absolute;top:62181;left:119"><i>character’s brother is behind the attempted arson.</i></div> <div style="position:absolute;top:62199;left:119"><i>So instead of giving the thug his due Fallout, I give</i></div> <div style="position:absolute;top:62217;left:119"><i>those two highest Fallout Dice to you for the follow-</i></div> <div style="position:absolute;top:62235;left:119"><i>up conflict. You roll your character’s Acuity and</i></div> <div style="position:absolute;top:62253;left:119"><i>Heat and then I pass them over.</i></div> <div style="position:absolute;top:62275;left:140"><i>Frankly, an extra 6 and 9 for you to Raise me</i></div> <div style="position:absolute;top:62293;left:119"><i>with? I don’t like my odds.</i></div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:62336;left:163">Using Relationships</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:62362;left:97">B</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:62371;left:126">ecause rolling your character’s relationship depends on</div> <div style="position:absolute;top:62389;left:126">who your character’s opponent is and what’s at stake,</div> <div style="position:absolute;top:62407;left:97">you’ll roll them at the beginning of the conflict, with your</div> <div style="position:absolute;top:62425;left:97">Stats.</div> <div style="position:absolute;top:62448;left:119">With a Person: A relationship with a person</div> <div style="position:absolute;top:62466;left:97">contributes its dice to your side of a conflict when a) the</div> </span></font> <div style="position:absolute;top:62599;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_69"><b>Page 69</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:62656;left:-503">68</div> <div style="position:absolute;top:62656;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:62656;left:489">69</div> <div style="position:absolute;top:62656;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:62685;left:108">person is your character’s opponent, b) the person is what’s</div> <div style="position:absolute;top:62703;left:108">at stake, or c) the person comes to your character’s active</div> <div style="position:absolute;top:62721;left:108">aid in a conflict already underway.</div> <div style="position:absolute;top:62744;left:130">With an Institution: A relationship with an</div> <div style="position:absolute;top:62762;left:108">institution (like the Faith or the Dogs) contributes its dice</div> <div style="position:absolute;top:62780;left:108">to your side of a conflict when a) your character’s opponent</div> <div style="position:absolute;top:62798;left:108">is a person with authority in the institution, or b) what’s</div> <div style="position:absolute;top:62816;left:108">at stake is your character’s status with regard to the</div> <div style="position:absolute;top:62834;left:108">institution.</div> <div style="position:absolute;top:62856;left:130">With a Place: A relationship with a place contributes</div> <div style="position:absolute;top:62874;left:108">its dice to your side of a conflict when a) your character’s</div> <div style="position:absolute;top:62892;left:108">at the place, or b) the place is what’s at stake.</div> <div style="position:absolute;top:62914;left:130">With a Sin: A relationship with a sin contributes its</div> <div style="position:absolute;top:62932;left:108">dice to your side of a conflict when a) your character has</div> <div style="position:absolute;top:62950;left:108">committed the sin and it’s relevant to the conflict, b) your</div> <div style="position:absolute;top:62968;left:108">character’s resisted committing the sin and it’s relevant to</div> <div style="position:absolute;top:62986;left:108">the conflict, c) what’s at stake is someone’s commission of</div> <div style="position:absolute;top:63004;left:108">the sin — your character’s, your opponent’s, or someone</div> <div style="position:absolute;top:63022;left:108">else’s.</div> <div style="position:absolute;top:63045;left:130">With a Demon: A relationship with a demon</div> <div style="position:absolute;top:63063;left:108">contributes its dice to your side of a conflict when a) the</div> <div style="position:absolute;top:63081;left:108">demon is your character’s opponent, via a sorcerer or</div> <div style="position:absolute;top:63099;left:108">possessed person, or b) the demon is what’s at stake.</div> <div style="position:absolute;top:63121;left:130">If your character has a Relationship with a demon,</div> <div style="position:absolute;top:63139;left:108">he or she can ask the demon for help at any time. Add</div> <div style="position:absolute;top:63157;left:108">the situation’s Demonic Influence to your side, with</div> <div style="position:absolute;top:63175;left:108">supernatural special effects. This makes your character a</div> <div style="position:absolute;top:63193;left:108">Sorcerer; what that means to your character’s soul is, as</div> <div style="position:absolute;top:63211;left:108">always, in your hands.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:63240;left:108">Timing New Relationships</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:63269;left:130">If you have unassigned Relationship Dice, you can put</div> <div style="position:absolute;top:63287;left:108">a new Relationship on your character sheet at any time.</div> <div style="position:absolute;top:63305;left:108">Just name the relationship and assign dice to it.</div> <div style="position:absolute;top:63328;left:130">If you assign a new Relationship during a conflict, and</div> <div style="position:absolute;top:63346;left:108">the Relationship is with either your opponent or what’s at</div> <div style="position:absolute;top:63364;left:108">stake, roll the newly applicable dice right away.</div> </span></font> <div style="position:absolute;top:63517;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_70"><b>Page 70</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:63574;left:90">70</div> <div style="position:absolute;top:63574;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:63574;left:1084">71</div> <div style="position:absolute;top:63574;left:702">iv: Conflict & Resolution</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:63603;left:163">Multiple Opponents</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:63630;left:97">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:63639;left:125">he Raise-See-Raise rhythm is very easy when there’s</div> <div style="position:absolute;top:63657;left:125">only you and me, but what if there are more of us?</div> <div style="position:absolute;top:63679;left:119">a. Whenever you Raise, everybody whose character is</div> <div style="position:absolute;top:63697;left:97">affected has to See. You decide who that is; make it clear in</div> <div style="position:absolute;top:63715;left:97">your description of your Raise.</div> <div style="position:absolute;top:63738;left:119">b. Break it into Rounds and Goes if that helps. In every</div> <div style="position:absolute;top:63756;left:97">Round, every player gets one Go; your Go is when you</div> <div style="position:absolute;top:63774;left:97">Raise.</div> <div style="position:absolute;top:63796;left:119">c. You get your Go in order of highest Best Roll.</div> <div style="position:absolute;top:63818;left:119">So here’s a little outline of how it works, stripped down</div> <div style="position:absolute;top:63836;left:97">to the bones:</div> <div style="position:absolute;top:63859;left:119">Round Starts.</div> <div style="position:absolute;top:63881;left:119">Order by Best Roll is: Player 1, Player 2, GM, Player 4,</div> <div style="position:absolute;top:63899;left:97">Player 3. Boldface marks each go.</div> <div style="position:absolute;top:63921;left:119">Player 1: I Raise, GM is affected.</div> <div style="position:absolute;top:63944;left:119">GM: I See.</div> <div style="position:absolute;top:63966;left:119">Player 2: I Raise, Player 3 and GM are affected.</div> <div style="position:absolute;top:63988;left:119">Player 3: I See.</div> <div style="position:absolute;top:64010;left:119">GM: I See.</div> <div style="position:absolute;top:64033;left:119">GM: I Raise. Player 1, Player 2, Player 4 are</div> <div style="position:absolute;top:64051;left:97">affected.</div> <div style="position:absolute;top:64073;left:119">Player 1: I See.</div> <div style="position:absolute;top:64095;left:119">Player 2: I See.</div> <div style="position:absolute;top:64118;left:119">Player 4: I See.</div> <div style="position:absolute;top:64140;left:119">Player 4: I Raise. GM is affected.</div> <div style="position:absolute;top:64162;left:119">GM: I See.</div> <div style="position:absolute;top:64185;left:119">Player 3: I Raise. Player 2 is affected.</div> <div style="position:absolute;top:64207;left:119">Player 2: I See.</div> <div style="position:absolute;top:64229;left:119">Round Ends.</div> <div style="position:absolute;top:64252;left:119">Next Round, everybody still in the conflict gets one</div> <div style="position:absolute;top:64270;left:97">Go again, but the order may have changed. Here’s how it</div> <div style="position:absolute;top:64288;left:97">might look, fleshed out:</div> </span></font> <div style="position:absolute;top:64435;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_71"><b>Page 71</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:64492;left:-503">70</div> <div style="position:absolute;top:64492;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:64492;left:490">71</div> <div style="position:absolute;top:64492;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:64521;left:151"><i>The other PCs have had enough of your</i></div> <div style="position:absolute;top:64539;left:130"><i>character’s brother. They’ve decided to beat sense</i></div> <div style="position:absolute;top:64557;left:130"><i>into him. You see their point but, well, he’s your</i></div> <div style="position:absolute;top:64575;left:130"><i>brother, and you’ll stand with him. They corner the</i></div> <div style="position:absolute;top:64593;left:130"><i>two of you in a hay barn.</i></div> <div style="position:absolute;top:64616;left:151"><i>You’re Player 3; I’m the GM. Zeke’s your</i></div> <div style="position:absolute;top:64634;left:130"><i>character’s brother, recall; I’m playing him. We join</i></div> <div style="position:absolute;top:64652;left:130"><i>the fight in progress:</i></div> <div style="position:absolute;top:64674;left:151">Round starts.</div> <div style="position:absolute;top:64696;left:151"><i>Order by Best Roll is: Player 1, Player 2, me,</i></div> <div style="position:absolute;top:64714;left:130"><i>Player 4, you. Boldface marks each go.</i></div> <div style="position:absolute;top:64737;left:151">Player <i>1</i>: I grab Zeke from behind and hold</div> <div style="position:absolute;top:64755;left:130">him for you to punch [to Player <i>4</i>].</div> <div style="position:absolute;top:64777;left:151"><i>Me (Block or Dodge): He twists out of your</i></div> <div style="position:absolute;top:64795;left:130"><i>grip. You can keep hold of his jacket if you want.</i></div> <div style="position:absolute;top:64817;left:151"><i>Player 1: Cool. I throw it down in the hay.</i></div> <div style="position:absolute;top:64840;left:151">Player <i>2</i>: I hook your ankle and throw you</div> <div style="position:absolute;top:64858;left:130">over into Zeke [to you].</div> <div style="position:absolute;top:64880;left:151"><i>You (Taking the Blow): Oof. I windmill my arms</i></div> <div style="position:absolute;top:64898;left:130"><i>and go down on my butt.</i></div> <div style="position:absolute;top:64920;left:151"><i>Me (Block or Dodge): ...But Zeke jumps out of</i></div> <div style="position:absolute;top:64938;left:130"><i>the way.</i></div> <div style="position:absolute;top:64961;left:151">Me: In fact he jumps over to the wall and</div> <div style="position:absolute;top:64979;left:130">pulls down a big ol’ hay rake. Since you’re</div> <div style="position:absolute;top:64997;left:130">down [to you], he swings it freely, chest high,</div> <div style="position:absolute;top:65015;left:130">like whaa! at all of you [to Players <i>1</i>, <i>2</i>, <i>4</i>].</div> <div style="position:absolute;top:65033;left:130">(I roll a d<i>6 </i>for the improvised weapon, by the</div> <div style="position:absolute;top:65051;left:130">way.)</div> <div style="position:absolute;top:65073;left:151"><i>Player 1 (Taking the Blow): You knock the wind</i></div> <div style="position:absolute;top:65091;left:130"><i>outa me.</i></div> <div style="position:absolute;top:65113;left:151"><i>Player 2 (Block or Dodge): I throw myself</i></div> <div style="position:absolute;top:65131;left:130"><i>down. Whish!</i></div> <div style="position:absolute;top:65154;left:151"><i>Player 4 (Block or Dodge): I catch the rake, like</i></div> <div style="position:absolute;top:65172;left:130"><i>hah!</i></div> <div style="position:absolute;top:65194;left:151">Player <i>4</i>: ...And jerk it out of your hands</div> <div style="position:absolute;top:65212;left:130">[to me].</div> </span></font> <div style="position:absolute;top:65353;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_72"><b>Page 72</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:65410;left:91">72</div> <div style="position:absolute;top:65410;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:65410;left:1084">73</div> <div style="position:absolute;top:65410;left:702">iv: Conflict & Resolution</div> <div style="position:absolute;top:65439;left:140"><i>Me (Taking the Blow): All yours.</i></div> <div style="position:absolute;top:65462;left:140">You: Hey, you’re down in the hay with me</div> <div style="position:absolute;top:65480;left:119">[to Player <i>2</i>]? I roll over onto you and get you</div> <div style="position:absolute;top:65498;left:119">in a head lock.</div> <div style="position:absolute;top:65520;left:140"><i>Player 2 (Taking the Blow): Ow! Get off! Urk!</i></div> <div style="position:absolute;top:65542;left:140">Round Ends.</div> <div style="position:absolute;top:65565;left:119">In play, you should make explicit who you expect to</div> <div style="position:absolute;top:65583;left:97">See your Raises. Usually it’ll be each and every one of</div> <div style="position:absolute;top:65601;left:97">your opponents, and usually it’ll be obvious from your</div> <div style="position:absolute;top:65619;left:97">description of what you do. Only take care that none of</div> <div style="position:absolute;top:65637;left:97">your opponents could simply ignore your Raise; a Raise is,</div> <div style="position:absolute;top:65655;left:97">remember, something that your opponent can’t ignore.</div> <div style="position:absolute;top:65677;left:119">If you Reverse a Blow in a group conflict, keep the die</div> <div style="position:absolute;top:65695;left:97">for whatever you do next, whether it’s Raise or See.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:65738;left:240">Helping</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:65764;left:97">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:65773;left:113">f you and a friend are in a conflict together, you can</div> <div style="position:absolute;top:65791;left:113">help one another. It works like this:</div> <div style="position:absolute;top:65814;left:119">On your friend’s Go, you can give one of your dice to</div> <div style="position:absolute;top:65832;left:97">your friend’s Raise. You have to have your character do</div> <div style="position:absolute;top:65850;left:97">something that would a) clearly and directly contribute</div> <div style="position:absolute;top:65868;left:97">to your friend’s character’s action, and b) be obviously</div> <div style="position:absolute;top:65886;left:97">something your character could do, given everything else</div> <div style="position:absolute;top:65904;left:97">going on. If anyone objects that your character’s too busy</div> <div style="position:absolute;top:65922;left:97">or in the wrong part of the scene, you should graciously</div> <div style="position:absolute;top:65940;left:97">withdraw. Given that everybody thinks it’s reasonable,</div> <div style="position:absolute;top:65958;left:97">though, just slide one of your dice over to go with your</div> <div style="position:absolute;top:65976;left:97">friend’s.</div> <div style="position:absolute;top:65998;left:119">On someone else’s Go, you can give one of your dice to</div> <div style="position:absolute;top:66016;left:97">your friend’s See. Again, you have to have your character</div> <div style="position:absolute;top:66034;left:97">do something both clearly helpful and clearly possible, and</div> <div style="position:absolute;top:66052;left:97">again if anyone objects, don’t insist.</div> <div style="position:absolute;top:66074;left:119">Either way, however, you’ve spent the die, and</div> <div style="position:absolute;top:66092;left:97">moreover, you’ve borrowed against your own next Raise.</div> <div style="position:absolute;top:66110;left:97">On your next Go, Raise with only one die.</div> </span></font> <div style="position:absolute;top:66271;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_73"><b>Page 73</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:66328;left:-502">72</div> <div style="position:absolute;top:66328;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:66328;left:490">73</div> <div style="position:absolute;top:66328;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:66357;left:130">You can’t help two people between your Goes. If you</div> <div style="position:absolute;top:66375;left:108">could, you’d have to Raise with no dice, and that doesn’t</div> <div style="position:absolute;top:66393;left:108">make any sense.</div> <div style="position:absolute;top:66416;left:151"><i>Player 4’s character has reversed the rake in</i></div> <div style="position:absolute;top:66434;left:130"><i>his hands and brings it crashing down on your</i></div> <div style="position:absolute;top:66452;left:130"><i>character’s back. Player 4 puts forward a big</i></div> <div style="position:absolute;top:66470;left:130"><i>Raise, and you’ve only got small dice: you’ll be out</i></div> <div style="position:absolute;top:66488;left:130"><i>of the conflict.</i></div> <div style="position:absolute;top:66510;left:151"><i>I’ve been holding a good die in reserve, though.</i></div> <div style="position:absolute;top:66528;left:130"><i>“Zeke shouts and shoves you out of the way,” I say,</i></div> <div style="position:absolute;top:66546;left:130"><i>and I give you my die. With it, you’re able to See</i></div> <div style="position:absolute;top:66564;left:130"><i>and stay in the fight.</i></div> <div style="position:absolute;top:66586;left:151"><i>I’ve spent it from my next Raise, though, so</i></div> <div style="position:absolute;top:66604;left:130"><i>when it comes around to my Go, I’ll Raise with only</i></div> <div style="position:absolute;top:66622;left:130"><i>one die.</i></div> <div style="position:absolute;top:66645;left:130">When you give a die to a friend for a See, it doesn’t</div> <div style="position:absolute;top:66663;left:108">count against her for Fallout. In other words, if your</div> <div style="position:absolute;top:66681;left:108">friend is able to See with one die plus yours, that’s a</div> <div style="position:absolute;top:66699;left:108">Reversal; with two dice plus yours, that’s a Block or</div> <div style="position:absolute;top:66717;left:108">Dodge; with three dice plus yours, that’s Taking the Blow</div> <div style="position:absolute;top:66735;left:108">for three dice of Fallout.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:66778;left:202">Using Ceremony</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:66804;left:108">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:66813;left:131">orcerers, demons, the possessed, and the souls of</div> <div style="position:absolute;top:66831;left:131">the Faithful can’t ignore ceremony performed with</div> <div style="position:absolute;top:66849;left:108">authority. That means that when your character’s in</div> <div style="position:absolute;top:66867;left:108">conflict with one of those sorts of opponents, you can use</div> <div style="position:absolute;top:66885;left:108">ceremony to See and Raise!</div> <div style="position:absolute;top:66907;left:130">Your character can perform an entire ceremony,</div> <div style="position:absolute;top:66925;left:108">including many ceremonial elements, as a single See or</div> <div style="position:absolute;top:66943;left:108">Raise, or each See and Raise can be a single element of</div> <div style="position:absolute;top:66961;left:108">ceremony. Choose whichever better serves the pace of the</div> <div style="position:absolute;top:66979;left:108">conflict. <i>I call upon the Authority of the Ancients! I make </i></div> <div style="position:absolute;top:66997;left:108"><i>the Sign of the Tree! I command you By Name to depart! </i></div> <div style="position:absolute;top:67015;left:108"><i>Raise 9! </i>Or, if you’d rather: <i>I call upon the Authority of </i></div> <div style="position:absolute;top:67033;left:108"><i>the Ancients! Raise 6! I make the Sign of the Tree! See 7! I </i></div> </span></font> <div style="position:absolute;top:67189;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_74"><b>Page 74</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:67246;left:91">74</div> <div style="position:absolute;top:67246;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:67246;left:1084">75</div> <div style="position:absolute;top:67246;left:702">iv: Conflict & Resolution</div> </span></font> <div style="position:absolute;top:68107;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_75"><b>Page 75</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:68164;left:-502">74</div> <div style="position:absolute;top:68164;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:68164;left:490">75</div> <div style="position:absolute;top:68164;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:68193;left:108"><i>command you By Name to depart! Raise 9! </i>Either is, as I</div> <div style="position:absolute;top:68211;left:108">say, valid.</div> <div style="position:absolute;top:68234;left:130">In addition, the elements of ceremony that your</div> <div style="position:absolute;top:68252;left:108">character uses determines the Fallout dice that your</div> <div style="position:absolute;top:68270;left:108">character’s opponent receives when Taking the Blow.</div> <div style="position:absolute;top:68288;left:108">Ceremony is like a weapon, in that way.</div> <div style="position:absolute;top:68310;left:130">Ceremonial Fallout:</div> <div style="position:absolute;top:68330;left:119">— Anointing with Sacred Earth: d8s.</div> <div style="position:absolute;top:68348;left:119">— Calling by Name: d4s.</div> <div style="position:absolute;top:68366;left:119">— Invoking the Ancients: d4s.</div> <div style="position:absolute;top:68384;left:119">— Laying on Hands: d6s.</div> <div style="position:absolute;top:68402;left:119">— Making the Sign of the Tree: d6s.</div> <div style="position:absolute;top:68420;left:119">— Reciting the Book of Life: d4s.</div> <div style="position:absolute;top:68438;left:119">— Singing Praise: d6s.</div> <div style="position:absolute;top:68456;left:119">— Three In Authority: d8s.</div> <div style="position:absolute;top:68476;left:130">If you’re creating a multiple-element ceremony as a</div> <div style="position:absolute;top:68494;left:108">single Raise, inflict the highest die-size Fallout of all the</div> <div style="position:absolute;top:68512;left:108">elements you’re including. If, for instance, your ceremony</div> <div style="position:absolute;top:68530;left:108">includes Calling by Name, Invoking the Ancients, and</div> <div style="position:absolute;top:68548;left:108">Making the Sign of the Tree, it inflicts d6s for Fallout.</div> <div style="position:absolute;top:68571;left:130">Strictly, bringing ceremony into a conflict <i>is not</i></div> <div style="position:absolute;top:68589;left:108">escalating. You don’t get to roll new dice — unless you’ve</div> <div style="position:absolute;top:68607;left:108">got a Trait or Belonging that now applies. No, ceremony is</div> <div style="position:absolute;top:68625;left:108">useful only because it lets you Raise against demons and</div> <div style="position:absolute;top:68643;left:108">sorcerers on their own terms.</div> <div style="position:absolute;top:68665;left:130">Remember the supernatural continuum? If your game</div> <div style="position:absolute;top:68683;left:108">is at the low-supernatural edge, you might go the entire</div> <div style="position:absolute;top:68701;left:108">thing without using ceremony a’tall.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:68744;left:182">Demonic Influence</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:68770;left:108">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:68779;left:131">ome conflicts call for me as the GM to “roll Demonic</div> <div style="position:absolute;top:68797;left:131">Influence,” that is, to bring to bear the sort of</div> <div style="position:absolute;top:68815;left:108">generalized badness of what’s going on in the town.</div> <div style="position:absolute;top:68833;left:108">Demonic Influence depends on <i>what the Dogs have </i></div> <div style="position:absolute;top:68851;left:108"><i>discovered </i>about the town, not what’s actually going on.</div> <div style="position:absolute;top:68869;left:108">What’s the worst “something wrong” manifestation the</div> <div style="position:absolute;top:68887;left:108">PCs have seen here?</div> </span></font> <div style="position:absolute;top:69025;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_76"><b>Page 76</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:69082;left:91">76</div> <div style="position:absolute;top:69082;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:69082;left:1084">77</div> <div style="position:absolute;top:69082;left:702">iv: Conflict & Resolution</div> <div style="position:absolute;top:69111;left:108">— Injustice: the Demonic Influence is 1d10.</div> <div style="position:absolute;top:69129;left:108">— Demonic Attacks: the Demonic Influence is 2d10.</div> <div style="position:absolute;top:69147;left:108">— Heresy: the Demonic Influence is 3d10.</div> <div style="position:absolute;top:69165;left:108">— Sorcery: the Demonic Influence is 4d10.</div> <div style="position:absolute;top:69183;left:108">— Hate and Murder: the Demonic Influence is 5d10.</div> <div style="position:absolute;top:69204;left:119">There are three cases in particular:</div> <div style="position:absolute;top:69226;left:119">When a character’s critically injured but gets</div> <div style="position:absolute;top:69244;left:97">medical attention, I scoop up all of the Fallout Dice the</div> <div style="position:absolute;top:69262;left:97">player just rolled, add the Demonic Influence, and roll</div> <div style="position:absolute;top:69280;left:97">the lot. If the character’s dying but didn’t roll any Fallout</div> <div style="position:absolute;top:69298;left:97">— if the character’s life was named as what’s at stake in a</div> <div style="position:absolute;top:69316;left:97">conflict, for instance — I roll four dice plus the Demonic</div> <div style="position:absolute;top:69334;left:97">Influence. I roll four dice of a size appropriate to the</div> <div style="position:absolute;top:69352;left:97">circumstances or the resolution of the conflict: 4d10 if the</div> <div style="position:absolute;top:69370;left:97">character’s shot, 4d8 if she’s stabbed, hacked, hanged or</div> <div style="position:absolute;top:69388;left:97">clubbed, 4d6 if she’s strangled, stomped down, fallen or</div> <div style="position:absolute;top:69406;left:97">drowned.</div> <div style="position:absolute;top:69428;left:119">When a character launches a conflict and there’s</div> <div style="position:absolute;top:69446;left:97">no clear opposition, I roll 4d6 plus the Demonic Influence.</div> <div style="position:absolute;top:69469;left:119">When a Sorcerer calls upon the demons for help,</div> <div style="position:absolute;top:69487;left:97">I roll the Demonic Influence into the sorcerer’s side of the</div> <div style="position:absolute;top:69505;left:97">conflict, as though it were a Trait or Thing.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:69547;left:140">GMing Conflicts</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:69606;left:97">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:69615;left:113">think of this as “second session” advice. The first</div> <div style="position:absolute;top:69633;left:113">time you play, you’ll be busy figuring out the simple</div> <div style="position:absolute;top:69651;left:97">mechanics and rhythm of the game. It’s when you reflect</div> <div style="position:absolute;top:69669;left:97">on the first time that this section will make the most sense.</div> <div style="position:absolute;top:69692;left:108">— As GM, you get to help establish stakes. If your</div> <div style="position:absolute;top:69710;left:97">player says “what’s at stake is this” you can say “no, I</div> <div style="position:absolute;top:69728;left:97">don’t dig that, how about what’s at stake is this instead?”</div> <div style="position:absolute;top:69746;left:97">Not only can you, you should. This is an important duty</div> <div style="position:absolute;top:69764;left:97">you have as GM and you shouldn’t abdicate it.</div> <div style="position:absolute;top:69786;left:108">— As GM, you should push for small stakes. It’s</div> <div style="position:absolute;top:69804;left:97">natural for the players to set stakes big. “Do we get the</div> </span></font> <div style="position:absolute;top:69943;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_77"><b>Page 77</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:70000;left:-502">76</div> <div style="position:absolute;top:70000;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:70000;left:490">77</div> <div style="position:absolute;top:70000;left:108">iv: Conflict & Resolution</div> <div style="position:absolute;top:70029;left:108">whole truth from her about everything that’s going on?</div> <div style="position:absolute;top:70047;left:108">Do we convince him to give up his sinnin’ ways and do</div> <div style="position:absolute;top:70065;left:108">right forever after? Do we undo all the harm the cult has</div> <div style="position:absolute;top:70083;left:108">done?” You as GM have to engage with them and wrestle</div> <div style="position:absolute;top:70101;left:108">them down. You should be saying, “no, how about do you</div> <div style="position:absolute;top:70119;left:108">win her trust about some small matter? Do you give him</div> <div style="position:absolute;top:70137;left:108">a moment’s pause? Do you make this one person breathe</div> <div style="position:absolute;top:70155;left:108">easier, right now?” It’s out of creative tension between</div> <div style="position:absolute;top:70173;left:108">their big stakes and your small stakes that the right stakes</div> <div style="position:absolute;top:70191;left:108">are born.</div> <div style="position:absolute;top:70214;left:130">What you’re after is two things: follow-up conflicts and</div> <div style="position:absolute;top:70232;left:108">givable conflicts.</div> <div style="position:absolute;top:70254;left:130">Since you want good follow-up conflicts, the right</div> <div style="position:absolute;top:70272;left:108">stakes can go either way without creating a dead end or a</div> <div style="position:absolute;top:70290;left:108">dull patch. Pushing stakes smaller will tend to make them</div> <div style="position:absolute;top:70308;left:108">less make-or-break.</div> <div style="position:absolute;top:70330;left:130">Givable conflicts — that’s the trick. The right stakes</div> <div style="position:absolute;top:70348;left:108">will make it so that escalating, taking a blow and giving</div> <div style="position:absolute;top:70366;left:108">are all roughly equal. Set the stakes too large and</div> <div style="position:absolute;top:70384;left:108">Escalating is always worth it. Set them small enough and</div> <div style="position:absolute;top:70402;left:108">Giving vs. Escalating becomes a real question, as does</div> <div style="position:absolute;top:70420;left:108">Giving vs. Taking a bad Blow.</div> <div style="position:absolute;top:70443;left:130">Conflicts always end with a Give. It doesn’t have to be</div> <div style="position:absolute;top:70461;left:108">because one side has used every single last die. It can be as</div> <div style="position:absolute;top:70479;left:108">soon as one side sees which way the wind’s blowing - but</div> <div style="position:absolute;top:70497;left:108">that won’t happen if the stakes are too grandiose.</div> <div style="position:absolute;top:70519;left:119">— As GM, don’t put up with hedged stakes. “Do</div> <div style="position:absolute;top:70537;left:108">we get him to repent?” is fine. “Do we get him to repent</div> <div style="position:absolute;top:70555;left:108">without spilling blood?” is not. Think outcomes, not</div> <div style="position:absolute;top:70573;left:108">methods; the methods come from playing the conflict</div> <div style="position:absolute;top:70591;left:108">through.</div> <div style="position:absolute;top:70613;left:119">— As GM, you should always follow your group’s</div> <div style="position:absolute;top:70631;left:108">lead. A big part of your job in the first couple of sessions</div> <div style="position:absolute;top:70649;left:108">is to figure out, mostly by observation, your group’s</div> <div style="position:absolute;top:70667;left:108">standards for legit Raises and Sees, invoking traits, valid</div> <div style="position:absolute;top:70685;left:108">stakes, using ceremony, the supernatural, and so on.</div> <div style="position:absolute;top:70708;left:119">However, the thing to observe in play isn’t what the</div> <div style="position:absolute;top:70726;left:108">group’s <i>doing</i>, but instead <i>who’s dissatisfied </i>with what</div> </span></font> <div style="position:absolute;top:70861;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_78"><b>Page 78</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:70918;left:90">78</div> <div style="position:absolute;top:70918;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:70918;left:1084">79</div> <div style="position:absolute;top:70918;left:702">iv: Conflict & Resolution: Recap</div> <div style="position:absolute;top:70947;left:97">the group’s doing. The player who frowns and uses</div> <div style="position:absolute;top:70965;left:97">withdrawing body language in response to someone</div> <div style="position:absolute;top:70983;left:97">else’s Raise, or who’s like “that’s weak” when someone</div> <div style="position:absolute;top:71001;left:97">reaches for dice — that’s the player whose lead to follow.</div> <div style="position:absolute;top:71019;left:97">Everyone’s Raises etc. should come to meet the most</div> <div style="position:absolute;top:71037;left:97">critical player’s standards. As GM, it’s your special</div> <div style="position:absolute;top:71055;left:97">responsibility to pay attention, figure out what those</div> <div style="position:absolute;top:71073;left:97">standards are, and to press the group to live up to them.</div> </span></font> <div style="position:absolute;top:71779;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_79"><b>Page 79</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:71836;left:-503">78</div> <div style="position:absolute;top:71836;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:71836;left:490">79</div> <div style="position:absolute;top:71836;left:108">iv: Conflict & Resolution: Recap</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:71865;left:252">Recap</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:72002;left:108">Resolving Conflicts</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:72031;left:130">First, say what’s at stake.</div> <div style="position:absolute;top:72053;left:130">Second, set the stage and the opening arena.</div> <div style="position:absolute;top:72076;left:130">Third, roll Stat dice, depending on the opening arena:</div> <div style="position:absolute;top:72096;left:119">— Just talking: Acuity + Heart.</div> <div style="position:absolute;top:72114;left:119">— Physical, not fighting: Body + Heart.</div> <div style="position:absolute;top:72132;left:119">— Fighting hand to hand: Body + Will.</div> <div style="position:absolute;top:72150;left:119">— Gun fighting: Acuity + Will.</div> <div style="position:absolute;top:72170;left:130">Fourth, roll Relationship dice if they apply.</div> <div style="position:absolute;top:72188;left:108">Relationships apply when your relation is your opponent,</div> <div style="position:absolute;top:72206;left:108">or your relation is at stake.</div> <div style="position:absolute;top:72228;left:130">Fifth, take turns Raising:</div> <div style="position:absolute;top:72249;left:119">— A Raise is an action your opponent’s character can’t</div> <div style="position:absolute;top:72267;left:108">ignore.</div> <div style="position:absolute;top:72285;left:119">— Whoever opens the conflict does the first Raise.</div> <div style="position:absolute;top:72303;left:119">— In every round, everyone Raises once, in order of Best</div> <div style="position:absolute;top:72321;left:108">Roll.</div> <div style="position:absolute;top:72339;left:119">— For every Raise, everyone affected has to See.</div> <div style="position:absolute;top:72357;left:119">— If your Raise or See brings one of your Traits or</div> <div style="position:absolute;top:72375;left:108">Belongings into the conflict, roll its dice.</div> <div style="position:absolute;top:72393;left:119">— If you See with one die, that’s Reversing the Blow. If</div> <div style="position:absolute;top:72411;left:108">you See with two dice, that’s Block or Dodge. If you See</div> <div style="position:absolute;top:72429;left:108">with three or more dice, that’s Taking the Blow.</div> <div style="position:absolute;top:72447;left:119">— When you Take a Blow, you get Fallout Dice equal to</div> <div style="position:absolute;top:72465;left:108">the number of dice you used to See.</div> <div style="position:absolute;top:72483;left:119">— If you Escalate the conflict to a new arena, roll your</div> <div style="position:absolute;top:72501;left:108">appropriate Stats.</div> <div style="position:absolute;top:72519;left:119">— If you Help someone, give her a die, and Raise with</div> <div style="position:absolute;top:72537;left:108">only one die when it’s your go.</div> </span></font> <div style="position:absolute;top:72697;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_80"><b>Page 80</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:72754;left:90">80</div> <div style="position:absolute;top:72754;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:72754;left:1084">81</div> <div style="position:absolute;top:72754;left:702">iv: Conflict & Resolution: Recap</div> <div style="position:absolute;top:72783;left:119">Sixth, when someone can’t See a Raise, or else when</div> <div style="position:absolute;top:72801;left:97">someone Gives, that person’s out of the conflict.</div> <div style="position:absolute;top:72822;left:108">— If you Give instead when it’s your turn to Raise, you</div> <div style="position:absolute;top:72840;left:97">get to cut your losses: keep your single highest die for a</div> <div style="position:absolute;top:72858;left:97">follow-up conflict, if there is one.</div> <div style="position:absolute;top:72876;left:108">— The last person in the conflict gets to say what</div> <div style="position:absolute;top:72894;left:97">happens with what’s at stake.</div> <div style="position:absolute;top:72914;left:119">Seventh, everybody rolls Fallout:</div> <div style="position:absolute;top:72934;left:108">— If you roll any 1s, choose something from the</div> <div style="position:absolute;top:72952;left:97">experience list.</div> <div style="position:absolute;top:72970;left:108">— If your highest two dice sum to less than 8, choose</div> <div style="position:absolute;top:72988;left:97">something from the short-term list.</div> <div style="position:absolute;top:73006;left:108">— If they sum to 8 to 11, choose something from the</div> <div style="position:absolute;top:73024;left:97">long-term list.</div> <div style="position:absolute;top:73042;left:108">— If they sum to 12 or more, choose two things from the</div> <div style="position:absolute;top:73060;left:97">long-term list, and your character’s injured.</div> <div style="position:absolute;top:73078;left:108">— If they sum to 16 to 19, your character’s badly injured.</div> <div style="position:absolute;top:73096;left:97">Launch a follow-up conflict where what’s at stake is</div> <div style="position:absolute;top:73114;left:97">whether he dies.</div> <div style="position:absolute;top:73132;left:108">— If they sum to 20, your character’s dying.</div> <div style="position:absolute;top:73152;left:119">Eighth, somebody launch a follow-up conflict, or</div> <div style="position:absolute;top:73170;left:97">move on to the next scene.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:73199;left:97">Timing Dice</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:73226;left:108">— Roll Stat dice at the beginning of the conflict and</div> <div style="position:absolute;top:73244;left:97">when the conflict escalates to a new arena.</div> <div style="position:absolute;top:73262;left:108">— Roll Relationship dice at the beginning of the conflict,</div> <div style="position:absolute;top:73280;left:97">only.</div> <div style="position:absolute;top:73298;left:108">— Roll Trait and Thing dice when you bring the Trait or</div> <div style="position:absolute;top:73316;left:97">thing into play, incorporated into a See or Raise. Roll the</div> <div style="position:absolute;top:73334;left:97">dice <i>after </i>you say the See or Raise, but <i>before </i>you assign its</div> <div style="position:absolute;top:73352;left:97">dice.</div> <div style="position:absolute;top:73370;left:108">— Roll each Stat’s, each Relationship’s, each Trait’s and</div> <div style="position:absolute;top:73388;left:97">each Thing’s dice at most once per conflict.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:73415;left:97">Fallout Dice</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:73444;left:119">Whenever you Take a Blow, you get one Fallout die for</div> <div style="position:absolute;top:73462;left:97">each die you used to See. The size of the dice depends on</div> <div style="position:absolute;top:73480;left:97">the blow you took:</div> </span></font> <div style="position:absolute;top:73615;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_81"><b>Page 81</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:73672;left:-503">80</div> <div style="position:absolute;top:73672;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:73672;left:490">81</div> <div style="position:absolute;top:73672;left:108">iv: Conflict & Resolution: Recap</div> <div style="position:absolute;top:73701;left:130">The Blow was...</div> <div style="position:absolute;top:73722;left:119">— Not physical, not ceremonial: d4s.</div> <div style="position:absolute;top:73740;left:119">— Physical: d6s.</div> <div style="position:absolute;top:73758;left:119">— A weapon: d8s.</div> <div style="position:absolute;top:73776;left:119">— A gunshot: d10s.</div> <div style="position:absolute;top:73796;left:130">Ceremonial:</div> <div style="position:absolute;top:73816;left:119">— Anointing with Sacred Earth: d8s.</div> <div style="position:absolute;top:73834;left:119">— Calling by Name: d4s.</div> <div style="position:absolute;top:73852;left:119">— Invoking the Ancients: d4s.</div> <div style="position:absolute;top:73870;left:119">— Laying on Hands: d6s.</div> <div style="position:absolute;top:73888;left:119">— Making the Sign of the Tree: d6s.</div> <div style="position:absolute;top:73906;left:119">— Reciting the Book of Life: d4s.</div> <div style="position:absolute;top:73924;left:119">— Singing Praise: d6s.</div> <div style="position:absolute;top:73942;left:119">— Three In Authority: d8s.</div> <div style="position:absolute;top:73960;left:119">— If the ceremony included more than one of these, take</div> <div style="position:absolute;top:73978;left:108">the highest die size.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:74005;left:108">Interpreting Fallout:</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:74032;left:119">— Did you roll at least one 1? Choose something from</div> <div style="position:absolute;top:74050;left:108">the experience Fallout list. Continue.</div> <div style="position:absolute;top:74068;left:119">— Did your two highest dice sum to 7 or less? Choose</div> <div style="position:absolute;top:74086;left:108">something from the short-term Fallout list. Stop.</div> <div style="position:absolute;top:74104;left:119">— Did your two highest dice sum to 8-11? Your</div> <div style="position:absolute;top:74122;left:108">character’s injured: choose something from the long-term</div> <div style="position:absolute;top:74140;left:108">Fallout list. Stop.</div> <div style="position:absolute;top:74158;left:119">— Did your two highest dice sum to 12 or more? Your</div> <div style="position:absolute;top:74176;left:108">character’s badly injured. Choose two things from the</div> <div style="position:absolute;top:74194;left:108">long-term Fallout list. Continue.</div> <div style="position:absolute;top:74212;left:119">— Did your two highest dice sum to 12-15? You might</div> <div style="position:absolute;top:74230;left:108">need medical attention. Roll your Body. Consider your two</div> <div style="position:absolute;top:74248;left:108">highest Fallout dice to be a Raise; if you can See in three</div> <div style="position:absolute;top:74266;left:108">dice or fewer, you’ll recover without medical attention;</div> <div style="position:absolute;top:74284;left:108">stop. If you can’t, bump your Fallout sum to 16; continue.</div> <div style="position:absolute;top:74302;left:119">— Did your two highest dice sum to 16-19? Without</div> <div style="position:absolute;top:74320;left:108">medical attention your character will die: bump your</div> <div style="position:absolute;top:74338;left:108">Fallout sum to 20 and continue. With medical attention,</div> <div style="position:absolute;top:74356;left:108">your character might live: launch a follow up conflict: your</div> <div style="position:absolute;top:74374;left:108">Body + the healer’s Acuity vs. your Fallout dice (rerolled)</div> <div style="position:absolute;top:74392;left:108">+ the Demonic Influence. What’s at stake is: does your</div> </span></font> <div style="position:absolute;top:74533;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_82"><b>Page 82</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:74590;left:90">82</div> <div style="position:absolute;top:74590;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:74590;left:1083">83</div> <div style="position:absolute;top:74590;left:702">iv: Conflict & Resolution: Recap</div> <div style="position:absolute;top:74619;left:97">character live? If you lose, bump your Fallout sum to 20</div> <div style="position:absolute;top:74637;left:97">and continue; otherwise stop.</div> <div style="position:absolute;top:74655;left:108">— Did your two highest dice sum to 20? Your character’s</div> <div style="position:absolute;top:74673;left:97">dying. Stop.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:74701;left:97">The short-term Fallout list:</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:74727;left:108">— Subtract 1 from one of your character’s Stats for your</div> <div style="position:absolute;top:74745;left:97">next conflict.</div> <div style="position:absolute;top:74763;left:108">— Take a new trait rated 1d4 for your next conflict.</div> <div style="position:absolute;top:74781;left:108">— Change the dice of one of your character’s</div> <div style="position:absolute;top:74799;left:97">Relationships to d4s for your next conflict.</div> <div style="position:absolute;top:74817;left:108">— Have your character leave the scene and spend some</div> <div style="position:absolute;top:74835;left:97">time alone. Only choose this one if nobody else launches a</div> <div style="position:absolute;top:74853;left:97">follow-up conflict.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:74881;left:97">The long-term Fallout list:</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:74907;left:108">— Subtract 1 from one of your character’s Stats.</div> <div style="position:absolute;top:74925;left:108">— Take a new trait at 1d4.</div> <div style="position:absolute;top:74943;left:108">— Take a new relationship at 1d4.</div> <div style="position:absolute;top:74961;left:108">— Add 1d to an existing d4 trait or relationship.</div> <div style="position:absolute;top:74979;left:108">— Subtract 1d from an existing d6+ trait or relationship.</div> <div style="position:absolute;top:74997;left:108">— Change the die size of an existing trait or relationship</div> <div style="position:absolute;top:75015;left:97">to d4.</div> <div style="position:absolute;top:75033;left:108">— Erase a Belonging from your character’s sheet.</div> <div style="position:absolute;top:75051;left:108">— Rewrite your coat’s description to include permanent</div> <div style="position:absolute;top:75069;left:97">damage. Reduce your coat’s dice if it’s called for.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:75097;left:97">The experience Fallout list:</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:75123;left:108">— Add 1 to one of your Stats.</div> <div style="position:absolute;top:75141;left:108">— Create a new Trait at 1d6.</div> <div style="position:absolute;top:75159;left:108">— Add or subtract 1 die from an existing Trait.</div> <div style="position:absolute;top:75177;left:108">— Change the d-size of an existing Trait.</div> <div style="position:absolute;top:75195;left:108">— Create a new Relationship at 1d6.</div> <div style="position:absolute;top:75213;left:108">— Add or subtract 1 die from an existing Relationship.</div> <div style="position:absolute;top:75231;left:108">— Change the d-size of an existing Relationship.</div> <div style="position:absolute;top:75249;left:108">— Write a Belonging on your character sheet and give it</div> <div style="position:absolute;top:75267;left:97">its usual dice.</div> </span></font> <div style="position:absolute;top:75451;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_83"><b>Page 83</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:75508;left:-503">82</div> <div style="position:absolute;top:75508;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:75508;left:489">83</div> <div style="position:absolute;top:75508;left:108">iv: Conflict & Resolution: Recap</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:75537;left:108">Demonic Influence</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:75566;left:130">What’s the worst “something wrong” manifestation the</div> <div style="position:absolute;top:75584;left:108">PCs have seen here?</div> <div style="position:absolute;top:75604;left:119">— Injustice: the Demonic Influence is 1d10.</div> <div style="position:absolute;top:75622;left:119">— Demonic Attacks: the Demonic Influence is 2d10.</div> <div style="position:absolute;top:75640;left:119">— Heresy: the Demonic Influence is 3d10.</div> <div style="position:absolute;top:75658;left:119">— Sorcery: the Demonic Influence is 4d10.</div> <div style="position:absolute;top:75676;left:119">— Hate and Murder: the Demonic Influence is 5d10.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:75704;left:108">GMing Conflict Resolution</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:75730;left:119">— Help establish stakes.</div> <div style="position:absolute;top:75748;left:119">— Push for small stakes.</div> <div style="position:absolute;top:75766;left:119">— Don’t accept hedged stakes.</div> <div style="position:absolute;top:75784;left:119">— Learn and stand for your group’s standards!</div> </span></font> <div style="position:absolute;top:76369;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_84"><b>Page 84</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:77179;left:886">85</div> </span></font> <div style="position:absolute;top:77287;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_85"><b>Page 85</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:78097;left:292">85</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:77448;left:192">v: Resolution </div> <div style="position:absolute;top:77491;left:225">in Action</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:77602;left:108">Y</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:77621;left:157">ou can see how the conflict rules apply to</div> <div style="position:absolute;top:77639;left:157">arguments, chases, fistfights, shootouts, preaching</div> <div style="position:absolute;top:77657;left:157">to a crowd, exorcising a demon — but they’re more</div> <div style="position:absolute;top:77675;left:108">flexible even than that. Here are some subtler cases to get</div> <div style="position:absolute;top:77693;left:108">you thinking.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:77736;left:218">Split Seconds</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:77762;left:108">1.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:77771;left:137">What’s at stake: do you outshoot the shooting</div> <div style="position:absolute;top:77789;left:137">instructor?</div> <div style="position:absolute;top:77812;left:119">— The stage: the shooting range outside the Dogs’</div> <div style="position:absolute;top:77830;left:108">Temple. You’ve been shooting at cans and scarecrows; now</div> <div style="position:absolute;top:77848;left:108">someone flips a nickel. Do you hit it? All the Seeing and</div> <div style="position:absolute;top:77866;left:108">Raising has to come between when the person flips the</div> <div style="position:absolute;top:77884;left:108">nickel and when you pull the trigger.</div> <div style="position:absolute;top:77906;left:119">— You roll Acuity + Will. I roll 4d6 + 4d10 (this being</div> <div style="position:absolute;top:77924;left:108">your initiatory conflict).</div> <div style="position:absolute;top:77946;left:119">— My Raises might include the sun’s glare, the distance</div> <div style="position:absolute;top:77964;left:108">to the shot, the nickel’s flickering in the light, the fact that</div> <div style="position:absolute;top:77982;left:108">you’ll hurt the instructor in front of your fellow initiates,</div> <div style="position:absolute;top:78000;left:108">your grandfather’s insistence to you as a kid that you never</div> <div style="position:absolute;top:78018;left:108">take a shot you can’t hit.</div> <div style="position:absolute;top:78041;left:119">— Your Raises might include stilling your breath,</div> <div style="position:absolute;top:78059;left:108">stilling your mind, leading your target, remembering your</div> <div style="position:absolute;top:78077;left:108">grandfather’s hand on yours as he taught you to shoot,</div> </span></font> <div style="position:absolute;top:78205;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_86"><b>Page 86</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:78262;left:90">86</div> <div style="position:absolute;top:78262;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:78262;left:1083">87</div> <div style="position:absolute;top:78262;left:702">v: Resolution in Action</div> <div style="position:absolute;top:78291;left:97">fear that if you miss the shot you’ll look presumptuous and</div> <div style="position:absolute;top:78309;left:97">foolish.</div> <div style="position:absolute;top:78332;left:119">2. What’s at stake: who draws first?</div> <div style="position:absolute;top:78354;left:108">— The stage: the dusty street through town. The big</div> <div style="position:absolute;top:78372;left:97">town clock has just made that click noise it makes before it</div> <div style="position:absolute;top:78390;left:97">strikes noon. All the Seeing and Raising has to happen in</div> <div style="position:absolute;top:78408;left:97">the instant before the first gong.</div> <div style="position:absolute;top:78430;left:108">— We roll Acuity + Will.</div> <div style="position:absolute;top:78453;left:108">— Our Raises might include flexing our hands,</div> <div style="position:absolute;top:78471;left:97">narrowing our eyes, a bird flying across the sun, our</div> <div style="position:absolute;top:78489;left:97">fear of death, stilling our thoughts, little flinches and</div> <div style="position:absolute;top:78507;left:97">hesitations, doubts about our rightness in the fight.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:78550;left:173">Other Time Tricks</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:78576;left:97">3.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:78585;left:130">What’s at stake: do you learn to ride?</div> <div style="position:absolute;top:78607;left:141">— The stage: the hills and brooks and scrubland</div> <div style="position:absolute;top:78625;left:97">above the Dogs’ Temple. You’ve never ridden a horse before</div> <div style="position:absolute;top:78643;left:97">you came here. Our Seeing and Raising will take place</div> <div style="position:absolute;top:78661;left:97">in snapshots over the months of your initiation, like a</div> <div style="position:absolute;top:78679;left:97">montage sequence in any movie.</div> <div style="position:absolute;top:78702;left:108">— You roll Body + Heart. I roll 4d6 + 4d10, again.</div> <div style="position:absolute;top:78724;left:108">— My Raises might be the challenging riding situations</div> <div style="position:absolute;top:78742;left:97">you find yourself in.</div> <div style="position:absolute;top:78764;left:108">— Your Raises might be riding challenges you set for</div> <div style="position:absolute;top:78782;left:97">yourself, but each time, you start with “on the next day</div> <div style="position:absolute;top:78800;left:97">that I go out riding...”</div> <div style="position:absolute;top:78823;left:119">4. I gave an example way back in the Character</div> <div style="position:absolute;top:78841;left:97">Creation chapter:</div> <div style="position:absolute;top:78863;left:119">What’s at stake: do you learn to stop swearing?</div> <div style="position:absolute;top:78885;left:108">— The stage: your teachers bring you into council and</div> <div style="position:absolute;top:78903;left:97">take you to task.</div> <div style="position:absolute;top:78926;left:108">— You roll Acuity + Heart. I roll 4d6 + 4d10.</div> <div style="position:absolute;top:78948;left:108">— We Raise and See back and forth, but somewhere in</div> <div style="position:absolute;top:78966;left:97">the middle I Raise with this: “two nights later, two men</div> <div style="position:absolute;top:78984;left:97">corner you behind the stable...”</div> </span></font> <div style="position:absolute;top:79123;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_87"><b>Page 87</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:79180;left:-503">86</div> <div style="position:absolute;top:79180;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:79180;left:489">87</div> <div style="position:absolute;top:79180;left:108">v: Resolution in Action</div> </span></font> <div style="position:absolute;top:80041;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_88"><b>Page 88</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:80098;left:90">88</div> <div style="position:absolute;top:80098;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:80098;left:1083">89</div> <div style="position:absolute;top:80098;left:702">v: Resolution in Action</div> <div style="position:absolute;top:80127;left:119">Cool, huh? Two nights pass between my See and my</div> <div style="position:absolute;top:80145;left:97">Raise.</div> <div style="position:absolute;top:80168;left:119">5. How about flashbacks?</div> <div style="position:absolute;top:80190;left:119">What’s at stake: do I lose you?</div> <div style="position:absolute;top:80212;left:108">— The stage: you’ve tracked me into the mountains up</div> <div style="position:absolute;top:80230;left:97">above Bowers Draw. My hideout is up here somewhere.</div> <div style="position:absolute;top:80248;left:97">I’ve killed some people and you aren’t inclined to let me get</div> <div style="position:absolute;top:80266;left:97">away.</div> <div style="position:absolute;top:80289;left:108">— We roll Acuity + Heart.</div> <div style="position:absolute;top:80311;left:108">— We Raise and See back and forth, but somewhere in</div> <div style="position:absolute;top:80329;left:97">the middle you Raise with this: “flashback to me at the</div> <div style="position:absolute;top:80347;left:97">scene of the killings. I’m bent down, looking at something</div> <div style="position:absolute;top:80365;left:97">on the corner of the doorframe: some red mud. I do it like</div> <div style="position:absolute;top:80383;left:97">this between my fingers. It’s the same red mud as up here</div> <div style="position:absolute;top:80401;left:97">in the creek bed!”</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:80444;left:221">Bodyguards</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:80470;left:97">6.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:80479;left:132">What’s at stake: do you gun me down?</div> <div style="position:absolute;top:80502;left:143">— The stage: you’ve tracked me into the mountains</div> <div style="position:absolute;top:80520;left:97">up above Bowers Draw and run me to ground. I’ve got</div> <div style="position:absolute;top:80538;left:97">a couple of my thugs with me. You aren’t in the mood to</div> <div style="position:absolute;top:80556;left:97">talk.</div> <div style="position:absolute;top:80578;left:108">— We roll Acuity + Will and start shooting.</div> <div style="position:absolute;top:80600;left:108">— The interesting thing here is that I can have one of</div> <div style="position:absolute;top:80618;left:97">my thugs take the bullet as a Block or Dodge, if I want.</div> <div style="position:absolute;top:80636;left:97">You Raise with “I creep up along the ridge until I’ve got a</div> <div style="position:absolute;top:80654;left:97">shot at you” and I Take the Blow, “I keep shooting where</div> <div style="position:absolute;top:80672;left:97">I thought you were.” Then you Raise with “I draw careful</div> <div style="position:absolute;top:80690;left:97">sight at the side of your head ... BAM!” and I Block or</div> <div style="position:absolute;top:80708;left:97">Dodge, “my thug Billy sees the glint of your barrel and</div> <div style="position:absolute;top:80726;left:97">dives! You splatter me with his gore!” Billy’s dead, poor</div> <div style="position:absolute;top:80744;left:97">jerk, but it was still a Block or Dodge because you didn’t</div> <div style="position:absolute;top:80762;left:97">hit me.</div> </span></font> <div style="position:absolute;top:80959;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_89"><b>Page 89</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:81016;left:-503">88</div> <div style="position:absolute;top:81016;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:81016;left:489">89</div> <div style="position:absolute;top:81016;left:108">v: Resolution in Action</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:81045;left:252">Ambush</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:81072;left:108">7.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:81081;left:140">What’s at stake: do you get murdered in your bed?</div> <div style="position:absolute;top:81103;left:151">— The stage: your room at night. A possessed</div> <div style="position:absolute;top:81121;left:108">sinner creeps into your room without waking you.</div> <div style="position:absolute;top:81144;left:119">— You roll only Acuity, because you’re asleep. I roll</div> <div style="position:absolute;top:81162;left:108">Body + Will.</div> <div style="position:absolute;top:81184;left:119">— My first Raise will be to hit you in the head with my</div> <div style="position:absolute;top:81202;left:108">axe. I get my axe dice too! I’m rolling a lot more dice than</div> <div style="position:absolute;top:81220;left:108">you, so probably you have to Take the Blow. But check it</div> <div style="position:absolute;top:81238;left:108">out — that means you take Fallout and get to say how,</div> <div style="position:absolute;top:81256;left:108">it doesn’t mean you’re dead. You aren’t dead unless the</div> <div style="position:absolute;top:81274;left:108">whole conflict goes my way.</div> <div style="position:absolute;top:81296;left:119">— So let’s say that you take the blow: “I hear him</div> <div style="position:absolute;top:81314;left:108">coming even in my sleep, but he gashes me bad...” Then</div> <div style="position:absolute;top:81332;left:108">it’s your Raise, and you can escalate: “...I come awake</div> <div style="position:absolute;top:81350;left:108">already in motion, with blood in my eyes and my knife in</div> <div style="position:absolute;top:81368;left:108">my hand!” Away we go!</div> <div style="position:absolute;top:81391;left:130">I should tell you, in an early playtest I startled one of</div> <div style="position:absolute;top:81409;left:108">my players bad with this very conflict. In most roleplaying</div> <div style="position:absolute;top:81427;left:108">games, saying “an enemy sneaks into your room in the</div> <div style="position:absolute;top:81445;left:108">middle of the night and hits you in the head with an axe”</div> <div style="position:absolute;top:81463;left:108">is cheating. I’ve hosed the character and the player with</div> <div style="position:absolute;top:81481;left:108">no warning and no way out. Not in Dogs, though: the</div> <div style="position:absolute;top:81499;left:108">resolution rules are built to handle it. I don’t have to pull</div> <div style="position:absolute;top:81517;left:108">my punches!</div> <div style="position:absolute;top:81539;left:130">(You’ve GMed a bunch of RPGs before, right? Think</div> <div style="position:absolute;top:81557;left:108">about what I just said for a minute. You know how you</div> <div style="position:absolute;top:81575;left:108">usually pull your punches?)</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:81618;left:213">Life or Death</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:81644;left:108">8.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:81653;left:142">What’s at stake: are you dead?</div> <div style="position:absolute;top:81676;left:153">— The stage: you’ve been hit in the head with an</div> <div style="position:absolute;top:81694;left:108">axe. You Took the Blow and rolled a 16 for Fallout. Your</div> <div style="position:absolute;top:81712;left:108">companion’s rushing to your side to provide first aid.</div> </span></font> <div style="position:absolute;top:81877;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_90"><b>Page 90</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:81934;left:90">90</div> <div style="position:absolute;top:81934;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:81934;left:1084">91</div> <div style="position:absolute;top:81934;left:702">v: Resolution in Action</div> <div style="position:absolute;top:81963;left:108">— Your friend rolls your Body plus his own Acuity. I</div> <div style="position:absolute;top:81981;left:97">roll all of your Fallout Dice again, plus the town’s Demonic</div> <div style="position:absolute;top:81999;left:97">Influence.</div> <div style="position:absolute;top:82022;left:108">— My Raises might include you falling unconscious, you</div> <div style="position:absolute;top:82040;left:97">hearing the voices of angels, your blood spurting, your</div> <div style="position:absolute;top:82058;left:97">pulse failing, your deceased loved ones welcoming you</div> <div style="position:absolute;top:82076;left:97">among them.</div> <div style="position:absolute;top:82098;left:108">— Your friend’s Raises might include medical attention,</div> <div style="position:absolute;top:82116;left:97">exhortation, and ceremony.</div> <div style="position:absolute;top:82138;left:119">There’s another way to die than by taking bad Fallout.</div> <div style="position:absolute;top:82156;left:97">What’s at stake is: does my character kill yours? It’s</div> <div style="position:absolute;top:82174;left:97">possible for you to lose the conflict without taking any</div> <div style="position:absolute;top:82192;left:97">Fallout a’tall, let alone rolling a 16+.</div> <div style="position:absolute;top:82215;left:119">When that happens, treat it exactly as though</div> <div style="position:absolute;top:82233;left:97">your attacker hit you with four dice Fallout, of the size</div> <div style="position:absolute;top:82251;left:97">appropriate to his weapon — d10s for a gun, d8s for</div> <div style="position:absolute;top:82269;left:97">an axe, etc. — and you rolled a 16. If you get medical</div> <div style="position:absolute;top:82287;left:97">attention, we roll over into this new conflict: are you dead?</div> <div style="position:absolute;top:82305;left:97">If you don’t, we don’t: you’re just dead.</div> <div style="position:absolute;top:82327;left:119">For instance, I have a possessed person hit you in the</div> <div style="position:absolute;top:82345;left:97">head with an axe, what’s at stake is does he murder you, I</div> <div style="position:absolute;top:82363;left:97">put forward a fat Raise and you don’t have the dice to See</div> <div style="position:absolute;top:82381;left:97">... so you have to Give. You’re dying of an axe in the head.</div> <div style="position:absolute;top:82399;left:97">Ouch. Your companion rushes to your side. So now we roll</div> <div style="position:absolute;top:82417;left:97">forward into this conflict where what’s at stake is: are you</div> <div style="position:absolute;top:82435;left:97">dead? I roll 4d8 + Demonic Influence, just as though you’d</div> <div style="position:absolute;top:82453;left:97">taken 4d8 Fallout.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:82496;left:191">Special Effects</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:82522;left:97">9.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:82531;left:131">Think back to that supernatural continuum. Let’s say</div> <div style="position:absolute;top:82549;left:131">that we’re playing somewhere in the middle of it: not</div> <div style="position:absolute;top:82567;left:97">flashy, not colorful, but creepy...</div> <div style="position:absolute;top:82590;left:119">What’s at stake: do you figure out who murdered</div> <div style="position:absolute;top:82608;left:97">her?</div> <div style="position:absolute;top:82630;left:108">— The stage: you’re bending over her body, cold, where</div> <div style="position:absolute;top:82648;left:97">it lies in the tool shed. She’s got a rake through her.</div> <div style="position:absolute;top:82670;left:108">— You Roll Acuity + Heart. I roll Demonic Influence.</div> </span></font> <div style="position:absolute;top:82795;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_91"><b>Page 91</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:82852;left:-503">90</div> <div style="position:absolute;top:82852;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:82852;left:490">91</div> <div style="position:absolute;top:82852;left:108">v: Resolution in Action</div> <div style="position:absolute;top:82881;left:119">— Your first Raise is to Call her by Name and ask her</div> <div style="position:absolute;top:82899;left:108">ghost to answer your questions.</div> <div style="position:absolute;top:82922;left:130">Sweet! Now we get to incorporate the chills, the</div> <div style="position:absolute;top:82940;left:108">disembodied voices, the reenactment of the crime, the</div> <div style="position:absolute;top:82958;left:108">pain, the hate of talking to a ghost into our Raises and</div> <div style="position:absolute;top:82976;left:108">Sees.</div> <div style="position:absolute;top:82998;left:130">10. What’s at stake: do you control the demon?</div> <div style="position:absolute;top:83020;left:119">— The stage: this is another initiatory accomplishment.</div> <div style="position:absolute;top:83038;left:108">Your teachers take you to a prepared place outside of</div> <div style="position:absolute;top:83056;left:108">Bridal Falls City, where there’s a consecrated grove of</div> <div style="position:absolute;top:83074;left:108">trees and a huge marble box. The box is carved with</div> <div style="position:absolute;top:83092;left:108">prayers and inside it there’s a demon. Your teachers give</div> <div style="position:absolute;top:83110;left:108">you a crowbar and wait among the trees.</div> <div style="position:absolute;top:83133;left:119">— You roll Acuity + Heart. I roll 4d6 + 4d10.</div> <div style="position:absolute;top:83155;left:119">— Naturally your Raises and Sees will be all ceremony.</div> <div style="position:absolute;top:83177;left:119">— I decide at once that the demon’s going to try to</div> <div style="position:absolute;top:83195;left:108">possess you, and if it succeeds it’ll pantomime forcing itself</div> <div style="position:absolute;top:83213;left:108">back into the box, as a ruse to get your teachers to let it</div> <div style="position:absolute;top:83231;left:108">escape. So in my Raises I have it battering on you like</div> <div style="position:absolute;top:83249;left:108">wind, whispering into your ears, forcing itself into your</div> <div style="position:absolute;top:83267;left:108">mouth and eyes, anything to get inside.</div> <div style="position:absolute;top:83290;left:130">I hope I win. I have a great follow-up conflict in mind.</div> <div style="position:absolute;top:83312;left:130">11. Or let’s say that we’re playing way out on the</div> <div style="position:absolute;top:83330;left:108">other end of it, where the whole landscape of the game</div> <div style="position:absolute;top:83348;left:108">is magically charged. It’s a Western version of <i>a Chinese </i></div> <div style="position:absolute;top:83366;left:108"><i>Ghost Story</i>!</div> <div style="position:absolute;top:83388;left:130">What’s at stake: do you stop me from murdering her?</div> <div style="position:absolute;top:83411;left:119">— The stage: I rode down on her in the middle of the</div> <div style="position:absolute;top:83429;left:108">town street, but you spooked my horse and it bucked me</div> <div style="position:absolute;top:83447;left:108">off. Now I jump up, swinging my wicked big repeater</div> <div style="position:absolute;top:83465;left:108">around and escalating to shooting!</div> <div style="position:absolute;top:83487;left:119">— We roll Acuity + Will.</div> <div style="position:absolute;top:83509;left:119">— My Raise is fanning the hammer. Bam bam bam bam</div> <div style="position:absolute;top:83527;left:108">bam!</div> <div style="position:absolute;top:83550;left:119">— You put forward dice to Block or Dodge and say</div> <div style="position:absolute;top:83568;left:108">something like this: “I sweep my coat around and the</div> <div style="position:absolute;top:83586;left:108">bullets spark off of it, like pang pang pang! I’m mighty</div> </span></font> <div style="position:absolute;top:83713;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_92"><b>Page 92</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:83770;left:90">92</div> <div style="position:absolute;top:83770;left:337">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:84523;left:887">93</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:83799;left:97">with the power of righteousness!” Then you Raise with</div> <div style="position:absolute;top:83817;left:97">something like this: “I Call you by your Secret Name!</div> <div style="position:absolute;top:83835;left:97">Drop the gun!”</div> <div style="position:absolute;top:83858;left:119">Fun, huh?</div> </span></font> <div style="position:absolute;top:84631;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_93"><b>Page 93</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:84688;left:-503">92</div> <div style="position:absolute;top:84688;left:-256">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:85441;left:293">93</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:84792;left:135">vi: The Structure of </div> <div style="position:absolute;top:84835;left:223">the Game</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:84946;left:108">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:84965;left:134">f Dogs in the Vineyard were a board game, this would</div> <div style="position:absolute;top:84983;left:134">be the board.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:85012;left:134">1. Character Creation</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:85041;left:130">Players:</div> <div style="position:absolute;top:85061;left:119">— Create suitable characters;</div> <div style="position:absolute;top:85079;left:119">— Contribute to one another’s characters;</div> <div style="position:absolute;top:85097;left:119">— Contribute details to the game’s landscape and</div> <div style="position:absolute;top:85115;left:108">culture, in the form of back story, Traits, et cetera;</div> <div style="position:absolute;top:85133;left:119">— Get a handle on the game’s resolution rules.</div> <div style="position:absolute;top:85154;left:130">PCs:</div> <div style="position:absolute;top:85174;left:119">— Get initiated.</div> <div style="position:absolute;top:85194;left:130">GM:</div> <div style="position:absolute;top:85214;left:119">— Contribute to the players’ characters;</div> <div style="position:absolute;top:85232;left:119">— Present the game’s landscape and culture,</div> <div style="position:absolute;top:85250;left:108">incorporating the other players’ contributions;</div> <div style="position:absolute;top:85268;left:119">— Begin to establish your role as the primary author of</div> <div style="position:absolute;top:85286;left:108">adversity in the game, via conflict resolution.</div> <div style="position:absolute;top:85306;left:130">NPCs:</div> <div style="position:absolute;top:85326;left:119">— Support and/or oppose the PCs’ initiations, as called</div> <div style="position:absolute;top:85344;left:108">for by the initiatory conflicts.</div> </span></font> <div style="position:absolute;top:85549;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_94"><b>Page 94</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:85606;left:90">94</div> <div style="position:absolute;top:85606;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:85606;left:1084">95</div> <div style="position:absolute;top:85606;left:702">vi: The Structure of the Game</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:85635;left:97">2. Long-term Play: Each</div> <div style="position:absolute;top:85661;left:97">Character’s Service as a Dog</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:85690;left:119">Players:</div> <div style="position:absolute;top:85710;left:108">— Show your character in action.</div> <div style="position:absolute;top:85728;left:108">— Comment on each others’ characters in action.</div> <div style="position:absolute;top:85746;left:108">— Continue to contribute details to the game’s setting.</div> <div style="position:absolute;top:85766;left:119">PCs:</div> <div style="position:absolute;top:85786;left:108">— Travel from congregation to congregation, facing</div> <div style="position:absolute;top:85804;left:97">danger and putting things as right as they can.</div> <div style="position:absolute;top:85824;left:119">GM:</div> <div style="position:absolute;top:85844;left:108">— Create and present towns and NPCs.</div> <div style="position:absolute;top:85862;left:108">— Continue to develop and present the game’s setting,</div> <div style="position:absolute;top:85880;left:97">with the players’ contributions.</div> <div style="position:absolute;top:85898;left:108">— Identify and challenge the PCs’ moral grounds, by</div> <div style="position:absolute;top:85916;left:97">provoking their judgment.</div> <div style="position:absolute;top:85936;left:119">NPCs:</div> <div style="position:absolute;top:85957;left:108">— Variously oppose, support, and otherwise engage the</div> <div style="position:absolute;top:85975;left:97">PCs, to serve their own interests.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:86002;left:97">3. Short-term Play: Each Town</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:86031;left:119">Players:</div> <div style="position:absolute;top:86051;left:108">— Play your character!</div> <div style="position:absolute;top:86069;left:108">— Respond actively to your fellow players’ play;</div> <div style="position:absolute;top:86087;left:108">— Drive play toward conflict;</div> <div style="position:absolute;top:86105;left:108">— Set stakes, follow up, and assign your character’s</div> <div style="position:absolute;top:86123;left:97">Fallout, as called for.</div> <div style="position:absolute;top:86143;left:119">PCs:</div> <div style="position:absolute;top:86163;left:108">— Deliver mail and news;</div> <div style="position:absolute;top:86181;left:108">— Bless babies, sanctify marriages, heal the sick and</div> <div style="position:absolute;top:86199;left:97">injured, participate in ceremonies and celebrations;</div> <div style="position:absolute;top:86217;left:108">— Uncover the town’s pride, sin, apostasy and hate, lay</div> <div style="position:absolute;top:86235;left:97">it bare, and pronounce judgment upon it.</div> <div style="position:absolute;top:86255;left:119">GM:</div> <div style="position:absolute;top:86276;left:108">— Play the town!</div> <div style="position:absolute;top:86294;left:108">— Drive play toward conflict;</div> <div style="position:absolute;top:86312;left:108">— Actively reveal the town in play;</div> </span></font> <div style="position:absolute;top:86467;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_95"><b>Page 95</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:86524;left:-503">94</div> <div style="position:absolute;top:86524;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:86524;left:490">95</div> <div style="position:absolute;top:86524;left:108">vi: The Structure of the Game</div> <div style="position:absolute;top:86553;left:119">— Follow the players’ lead about what’s important and</div> <div style="position:absolute;top:86571;left:108">what’s not;</div> <div style="position:absolute;top:86589;left:119">— DO NOT have a solution in mind, but be open to</div> <div style="position:absolute;top:86607;left:108">whatever solutions the PCs come to;</div> <div style="position:absolute;top:86625;left:119">— Escalate, escalate, escalate.</div> <div style="position:absolute;top:86646;left:130">NPCs:</div> <div style="position:absolute;top:86666;left:119">— Try to get the PCs on their side;</div> <div style="position:absolute;top:86684;left:119">— Try to undermine the PCs’ authority;</div> <div style="position:absolute;top:86702;left:119">— Reveal their troubles to the PCs, either directly or by</div> <div style="position:absolute;top:86720;left:108">protesting too much;</div> <div style="position:absolute;top:86738;left:119">— Try to chase the PCs off with threats and violence;</div> <div style="position:absolute;top:86756;left:119">— Offer to help the PCs in any way necessary;</div> <div style="position:absolute;top:86774;left:119">— Try to murder the PCs in their sleep;</div> <div style="position:absolute;top:86792;left:119">— Ask the PCs for special considerations;</div> <div style="position:absolute;top:86810;left:119">— Ask the PCs for honest advice;</div> <div style="position:absolute;top:86828;left:119">— Tell the PCs that it’s no big thing, when obviously it’s</div> <div style="position:absolute;top:86846;left:108">all that matters;</div> <div style="position:absolute;top:86864;left:119">— etc.!</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:86891;left:108">4. Short-term Play: Between Towns</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:86920;left:130">Players:</div> <div style="position:absolute;top:86940;left:119">— Assign your character’s Experience for the town.</div> <div style="position:absolute;top:86960;left:130">PCs:</div> <div style="position:absolute;top:86980;left:119">— Decide: press on to the next town, return to a</div> <div style="position:absolute;top:86998;left:108">previous town, or return to the Dogs’ Temple;</div> <div style="position:absolute;top:87016;left:119">— Travel and reflect.</div> <div style="position:absolute;top:87037;left:130">GM:</div> <div style="position:absolute;top:87057;left:119">— Prepare the town the PCs are traveling to, by creating</div> <div style="position:absolute;top:87075;left:108">or updating it.</div> <div style="position:absolute;top:87093;left:119">— Prepare a batch of proto-NPCs.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:87120;left:108">5. Long-term Play: At the End of a</div> <div style="position:absolute;top:87145;left:108">Dog’s Service</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:87174;left:130">Players & GM:</div> <div style="position:absolute;top:87194;left:119">— Create an epilogue or eulogy for the exiting</div> <div style="position:absolute;top:87212;left:108">character.</div> </span></font> <div style="position:absolute;top:87385;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_96"><b>Page 96</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:87442;left:90">96</div> <div style="position:absolute;top:87442;left:337">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:88195;left:887">97</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:87471;left:119">Player:</div> <div style="position:absolute;top:87492;left:108">— Create a new character.</div> <div style="position:absolute;top:87512;left:119">Going Forward:</div> <div style="position:absolute;top:87532;left:108">— If the exiting character comes back into play, he or</div> <div style="position:absolute;top:87550;left:97">she can be played as either a temporary PC, an NPC, or</div> <div style="position:absolute;top:87568;left:97">some combination.</div> <div style="position:absolute;top:87588;left:119">If you prefer, you can think of this chapter as the</div> <div style="position:absolute;top:87606;left:97">skeleton of the game, and all the other chapters as the</div> <div style="position:absolute;top:87624;left:97">meat.</div> <div style="position:absolute;top:87646;left:119">If at any moment of play, you don’t know precisely</div> <div style="position:absolute;top:87664;left:97">what to do <i>right now</i>, check this chapter first.</div> </span></font> <div style="position:absolute;top:88303;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_97"><b>Page 97</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:88360;left:-503">96</div> <div style="position:absolute;top:88360;left:-256">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:89113;left:293">97</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:88464;left:143">vii: Creating Towns</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:88575;left:108">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:88594;left:152">here’s something wrong, of course. That’s what</div> <div style="position:absolute;top:88612;left:152">makes the game interesting, otherwise you’re just</div> <div style="position:absolute;top:88630;left:152">roleplaying being welcomed by the people and</div> <div style="position:absolute;top:88648;left:108">kissing their babies and shaking their hands. So when</div> <div style="position:absolute;top:88666;left:108">the PCs arrive, amidst all the baby kissing and being</div> <div style="position:absolute;top:88684;left:108">welcomed, some people are acting odd, or something bad</div> <div style="position:absolute;top:88702;left:108">has recently happened, or there’s something just not right.</div> <div style="position:absolute;top:88720;left:108">Your job as GM is to reveal the wrongness, in all its dirty</div> <div style="position:absolute;top:88738;left:108">little glory.</div> <div style="position:absolute;top:88760;left:130">“Something wrong” falls into a tidy progression, which</div> <div style="position:absolute;top:88778;left:108">looks like this:</div> <div style="position:absolute;top:88800;left:130">Pride (manifests as injustice).</div> <div style="position:absolute;top:88823;left:151"><i>...leads to...</i></div> <div style="position:absolute;top:88845;left:130">Sin (manifests as demons attacking from outside, in</div> <div style="position:absolute;top:88863;left:108">the form of famine, plague, raiding outlaw bands, or</div> <div style="position:absolute;top:88881;left:108">whatever).</div> <div style="position:absolute;top:88903;left:151"><i>...leads to...</i></div> <div style="position:absolute;top:88926;left:130">False Doctrine (manifests as corrupt religious</div> <div style="position:absolute;top:88944;left:108">practices and heresy).</div> <div style="position:absolute;top:88966;left:151"><i>...leads to...</i></div> <div style="position:absolute;top:88988;left:130">False Priesthood (manifests as demons within the</div> <div style="position:absolute;top:89006;left:108">congregation: sorcery, possession and active evil).</div> <div style="position:absolute;top:89029;left:151"><i>...leads to...</i></div> <div style="position:absolute;top:89051;left:130">Hate and murder.</div> <div style="position:absolute;top:89073;left:130">When you create a town, you identify some key people</div> <div style="position:absolute;top:89091;left:108">in it, decide what’s wrong with it and how it affects the</div> </span></font> <div style="position:absolute;top:89221;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_98"><b>Page 98</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:89278;left:90">98</div> <div style="position:absolute;top:89278;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:89278;left:1083">99</div> <div style="position:absolute;top:89278;left:702">vii: Creating Towns</div> <div style="position:absolute;top:89307;left:97">people you’ve identified, decide how people will react to the</div> <div style="position:absolute;top:89325;left:97">PCs’ arrival, and imagine what might happen if they never</div> <div style="position:absolute;top:89343;left:97">came.</div> </span></font> <font size="4" face="Times"><span style="font-size:28px;font-family:Times"> <div style="position:absolute;top:89387;left:152">Something’s Wrong:</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:89422;left:258">Pride</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:89448;left:97">P</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:89458;left:124">ride means wanting something better, or more, or</div> <div style="position:absolute;top:89476;left:124">higher, than your fellows have. Pride doesn’t value a</div> <div style="position:absolute;top:89494;left:97">thing for <i>itself</i>: it isn’t Pride to say “I want that because</div> <div style="position:absolute;top:89512;left:97">it’s pretty.” Pride values a thing only by contrast to what</div> <div style="position:absolute;top:89530;left:97">others have: it’s Pride to say “I want that because I should</div> <div style="position:absolute;top:89548;left:97">have something <i>prettier than yours</i>.”</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:89577;left:97">1. Stewardship</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:89606;left:119">The Faith’s organization is made of nested domains of</div> <div style="position:absolute;top:89624;left:97">spiritual authority, called Stewardship. Stewardship forms</div> <div style="position:absolute;top:89642;left:97">a hierarchy of responsibility from each individual Faithful</div> <div style="position:absolute;top:89660;left:97">up to the Prophets and Ancients of the Faith, who derive</div> <div style="position:absolute;top:89678;left:97">their Stewardship from the King of Life. You’re responsible</div> <div style="position:absolute;top:89696;left:97"><i>for </i>anyone who falls within your Stewardship, and you’re</div> <div style="position:absolute;top:89714;left:97">responsible <i>to </i>whomever holds Stewardship over you.</div> <div style="position:absolute;top:89732;left:97">At the end, you’ll be judged for how you fulfilled your</div> <div style="position:absolute;top:89750;left:97">Stewardship.</div> <div style="position:absolute;top:89773;left:119">The Faith overall looks like this, where “}” means</div> <div style="position:absolute;top:89791;left:97">“falls under the Stewardship of”:</div> <div style="position:absolute;top:89813;left:140"><i>Local Families </i>} <i>Local Officials </i>} <i>Regional</i></div> <div style="position:absolute;top:89831;left:119"><i>Officials </i>} <i>Prophets & Ancients of the Faith</i></div> <div style="position:absolute;top:89853;left:119">Families look like this:</div> <div style="position:absolute;top:89875;left:140"><i>Children, Elder Parents, Related Unmarried</i></div> <div style="position:absolute;top:89893;left:119"><i>Adults in the House </i>} <i>Married Adults </i>} <i>Husband</i></div> <div style="position:absolute;top:89916;left:119">Local Officials look like this:</div> <div style="position:absolute;top:89938;left:140"><i>Various Duty-specific Officials, if there are</i></div> <div style="position:absolute;top:89956;left:119"><i>enough families to need specialized offices </i>}</div> <div style="position:absolute;top:89974;left:119"><i>Counselors, if there are enough families that one</i></div> <div style="position:absolute;top:89992;left:119"><i>Steward can’t do it all </i>} <i>Steward.</i></div> </span></font> <div style="position:absolute;top:90139;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_99"><b>Page 99</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:90196;left:-503">98</div> <div style="position:absolute;top:90196;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:90196;left:489">99</div> <div style="position:absolute;top:90196;left:108">vii: Creating Towns</div> <div style="position:absolute;top:90225;left:130">Regional Officials look just the same. The duty-</div> <div style="position:absolute;top:90243;left:108">specific regional officials are to the local officials as the</div> <div style="position:absolute;top:90261;left:108">local officials are to the families:</div> <div style="position:absolute;top:90284;left:151"><i>Various Duty-specific Officials, if there are</i></div> <div style="position:absolute;top:90302;left:130"><i>enough Branches in the region to need specialized</i></div> <div style="position:absolute;top:90320;left:130"><i>offices </i>} <i>Counselors, if there are enough Branches</i></div> <div style="position:absolute;top:90338;left:130"><i>that one Steward can’t oversee them all </i>} <i>Regional</i></div> <div style="position:absolute;top:90356;left:130"><i>Steward.</i></div> <div style="position:absolute;top:90378;left:130">And the Prophets and Ancients of the Faith have</div> <div style="position:absolute;top:90396;left:108">their own internal structure, but it’s not relevant. They</div> <div style="position:absolute;top:90414;left:108">speak and act as one, from our point of view here.</div> <div style="position:absolute;top:90436;left:130">Now, the Dogs! The Dogs look like this:</div> <div style="position:absolute;top:90459;left:151"><i>Congregation </i>} <i>Dogs Assigned to it </i>} <i>Stewards at</i></div> <div style="position:absolute;top:90477;left:130"><i>the Dogs’ Temple </i>} <i>Prophets & Ancients of the Faith</i></div> <div style="position:absolute;top:90499;left:130">Notice that the branch Steward has Stewardship over</div> <div style="position:absolute;top:90517;left:108">the families in his congregation, while the Dogs assigned</div> <div style="position:absolute;top:90535;left:108">to that route have Stewardship over his congregation as a</div> <div style="position:absolute;top:90553;left:108">whole, including him in his official capacity. Dogs have no</div> <div style="position:absolute;top:90571;left:108">authority to solve the problems of families or individuals,</div> <div style="position:absolute;top:90589;left:108">that’s the Steward’s job, except as the problems spill over</div> <div style="position:absolute;top:90607;left:108">into the congregation as a whole. (Which they pretty much</div> <div style="position:absolute;top:90625;left:108">do, so that’s okay.)</div> <div style="position:absolute;top:90647;left:130">Oh, and an individual person looks like this:</div> <div style="position:absolute;top:90670;left:151"><i>Day-to-day Behavior, Obedience, Destiny,</i></div> <div style="position:absolute;top:90688;left:130"><i>Personal Relationships </i>} <i>You</i></div> <div style="position:absolute;top:90710;left:130">You do not have Stewardship over your role in your</div> <div style="position:absolute;top:90728;left:108">family, your congregation, or the Faith! Those belong to</div> <div style="position:absolute;top:90746;left:108">your Steward.</div> <div style="position:absolute;top:90768;left:130">What Stewardship means in practice is: the King of</div> <div style="position:absolute;top:90786;left:108">Life will talk to you about what you have Stewardship</div> <div style="position:absolute;top:90804;left:108">over, and expect you to keep it in order.</div> <div style="position:absolute;top:90827;left:130">An example: Brother August is a man in Brother</div> <div style="position:absolute;top:90845;left:108">Parley’s branch. He has a wife, six children (two of whom</div> <div style="position:absolute;top:90863;left:108">are unmarried adults), and his wife’s aging mother in his</div> <div style="position:absolute;top:90881;left:108">family. The King of Life does not talk to Brother Parley</div> <div style="position:absolute;top:90899;left:108">about Brother August’s wife, kids, or mother in law. He</div> <div style="position:absolute;top:90917;left:108">talks to Brother Parley about Brother August’s <i>family</i>:</div> </span></font> <div style="position:absolute;top:91057;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_100"><b>Page 100</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:91114;left:87">100</div> <div style="position:absolute;top:91114;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:91114;left:1081">101</div> <div style="position:absolute;top:91114;left:702">vii: Creating Towns</div> <div style="position:absolute;top:91143;left:97">“Brother August’s family is troubled,” He might say. “See</div> <div style="position:absolute;top:91161;left:97">what you can do about that.” Then Brother Parley goes to</div> <div style="position:absolute;top:91179;left:97">Brother August and says, “The King of Life tells me your</div> <div style="position:absolute;top:91197;left:97">family is troubled; what’s up?” And Brother August might</div> <div style="position:absolute;top:91215;left:97">answer: “well, He tells <i>me </i>that my oldest is impatient and</div> <div style="position:absolute;top:91233;left:97">bored, which would explain why he’s being so rude to his</div> <div style="position:absolute;top:91251;left:97">grandmother. I’m thinking I’ll send him to my brother’s</div> <div style="position:absolute;top:91269;left:97">out in Chapelton for a change of scenery.” That’s if</div> <div style="position:absolute;top:91287;left:97">Brother August is lucky and on top of things. If he’s not,</div> <div style="position:absolute;top:91305;left:97">he might answer: “yeah, the Wise Dead only knows what’s</div> <div style="position:absolute;top:91323;left:97">going on with them. Fight fight fight, and I can’t keep</div> <div style="position:absolute;top:91341;left:97">anyone under control.” Now Brother Parley has to say,</div> <div style="position:absolute;top:91359;left:97">“okay, well you’d better get right with the King and quick,</div> <div style="position:absolute;top:91377;left:97">so He’ll help you get your family in order.” If Brother</div> <div style="position:absolute;top:91395;left:97">Parley’s congregation is big enough to warrant an official</div> <div style="position:absolute;top:91413;left:97">in charge of gettin’ right with the King, Brother Parley</div> <div style="position:absolute;top:91431;left:97">will tell him to go visit Brother August; otherwise, Brother</div> <div style="position:absolute;top:91449;left:97">Parley has to see to it himself.</div> <div style="position:absolute;top:91472;left:119">Stewardship applies to interpreting doctrine! The</div> <div style="position:absolute;top:91490;left:97">King of Life tells the Prophets and Ancients the Truth</div> <div style="position:absolute;top:91508;left:97">Immortal. The Prophets and Ancients derive from Truth</div> <div style="position:absolute;top:91526;left:97">Immortal specific doctrines, as It applies to the here</div> <div style="position:absolute;top:91544;left:97">and now, which they tell to the regional Stewards. The</div> <div style="position:absolute;top:91562;left:97">regional Stewards apply the doctrines to the circumstances</div> <div style="position:absolute;top:91580;left:97">of their regions, and tell their branch Stewards. The</div> <div style="position:absolute;top:91598;left:97">branch Stewards apply these interpretations to their own</div> <div style="position:absolute;top:91616;left:97">congregations, and tell the families. The husbands apply</div> <div style="position:absolute;top:91634;left:97">the interpretations to themselves and their wives, and with</div> <div style="position:absolute;top:91652;left:97">their wives apply them to their children and other family</div> <div style="position:absolute;top:91670;left:97">members. Responsibility for following doctrine goes back</div> <div style="position:absolute;top:91688;left:97">up the line: if family members don’t, the husband has to</div> <div style="position:absolute;top:91706;left:97">answer to the branch Steward; if a branch doesn’t, the</div> <div style="position:absolute;top:91724;left:97">branch Steward has to answer to the regional Steward; if a</div> <div style="position:absolute;top:91742;left:97">region doesn’t, the regional Steward has to answer to the</div> <div style="position:absolute;top:91760;left:97">Prophets and Ancients.</div> <div style="position:absolute;top:91782;left:119">Pride can enter into Stewardship when:</div> <div style="position:absolute;top:91804;left:108">— You think that you’d do a better job with someone</div> <div style="position:absolute;top:91822;left:97">than that someone’s Steward, like if you think you know</div> </span></font> <div style="position:absolute;top:91975;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_101"><b>Page 101</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:92032;left:-506">100</div> <div style="position:absolute;top:92032;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:92032;left:487">101</div> <div style="position:absolute;top:92032;left:108">vii: Creating Towns</div> </span></font> <div style="position:absolute;top:92893;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_102"><b>Page 102</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:92950;left:88">102</div> <div style="position:absolute;top:92950;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:92950;left:1081">103</div> <div style="position:absolute;top:92950;left:702">vii: Creating Towns</div> <div style="position:absolute;top:92979;left:97">better what’s good for Brother Zebediah’s wife than</div> <div style="position:absolute;top:92997;left:97">Brother Zebediah does.</div> <div style="position:absolute;top:93020;left:108">— You think that your convenience is more important</div> <div style="position:absolute;top:93038;left:97">than your Stewardship, so you don’t attend to it.</div> <div style="position:absolute;top:93060;left:108">— You think that fulfilling your Stewardship obligations</div> <div style="position:absolute;top:93078;left:97">means you deserve recompense or special consideration.</div> <div style="position:absolute;top:93100;left:108">— You think that the person with Stewardship over you</div> <div style="position:absolute;top:93118;left:97">is doing a bad job or doesn’t deserve it, or you don’t have</div> <div style="position:absolute;top:93136;left:97">to listen to him.</div> <div style="position:absolute;top:93159;left:108">— You use your Stewardship over someone as though it</div> <div style="position:absolute;top:93177;left:97">were power, not responsibility.</div> <div style="position:absolute;top:93199;left:108">— You favor some of the people over whom you have</div> <div style="position:absolute;top:93217;left:97">Stewardship above the others, seeing to their needs</div> <div style="position:absolute;top:93235;left:97">preferentially.</div> <div style="position:absolute;top:93257;left:119">Stewardship probs will generate conflict in the game</div> <div style="position:absolute;top:93275;left:97">by themselves pretty much only insofar as your group is</div> <div style="position:absolute;top:93293;left:97">interested in the Faith’s structure, order, and who has to</div> <div style="position:absolute;top:93311;left:97">obey whom. But it underlies everything that follows, so</div> <div style="position:absolute;top:93329;left:97">best to have a good grip on it.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:93359;left:97">2. Women’s vs. Men’s Roles</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:93388;left:119">Girls are expected to:</div> <div style="position:absolute;top:93408;left:108">— be retiring, demure, quiet, polite, patient, and</div> <div style="position:absolute;top:93426;left:97">deferential.</div> <div style="position:absolute;top:93444;left:108">— do boring, repetitive, menial work without</div> <div style="position:absolute;top:93462;left:97">complaining.</div> <div style="position:absolute;top:93480;left:108">— be afraid of spiders, mice, guns, horses, climbing,</div> <div style="position:absolute;top:93498;left:97">falling, and swimming.</div> <div style="position:absolute;top:93516;left:108">— not be afraid of blood.</div> <div style="position:absolute;top:93534;left:108">— tend their younger siblings.</div> <div style="position:absolute;top:93552;left:108">— help make meals, keep the house clean, and keep the</div> <div style="position:absolute;top:93570;left:97">animals fed.</div> <div style="position:absolute;top:93590;left:119">Boys are expected to:</div> <div style="position:absolute;top:93610;left:108">— be obedient, energetic, respectful, enthusiastic, smart,</div> <div style="position:absolute;top:93628;left:97">and confident.</div> <div style="position:absolute;top:93646;left:108">— do hard physical work without complaining.</div> <div style="position:absolute;top:93664;left:108">— not be afraid of anything.</div> <div style="position:absolute;top:93682;left:108">— take on increasingly adult male responsibilities.</div> </span></font> <div style="position:absolute;top:93811;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_103"><b>Page 103</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:93868;left:-505">102</div> <div style="position:absolute;top:93868;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:93868;left:487">103</div> <div style="position:absolute;top:93868;left:108">vii: Creating Towns</div> <div style="position:absolute;top:93897;left:119">— not be too hard to clean up after.</div> <div style="position:absolute;top:93918;left:130">Unmarried women are expected to:</div> <div style="position:absolute;top:93938;left:119">— keep to their families.</div> <div style="position:absolute;top:93956;left:119">— be receptive to courtship.</div> <div style="position:absolute;top:93974;left:119">— fight to keep their courtships proper.</div> <div style="position:absolute;top:93992;left:119">— overcome their girlish fears.</div> <div style="position:absolute;top:94010;left:119">— continue on essentially as girls, otherwise.</div> <div style="position:absolute;top:94030;left:130">Unmarried men are expected to:</div> <div style="position:absolute;top:94050;left:119">— aggressively court multiple women (intending to</div> <div style="position:absolute;top:94068;left:108">marry only one of them, until called to marry another by</div> <div style="position:absolute;top:94086;left:108">the Faith, which may never happen).</div> <div style="position:absolute;top:94104;left:119">— travel.</div> <div style="position:absolute;top:94122;left:119">— work as men.</div> <div style="position:absolute;top:94142;left:130">Married women are expected to:</div> <div style="position:absolute;top:94162;left:119">— bear and raise children.</div> <div style="position:absolute;top:94180;left:119">— serve their husbands.</div> <div style="position:absolute;top:94198;left:119">— keep house.</div> <div style="position:absolute;top:94219;left:130">Married men are expected to:</div> <div style="position:absolute;top:94239;left:119">— provide for their families.</div> <div style="position:absolute;top:94257;left:119">— educate their wives and children.</div> <div style="position:absolute;top:94275;left:119">— defend their homes.</div> <div style="position:absolute;top:94295;left:130">Old women are expected to:</div> <div style="position:absolute;top:94315;left:119">— help their daughters raise their grandchildren and</div> <div style="position:absolute;top:94333;left:108">keep their houses.</div> <div style="position:absolute;top:94351;left:119">— be sweet, patient, indulgent and wise.</div> <div style="position:absolute;top:94371;left:130">Old men are expected to:</div> <div style="position:absolute;top:94391;left:119">— help educate their grandchildren.</div> <div style="position:absolute;top:94409;left:119">— be clear-spoken, opinionated, stern and wise.</div> <div style="position:absolute;top:94429;left:130">Pride can enter into Gender Roles when:</div> <div style="position:absolute;top:94452;left:119">— you aren’t satisfied with the roles of your gender: you</div> <div style="position:absolute;top:94470;left:108">want more freedom, or the roles of the other gender.</div> <div style="position:absolute;top:94492;left:119">— you want someone of the other gender to act outside</div> <div style="position:absolute;top:94510;left:108">her or his roles.</div> <div style="position:absolute;top:94532;left:119">— you deny someone full access to her or his roles (by</div> <div style="position:absolute;top:94550;left:108">locking your unmarried adult daughter in the house or</div> <div style="position:absolute;top:94568;left:108">overprotecting your son, for instance).</div> </span></font> <div style="position:absolute;top:94729;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_104"><b>Page 104</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:94786;left:87">104</div> <div style="position:absolute;top:94786;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:94786;left:1081">105</div> <div style="position:absolute;top:94786;left:702">vii: Creating Towns</div> <div style="position:absolute;top:94815;left:119">People, especially women, who want to transcend their</div> <div style="position:absolute;top:94833;left:97">gender roles are sympathetic. Lots of good, interesting,</div> <div style="position:absolute;top:94851;left:97">very satisfying conflict possibilities there.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:94881;left:97">3. Love, Sex, & Marriage</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:94910;left:119">Here’s the Faith’s position on love, sex and</div> <div style="position:absolute;top:94928;left:97">marriage:</div> <div style="position:absolute;top:94950;left:108">— Between husband and wife, all sex and all love is</div> <div style="position:absolute;top:94968;left:97">virtuous.</div> <div style="position:absolute;top:94990;left:108">— Between two men or two women, no romantic love is</div> <div style="position:absolute;top:95008;left:97">virtuous (although familial and comradely love can be) and</div> <div style="position:absolute;top:95026;left:97">sex is a sin (and, coincidentally, a crime).</div> <div style="position:absolute;top:95049;left:108">— Between two people married to others, no romantic</div> <div style="position:absolute;top:95067;left:97">love is virtuous and sex is a sin.</div> <div style="position:absolute;top:95089;left:108">— Between an unmarried man and a married woman,</div> <div style="position:absolute;top:95107;left:97">no romantic love is virtuous and sex is a sin.</div> <div style="position:absolute;top:95129;left:108">— Between a married man and an unmarried woman,</div> <div style="position:absolute;top:95147;left:97">romantic love might be virtuous, and sex is a sin.</div> <div style="position:absolute;top:95170;left:108">— Between an unmarried man and an unmarried</div> <div style="position:absolute;top:95188;left:97">woman, romantic love is virtuous, and sex is probably a</div> <div style="position:absolute;top:95206;left:97">sin.</div> <div style="position:absolute;top:95228;left:119">Except in the unfortunate case of a husband and wife</div> <div style="position:absolute;top:95246;left:97">who don’t love one another, sex is never virtuous without</div> <div style="position:absolute;top:95264;left:97">love.</div> <div style="position:absolute;top:95286;left:119">Now, see that “probably”? That’s because the King of</div> <div style="position:absolute;top:95304;left:97">Life is, occasionally, a realist. Sometimes, when it matters,</div> <div style="position:absolute;top:95322;left:97">He prefers a loving family to official recognition.</div> <div style="position:absolute;top:95345;left:119">Especially because getting married isn’t just a Faith</div> <div style="position:absolute;top:95363;left:97">thing. It’s also a Territorial Authority thing. Not all</div> <div style="position:absolute;top:95381;left:97">people who should marry are able to, legally, be it because</div> <div style="position:absolute;top:95399;left:97">of fees, corrupt Territorial representatives, or various</div> <div style="position:absolute;top:95417;left:97">other difficulties — all the result of the unrighteousness</div> <div style="position:absolute;top:95435;left:97">of the non-Faithful and the corruptness of the Territorial</div> <div style="position:absolute;top:95453;left:97">Authority and the other religions.</div> <div style="position:absolute;top:95475;left:119">Pride can enter into love, sex & marriage when:</div> <div style="position:absolute;top:95497;left:108">— you demand the love of, or impose your love upon,</div> <div style="position:absolute;top:95515;left:97">someone who doesn’t love you.</div> </span></font> <div style="position:absolute;top:95647;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_105"><b>Page 105</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:95704;left:-506">104</div> <div style="position:absolute;top:95704;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:95704;left:487">105</div> <div style="position:absolute;top:95704;left:108">vii: Creating Towns</div> <div style="position:absolute;top:95733;left:119">— you act as though you love someone when you really</div> <div style="position:absolute;top:95751;left:108">don’t.</div> <div style="position:absolute;top:95774;left:119">— you consider your love to transcend sin and virtue,</div> <div style="position:absolute;top:95792;left:108">like when you’re in love with someone inappropriate.</div> <div style="position:absolute;top:95814;left:119">— you want sex, without considering love, virtue or sin.</div> <div style="position:absolute;top:95836;left:119">— you pursue marriage with someone who reflects well</div> <div style="position:absolute;top:95854;left:108">on you or who can advance you, not whom you love.</div> <div style="position:absolute;top:95877;left:119">— you buy the affection and loyalty of your intended</div> <div style="position:absolute;top:95895;left:108">spouse with money or prestige.</div> <div style="position:absolute;top:95917;left:119">— you demand that your suitor buy your affection.</div> <div style="position:absolute;top:95939;left:130">And you know? That stuff’s all rare bloody story meat.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:95969;left:108">4. Polygamy</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:95998;left:130">Polygamy (technically polygyny; polyandry isn’t</div> <div style="position:absolute;top:96016;left:108">allowed a’tall) is, in the Faith, a reward to men for long-</div> <div style="position:absolute;top:96034;left:108">term service and dedication. No man under, say, 30 has a</div> <div style="position:absolute;top:96052;left:108">second wife, and no man under 40 has a third (or fourth,</div> <div style="position:absolute;top:96070;left:108">or fifth, or sixth...). To get official allowance to court a</div> <div style="position:absolute;top:96088;left:108">woman after your first wife, you must:</div> <div style="position:absolute;top:96110;left:119">— have been called upon by the King of Life to do so, as</div> <div style="position:absolute;top:96128;left:108">confirmed by the person with Stewardship over you.</div> <div style="position:absolute;top:96150;left:119">— be fulfilling the Stewardship of your office in the</div> <div style="position:absolute;top:96168;left:108">Faith in an exemplary fashion (or have retired from a</div> <div style="position:absolute;top:96186;left:108">lifetime of doing so).</div> <div style="position:absolute;top:96209;left:119">— have a woman in mind.</div> <div style="position:absolute;top:96231;left:119">— be able to support the addition to your family,</div> <div style="position:absolute;top:96249;left:108">including the inevitable children and elder parents.</div> <div style="position:absolute;top:96271;left:130">And pride can enter into Polygamy when:</div> <div style="position:absolute;top:96294;left:119">— you consider polygamy to be your right, instead of a</div> <div style="position:absolute;top:96312;left:108">reward you have to deserve.</div> <div style="position:absolute;top:96334;left:119">— you think that you deserve polygamy when really you</div> <div style="position:absolute;top:96352;left:108">just want it.</div> <div style="position:absolute;top:96374;left:119">— you’re seeking a second or subsequent wife in order to</div> <div style="position:absolute;top:96392;left:108">display your worthiness and faith.</div> <div style="position:absolute;top:96415;left:119">— you’re a wife and you don’t welcome a righteous</div> <div style="position:absolute;top:96433;left:108">subsequent wife.</div> </span></font> <div style="position:absolute;top:96565;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_106"><b>Page 106</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:96622;left:87">106</div> <div style="position:absolute;top:96622;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:96622;left:1081">107</div> <div style="position:absolute;top:96622;left:702">vii: Creating Towns</div> <div style="position:absolute;top:96651;left:108">— you’re a second or subsequent wife and you resent the</div> <div style="position:absolute;top:96669;left:97">wives before you.</div> <div style="position:absolute;top:96692;left:108">— you put your relationships with your fellow wives over</div> <div style="position:absolute;top:96710;left:97">your relationship with your husband.</div> <div style="position:absolute;top:96732;left:108">— you’re pursuing or part of a polygamous marriage</div> <div style="position:absolute;top:96750;left:97">unapproved by the Faith.</div> <div style="position:absolute;top:96772;left:108">— you’re a wife who wants an additional husband.</div> <div style="position:absolute;top:96795;left:119">Polygamy is love, sex etc. times two. Or more. It</div> <div style="position:absolute;top:96813;left:97">puts people in complicated and high-pressure situations.</div> <div style="position:absolute;top:96831;left:97">Problematic polygamy can drive your game.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:96860;left:97">5. Money</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:96889;left:119">Nobody in the Faith should be hungry when someone</div> <div style="position:absolute;top:96907;left:97">else is eating. The King of Life has said so, and it’s maybe</div> <div style="position:absolute;top:96925;left:97">the Faith’s most constant struggle.</div> <div style="position:absolute;top:96947;left:119">Pride can enter into money when:</div> <div style="position:absolute;top:96970;left:108">— you think you deserve more than someone else.</div> <div style="position:absolute;top:96992;left:108">— you don’t want to give up what you have when</div> <div style="position:absolute;top:97010;left:97">someone else needs it more than you do.</div> <div style="position:absolute;top:97032;left:108">— you exploit the poor to buy community respect.</div> <div style="position:absolute;top:97055;left:119">And that’s pretty good story stuff, but, well, it just</div> <div style="position:absolute;top:97073;left:97">ain’t sex.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:97116;left:234">Injustice</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:97142;left:97">W</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:97151;left:141">hen a person acts on pride, when a person’s pride</div> <div style="position:absolute;top:97169;left:141">influences the workings of a community, injustice</div> <div style="position:absolute;top:97187;left:97">inevitably results.</div> <div style="position:absolute;top:97209;left:119">1. Money: Someone is hungry when someone else is</div> <div style="position:absolute;top:97227;left:97">eating. Someone is cold when someone else has clothing</div> <div style="position:absolute;top:97245;left:97">and shelter.</div> <div style="position:absolute;top:97268;left:119">2. Role: Someone is prevented from fulfilling his or her</div> <div style="position:absolute;top:97286;left:97">role in the community. A mother can’t care for her child, a</div> <div style="position:absolute;top:97304;left:97">husband can’t protect his family, one laborer has to do the</div> <div style="position:absolute;top:97322;left:97">work of two, a young man can’t court a young woman.</div> </span></font> <div style="position:absolute;top:97483;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_107"><b>Page 107</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:97540;left:-506">106</div> <div style="position:absolute;top:97540;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:97540;left:487">107</div> <div style="position:absolute;top:97540;left:108">vii: Creating Towns</div> <div style="position:absolute;top:97569;left:130">3. Righteousness: Someone has to choose between sin</div> <div style="position:absolute;top:97587;left:108">and suffering. A person must steal food or else go hungry.</div> <div style="position:absolute;top:97605;left:108">A child must lie to his parents or else be beaten. A young</div> <div style="position:absolute;top:97623;left:108">woman must see her fiancé behind her father’s back, or not</div> <div style="position:absolute;top:97641;left:108">at all.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:97684;left:282">Sin</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:97710;left:108">1.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:97720;left:136">Violence. It’s a sin to harm or kill another person,</div> <div style="position:absolute;top:97738;left:136">unless you have just cause. Self defense and war are</div> <div style="position:absolute;top:97756;left:108">just causes; “he slept with my wife” is not.</div> <div style="position:absolute;top:97778;left:130">2. Sex. It’s a sin to have sex with someone you aren’t</div> <div style="position:absolute;top:97796;left:108">married to, unless all of the following are true: your</div> <div style="position:absolute;top:97814;left:108">marriage is ordained in Heaven, you’re prevented from</div> <div style="position:absolute;top:97832;left:108">wedding by inescapable circumstances, and you wed as</div> <div style="position:absolute;top:97850;left:108">soon as you are able.</div> <div style="position:absolute;top:97873;left:130">3. Deceit. It’s a sin to lie, cheat, steal, or break</div> <div style="position:absolute;top:97891;left:108">promises.</div> <div style="position:absolute;top:97913;left:130">4. Disunity. It’s a sin to conspire against another</div> <div style="position:absolute;top:97931;left:108">person or to profit from another person’s misfortune.</div> <div style="position:absolute;top:97953;left:130">5. Blasphemy. It’s a sin to call upon the King of Life in</div> <div style="position:absolute;top:97971;left:108">an unworshipful manner.</div> <div style="position:absolute;top:97993;left:130">6. Apostasy. It’s a sin to worship the King of Life</div> <div style="position:absolute;top:98011;left:108">in any way not according to the dictates of the Faith, to</div> <div style="position:absolute;top:98029;left:108">call upon any god but the King of Life, or to turn to the</div> <div style="position:absolute;top:98047;left:108">demons for favors.</div> <div style="position:absolute;top:98070;left:130">7. Worldliness. It’s a sin to dress immodestly, to smoke</div> <div style="position:absolute;top:98088;left:108">tobacco or drink hard liquor, to use vulgar language, to</div> <div style="position:absolute;top:98106;left:108">sleep in the same room as an unbeliever, to gamble for</div> <div style="position:absolute;top:98124;left:108">money, to work on a day set aside for worship, or to show</div> <div style="position:absolute;top:98142;left:108">comfort in the presence of sin.</div> <div style="position:absolute;top:98164;left:130">8. Faithlessness. It’s a sin to neglect the duties of your</div> <div style="position:absolute;top:98182;left:108">office in the Faith.</div> </span></font> <div style="position:absolute;top:98401;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_108"><b>Page 108</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:98458;left:88">108</div> <div style="position:absolute;top:98458;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:98458;left:1080">109</div> <div style="position:absolute;top:98458;left:702">vii: Creating Towns</div> </span></font> <div style="position:absolute;top:99319;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_109"><b>Page 109</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:99376;left:-505">108</div> <div style="position:absolute;top:99376;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:99376;left:486">109</div> <div style="position:absolute;top:99376;left:108">vii: Creating Towns</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:99405;left:194">Demonic Attacks</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:99432;left:108">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:99441;left:135">he presence of sin opens a community to attacks</div> <div style="position:absolute;top:99459;left:135">from Demons. Since demons are non-corporeal, the</div> <div style="position:absolute;top:99477;left:108">demonic attacks take various material forms, some subtle,</div> <div style="position:absolute;top:99495;left:108">some overt. The demons will assess the character of the</div> <div style="position:absolute;top:99513;left:108">community and act on some or all of these goals: isolate</div> <div style="position:absolute;top:99531;left:108">the community, endanger the community’s survival,</div> <div style="position:absolute;top:99549;left:108">exacerbate the community’s injustices, prosper the</div> <div style="position:absolute;top:99567;left:108">community’s sinners, oppress the community’s faithful.</div> <div style="position:absolute;top:99585;left:108">The demons might see the PCs’ arrival as a threat or an</div> <div style="position:absolute;top:99603;left:108">opportunity.</div> <div style="position:absolute;top:99625;left:130">Should the specifics of the demons’ attacks follow from</div> <div style="position:absolute;top:99643;left:108">the specifics of the sin? <i>Maybe</i>. Consider:</div> <div style="position:absolute;top:99666;left:130">Brother Eleazer is having an affair with his neighbor’s</div> <div style="position:absolute;top:99684;left:108">daughter, Sister Alise. a) The demons are able to attack</div> <div style="position:absolute;top:99702;left:108">Brother Eleazer, Sister Alise, and nobody else. b) The</div> <div style="position:absolute;top:99720;left:108">demons are able to attack Brother Eleazer, Sister Alise,</div> <div style="position:absolute;top:99738;left:108">and both of their families, interests, and holdings. c) The</div> <div style="position:absolute;top:99756;left:108">demons are able to attack anybody in town, except the</div> <div style="position:absolute;top:99774;left:108">exceptionally righteous. d) The demons are able to attack</div> <div style="position:absolute;top:99792;left:108">anybody in town, <i>including </i>the exceptionally righteous.</div> <div style="position:absolute;top:99814;left:130">And consider:</div> <div style="position:absolute;top:99836;left:130">Brother Eleazer is having an affair with his neighbor’s</div> <div style="position:absolute;top:99854;left:108">daughter, Sister Alise. a) The demons’ attacks are</div> <div style="position:absolute;top:99872;left:108">specifically sexual: inspiring lust, souring marital</div> <div style="position:absolute;top:99890;left:108">relations. b) The demons’ attacks have to do with, y’know,</div> <div style="position:absolute;top:99908;left:108">fertility: blighting crops or herds, making women barren</div> <div style="position:absolute;top:99926;left:108">or too fecund. c) The demons’ attacks are all about</div> <div style="position:absolute;top:99944;left:108">relationships: inspiring hate within families and between</div> <div style="position:absolute;top:99962;left:108">friends, inspiring distrust between spouses. d) The</div> <div style="position:absolute;top:99980;left:108">demons’ attacks might be anything.</div> <div style="position:absolute;top:100003;left:130">Choose what’s best for <i>this particular town</i>. But</div> <div style="position:absolute;top:100021;left:108">you should know: what you choose now will constrain</div> <div style="position:absolute;top:100039;left:108">your choices later. Over time, your players will develop</div> <div style="position:absolute;top:100057;left:108">expectations about the rules the demons follow — and</div> <div style="position:absolute;top:100075;left:108">that’s good. Defy those expectations with caution.</div> </span></font> <div style="position:absolute;top:100237;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_110"><b>Page 110</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:100294;left:88">110</div> <div style="position:absolute;top:100294;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:100294;left:1082">111</div> <div style="position:absolute;top:100294;left:702">vii: Creating Towns</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:100323;left:196">False Doctrine</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:100350;left:97">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:100359;left:120">in causes guilt. If I’m a habitual sinner, adopting a</div> <div style="position:absolute;top:100377;left:120">false doctrine is a way to numb my conscience and</div> <div style="position:absolute;top:100395;left:97">justify the sin.</div> <div style="position:absolute;top:100417;left:119">Alternately, if I see someone else sinning but don’t see</div> <div style="position:absolute;top:100435;left:97">anyone stepping in to correct the problem, I might conclude</div> <div style="position:absolute;top:100453;left:97">that it’s my Steward at fault, or some other office holder of</div> <div style="position:absolute;top:100471;left:97">the Faith. I might further conclude that there’s some flaw</div> <div style="position:absolute;top:100489;left:97">in the Faith allowing the sin to continue. I might arrive at</div> <div style="position:absolute;top:100507;left:97">a false doctrine that way.</div> <div style="position:absolute;top:100530;left:119">False doctrines are always concrete. Here are some</div> <div style="position:absolute;top:100548;left:97">examples:</div> <div style="position:absolute;top:100570;left:140"><i>The King of Life allows a woman to have more</i></div> <div style="position:absolute;top:100588;left:119"><i>than one husband.</i></div> <div style="position:absolute;top:100610;left:140"><i>Brother Parley is not the true branch Steward.</i></div> <div style="position:absolute;top:100633;left:140"><i>We should worship at the quarters of the moon,</i></div> <div style="position:absolute;top:100651;left:119"><i>not on the Sabbath.</i></div> <div style="position:absolute;top:100673;left:140"><i>The oldest son should not work with his</i></div> <div style="position:absolute;top:100691;left:119"><i>brothers, he should serve as a second father.</i></div> <div style="position:absolute;top:100713;left:140"><i>Marriage is a convenience; I need not marry my</i></div> <div style="position:absolute;top:100731;left:119"><i>lover.</i></div> <div style="position:absolute;top:100754;left:140"><i>God told me to kill him.</i></div> <div style="position:absolute;top:100776;left:140"><i>The Book of Life isn’t scripture but merely</i></div> <div style="position:absolute;top:100794;left:119"><i>human wisdom.</i></div> <div style="position:absolute;top:100816;left:140"><i>The Mountain People hold the true keys to</i></div> <div style="position:absolute;top:100834;left:119"><i>Heaven.</i></div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:100877;left:184">Corrupt Worship</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:100903;left:97">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:100913;left:125">he outward expression of false doctrine is false</div> <div style="position:absolute;top:100931;left:125">worship and corrupt ceremony. Holding to a false</div> <div style="position:absolute;top:100949;left:97">doctrine will corrupt your observances, even if — as in the</div> <div style="position:absolute;top:100967;left:97">case of “God told me to kill him” — the false doctrine isn’t</div> <div style="position:absolute;top:100985;left:97">especially related to them.</div> <div style="position:absolute;top:101007;left:119">As the GM, it’s your job to create and present the</div> <div style="position:absolute;top:101025;left:97">corrupt religious practices of your heretics.</div> </span></font> <div style="position:absolute;top:101155;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_111"><b>Page 111</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:101212;left:-505">110</div> <div style="position:absolute;top:101212;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:101212;left:488">111</div> <div style="position:absolute;top:101212;left:108">vii: Creating Towns</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:101241;left:196">False Priesthood</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:101268;left:108">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:101277;left:131">o far everything has been individual. One person is</div> <div style="position:absolute;top:101295;left:131">resentful of injustices, then commits sins, then adopts</div> <div style="position:absolute;top:101313;left:108">weird beliefs. False Priesthood is when the heretic develops</div> <div style="position:absolute;top:101331;left:108">a following. The followers may themselves be anywhere</div> <div style="position:absolute;top:101349;left:108">on the continuum — they might be heretics in their own</div> <div style="position:absolute;top:101367;left:108">right, they might just be sinners or proud, they might even</div> <div style="position:absolute;top:101385;left:108">be humble and decent but misled. The point is that now the</div> <div style="position:absolute;top:101403;left:108">heresy has the force of a (sub-)community behind it.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:101446;left:254">Sorcery</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:101472;left:108">O</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:101481;left:139">rganized worship has power. The power of an</div> <div style="position:absolute;top:101499;left:139">organized heresy is that the demons will serve it.</div> <div style="position:absolute;top:101522;left:130">The false priest is a sorcerer. He or she will have</div> <div style="position:absolute;top:101540;left:108">demonic attendants — overt or covert, noticed or not.</div> <div style="position:absolute;top:101558;left:108">Since the false priest necessarily wants, at heart, to bring</div> <div style="position:absolute;top:101576;left:108">the congregation to ruin, the demons will give up their</div> <div style="position:absolute;top:101594;left:108">own agenda and adopt the cult’s.</div> <div style="position:absolute;top:101616;left:130">Members of a cult are also vulnerable to demonic</div> <div style="position:absolute;top:101634;left:108">possession. The demons take control of the person’s will</div> <div style="position:absolute;top:101652;left:108">and act through the person directly.</div> <div style="position:absolute;top:101674;left:130">Look ahead to the chapter on NPCs for more about</div> <div style="position:absolute;top:101692;left:108">sorcerers and possession.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:101735;left:191">Hate and Murder</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:101761;left:108">A</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:101771;left:139">nd here I’m talking about something way more</div> <div style="position:absolute;top:101789;left:139">serious than passion and rage. Hate is an organized</div> <div style="position:absolute;top:101807;left:108">and deadly assault on the Faithful by the demonic, made</div> <div style="position:absolute;top:101825;left:108">wholly personal. Hate causes murder — and not the tidy</div> <div style="position:absolute;top:101843;left:108">“just a sin” murder that a love triangle or stolen cattle will</div> <div style="position:absolute;top:101861;left:108">cause. The murders that follow from false priesthood and</div> <div style="position:absolute;top:101879;left:108">sorcery have an entirely different tenor. They’re senseless,</div> <div style="position:absolute;top:101897;left:108">or ritualistic, or their victims are innocent, perhaps good</div> <div style="position:absolute;top:101915;left:108">people who threaten the cult. When you dig into those</div> <div style="position:absolute;top:101933;left:108">murders, you find occult significance, motives that don’t</div> </span></font> <div style="position:absolute;top:102073;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_112"><b>Page 112</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:102130;left:88">112</div> <div style="position:absolute;top:102130;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:102130;left:1082">113</div> <div style="position:absolute;top:102130;left:702">vii: Creating Towns</div> <div style="position:absolute;top:102159;left:97">add up, dirt on the upstanding in the community. The</div> <div style="position:absolute;top:102177;left:97">murder is the tip of something big and sinister and it</div> <div style="position:absolute;top:102195;left:97">promises more murders to come or more murders already</div> <div style="position:absolute;top:102213;left:97">done and covered up. When the Faithful murder the</div> <div style="position:absolute;top:102231;left:97">Faithful, it means that things have gone as wrong as they</div> <div style="position:absolute;top:102249;left:97">can go.</div> </span></font> <font size="4" face="Times"><span style="font-size:28px;font-family:Times"> <div style="position:absolute;top:102293;left:220">Procedure</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:102352;left:255">Setup</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:102378;left:97">B</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:102388;left:126">efore you start in earnest, there are three things you’ll</div> <div style="position:absolute;top:102406;left:126">want to be sure to get out of the process: some NPCs</div> <div style="position:absolute;top:102424;left:97">with a claim to the PCs’ time, some NPCs who can’t ignore</div> <div style="position:absolute;top:102442;left:97">the PCs’ arrival, and some NPCs who’ve done harm, but</div> <div style="position:absolute;top:102460;left:97">for reasons anybody could understand. In the following</div> <div style="position:absolute;top:102478;left:97">procedure I talk about whether the town “seems grabby</div> <div style="position:absolute;top:102496;left:97">enough” and whether there are “enough NPCs to keep</div> <div style="position:absolute;top:102514;left:97">the PCs busy” — those three things are what I’m talking</div> <div style="position:absolute;top:102532;left:97">about.</div> <div style="position:absolute;top:102554;left:119">It can also be very useful to bring a secular authority</div> <div style="position:absolute;top:102572;left:97">figure into play, a person who represents the Territorial</div> <div style="position:absolute;top:102590;left:97">Authority in some fashion. Since the needs of the</div> <div style="position:absolute;top:102608;left:97">Territorial Authority are different from the needs of the</div> <div style="position:absolute;top:102626;left:97">Faith, you can thereby introduce a person who a) has</div> <div style="position:absolute;top:102644;left:97">legitimate reason to be involved in the situation, but b) is</div> <div style="position:absolute;top:102662;left:97">working at cross-purposes to the Dogs.</div> <div style="position:absolute;top:102684;left:119">You can also repeat steps if you want. A town might</div> <div style="position:absolute;top:102702;left:97">have one situation going all the way up to murder, and a</div> <div style="position:absolute;top:102720;left:97">second, unrelated situation still at the sin level, and then</div> <div style="position:absolute;top:102738;left:97">four more budding prides. If I wanted a town to take more</div> <div style="position:absolute;top:102756;left:97">than a session or two to sort out, that’s how I’d do it.</div> <div style="position:absolute;top:102779;left:119">If you like, try starting with the step corresponding</div> <div style="position:absolute;top:102797;left:97">with the level of wrongness you’d like the town to have,</div> <div style="position:absolute;top:102815;left:97">and working backward. If it works, or if it spectacularly</div> <div style="position:absolute;top:102833;left:97">doesn’t, write me! I’d love to hear about it.</div> </span></font> <div style="position:absolute;top:102991;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_113"><b>Page 113</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:103048;left:-505">112</div> <div style="position:absolute;top:103048;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:103048;left:488">113</div> <div style="position:absolute;top:103048;left:108">vii: Creating Towns</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:103077;left:108">Step 1</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:103106;left:130">1a: Pride. Scroll through the list of Pride problems</div> <div style="position:absolute;top:103124;left:108">above. Choose whichever one jumps out at you. Attach a</div> <div style="position:absolute;top:103142;left:108">name to it and write a (very short) paragraph.</div> <div style="position:absolute;top:103165;left:130">1b: Injustice. Pride creates injustice. How is somebody</div> <div style="position:absolute;top:103183;left:108">better off or worse off than everybody else, because</div> <div style="position:absolute;top:103201;left:108">of the pride? Attach a name or names to it and write a</div> <div style="position:absolute;top:103219;left:108">paragraph.</div> <div style="position:absolute;top:103241;left:130">1c: If the situation seems grabby enough to you, which</div> <div style="position:absolute;top:103259;left:108">it probably won’t but if it does, you can stop. Skip ahead to</div> <div style="position:absolute;top:103277;left:108">step 6.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:103306;left:108">Step 2</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:103335;left:130">2a: Sin. Unaddressed, injustice leads to sin. The</div> <div style="position:absolute;top:103353;left:108">advantaged person becomes bold or the disadvantaged</div> <div style="position:absolute;top:103371;left:108">person becomes resentful — either way, they break the</div> <div style="position:absolute;top:103389;left:108">rules. Choose an appropriate sin from above, and choose</div> <div style="position:absolute;top:103407;left:108">a sinner and a victim. Attach a name or names to it and</div> <div style="position:absolute;top:103425;left:108">write a paragraph.</div> <div style="position:absolute;top:103448;left:130">2b: Demonic Attacks. Sin allows the demons to attack</div> <div style="position:absolute;top:103466;left:108">the town. What form does their attack take? Attach a</div> <div style="position:absolute;top:103484;left:108">name or names to it and write a paragraph.</div> <div style="position:absolute;top:103506;left:130">2c: The demons want the sin to become habitual.</div> <div style="position:absolute;top:103528;left:130">2d: If you’ve got enough NPCs to keep the PCs busy</div> <div style="position:absolute;top:103546;left:108">and you’re happy with the situation, you can stop. Skip</div> <div style="position:absolute;top:103564;left:108">ahead to step 6.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:103594;left:108">Step 3</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:103623;left:130">3a: False Doctrine. Habitual Sin and/or Demonic</div> <div style="position:absolute;top:103641;left:108">Attacks create false doctrine. Either the sinner invents</div> <div style="position:absolute;top:103659;left:108">false theology to justify the sin, or the victim or witness of</div> <div style="position:absolute;top:103677;left:108">the attacks creates false doctrines to explain or repair what</div> <div style="position:absolute;top:103695;left:108">seems to be a failure of the Faith. What’s the false tenet?</div> <div style="position:absolute;top:103713;left:108">Attach names and write a paragraph.</div> <div style="position:absolute;top:103735;left:130">3b: Corrupt Worship. False doctrine expresses itself</div> <div style="position:absolute;top:103753;left:108">in bad religious practice or an incorrect use of ceremony.</div> </span></font> <div style="position:absolute;top:103909;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_114"><b>Page 114</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:103966;left:89">114</div> <div style="position:absolute;top:103966;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:103966;left:1082">115</div> <div style="position:absolute;top:103966;left:702">vii: Creating Towns</div> <div style="position:absolute;top:103995;left:97">What’s the form it takes? Attach names and write a</div> <div style="position:absolute;top:104013;left:97">paragraph.</div> <div style="position:absolute;top:104036;left:119">3c: The demons want the false doctrine to win over</div> <div style="position:absolute;top:104054;left:97">other people.</div> <div style="position:absolute;top:104076;left:119">3d: If you’ve taken the situation as far as you want to,</div> <div style="position:absolute;top:104094;left:97">you can stop. Skip ahead to step 6.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:104123;left:97">Step 4</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:104152;left:119">4a: False Priesthood. When a corrupt worship has</div> <div style="position:absolute;top:104170;left:97">three or more worshippers, it becomes a false priesthood.</div> <div style="position:absolute;top:104188;left:97">Who is the cult leader and who are the cult? Attach names</div> <div style="position:absolute;top:104206;left:97">and write a paragraph or two.</div> <div style="position:absolute;top:104229;left:119">4b: Sorcery. A false priesthood commands the service</div> <div style="position:absolute;top:104247;left:97">of the demons. What does the cult have the demons doing?</div> <div style="position:absolute;top:104265;left:97">Attach names and write a paragraph or two.</div> <div style="position:absolute;top:104287;left:119">4c: The demons want someone to kill someone, plus</div> <div style="position:absolute;top:104305;left:97">they want whatever the cult wants.</div> <div style="position:absolute;top:104327;left:119">4d: If you’re happy with the situation, you can stop.</div> <div style="position:absolute;top:104345;left:97">Skip ahead to step 6.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:104375;left:97">Step 5</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:104404;left:119">5a: Hate and Murder. Eventually someone kills</div> <div style="position:absolute;top:104422;left:97">someone. The demons especially like it when a) the very</div> <div style="position:absolute;top:104440;left:97">Faithful and b) possible threats get murdered. Attach</div> <div style="position:absolute;top:104458;left:97">names to the murder and write a paragraph.</div> <div style="position:absolute;top:104480;left:119">5b: Stop now, or repeat 5a until the situation is grabby</div> <div style="position:absolute;top:104498;left:97">enough for you. Unresolved, murder leads to more murder.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:104527;left:97">Step 6</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:104556;left:119">6a: What does each named person want from the</div> <div style="position:absolute;top:104574;left:97">Dogs? Write a sentence or two for each.</div> <div style="position:absolute;top:104597;left:119">6b: What do the demons want in general? What do</div> <div style="position:absolute;top:104615;left:97">they want from the Dogs? What might they do? Write a</div> <div style="position:absolute;top:104633;left:97">paragraph.</div> <div style="position:absolute;top:104655;left:119">6c: If the Dogs never came, what would happen — that</div> <div style="position:absolute;top:104673;left:97">is, what’s the next step up the “what’s wrong” ladder?</div> <div style="position:absolute;top:104691;left:97">Write a sentence or two.</div> </span></font> <div style="position:absolute;top:104827;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_115"><b>Page 115</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:104884;left:-504">114</div> <div style="position:absolute;top:104884;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:104884;left:488">115</div> <div style="position:absolute;top:104884;left:108">vii: Creating Towns</div> <div style="position:absolute;top:104913;left:130">You’re done!</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:104943;left:108">Example One: the Boxelder Canyon</div> <div style="position:absolute;top:104968;left:108">Branch.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:104997;left:130">Brothers Artax, Benjamin and Cadmus are the Dogs.</div> <div style="position:absolute;top:105019;left:130">1a Pride: The Territorial Authority guy thinks he</div> <div style="position:absolute;top:105037;left:108">deserves his living without working. He’s a Faithful who’s</div> <div style="position:absolute;top:105055;left:108">been assigned to negligible civic duties — keeping census</div> <div style="position:absolute;top:105073;left:108">info and reporting it annually — but he thinks that it’s</div> <div style="position:absolute;top:105091;left:108">enough to warrant his family’s maintenance.</div> <div style="position:absolute;top:105114;left:130">1b Injustice: Because he spends his time pestering</div> <div style="position:absolute;top:105132;left:108">the town for more money instead of working, he, his wife</div> <div style="position:absolute;top:105150;left:108">(Brother Artax’ aunt) and their children are dirt poor.</div> <div style="position:absolute;top:105172;left:130">1c: I need more people and more grief. I keep going.</div> <div style="position:absolute;top:105194;left:130">2a Sin: The Territorial Authority guy’s wife, Brother</div> <div style="position:absolute;top:105212;left:108">Artax’ aunt, makes whiskey and sells it to the town’s</div> <div style="position:absolute;top:105230;left:108">farmhands on the sly.</div> <div style="position:absolute;top:105253;left:130">2b Demonic Attacks: The church meeting house</div> <div style="position:absolute;top:105271;left:108">burned down. Brother Benjamin’s uncle was badly burned</div> <div style="position:absolute;top:105289;left:108">in the fire. He’s healing but pissed off.</div> <div style="position:absolute;top:105311;left:130">2d: The situation doesn’t seem baked yet. I keep going.</div> <div style="position:absolute;top:105333;left:130">3a False Doctrine: Brother Benjamin’s burned uncle</div> <div style="position:absolute;top:105351;left:108">blames the Steward for the fire, because the Steward’s</div> <div style="position:absolute;top:105369;left:108">grandmother is a Mountain Person convert and she lives</div> <div style="position:absolute;top:105387;left:108">in the Steward’s house. It’s dumb bigotry, but he’s decided</div> <div style="position:absolute;top:105405;left:108">that the Steward’s Calling is invalid.</div> <div style="position:absolute;top:105427;left:130">3b Corrupt Worship: Brother Benjamin’s burned</div> <div style="position:absolute;top:105445;left:108">uncle has taken to ceremonially praying for the Steward’s</div> <div style="position:absolute;top:105463;left:108">grandmother’s death.</div> <div style="position:absolute;top:105486;left:130">3d: I’m happy with the situation, but I want to hook</div> <div style="position:absolute;top:105504;left:108">Brother Cadmus in! How about Brother Cadmus’ younger</div> <div style="position:absolute;top:105522;left:108">brother, a farmhand newly arrived in town. He’s listening</div> <div style="position:absolute;top:105540;left:108">too hard to Brother Benjamin’s raving uncle: he’s a</div> <div style="position:absolute;top:105558;left:108">potential convert to the potential cult. Good, all done. I</div> <div style="position:absolute;top:105576;left:108">skip to step 6.</div> <div style="position:absolute;top:105598;left:130">4, 5: skipped.</div> </span></font> <div style="position:absolute;top:105745;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_116"><b>Page 116</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:105802;left:88">116</div> <div style="position:absolute;top:105802;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:105802;left:1082">117</div> <div style="position:absolute;top:105802;left:702">vii: Creating Towns</div> <div style="position:absolute;top:105831;left:119">6a the People:</div> <div style="position:absolute;top:105854;left:108">— Brother Artax’ aunt, the Territorial Authority census</div> <div style="position:absolute;top:105872;left:97">guy’s wife, wants the Dogs to stay out of her business. She</div> <div style="position:absolute;top:105890;left:97">wants to keep her whiskey a secret.</div> <div style="position:absolute;top:105912;left:108">— Brother Benjamin’s uncle wants the Dogs on his side</div> <div style="position:absolute;top:105930;left:97">vs. the Steward.</div> <div style="position:absolute;top:105952;left:108">— Brother Cadmus’ little brother wants the Dogs to</div> <div style="position:absolute;top:105970;left:97">tell him who to trust, but not to tell him to stop drinking</div> <div style="position:absolute;top:105988;left:97">whiskey.</div> <div style="position:absolute;top:106011;left:108">— The Territorial Authority census guy wants the Dogs</div> <div style="position:absolute;top:106029;left:97">to side with him, that he deserves to be paid a living wage</div> <div style="position:absolute;top:106047;left:97">for his (negligible) civic office.</div> <div style="position:absolute;top:106069;left:108">— The Steward wants the Dogs on his side vs. the uncle.</div> <div style="position:absolute;top:106087;left:97">He especially wants to convince them that his grandmother</div> <div style="position:absolute;top:106105;left:97">is a convert with no malice in her.</div> <div style="position:absolute;top:106127;left:119">6b the Demons:</div> <div style="position:absolute;top:106150;left:108">— The demons want the farmhands to join the cult.</div> <div style="position:absolute;top:106168;left:97">They’ll attack the town where the Steward oughta be able</div> <div style="position:absolute;top:106186;left:97">to protect it, and undermine his authority where they can.</div> <div style="position:absolute;top:106208;left:108">— They want the Dogs to join with the uncle.</div> <div style="position:absolute;top:106230;left:108">— They want the whiskey to stay secret.</div> <div style="position:absolute;top:106253;left:108">— If the Dogs get close to the whiskey, the demons’ll</div> <div style="position:absolute;top:106271;left:97">work overtime to implicate the Steward’s grandmother.</div> <div style="position:absolute;top:106289;left:97">They’ll make it look like she’s using them to attack the</div> <div style="position:absolute;top:106307;left:97">uncle — that’s a good twist!</div> <div style="position:absolute;top:106329;left:119">6c If the Dogs Never Came:</div> <div style="position:absolute;top:106351;left:108">— Sooner or later the cult would get its three members.</div> <div style="position:absolute;top:106369;left:97">Then they’d overthrow the Steward, and the demons would</div> <div style="position:absolute;top:106387;left:97">whisper to them that leaving him and his grandmother</div> <div style="position:absolute;top:106405;left:97">alive is dangerous to them. Eventually, murder!</div> </span></font> <div style="position:absolute;top:106663;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_117"><b>Page 117</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:106720;left:-505">116</div> <div style="position:absolute;top:106720;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:106720;left:488">117</div> <div style="position:absolute;top:106720;left:108">vii: Creating Towns</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:106749;left:108">Example Two: the Whitechurch</div> <div style="position:absolute;top:106775;left:108">Branch.</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:106804;left:130">Brothers Artax, Benjamin and Cadmus are the Dogs.</div> <div style="position:absolute;top:106826;left:130">1a Pride: Brother Artax’ niece is resisting the</div> <div style="position:absolute;top:106844;left:108">appropriate courtship of the Steward’s son, for no good</div> <div style="position:absolute;top:106862;left:108">reason. She just doesn’t like him.</div> <div style="position:absolute;top:106884;left:130">1b Injustice: Consequently, the Steward’s son has</div> <div style="position:absolute;top:106902;left:108">become obsessed with her. He’s buying her more gifts</div> <div style="position:absolute;top:106920;left:108">than he can afford, burdening his family.</div> <div style="position:absolute;top:106942;left:130">2a Sin: The shopkeeper, not a Faithful, is marking</div> <div style="position:absolute;top:106960;left:108">up his prices. He doesn’t consider it a sin to profit from</div> <div style="position:absolute;top:106978;left:108">injustice, but it is one. He and his wife — Brother</div> <div style="position:absolute;top:106996;left:108">Benjamin’s cousin, young, pretty, Faithful — are getting</div> <div style="position:absolute;top:107014;left:108">way rich and are lording it over.</div> <div style="position:absolute;top:107037;left:130">2b Demonic Attacks: The demons want to make the</div> <div style="position:absolute;top:107055;left:108">situation worse, so they’re breaking tools and making</div> <div style="position:absolute;top:107073;left:108">them wear out faster. Brother Cadmus’ aged uncle’s farm</div> <div style="position:absolute;top:107091;left:108">is one of the worst hit. The old guy values his independence</div> <div style="position:absolute;top:107109;left:108">— whether that’s Pride too is up in the air.</div> <div style="position:absolute;top:107131;left:130">3, 4, 5: skipped.</div> <div style="position:absolute;top:107153;left:130">6a the People:</div> <div style="position:absolute;top:107176;left:119">— The Steward and his son want Brother Artax to talk</div> <div style="position:absolute;top:107194;left:108">sense into his niece. The Steward would be content if he</div> <div style="position:absolute;top:107212;left:108">talked sense into his son.</div> <div style="position:absolute;top:107234;left:119">— The shopkeeper wants the Dogs to keep their noses</div> <div style="position:absolute;top:107252;left:108">out. They’ll have to figure out how to deal with him given</div> <div style="position:absolute;top:107270;left:108">that he’s not Faithful. (Is he a Spiritualist, an Atheist, a</div> <div style="position:absolute;top:107288;left:108">Dogmatist or what? Wing it!)</div> <div style="position:absolute;top:107310;left:119">— His wife, Brother Benjamin’s cousin, wants the Dogs</div> <div style="position:absolute;top:107328;left:108">to assuage her guilt. She doesn’t especially want them to</div> <div style="position:absolute;top:107346;left:108">convert him to the Faith — she loves him how he is.</div> <div style="position:absolute;top:107369;left:119">— Brother Cadmus’ uncle wants the Dogs to stay</div> <div style="position:absolute;top:107387;left:108">over and help him get his farm back together, “just this</div> <div style="position:absolute;top:107405;left:108">harvest.”</div> <div style="position:absolute;top:107427;left:119">— Brother Artax’ niece wants to marry Brother</div> <div style="position:absolute;top:107445;left:108">Benjamin or Brother Cadmus.</div> </span></font> <div style="position:absolute;top:107581;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_118"><b>Page 118</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:107638;left:89">118</div> <div style="position:absolute;top:107638;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:107638;left:1082">119</div> <div style="position:absolute;top:107638;left:702">vii: Creating Towns</div> <div style="position:absolute;top:107667;left:119">6b the Demons:</div> <div style="position:absolute;top:107690;left:108">— The demons want to drive prices and demand up, up,</div> <div style="position:absolute;top:107708;left:97">up!</div> <div style="position:absolute;top:107730;left:108">— They want the Steward to pronounce that it’s okay for</div> <div style="position:absolute;top:107748;left:97">the town to rob the store — which would be false doctrine.</div> <div style="position:absolute;top:107770;left:108">— They want the Dogs to buy stuff, so they’ll try</div> <div style="position:absolute;top:107788;left:97">to break their stuff too. They don’t want the Dogs to</div> <div style="position:absolute;top:107806;left:97">pronounce that it’s okay for the town to rob the store —</div> <div style="position:absolute;top:107824;left:97">because if the Dogs say it, it’s probably not false doctrine.</div> <div style="position:absolute;top:107842;left:97">That’s what Dogs do, after all.</div> <div style="position:absolute;top:107865;left:119">6c If the Dogs Never Came:</div> <div style="position:absolute;top:107887;left:108">— eventually the Steward would declare the store to be</div> <div style="position:absolute;top:107905;left:97">the congregation’s property and run the shopkeeper and</div> <div style="position:absolute;top:107923;left:97">his wife out. The demons would keep applying scarcity</div> <div style="position:absolute;top:107941;left:97">pressure — without the shopkeeper, how will the town</div> <div style="position:absolute;top:107959;left:97">restock the store? — until it all blows up.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:107988;left:97">Example Three: the Tower Creek</div> <div style="position:absolute;top:108014;left:97">Branch</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:108043;left:119">Brothers Artax, Benjamin and Cadmus are the Dogs.</div> <div style="position:absolute;top:108065;left:119">1a Pride: The branch Steward has just taken,</div> <div style="position:absolute;top:108083;left:97">righteously, a second wife. His first wife, Sister Bethia</div> <div style="position:absolute;top:108101;left:97">(Brother Artax’ cousin) is against it.</div> <div style="position:absolute;top:108123;left:119">1b Injustice: Sister Bethia is monopolizing her</div> <div style="position:absolute;top:108141;left:97">husband’s attention, manipulating him so that he has little</div> <div style="position:absolute;top:108159;left:97">time for his new wife. By “time,” of course, I mean both</div> <div style="position:absolute;top:108177;left:97">“sex” and “public regard.”</div> <div style="position:absolute;top:108199;left:119">2a Sin: The new wife — Sister Edie — turns to the</div> <div style="position:absolute;top:108217;left:97">town’s deputy sheriff, Brother Cyrus.</div> <div style="position:absolute;top:108240;left:119">2b Demonic Attacks: The demons make Sister Edie</div> <div style="position:absolute;top:108258;left:97">barren.</div> <div style="position:absolute;top:108280;left:119">3a False Doctrine: Sister Edie thinks, correctly, that</div> <div style="position:absolute;top:108298;left:97">she can’t conceive because of her infidelity. She concludes,</div> <div style="position:absolute;top:108316;left:97">incorrectly, that she should marry her lover, Brother</div> <div style="position:absolute;top:108334;left:97">Cyrus. She thinks that women of the Faith can have</div> <div style="position:absolute;top:108352;left:97">multiple husbands.</div> </span></font> <div style="position:absolute;top:108499;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_119"><b>Page 119</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:108556;left:-504">118</div> <div style="position:absolute;top:108556;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:108556;left:488">119</div> <div style="position:absolute;top:108556;left:108">vii: Creating Towns</div> <div style="position:absolute;top:108585;left:130">3b Corrupt Worship: She talks a third woman,</div> <div style="position:absolute;top:108603;left:108">old Sister Wilhelmina (Brother Benjamin’s aunt) into</div> <div style="position:absolute;top:108621;left:108">performing a secret wedding.</div> <div style="position:absolute;top:108644;left:130">4a False Priesthood: Sister Edie, Brother Cyrus,</div> <div style="position:absolute;top:108662;left:108">Sister Wilhelmina — that’s three! They’re a small cult but</div> <div style="position:absolute;top:108680;left:108">they’re a cult. By performing the false wedding, Sister</div> <div style="position:absolute;top:108698;left:108">Wilhelmina has established herself as the false prophet.</div> <div style="position:absolute;top:108720;left:130">4b Sorcery: Sister Wilhelmina’s trying to sorcerously</div> <div style="position:absolute;top:108738;left:108">restore Sister Edie’s fertility, by robbing other women of</div> <div style="position:absolute;top:108756;left:108">theirs.</div> <div style="position:absolute;top:108778;left:130">5a Hate and Murder: Sister Wilhelmina sorcerously</div> <div style="position:absolute;top:108796;left:108">kills a child in the womb. Yesterday, the unborn baby was</div> <div style="position:absolute;top:108814;left:108">healthy. Today, it’s stillborn.</div> <div style="position:absolute;top:108837;left:130">6a the People:</div> <div style="position:absolute;top:108859;left:119">— The Steward wants the Dogs to bless his second wife,</div> <div style="position:absolute;top:108877;left:108">Sister Edie, to conceive.</div> <div style="position:absolute;top:108899;left:119">— The Steward’s first wife, Sister Bethia, wants the</div> <div style="position:absolute;top:108917;left:108">Dogs to prevail upon her husband to put aside Sister Edie.</div> <div style="position:absolute;top:108940;left:119">— Brother Cyrus, the deputy sheriff, wants the Dogs to</div> <div style="position:absolute;top:108958;left:108">solemnize his marriage to Sister Edie — he’s skeptical of</div> <div style="position:absolute;top:108976;left:108">old Sister Wilhelmina’s authority.</div> <div style="position:absolute;top:108998;left:119">— Sister Wilhelmina wants the Dogs to leave. As they</div> <div style="position:absolute;top:109016;left:108">get closer to her, she’ll call upon the demons to protect her</div> <div style="position:absolute;top:109034;left:108">and mislead them.</div> <div style="position:absolute;top:109056;left:119">— The injured mother wants the Dogs to Name her</div> <div style="position:absolute;top:109074;left:108">stillborn baby, because “he wasn’t meant to be born</div> <div style="position:absolute;top:109092;left:108">dead.”</div> <div style="position:absolute;top:109115;left:130">6b the demons:</div> <div style="position:absolute;top:109137;left:119">— The demons want the Dogs to blame Sister Bethia,</div> <div style="position:absolute;top:109155;left:108">the first wife, for the stillbirth. They’ll set her up as a</div> <div style="position:absolute;top:109173;left:108">sorceress, even though she’s not one. Her Pride will be</div> <div style="position:absolute;top:109191;left:108">obvious even without their help.</div> <div style="position:absolute;top:109213;left:130">6c if the Dogs never came:</div> <div style="position:absolute;top:109236;left:119">— Maybe the Steward could sort it all out and put it</div> <div style="position:absolute;top:109254;left:108">right — but no, you know that Sister Wilhelmina would</div> <div style="position:absolute;top:109272;left:108">talk poor Brother Cyrus into killing him first.</div> </span></font> <div style="position:absolute;top:109417;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_120"><b>Page 120</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:110227;left:883">121</div> </span></font> <div style="position:absolute;top:110335;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_121"><b>Page 121</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:111145;left:289">121</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:110496;left:136">viii: Between Towns</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:110646;left:233">Reflection</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:110663;left:108">D</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:110682;left:159">id your characters do a good thing? Is the town</div> <div style="position:absolute;top:110700;left:159">better than when they arrived?</div> <div style="position:absolute;top:110722;left:181">What did the events in the town reveal about</div> <div style="position:absolute;top:110740;left:108">your characters? Whose character do you like better than</div> <div style="position:absolute;top:110758;left:108">you did before? Whose don’t you like as well as you used</div> <div style="position:absolute;top:110776;left:108">to?</div> <div style="position:absolute;top:110798;left:130">What are you saying about people, in the actions of</div> <div style="position:absolute;top:110816;left:108">your characters? Playing Dogs will raise questions about</div> <div style="position:absolute;top:110834;left:108">duty, obedience, responsibility, sin, love — where do your</div> <div style="position:absolute;top:110852;left:108">characters come down on the issues?</div> <div style="position:absolute;top:110875;left:130">It’s also very appropriate for you to talk about the</div> <div style="position:absolute;top:110893;left:108">experience of the game as players — what you liked and</div> <div style="position:absolute;top:110911;left:108">didn’t like, what went well, where the action bogged and</div> <div style="position:absolute;top:110929;left:108">where it was sharp.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:110958;left:108">Reflection Fallout</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:110987;left:130">Choose one of these:</div> <div style="position:absolute;top:111007;left:119">— Add 1 to one of your Stats.</div> <div style="position:absolute;top:111025;left:119">— Create a new Trait at 1d6.</div> <div style="position:absolute;top:111043;left:119">— Add or subtract 1 die from an existing Trait.</div> <div style="position:absolute;top:111061;left:119">— Change the d-size of an existing Trait.</div> <div style="position:absolute;top:111079;left:119">— Create a new Relationship at 1d6.</div> <div style="position:absolute;top:111097;left:119">— Add or subtract 1 die from an existing Relationship.</div> <div style="position:absolute;top:111115;left:119">— Change the d-size of an existing Relationship.</div> </span></font> <div style="position:absolute;top:111253;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_122"><b>Page 122</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:111310;left:87">122</div> <div style="position:absolute;top:111310;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:111310;left:1080">123</div> <div style="position:absolute;top:111310;left:702">viii: Between Towns</div> <div style="position:absolute;top:111339;left:108">— Write a Belonging on your character sheet and give it</div> <div style="position:absolute;top:111357;left:97">its usual dice.</div> <div style="position:absolute;top:111378;left:119">This is exactly the same as the experience Fallout list,</div> <div style="position:absolute;top:111396;left:97">so don’t let that throw you.</div> <div style="position:absolute;top:111418;left:119">Whichever you choose, justify it by your character’s</div> <div style="position:absolute;top:111436;left:97">experiences in the town you’re leaving.</div> <div style="position:absolute;top:111458;left:119">In addition, choose one of these:</div> <div style="position:absolute;top:111478;left:108">— Add any two dice to your unassigned Relationship</div> <div style="position:absolute;top:111496;left:97">dice.</div> <div style="position:absolute;top:111514;left:108">— Add 2d4 plus any one die to your unassigned</div> <div style="position:absolute;top:111532;left:97">Relationship dice.</div> <div style="position:absolute;top:111550;left:108">— Rewrite your coat’s description to reflect damage,</div> <div style="position:absolute;top:111568;left:97">wear, repairs or replacement. Change your coat’s dice if it’s</div> <div style="position:absolute;top:111586;left:97">called for.</div> <div style="position:absolute;top:111604;left:108">— Choose again from the reflection / experience Fallout</div> <div style="position:absolute;top:111622;left:97">list.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:111663;left:229">Direction</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:111689;left:97">W</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:111699;left:141">here do the characters go from here:</div> <div style="position:absolute;top:111721;left:152">— To the next town on their assigned route?</div> <div style="position:absolute;top:111743;left:108">— Back to the Dogs’ Temple, to make an accounting of</div> <div style="position:absolute;top:111761;left:97">their service so far?</div> <div style="position:absolute;top:111784;left:108">— Back to a previous town, to follow up?</div> <div style="position:absolute;top:111806;left:108">— Home or elsewhere, abandoning their service?</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:111849;left:148">GMing Between Towns</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:111875;left:97">R</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:111884;left:128">emember how, at the end of character creation, you</div> <div style="position:absolute;top:111902;left:128">went “mm<i>hmm</i>” like the good doctor? Here’s where</div> <div style="position:absolute;top:111920;left:97">you angle the game to hit those issues. In the town just</div> <div style="position:absolute;top:111938;left:97">past, what were the characters <i>about</i>? What positions did</div> <div style="position:absolute;top:111956;left:97">they take? Which sinners did they judge harshly, and</div> <div style="position:absolute;top:111974;left:97">which did they show mercy? What did they say, I mean</div> <div style="position:absolute;top:111992;left:97">really say, about themselves and others?</div> <div style="position:absolute;top:112015;left:119">Your goal in the next town is to take the characters’</div> <div style="position:absolute;top:112033;left:97">judgments and push them a little bit further. Say that in</div> </span></font> <div style="position:absolute;top:112171;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_123"><b>Page 123</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:112228;left:-506">122</div> <div style="position:absolute;top:112228;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:112228;left:486">123</div> <div style="position:absolute;top:112228;left:108">viii: Between Towns</div> </span></font> <div style="position:absolute;top:113089;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_124"><b>Page 124</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:113146;left:88">124</div> <div style="position:absolute;top:113146;left:337">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:113899;left:883">125</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:113177;left:97">this past town, one of the characters came down clearly on</div> <div style="position:absolute;top:113195;left:97">the side of “every sinner deserves another chance.” In the</div> <div style="position:absolute;top:113213;left:97">next town, you’ll want to reply with “even this one? Even</div> <div style="position:absolute;top:113231;left:97"><i>this </i>sinner?” Or say that another character demonstrated</div> <div style="position:absolute;top:113249;left:97">the position that “love is worth breaking the rules for.”</div> <div style="position:absolute;top:113267;left:97">You can reply with “is <i>this </i>love worth breaking the rules</div> <div style="position:absolute;top:113285;left:97">for too? Is love worth breaking <i>this </i>rule for?”</div> <div style="position:absolute;top:113307;left:119">But Dogs isn’t abstract or academic! <i>This </i>love, <i>this</i></div> <div style="position:absolute;top:113325;left:97">sinner, <i>this </i>law — those are real people, real characters</div> <div style="position:absolute;top:113343;left:97">I mean, in real concrete situations. Create the people and</div> <div style="position:absolute;top:113361;left:97">the situations, don’t pose the question in some sort of</div> <div style="position:absolute;top:113379;left:97">theoretical way.</div> <div style="position:absolute;top:113401;left:119">Most importantly, don’t have an answer already in</div> <div style="position:absolute;top:113419;left:97">mind. GMing Dogs is a different thing from playing it.</div> <div style="position:absolute;top:113437;left:97">Your job as the GM is to present an interesting social</div> <div style="position:absolute;top:113455;left:97">situation and provoke the players into judging it. You don’t</div> <div style="position:absolute;top:113473;left:97">want to hobble their judgments by arguing with them</div> <div style="position:absolute;top:113491;left:97">about what’s right and wrong, nor by creating situations</div> <div style="position:absolute;top:113509;left:97">where right and wrong are obvious. You want to hear your</div> <div style="position:absolute;top:113527;left:97">players’ opinions, not to present your own.</div> </span></font> <div style="position:absolute;top:114007;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_125"><b>Page 125</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:114064;left:-505">124</div> <div style="position:absolute;top:114064;left:-256">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:114817;left:289">125</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:114168;left:152">ix: Creating NPCs</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:114279;left:108">A</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:114298;left:159">n NPC has to have exactly the things a PC has:</div> <div style="position:absolute;top:114316;left:159">Acuity, Body, Heart, and Will, all rated in d6s;</div> <div style="position:absolute;top:114334;left:159">some Traits and some Relationships, rated in dice;</div> <div style="position:absolute;top:114352;left:108">and some Belongings, rated in dice as usual (1d6 if it’s</div> <div style="position:absolute;top:114370;left:108">normal, 1d8 if it’s big, 1d4 if it’s crap, plus 1d4 if it’s a gun,</div> <div style="position:absolute;top:114388;left:108">etc.).</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:114431;left:227">Proto-NPCs</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:114457;left:108">H</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:114466;left:143">owever, you don’t make your NPCs the way you</div> <div style="position:absolute;top:114484;left:143">do PCs, one by one and with individual intention.</div> <div style="position:absolute;top:114502;left:108">Instead, you make ’em in batches of six semi-formed proto-</div> <div style="position:absolute;top:114520;left:108">NPCs, which you then flesh out when you need to, in play.</div> <div style="position:absolute;top:114542;left:130">Like this:</div> <div style="position:absolute;top:114565;left:130">1. Copy the NPC sheet from the back of the book or</div> <div style="position:absolute;top:114583;left:108">make some boxes, lines and columns on a piece of paper.</div> <div style="position:absolute;top:114605;left:130">2. Give your proto-NPCs Stats: roll 6d10. Each d10</div> <div style="position:absolute;top:114623;left:108">gives you one proto-NPC’s Stats. Don’t name the proto-</div> <div style="position:absolute;top:114641;left:108">NPCs, just give them Stats. Mix up which Stats get the</div> <div style="position:absolute;top:114659;left:108">high numbers and which get the low. Here’s the table:</div> <div style="position:absolute;top:114679;left:119">Roll Stats</div> <div style="position:absolute;top:114679;left:297">Roll</div> <div style="position:absolute;top:114679;left:351">Stats</div> <div style="position:absolute;top:114697;left:119">1</div> <div style="position:absolute;top:114697;left:162">4 3 2 2</div> <div style="position:absolute;top:114697;left:297">6</div> <div style="position:absolute;top:114697;left:351">4 4 4 3</div> <div style="position:absolute;top:114715;left:119">2</div> <div style="position:absolute;top:114715;left:162">4 3 3 2</div> <div style="position:absolute;top:114715;left:297">7</div> <div style="position:absolute;top:114715;left:351">5 4 4 3</div> <div style="position:absolute;top:114733;left:119">3</div> <div style="position:absolute;top:114733;left:162">4 4 3 2</div> <div style="position:absolute;top:114733;left:297">8</div> <div style="position:absolute;top:114733;left:351">5 5 4 3</div> <div style="position:absolute;top:114751;left:119">4</div> <div style="position:absolute;top:114751;left:162">5 4 3 2</div> <div style="position:absolute;top:114751;left:297">9</div> <div style="position:absolute;top:114751;left:351">6 5 4 3</div> <div style="position:absolute;top:114769;left:119">5</div> <div style="position:absolute;top:114769;left:162">5 5 3 2</div> <div style="position:absolute;top:114769;left:297">10</div> <div style="position:absolute;top:114769;left:351">6 5 5 4</div> <div style="position:absolute;top:114789;left:130">(Remember that Stat dice are always d6s.)</div> </span></font> <div style="position:absolute;top:114925;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_126"><b>Page 126</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:114982;left:87">126</div> <div style="position:absolute;top:114982;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:114982;left:1080">127</div> <div style="position:absolute;top:114982;left:702">ix: Creating NPCs</div> <div style="position:absolute;top:115011;left:119">3. Give your proto-NPCs Traits: for each one, roll</div> <div style="position:absolute;top:115029;left:97">4d8. Each d8 gives your proto-NPC dice for one Trait.</div> <div style="position:absolute;top:115047;left:97">Don’t name the Traits now, just write down the dice.</div> <div style="position:absolute;top:115065;left:97">Here’s the table:</div> <div style="position:absolute;top:115086;left:108">Roll Trait</div> <div style="position:absolute;top:115086;left:286">Roll</div> <div style="position:absolute;top:115086;left:340">Trait</div> <div style="position:absolute;top:115104;left:108">1</div> <div style="position:absolute;top:115104;left:151">2d4</div> <div style="position:absolute;top:115104;left:286">5</div> <div style="position:absolute;top:115104;left:340">1d10</div> <div style="position:absolute;top:115122;left:108">2</div> <div style="position:absolute;top:115122;left:151">1d4</div> <div style="position:absolute;top:115122;left:286">6</div> <div style="position:absolute;top:115122;left:340">2d6</div> <div style="position:absolute;top:115140;left:108">3</div> <div style="position:absolute;top:115140;left:151">1d6</div> <div style="position:absolute;top:115140;left:286">7</div> <div style="position:absolute;top:115140;left:340">2d8</div> <div style="position:absolute;top:115158;left:108">4</div> <div style="position:absolute;top:115158;left:151">1d8</div> <div style="position:absolute;top:115158;left:286">8</div> <div style="position:absolute;top:115158;left:340">2d10</div> <div style="position:absolute;top:115178;left:119">4. Give your proto-NPCs Relationships: for each</div> <div style="position:absolute;top:115196;left:97">one, roll 2d10. Each d10 gives your proto-NPC dice for one</div> <div style="position:absolute;top:115214;left:97">Relationship. Don’t name the Relationships now, just write</div> <div style="position:absolute;top:115232;left:97">down the dice. Here’s the table:</div> <div style="position:absolute;top:115252;left:108">Roll Relationship</div> <div style="position:absolute;top:115252;left:286">Roll</div> <div style="position:absolute;top:115252;left:340">Relationship</div> <div style="position:absolute;top:115270;left:108">1</div> <div style="position:absolute;top:115270;left:151">2d4</div> <div style="position:absolute;top:115270;left:286">6</div> <div style="position:absolute;top:115270;left:340">2d6</div> <div style="position:absolute;top:115288;left:108">2</div> <div style="position:absolute;top:115288;left:151">1d4</div> <div style="position:absolute;top:115288;left:286">7</div> <div style="position:absolute;top:115288;left:340">2d8</div> <div style="position:absolute;top:115306;left:108">3</div> <div style="position:absolute;top:115306;left:151">1d6</div> <div style="position:absolute;top:115306;left:286">8</div> <div style="position:absolute;top:115306;left:340">2d10</div> <div style="position:absolute;top:115324;left:108">4</div> <div style="position:absolute;top:115324;left:151">1d8</div> <div style="position:absolute;top:115324;left:286">9</div> <div style="position:absolute;top:115324;left:340">3d6</div> <div style="position:absolute;top:115342;left:108">5</div> <div style="position:absolute;top:115342;left:151">1d10</div> <div style="position:absolute;top:115342;left:286">10</div> <div style="position:absolute;top:115342;left:340">3d8</div> <div style="position:absolute;top:115362;left:119">In addition, each proto-NPC, like everybody, gets this</div> <div style="position:absolute;top:115380;left:97">Relationship: Blood 1d6.</div> <div style="position:absolute;top:115402;left:119">5. Give your batch of proto-NPCs some Free Dice:</div> <div style="position:absolute;top:115420;left:97">roll 3d6. Each d6 gives you some dice to assign to a Trait</div> <div style="position:absolute;top:115438;left:97">or Relationship for some NPC in the batch, whenever in</div> <div style="position:absolute;top:115456;left:97">play you want to. Write the dice down in the “Free Dice”</div> <div style="position:absolute;top:115474;left:97">box at the top of your NPC sheet. Here’s the table:</div> <div style="position:absolute;top:115495;left:108">Roll Free Dice</div> <div style="position:absolute;top:115495;left:286">Roll</div> <div style="position:absolute;top:115495;left:340">Free Dice</div> <div style="position:absolute;top:115513;left:108">1</div> <div style="position:absolute;top:115513;left:151">2d4</div> <div style="position:absolute;top:115513;left:286">4</div> <div style="position:absolute;top:115513;left:340">1d8</div> <div style="position:absolute;top:115531;left:108">2</div> <div style="position:absolute;top:115531;left:151">2d6</div> <div style="position:absolute;top:115531;left:286">5</div> <div style="position:absolute;top:115531;left:340">2d8</div> <div style="position:absolute;top:115549;left:108">3</div> <div style="position:absolute;top:115549;left:151">4d6</div> <div style="position:absolute;top:115549;left:286">6</div> <div style="position:absolute;top:115549;left:340">1d10</div> <div style="position:absolute;top:115569;left:119">That’s it! Your proto-NPCs are made. Don’t do</div> <div style="position:absolute;top:115587;left:97">anything else to them until you’re actually in the midst of</div> <div style="position:absolute;top:115605;left:97">play.</div> </span></font> <div style="position:absolute;top:115843;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_127"><b>Page 127</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:115900;left:-506">126</div> <div style="position:absolute;top:115900;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:115900;left:486">127</div> <div style="position:absolute;top:115900;left:108">ix: Creating NPCs</div> <div style="position:absolute;top:115929;left:119">An example of a proto-NPC:</div> <div style="position:absolute;top:115947;left:119">Name: ______________________</div> <div style="position:absolute;top:115965;left:119">Stats</div> <div style="position:absolute;top:115983;left:119">Acuity: 3d6</div> <div style="position:absolute;top:115983;left:297">Body: 2d6</div> <div style="position:absolute;top:116001;left:119">Heart: 5d6</div> <div style="position:absolute;top:116001;left:297">Will: 5d6</div> <div style="position:absolute;top:116019;left:119">Traits</div> <div style="position:absolute;top:116037;left:119">___________ 2d4</div> <div style="position:absolute;top:116037;left:297">___________ 1d6</div> <div style="position:absolute;top:116055;left:119">___________ 1d10</div> <div style="position:absolute;top:116055;left:297">___________ 1d10</div> <div style="position:absolute;top:116073;left:119">Relationships</div> <div style="position:absolute;top:116091;left:119">Blood 1d6</div> <div style="position:absolute;top:116091;left:297">___________ 2d6</div> <div style="position:absolute;top:116109;left:119">___________ 1d8</div> <div style="position:absolute;top:116130;left:130">All of the examples in this chapter are built on this</div> <div style="position:absolute;top:116148;left:108">proto-NPC.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:116190;left:217">NPCs in Play</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:116217;left:108">G</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:116226;left:138">oing into a session of play, at one hand you have a</div> <div style="position:absolute;top:116244;left:138">town prepared with a list of named people, each one</div> <div style="position:absolute;top:116262;left:108">motivated toward or away from the incoming Dogs. At</div> <div style="position:absolute;top:116280;left:108">the other hand you have a list of unnamed proto-NPCs,</div> <div style="position:absolute;top:116298;left:108">each one with Stats and some undefined Traits and</div> <div style="position:absolute;top:116316;left:108">Relationships. In play, easy! Put them together. A named</div> <div style="position:absolute;top:116334;left:108">person plus an unnamed proto-NPC equals a whole NPC.</div> <div style="position:absolute;top:116356;left:130">Until a person comes into a conflict, you don’t need to</div> <div style="position:absolute;top:116374;left:108">know his dice a’tall. You can just play him along, based on</div> <div style="position:absolute;top:116392;left:108">what you do know: what he wants, what he’s afraid of, how</div> <div style="position:absolute;top:116410;left:108">he’s aligned with or against the PCs.</div> <div style="position:absolute;top:116433;left:130">Then when he <i>does </i>come into a conflict, scan down your</div> <div style="position:absolute;top:116451;left:108">available proto-NPCs and choose one that’ll do. Write his</div> <div style="position:absolute;top:116469;left:108">name in the space for it and pick up his relevant Stat dice.</div> <div style="position:absolute;top:116487;left:108">If it makes sense to name one or both of his Relationships</div> <div style="position:absolute;top:116505;left:108">now, do, and pick up those dice too. You can name his</div> <div style="position:absolute;top:116523;left:108">Traits now or when you need them. Give him Belongings</div> <div style="position:absolute;top:116541;left:108">(with their usual dice) if it’s called for. And if you need to,</div> <div style="position:absolute;top:116559;left:108">you can pull dice from your Free Dice to add to his Traits</div> <div style="position:absolute;top:116577;left:108">or Relationships.</div> <div style="position:absolute;top:116599;left:130">It obviously works just the same way for people you</div> <div style="position:absolute;top:116617;left:108">didn’t name when you wrote up the town, but brought into</div> </span></font> <div style="position:absolute;top:116761;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_128"><b>Page 128</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:116818;left:87">128</div> <div style="position:absolute;top:116818;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:116818;left:1080">129</div> <div style="position:absolute;top:116818;left:702">ix: Creating NPCs</div> <div style="position:absolute;top:116847;left:97">play to meet the needs of the moment. Choose a proto-</div> <div style="position:absolute;top:116865;left:97">NPC and go to!</div> <div style="position:absolute;top:116888;left:119">If you run out of proto-NPCs, just call a quick break</div> <div style="position:absolute;top:116906;left:97">and make a new batch. It takes only a minute or three.</div> <div style="position:absolute;top:116926;left:108">An example of an NPC:</div> <div style="position:absolute;top:116944;left:108">Name: Brother Thaddeus</div> <div style="position:absolute;top:116962;left:108">Stats</div> <div style="position:absolute;top:116980;left:108">Acuity: 3d6</div> <div style="position:absolute;top:116980;left:286">Body: 2d6</div> <div style="position:absolute;top:116998;left:108">Heart: 5d6</div> <div style="position:absolute;top:116998;left:286">Will: 5d6</div> <div style="position:absolute;top:117016;left:108">Traits</div> <div style="position:absolute;top:117034;left:108">Well-read 2d4</div> <div style="position:absolute;top:117034;left:286">Wealthy 1d6</div> <div style="position:absolute;top:117052;left:108">Good Shot 1d10</div> <div style="position:absolute;top:117052;left:286">Argumentative 1d10</div> <div style="position:absolute;top:117070;left:108">Relationships</div> <div style="position:absolute;top:117088;left:108">Blood 1d6</div> <div style="position:absolute;top:117088;left:286">Sr. Hannah 2d6</div> <div style="position:absolute;top:117106;left:108">___________ 1d8</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:117147;left:248">Groups</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:117173;left:97">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:117182;left:120">ometimes the PCs will get into a conflict with a group.</div> <div style="position:absolute;top:117200;left:120">You don’t need Stats for each individual opponent!</div> <div style="position:absolute;top:117218;left:97">Instead create the group as one NPC.</div> <div style="position:absolute;top:117241;left:119">How many people are in the group? Each person in the</div> <div style="position:absolute;top:117259;left:97">group gives the group +2d6 to its Stats, divvy as you see</div> <div style="position:absolute;top:117277;left:97">fit. Go ahead and change them on your NPC sheet.</div> <div style="position:absolute;top:117299;left:119">Who are the people in the group? Write each one — or</div> <div style="position:absolute;top:117317;left:97">the notable ones if the group is large — as a Trait. First</div> <div style="position:absolute;top:117335;left:97">fill out the Traits you already have dice for on the NPC</div> <div style="position:absolute;top:117353;left:97">sheet. Then steal the NPC’s listed Relationship dice, unless</div> <div style="position:absolute;top:117371;left:97">the group needs them for Relationships (which is up to you</div> <div style="position:absolute;top:117389;left:97">to decide). Then you can pull as many of your Free Dice as</div> <div style="position:absolute;top:117407;left:97">you can spare, and after that each additional person gets</div> <div style="position:absolute;top:117425;left:97">1d6.</div> <div style="position:absolute;top:117447;left:119">List people by their role in the group, not (just) by</div> <div style="position:absolute;top:117465;left:97">name. That way it’ll be easy to tell when you incorporate</div> <div style="position:absolute;top:117483;left:97">them into the group’s Raises and Sees, so you’ll know</div> <div style="position:absolute;top:117501;left:97">when you get to roll their dice.</div> </span></font> <div style="position:absolute;top:117679;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_129"><b>Page 129</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:117736;left:-506">128</div> <div style="position:absolute;top:117736;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:117736;left:486">129</div> <div style="position:absolute;top:117736;left:108">ix: Creating NPCs</div> <div style="position:absolute;top:117765;left:130">Assign any Fallout the group gets to individuals in</div> <div style="position:absolute;top:117783;left:108">the group as plausible or, more likely, give Fallout to the</div> <div style="position:absolute;top:117801;left:108">players for follow-up conflicts.</div> <div style="position:absolute;top:117822;left:119">An example of a group:</div> <div style="position:absolute;top:117840;left:119">Name: Brother Thaddeus’ 7 farmhands </div> <div style="position:absolute;top:117858;left:119">Stats</div> <div style="position:absolute;top:117876;left:119">Acuity: 7d6</div> <div style="position:absolute;top:117876;left:297">Body: 10d6</div> <div style="position:absolute;top:117894;left:119">Heart: 8d6</div> <div style="position:absolute;top:117894;left:297">Will: 5d6</div> <div style="position:absolute;top:117912;left:119">Traits</div> <div style="position:absolute;top:117930;left:119">Clumsy 2d4</div> <div style="position:absolute;top:117930;left:297">Bully 1d6</div> <div style="position:absolute;top:117948;left:119">Steady 1d10</div> <div style="position:absolute;top:117948;left:297">Brick 1d10</div> <div style="position:absolute;top:117966;left:119">Ringleader 2d6</div> <div style="position:absolute;top:117966;left:297">Schemer 1d8</div> <div style="position:absolute;top:117984;left:119">Voice of Reason 1d6</div> <div style="position:absolute;top:118002;left:119">Relationships</div> <div style="position:absolute;top:118020;left:119">Br. Thaddeus 1d6</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:118047;left:108">When an NPC helps a PC</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:118076;left:130">When an NPC takes a PC’s side in a conflict from the</div> <div style="position:absolute;top:118094;left:108">beginning, it’s exactly as though the NPC were joining a</div> <div style="position:absolute;top:118112;left:108">group. Give the PC +2d6 to Stats, plus a Trait representing</div> <div style="position:absolute;top:118130;left:108">the NPC’s role. You choose which Stats. For the Trait, pull</div> <div style="position:absolute;top:118148;left:108">from your Free Dice or make it 1d6, it’s up to you.</div> <div style="position:absolute;top:118170;left:130">When an NPC comes suddenly to a PC’s side in a</div> <div style="position:absolute;top:118188;left:108">conflict in progress, treat the NPC as an improvised tool.</div> <div style="position:absolute;top:118206;left:108">See chapter 4 for the details.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:118249;left:198">Possessed People</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:118275;left:108">A</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:118285;left:139">possessed person must be either a) a willing, knowing</div> <div style="position:absolute;top:118303;left:139">heretic, that is a believer in false doctrine, but possibly</div> <div style="position:absolute;top:118321;left:108">acting alone; or else b) a sinner within the false priesthood</div> <div style="position:absolute;top:118339;left:108">of a Sorcerer. In the latter case the Sorcerer has to</div> <div style="position:absolute;top:118357;left:108">perform a ritual to make the possession happen, but the</div> <div style="position:absolute;top:118375;left:108">possessed person needn’t be willing or informed.</div> <div style="position:absolute;top:118397;left:130">Anyhow, assign one of the possessed person’s</div> <div style="position:absolute;top:118415;left:108">Relationships to a demon. The number of dice in the</div> <div style="position:absolute;top:118433;left:108">Relationship indicates how chronically the person has been</div> <div style="position:absolute;top:118451;left:108">possessed.</div> </span></font> <div style="position:absolute;top:118597;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_130"><b>Page 130</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:118654;left:87">130</div> <div style="position:absolute;top:118654;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:118654;left:1082">131</div> <div style="position:absolute;top:118654;left:702">ix: Creating NPCs</div> <div style="position:absolute;top:118683;left:119">Choose a number of Manifestations equal to the</div> <div style="position:absolute;top:118701;left:97">number of dice: Changes in body shape, changes in hands,</div> <div style="position:absolute;top:118719;left:97">changes in facial features, changes in hair nails or teeth,</div> <div style="position:absolute;top:118737;left:97">changes in eyes.</div> <div style="position:absolute;top:118760;left:119">Choose a number of Powers equal to the number of</div> <div style="position:absolute;top:118778;left:97">dice:</div> <div style="position:absolute;top:118800;left:108">— Cunning: Apply the Relationship to every social</div> <div style="position:absolute;top:118818;left:97">conflict.</div> <div style="position:absolute;top:118840;left:108">— Ferocity: Apply the Relationship to every physical</div> <div style="position:absolute;top:118858;left:97">conflict.</div> <div style="position:absolute;top:118881;left:108">— Preservation: When the possessed person Takes a</div> <div style="position:absolute;top:118899;left:97">Blow, take one fewer Fallout dice than normal.</div> <div style="position:absolute;top:118921;left:108">— Viciousness: The possessed person inflicts Fallout</div> <div style="position:absolute;top:118939;left:97">one die size higher than usual. Punches do damage like</div> <div style="position:absolute;top:118957;left:97">blunt weapons, blunt weapons like edged weapons, edged</div> <div style="position:absolute;top:118975;left:97">weapons like guns. It still maxes at d10.</div> <div style="position:absolute;top:118997;left:119">A Dog in conflict with a possessed person can use</div> <div style="position:absolute;top:119015;left:97">ceremony to See or Raise.</div> <div style="position:absolute;top:119035;left:108">An example of a possessed person:</div> <div style="position:absolute;top:119053;left:108">Name: Sister Hannah</div> <div style="position:absolute;top:119071;left:108">Stats</div> <div style="position:absolute;top:119089;left:108">Acuity: 3d6</div> <div style="position:absolute;top:119089;left:286">Body: 2d6</div> <div style="position:absolute;top:119107;left:108">Heart: 5d6</div> <div style="position:absolute;top:119107;left:286">Will: 5d6</div> <div style="position:absolute;top:119125;left:108">Traits</div> <div style="position:absolute;top:119143;left:108">Sinner 2d4</div> <div style="position:absolute;top:119143;left:286">Destitute 1d6</div> <div style="position:absolute;top:119161;left:108">Beautiful 1d10</div> <div style="position:absolute;top:119161;left:286">Black Hair 1d10</div> <div style="position:absolute;top:119179;left:108">Relationships</div> <div style="position:absolute;top:119197;left:108">Blood 1d6</div> <div style="position:absolute;top:119197;left:286">A Demon 2d6</div> <div style="position:absolute;top:119215;left:108">Br. Thaddeus 1d8</div> <div style="position:absolute;top:119233;left:108">Manifestations</div> <div style="position:absolute;top:119251;left:108">My hair moves even without wind.</div> <div style="position:absolute;top:119269;left:108">My pupils reflect light like a cat’s.</div> <div style="position:absolute;top:119287;left:108">Powers</div> <div style="position:absolute;top:119305;left:108">Cunning</div> <div style="position:absolute;top:119323;left:108">Preservation</div> </span></font> <div style="position:absolute;top:119515;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_131"><b>Page 131</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:119572;left:-506">130</div> <div style="position:absolute;top:119572;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:119572;left:488">131</div> <div style="position:absolute;top:119572;left:108">ix: Creating NPCs</div> </span></font> <div style="position:absolute;top:120433;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_132"><b>Page 132</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:120490;left:88">132</div> <div style="position:absolute;top:120490;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:120490;left:1081">133</div> <div style="position:absolute;top:120490;left:702">ix: Creating NPCs</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:120519;left:230">Sorcerers</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:120546;left:97">A</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:120555;left:128">false prophet — that is, a believer in false doctrines</div> <div style="position:absolute;top:120573;left:128">who’s developed a following — is automatically a</div> <div style="position:absolute;top:120591;left:97">sorcerer, even if he or she doesn’t realize it. The demons</div> <div style="position:absolute;top:120609;left:97">attend to all false prophets and do their will. That being</div> <div style="position:absolute;top:120627;left:97">the case, sometimes you’ll use a sorcerer’s special abilities</div> <div style="position:absolute;top:120645;left:97">in a conflict, but have the sorcerer himself deny that</div> <div style="position:absolute;top:120663;left:97">anything non-normal is happening.</div> <div style="position:absolute;top:120685;left:119">Give the sorcerer a Relationship to a demon at four dice</div> <div style="position:absolute;top:120703;left:97">of your choice, above and beyond the Relationships listed</div> <div style="position:absolute;top:120721;left:97">for the NPC.</div> <div style="position:absolute;top:120744;left:119">A sorcerer can:</div> <div style="position:absolute;top:120766;left:108">— Call on the demons. Add the current Demonic</div> <div style="position:absolute;top:120784;left:97">Influence to his preferred side of any conflict, as though it</div> <div style="position:absolute;top:120802;left:97">were a Trait, by introducing demonic special effects into a</div> <div style="position:absolute;top:120820;left:97">See or Raise.</div> <div style="position:absolute;top:120842;left:108">— Become possessed at will (getting access, thereby, to</div> <div style="position:absolute;top:120860;left:97">all the powers available to a possessed person).</div> <div style="position:absolute;top:120883;left:108">— Perform rituals to invite demons to possess his</div> <div style="position:absolute;top:120901;left:97">followers.</div> <div style="position:absolute;top:120923;left:119">A Dog in conflict with a sorcerer can use ceremony to</div> <div style="position:absolute;top:120941;left:97">See and Raise.</div> <div style="position:absolute;top:120961;left:108">An example of a Sorcerer:</div> <div style="position:absolute;top:120979;left:108">Name: Brother Calvin</div> <div style="position:absolute;top:120997;left:108">Stats</div> <div style="position:absolute;top:121015;left:108">Acuity: 3d6</div> <div style="position:absolute;top:121015;left:286">Body: 2d6</div> <div style="position:absolute;top:121033;left:108">Heart: 5d6</div> <div style="position:absolute;top:121033;left:286">Will: 5d6</div> <div style="position:absolute;top:121051;left:108">Traits</div> <div style="position:absolute;top:121069;left:108">Patient 2d4</div> <div style="position:absolute;top:121069;left:286">Alert 1d6</div> <div style="position:absolute;top:121087;left:108">Aggrieved 1d10</div> <div style="position:absolute;top:121087;left:286">Imposing 1d10</div> <div style="position:absolute;top:121105;left:108">Relationships</div> <div style="position:absolute;top:121123;left:108">Blood 1d6</div> <div style="position:absolute;top:121123;left:286">The Dogs 2d6</div> <div style="position:absolute;top:121141;left:108">A Demon 4d8</div> <div style="position:absolute;top:121141;left:286">___________ 1d8</div> </span></font> <div style="position:absolute;top:121351;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_133"><b>Page 133</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:121408;left:-505">132</div> <div style="position:absolute;top:121408;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:121408;left:487">133</div> <div style="position:absolute;top:121408;left:108">ix: Creating NPCs</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:121437;left:249">Demons?</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:121464;left:108">D</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:121473;left:139">emons don’t ever get Stats or Traits or anything.</div> <div style="position:absolute;top:121491;left:139">Demons act in the world only through situations’</div> <div style="position:absolute;top:121509;left:108">Demonic Influence and people’s Relationships to them.</div> <div style="position:absolute;top:121527;left:108">They contribute dice to conflicts in only two circumstances:</div> <div style="position:absolute;top:121549;left:130">Spiritual Opposition: Whenever a PC tries to</div> <div style="position:absolute;top:121567;left:108">accomplish something that calls for a conflict, but there’s</div> <div style="position:absolute;top:121585;left:108">no clear opponent, roll 4d6+Demonic Influence. This</div> <div style="position:absolute;top:121603;left:108">doesn’t really depend on an individual demon, it’s just how</div> <div style="position:absolute;top:121621;left:108">it works.</div> <div style="position:absolute;top:121644;left:130">It’s the same when a PC launches a conflict with a</div> <div style="position:absolute;top:121662;left:108">demon directly: 4d6+Demonic Influence.</div> <div style="position:absolute;top:121684;left:130">Sorcery & Possession: As I’ve described.</div> <div style="position:absolute;top:121706;left:130">In no case is any particular demon more powerful or</div> <div style="position:absolute;top:121724;left:108">more intent than any other. All demons are faceless and</div> <div style="position:absolute;top:121742;left:108">equal, except as empowered by a town’s sin or individual</div> <div style="position:absolute;top:121760;left:108">sinners.</div> </span></font> <div style="position:absolute;top:122269;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_134"><b>Page 134</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:122326;left:87">134</div> <div style="position:absolute;top:122326;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:122326;left:1081">135</div> <div style="position:absolute;top:122326;left:702">ix: Creating NPCs: Recap</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:122355;left:237">Names</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:122476;left:97">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:122485;left:120">ome appropriate female names you might not think of:</div> <div style="position:absolute;top:122505;left:131">Abiah</div> <div style="position:absolute;top:122505;left:232">Cornelia</div> <div style="position:absolute;top:122505;left:367">Mindwell</div> <div style="position:absolute;top:122523;left:97">Adelaide</div> <div style="position:absolute;top:122523;left:232">Damaris</div> <div style="position:absolute;top:122523;left:367">Obedience</div> <div style="position:absolute;top:122541;left:97">Adelia</div> <div style="position:absolute;top:122541;left:232">Edwina</div> <div style="position:absolute;top:122541;left:367">Patience</div> <div style="position:absolute;top:122559;left:97">Adeliza</div> <div style="position:absolute;top:122559;left:232">Electa</div> <div style="position:absolute;top:122559;left:367">Permelia</div> <div style="position:absolute;top:122577;left:97">Alexanderina</div> <div style="position:absolute;top:122577;left:232">Eliphal</div> <div style="position:absolute;top:122577;left:367">Phidelia</div> <div style="position:absolute;top:122595;left:97">Almena</div> <div style="position:absolute;top:122595;left:232">Emeline</div> <div style="position:absolute;top:122595;left:367">Philomena</div> <div style="position:absolute;top:122613;left:97">Althea</div> <div style="position:absolute;top:122613;left:232">Fidelia</div> <div style="position:absolute;top:122613;left:367">Prudence</div> <div style="position:absolute;top:122631;left:97">Asenath</div> <div style="position:absolute;top:122631;left:232">Hester</div> <div style="position:absolute;top:122631;left:367">Relief</div> <div style="position:absolute;top:122649;left:97">Augusta</div> <div style="position:absolute;top:122649;left:232">Honora</div> <div style="position:absolute;top:122649;left:367">Submit</div> <div style="position:absolute;top:122667;left:97">Azubah</div> <div style="position:absolute;top:122667;left:232">Kesiah</div> <div style="position:absolute;top:122667;left:367">Sybrina</div> <div style="position:absolute;top:122685;left:97">Bedelia</div> <div style="position:absolute;top:122685;left:232">Lavina</div> <div style="position:absolute;top:122685;left:367">Temperance</div> <div style="position:absolute;top:122703;left:97">Bethia</div> <div style="position:absolute;top:122703;left:232">Louvina</div> <div style="position:absolute;top:122703;left:367">Theodosia</div> <div style="position:absolute;top:122721;left:97">Clementine</div> <div style="position:absolute;top:122721;left:232">Malvina</div> <div style="position:absolute;top:122721;left:367">Tryphena</div> <div style="position:absolute;top:122739;left:97">Cleophas</div> <div style="position:absolute;top:122739;left:232">Marilla</div> <div style="position:absolute;top:122739;left:367">Tryphosia</div> <div style="position:absolute;top:122757;left:97">Constance</div> <div style="position:absolute;top:122757;left:232">Mehetable</div> <div style="position:absolute;top:122757;left:367">Waitstill</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:122786;left:97">S</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:122795;left:120">ome appropriate male names you might not think of:</div> <div style="position:absolute;top:122816;left:131">Abijah</div> <div style="position:absolute;top:122816;left:232">Eleazer</div> <div style="position:absolute;top:122816;left:367">Micajah</div> <div style="position:absolute;top:122834;left:97">Archibald</div> <div style="position:absolute;top:122834;left:232">Elijah</div> <div style="position:absolute;top:122834;left:367">Nathaniel</div> <div style="position:absolute;top:122852;left:97">August</div> <div style="position:absolute;top:122852;left:232">Hamilton</div> <div style="position:absolute;top:122852;left:367">Newton</div> <div style="position:absolute;top:122870;left:97">Azariah</div> <div style="position:absolute;top:122870;left:232">Hezekiah</div> <div style="position:absolute;top:122870;left:367">Obediah</div> <div style="position:absolute;top:122888;left:97">Bartholomew</div> <div style="position:absolute;top:122888;left:232">Hiram</div> <div style="position:absolute;top:122888;left:367">Phineas</div> <div style="position:absolute;top:122906;left:97">Cornelius</div> <div style="position:absolute;top:122906;left:232">Jackson</div> <div style="position:absolute;top:122906;left:367">Pleasant</div> <div style="position:absolute;top:122924;left:97">Cuthbert</div> <div style="position:absolute;top:122924;left:232">Jedediah</div> <div style="position:absolute;top:122924;left:367">Thaddeus</div> <div style="position:absolute;top:122942;left:97">Cyrus</div> <div style="position:absolute;top:122942;left:232">Jeduthan</div> <div style="position:absolute;top:122942;left:367">Theophilus</div> <div style="position:absolute;top:122960;left:97">Derrick</div> <div style="position:absolute;top:122960;left:232">Josiah</div> <div style="position:absolute;top:122960;left:367">Virgil</div> <div style="position:absolute;top:122978;left:97">Ebenezer</div> <div style="position:absolute;top:122978;left:232">Malachi</div> <div style="position:absolute;top:122978;left:367">Wiley</div> </span></font> <div style="position:absolute;top:123187;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_135"><b>Page 135</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:123244;left:-506">134</div> <div style="position:absolute;top:123244;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:123244;left:487">135</div> <div style="position:absolute;top:123244;left:108">ix: Creating NPCs: Recap</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:123273;left:252">Recap</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:123410;left:108">Before Play</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:123439;left:130">Create 6 proto-NPCs at a time. For each, roll 1d10 for</div> <div style="position:absolute;top:123457;left:108">Stats, 4d8 for Traits, and 2d10 for Relationships, plus roll</div> <div style="position:absolute;top:123475;left:108">3d6 for Free Dice for the whole batch:</div> <div style="position:absolute;top:123495;left:119">Roll Stats</div> <div style="position:absolute;top:123495;left:243">Trait</div> <div style="position:absolute;top:123495;left:308">Relationship Free Dice</div> <div style="position:absolute;top:123513;left:119">1</div> <div style="position:absolute;top:123513;left:162">4 3 2 2</div> <div style="position:absolute;top:123513;left:243">2d4</div> <div style="position:absolute;top:123513;left:308">2d4</div> <div style="position:absolute;top:123513;left:416">2d4</div> <div style="position:absolute;top:123531;left:119">2</div> <div style="position:absolute;top:123531;left:162">4 3 3 2</div> <div style="position:absolute;top:123531;left:243">1d4</div> <div style="position:absolute;top:123531;left:308">1d4</div> <div style="position:absolute;top:123531;left:416">2d6</div> <div style="position:absolute;top:123549;left:119">3</div> <div style="position:absolute;top:123549;left:162">4 4 3 2</div> <div style="position:absolute;top:123549;left:243">1d6</div> <div style="position:absolute;top:123549;left:308">1d6</div> <div style="position:absolute;top:123549;left:416">4d6</div> <div style="position:absolute;top:123567;left:119">4</div> <div style="position:absolute;top:123567;left:162">5 4 3 2</div> <div style="position:absolute;top:123567;left:243">1d8</div> <div style="position:absolute;top:123567;left:308">1d8</div> <div style="position:absolute;top:123567;left:416">1d8</div> <div style="position:absolute;top:123585;left:119">5</div> <div style="position:absolute;top:123585;left:162">5 5 3 2</div> <div style="position:absolute;top:123585;left:243">1d10</div> <div style="position:absolute;top:123585;left:308">1d10</div> <div style="position:absolute;top:123585;left:416">2d8</div> <div style="position:absolute;top:123603;left:119">6</div> <div style="position:absolute;top:123603;left:162">4 4 4 3</div> <div style="position:absolute;top:123603;left:243">2d6</div> <div style="position:absolute;top:123603;left:308">2d6</div> <div style="position:absolute;top:123603;left:416">1d10</div> <div style="position:absolute;top:123621;left:119">7</div> <div style="position:absolute;top:123621;left:162">5 4 4 3</div> <div style="position:absolute;top:123621;left:243">2d8</div> <div style="position:absolute;top:123621;left:308">2d8</div> <div style="position:absolute;top:123621;left:416">--</div> <div style="position:absolute;top:123639;left:119">8</div> <div style="position:absolute;top:123639;left:162">5 5 4 3</div> <div style="position:absolute;top:123639;left:243">2d10</div> <div style="position:absolute;top:123639;left:308">2d10</div> <div style="position:absolute;top:123639;left:416">--</div> <div style="position:absolute;top:123657;left:119">9</div> <div style="position:absolute;top:123657;left:162">6 5 4 3</div> <div style="position:absolute;top:123657;left:243">--</div> <div style="position:absolute;top:123657;left:308">3d6</div> <div style="position:absolute;top:123657;left:416">--</div> <div style="position:absolute;top:123675;left:119">10</div> <div style="position:absolute;top:123675;left:162">6 5 5 4</div> <div style="position:absolute;top:123675;left:243">--</div> <div style="position:absolute;top:123675;left:308">3d8</div> <div style="position:absolute;top:123675;left:416">--</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:123702;left:108">In Play</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:123731;left:130">When you need dice for an NPC, choose whichever one</div> <div style="position:absolute;top:123749;left:108">fits best. Assign Traits, Relationships and Belongings as</div> <div style="position:absolute;top:123767;left:108">called for. Pull in Free Dice if you want.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:123797;left:108">Groups</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:123826;left:130">Each person in the group a) gives the group NPC +2d6</div> <div style="position:absolute;top:123844;left:108">to Stats, and b) is a Trait.</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:123873;left:108">Possessed people</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:123902;left:130">Choose a number of Manifestations and a number</div> <div style="position:absolute;top:123920;left:108">of Powers equal to the number of dice in the person’s</div> <div style="position:absolute;top:123938;left:108">Relationship with the demon.</div> </span></font> <div style="position:absolute;top:124105;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_136"><b>Page 136</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:124915;left:883">137</div> </span></font> <div style="position:absolute;top:125023;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_137"><b>Page 137</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:125833;left:289">137</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:125184;left:187">x: How To GM</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:125334;left:210">Play the town</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:125351;left:108">Y</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:125370;left:157">ou made a town, right, you’ve got some NPCs, and</div> <div style="position:absolute;top:125388;left:157">each and every one of them wants something from</div> <div style="position:absolute;top:125406;left:157">the PCs. Right? So play them!</div> <div style="position:absolute;top:125428;left:130">Don’t play the PCs. Present the PCs with choices — by</div> <div style="position:absolute;top:125446;left:108">which I mean, have your NPCs come to them and ask</div> <div style="position:absolute;top:125464;left:108">them to do things, fix things, take care of things, make it</div> <div style="position:absolute;top:125482;left:108">right, make it better, tell them it’s not their fault, tell them</div> <div style="position:absolute;top:125500;left:108">they’re in the right, tell them not to worry — then back</div> <div style="position:absolute;top:125518;left:108">waaay off. “Sister Abigail comes to you and asks you to</div> <div style="position:absolute;top:125536;left:108">marry her to her lover, Brother Ezekiel. Yes, they’ve been</div> <div style="position:absolute;top:125554;left:108">having an illicit affair and he’s already married. What do</div> <div style="position:absolute;top:125572;left:108">you do?”</div> <div style="position:absolute;top:125594;left:130">Provoke the players to have their characters take action,</div> <div style="position:absolute;top:125612;left:108">then: react! Whatever the PCs do, your NPCs have to</div> <div style="position:absolute;top:125630;left:108">adjust to it. Figure out what they want <i>now </i>— it should be</div> <div style="position:absolute;top:125648;left:108">easy, they want what they always wanted — and have ’em</div> <div style="position:absolute;top:125666;left:108">work toward it.</div> <div style="position:absolute;top:125689;left:130">Don’t play “the story.” The choices you present to the</div> <div style="position:absolute;top:125707;left:108">PCs have to be real choices, which means that you can’t</div> <div style="position:absolute;top:125725;left:108">possibly know already which way they’ll choose. You can’t</div> <div style="position:absolute;top:125743;left:108">have plot points in mind beforehand, things like “gotta get</div> <div style="position:absolute;top:125761;left:108">the PCs up to that old cabin so they can witness Brother</div> <div style="position:absolute;top:125779;left:108">Ezekiel murdering Sister Abigail...” No. What if the</div> <div style="position:absolute;top:125797;left:108">PCs reconcile Brother Ezekiel and Sister Abigail? You’ve</div> </span></font> <div style="position:absolute;top:125941;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_138"><b>Page 138</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:125998;left:88">138</div> <div style="position:absolute;top:125998;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:125998;left:1081">139</div> <div style="position:absolute;top:125998;left:702">x: How to GM</div> <div style="position:absolute;top:126027;left:97">wasted your time. Worse, what if, because you’ve invested</div> <div style="position:absolute;top:126045;left:97">your time, you <i>don’t let </i>the PCs reconcile them?</div> <div style="position:absolute;top:126068;left:119">You’ve robbed the players of the game.</div> <div style="position:absolute;top:126090;left:119">You can’t have a hero and a villain among your NPCs.</div> <div style="position:absolute;top:126108;left:97">It’s the PCs’ choices that make them so. The PCs are</div> <div style="position:absolute;top:126126;left:97">empowered to turn sin into goodness sake <i>doctrine </i>if they</div> <div style="position:absolute;top:126144;left:97">think it’s the right thing to do. How are you gonna decide</div> <div style="position:absolute;top:126162;left:97">up front who comes out on top?</div> <div style="position:absolute;top:126184;left:119">All I’m saying is, the PCs’ stories aren’t yours to write</div> <div style="position:absolute;top:126202;left:97">and they aren’t yours to plan. If you’ve GMed many other</div> <div style="position:absolute;top:126220;left:97">roleplaying games, this’ll be the hardest part of all: let go</div> <div style="position:absolute;top:126238;left:97">of “what’s going to happen”. Play the town. Play your</div> <div style="position:absolute;top:126256;left:97">NPCs. Leave “what’s going to happen” to what happens.</div> <div style="position:absolute;top:126279;left:119">How, though? Here’s how:</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:126322;left:120">Drive play toward conflict</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:126348;left:97">E</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:126357;left:126">very moment of play, roll dice or say yes.</div> <div style="position:absolute;top:126379;left:148">If nothing’s at stake, say yes to the players,</div> <div style="position:absolute;top:126397;left:97">whatever they’re doing. Just plain go along with them. If</div> <div style="position:absolute;top:126415;left:97">they ask for information, give it to them. If they have their</div> <div style="position:absolute;top:126433;left:97">characters go somewhere, they’re there. If they want it, it’s</div> <div style="position:absolute;top:126451;left:97">theirs.</div> <div style="position:absolute;top:126474;left:119">Sooner or later — sooner, because your town’s</div> <div style="position:absolute;top:126492;left:97">pregnant with crisis — they’ll have their characters</div> <div style="position:absolute;top:126510;left:97">do something that someone else won’t like. Bang!</div> <div style="position:absolute;top:126528;left:97">Something’s at stake. Launch the conflict and roll the dice.</div> <div style="position:absolute;top:126550;left:119">Roll dice or say yes. Roll dice or say yes. Roll dice or</div> <div style="position:absolute;top:126568;left:97">say yes.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:126611;left:128">Actively reveal the town</div> <div style="position:absolute;top:126643;left:247">in play</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:126670;left:97">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:126679;left:125">he town you’ve made has secrets. It has, quite likely,</div> <div style="position:absolute;top:126697;left:125">terrible secrets — blood and sex and murder and</div> <div style="position:absolute;top:126715;left:97">damnation.</div> </span></font> <div style="position:absolute;top:126859;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_139"><b>Page 139</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:126916;left:-505">138</div> <div style="position:absolute;top:126916;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:126916;left:487">139</div> <div style="position:absolute;top:126916;left:108">x: How to GM</div> <div style="position:absolute;top:126945;left:130">But you the GM, you don’t have secrets a’tall. Instead,</div> <div style="position:absolute;top:126963;left:108">you have cool things — bloody, sexy, murderous, damned</div> <div style="position:absolute;top:126981;left:108">cool things — that you can’t wait to share.</div> <div style="position:absolute;top:127004;left:130">There’s this interesting hump I have to get over every</div> <div style="position:absolute;top:127022;left:108">time I GM Dogs — maybe it’ll go away eventually. It’s like</div> <div style="position:absolute;top:127040;left:108">this:</div> <div style="position:absolute;top:127062;left:130">The PCs arrive in town. I have someone meet them.</div> <div style="position:absolute;top:127080;left:108">They ask how things are going. The person says that, well,</div> <div style="position:absolute;top:127098;left:108">things are going okay, mostly. The PCs say, “mostly?”</div> <div style="position:absolute;top:127120;left:130">And I’m like “uh oh. They’re going to figure out what’s</div> <div style="position:absolute;top:127138;left:108">wrong in the town! Better stonewall. Poker face: on!” And</div> <div style="position:absolute;top:127156;left:108">then I’m like “wait a sec. I <i>want </i>them to figure out what’s</div> <div style="position:absolute;top:127174;left:108">wrong in the town. In fact, I want to <i>show </i>them what’s</div> <div style="position:absolute;top:127192;left:108">wrong! Otherwise they’ll wander around waiting for me</div> <div style="position:absolute;top:127210;left:108">to drop them a clue, I’ll have my dumb poker face on, and</div> <div style="position:absolute;top:127228;left:108">we’ll be bored stupid the whole evening.”</div> <div style="position:absolute;top:127251;left:130">So instead of having the NPC say “oh no, I meant that</div> <div style="position:absolute;top:127269;left:108">things are going just fine, and I shut up now,” I have the</div> <div style="position:absolute;top:127287;left:108">NPC launch into his or her tirade. “Things are awful! This</div> <div style="position:absolute;top:127305;left:108">person’s sleeping with this other person not with me, they</div> <div style="position:absolute;top:127323;left:108">murdered the schoolteacher, blood pours down the meeting</div> <div style="position:absolute;top:127341;left:108">house walls every night!”</div> <div style="position:absolute;top:127363;left:130">...Or sometimes, the NPC wants to lie, instead. That’s</div> <div style="position:absolute;top:127381;left:108">okay! I have the NPC lie. You’ve watched movies. You</div> <div style="position:absolute;top:127399;left:108">always can tell when you’re watching a movie who’s lying</div> <div style="position:absolute;top:127417;left:108">and who’s telling the truth. And wouldn’t you know it,</div> <div style="position:absolute;top:127435;left:108">most the time the players are looking at me with skeptical</div> <div style="position:absolute;top:127453;left:108">looks, and I give them a little sly nod that yep, she’s lying.</div> <div style="position:absolute;top:127471;left:108">And they get these great, mean, tooth-showing grins</div> <div style="position:absolute;top:127489;left:108">— because when someone lies to them, ho boy does it not</div> <div style="position:absolute;top:127507;left:108">work out.</div> <div style="position:absolute;top:127529;left:130">Then the game <i>goes </i>somewhere.</div> </span></font> <div style="position:absolute;top:127777;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_140"><b>Page 140</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:127834;left:87">140</div> <div style="position:absolute;top:127834;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:127834;left:1082">141</div> <div style="position:absolute;top:127834;left:702">x: How to GM</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:127863;left:134">Follow the players’ lead</div> <div style="position:absolute;top:127896;left:140">about what’s important</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:127922;left:97">Y</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:127931;left:128">ou present an interesting situation to your players, a</div> <div style="position:absolute;top:127949;left:128">town. It’s got a couple few conflicts already present</div> <div style="position:absolute;top:127967;left:97">in it, each with at least two sides, some facets and nuances</div> <div style="position:absolute;top:127985;left:97">to the moral questions it poses. You’ve made this cool,</div> <div style="position:absolute;top:128003;left:97">interesting thing, this town and its problems, so you show</div> <div style="position:absolute;top:128021;left:97">it to your players like, “look! What do you think?”</div> <div style="position:absolute;top:128044;left:119">Then you step back and wait to hear what they think</div> <div style="position:absolute;top:128062;left:97">— and I shouldn’t suggest that you have to actually wait</div> <div style="position:absolute;top:128080;left:97">at all. The truth is that they start taking sides the instant</div> <div style="position:absolute;top:128098;left:97">you start showing them what the sides are. It’s immediate</div> <div style="position:absolute;top:128116;left:97">and visceral.</div> <div style="position:absolute;top:128138;left:119">If you’ve GMed other games, you’ve probably had this</div> <div style="position:absolute;top:128156;left:97">experience: You say, “...and the super villain reveals his</div> <div style="position:absolute;top:128174;left:97">plan, which is to use armored laser sharks to destroy the</div> <div style="position:absolute;top:128192;left:97">world!”</div> <div style="position:absolute;top:128214;left:119">Your first player says, “dude, Mr. Johnson didn’t hire</div> <div style="position:absolute;top:128232;left:97">me to save the world, he just hired me to find his brother. I</div> <div style="position:absolute;top:128250;left:97">go back and tell him his brother’s dead.”</div> <div style="position:absolute;top:128273;left:119">Your second player says, “I’m still talking to the pool</div> <div style="position:absolute;top:128291;left:97">girl, remember?”</div> <div style="position:absolute;top:128313;left:119">And your third player’s reading your old White Wolf</div> <div style="position:absolute;top:128331;left:97">magazines.</div> <div style="position:absolute;top:128353;left:119">It’s suck. But you’re not going to get that with Dogs,</div> <div style="position:absolute;top:128371;left:97">and here’s why: you haven’t created a super villain.</div> <div style="position:absolute;top:128389;left:97">There’s not a plot the PCs have to foil. You’re not providing</div> <div style="position:absolute;top:128407;left:97">judgment for the players the way you have to if you’ve pre-</div> <div style="position:absolute;top:128425;left:97">decided who the villain is. Instead, you’ve presented your</div> <div style="position:absolute;top:128443;left:97">interesting moral situation, the PCs can’t walk away from</div> <div style="position:absolute;top:128461;left:97">it, they have to cut through its knot somehow and leave the</div> <div style="position:absolute;top:128479;left:97">town better off. So, what do they think?</div> <div style="position:absolute;top:128502;left:119">They’ll surprise you. They’ll take sides you never</div> <div style="position:absolute;top:128520;left:97">expected. People just endlessly delight me and one of</div> <div style="position:absolute;top:128538;left:97">the reasons they do is because of their capacity to take</div> <div style="position:absolute;top:128556;left:97">surprising sides. Watch, you’ll see.</div> </span></font> <div style="position:absolute;top:128695;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_141"><b>Page 141</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:128752;left:-506">140</div> <div style="position:absolute;top:128752;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:128752;left:488">141</div> <div style="position:absolute;top:128752;left:108">x: How to GM</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:128781;left:113">Escalate, Escalate, Escalate</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:128808;left:108">D</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:128817;left:139">oes that mean that you just, y’know, sit? And</div> <div style="position:absolute;top:128835;left:139">watch? Not in the least. When the players take sides</div> <div style="position:absolute;top:128853;left:108">— from the first moment they begin to take sides — start</div> <div style="position:absolute;top:128871;left:108">complicating their lives.</div> <div style="position:absolute;top:128893;left:130">It works exactly the same as it works between towns,</div> <div style="position:absolute;top:128911;left:108">but moment-to-moment instead of episode-to-episode.</div> <div style="position:absolute;top:128929;left:108">The dialog of play is all “my character does this, your</div> <div style="position:absolute;top:128947;left:108">character does this, they find this, this person ambushes</div> <div style="position:absolute;top:128965;left:108">them and starts shooting, this person shifts her eyes</div> <div style="position:absolute;top:128983;left:108">sideways and you can tell she’s lying, what do you do?</div> <div style="position:absolute;top:129001;left:108">Where do you go now? What do you do then?” Just like</div> <div style="position:absolute;top:129019;left:108">any other roleplaying game. But if you take a step up from</div> <div style="position:absolute;top:129037;left:108">that, you’ll see that the conversation’s <i>about </i>something.</div> <div style="position:absolute;top:129055;left:108">It’s <i>about </i>the moral judgments the players make on the</div> <div style="position:absolute;top:129073;left:108">situations you present. In the midst of conflict, you should</div> <div style="position:absolute;top:129091;left:108">be thinking, “really? Even now? Even <i>now</i>? Really?”</div> <div style="position:absolute;top:129114;left:130">In concrete terms, this point and the point before are</div> <div style="position:absolute;top:129132;left:108">about setting conflicts’ stakes. The point before says: let</div> <div style="position:absolute;top:129150;left:108">the players set the stakes. This point says: then, you set the</div> <div style="position:absolute;top:129168;left:108">stakes <i>harder</i>.</div> <div style="position:absolute;top:129190;left:130">Here’s an example:</div> <div style="position:absolute;top:129212;left:130">I’m the GM. I present to my players a situation: Brother</div> <div style="position:absolute;top:129230;left:108">Cadmus’ little brother wants the Dogs to tell him who to</div> <div style="position:absolute;top:129248;left:108">trust, but not to tell him to stop drinking whiskey. Brother</div> <div style="position:absolute;top:129266;left:108">Cadmus and Meg, his player, have noticed that there’s</div> <div style="position:absolute;top:129284;left:108">something he’s not saying, but they don’t know what yet.</div> <div style="position:absolute;top:129307;left:130">Meg has Brother Cadmus say, “I can’t tell you who to</div> <div style="position:absolute;top:129325;left:108">trust until you tell me what’s really going on.”</div> <div style="position:absolute;top:129347;left:130">I say, “Sweet! Let’s roll some dice. What’s at stake is,</div> <div style="position:absolute;top:129365;left:108">does he spill?” Notice that even though I’m the one who</div> <div style="position:absolute;top:129383;left:108"><i>said </i>what’s at stake, Meg’s the one who <i>chose </i>it.</div> <div style="position:absolute;top:129405;left:130">We roll dice, Raise and See back and forth, and</div> <div style="position:absolute;top:129423;left:108">(unsurprisingly) Brother Cadmus is winning.</div> <div style="position:absolute;top:129446;left:130">Now it’s my turn to set the stakes harder. How badly</div> <div style="position:absolute;top:129464;left:108">do Meg and her character want to know? I say, “he says,</div> <div style="position:absolute;top:129482;left:108">‘y’know Cad, I come to you for advice and you grill me.</div> </span></font> <div style="position:absolute;top:129613;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_142"><b>Page 142</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:129670;left:88">142</div> <div style="position:absolute;top:129670;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:129670;left:1081">143</div> <div style="position:absolute;top:129670;left:702">x: How to GM</div> </span></font> <div style="position:absolute;top:130531;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_143"><b>Page 143</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:130588;left:-505">142</div> <div style="position:absolute;top:130588;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:130588;left:487">143</div> <div style="position:absolute;top:130588;left:108">x: How to GM</div> <div style="position:absolute;top:130617;left:108">Isn’t that just like you.’ He shoves past you. I’m escalating</div> <div style="position:absolute;top:130635;left:108">to physical.” I roll some more dice. Meg has to choose:</div> <div style="position:absolute;top:130653;left:108">does her character physically stop him from leaving, or</div> <div style="position:absolute;top:130671;left:108">give? How far is she willing to go for this? What if he</div> <div style="position:absolute;top:130689;left:108">throws a punch, will she still be willing to push him?</div> <div style="position:absolute;top:130712;left:130">Let’s say that yes, she’s willing to fight him for it.</div> <div style="position:absolute;top:130730;left:108">Then, what if he’s beating her? Will she have Brother</div> <div style="position:absolute;top:130748;left:108">Cadmus draw on his own brother?</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:130791;left:129">DO NOT have a solution in</div> <div style="position:absolute;top:130823;left:272">mind</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:130849;left:108">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:130859;left:124">f you have a solution in mind, the game rules are going</div> <div style="position:absolute;top:130877;left:124">to mess you up bad.</div> <div style="position:absolute;top:130899;left:130">I hope I’ve made that clear enough. If you’re GMing</div> <div style="position:absolute;top:130917;left:108">by the rules, you have absolutely no power to nudge things</div> <div style="position:absolute;top:130935;left:108">toward your desired outcome. It’s best for everybody,</div> <div style="position:absolute;top:130953;left:108">I mean especially it’s best for you too, if you just don’t</div> <div style="position:absolute;top:130971;left:108">prefer one outcome to another.</div> <div style="position:absolute;top:130993;left:130">Your job is to present the situation and then escalate</div> <div style="position:absolute;top:131011;left:108">it. The players’ job is to pronounce judgment and follow</div> <div style="position:absolute;top:131029;left:108">through. The solution is born of the two in action.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:131072;left:220">Playing God?</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:131098;left:108">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:131108;left:124">n most RPGs with religious content, the GM arbitrates</div> <div style="position:absolute;top:131126;left:124">the characters’ morality. The GM plays God (or the</div> <div style="position:absolute;top:131144;left:108">gods) as an NPC, giving and withholding moral standing</div> <div style="position:absolute;top:131162;left:108">— whatever form it takes in the particular game: Faith</div> <div style="position:absolute;top:131180;left:108">Points, Alignment Bonuses, whatever — based on the</div> <div style="position:absolute;top:131198;left:108">characters’ actions. Not in Dogs.</div> <div style="position:absolute;top:131220;left:130">In Dogs, the GM has no opportunity to pass effective</div> <div style="position:absolute;top:131238;left:108">judgment on a PC’s actions. Talk about ’em, sure, but</div> <div style="position:absolute;top:131256;left:108">never come down on them as righteous or sinful in a way</div> <div style="position:absolute;top:131274;left:108">that’s binding in the game world. The GM can’t give or</div> <div style="position:absolute;top:131292;left:108">withhold dice for the state of a PC’s soul, and thus never</div> <div style="position:absolute;top:131310;left:108">needs to judge it.</div> </span></font> <div style="position:absolute;top:131449;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_144"><b>Page 144</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:131506;left:87">144</div> <div style="position:absolute;top:131506;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:131506;left:1082">145</div> <div style="position:absolute;top:131506;left:702">x: How to GM</div> <div style="position:absolute;top:131535;left:119">Which is good! Which is, in fact, essential. If you, the</div> <div style="position:absolute;top:131553;left:97">GM, can judge my character’s actions, then <i>I won’t tell </i></div> <div style="position:absolute;top:131571;left:97"><i>you what I think</i>. I’ll play to whatever morality you impose</div> <div style="position:absolute;top:131589;left:97">on me via your rulings. Instead of posing your players</div> <div style="position:absolute;top:131607;left:97">an interesting ethical question and then hearing their</div> <div style="position:absolute;top:131625;left:97">answers, you’d be posing the question and then answering</div> <div style="position:absolute;top:131643;left:97">it yourself.</div> <div style="position:absolute;top:131666;left:119">How dull would that be.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:131709;left:177">Some Actual Play</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:131735;left:97">H</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:131744;left:133">ere’s how it works out. This is from one of the game’s</div> <div style="position:absolute;top:131762;left:133">very earliest playtest sessions.</div> <div style="position:absolute;top:131785;left:119">Setup: Brothers Artax and Cadmus are the Dogs,</div> <div style="position:absolute;top:131803;left:97">played by Tom and Meg, respectively. The branch</div> <div style="position:absolute;top:131821;left:97">Steward, Brother Malachi, is having an affair with Brother</div> <div style="position:absolute;top:131839;left:97">Cadmus’ 15-year-old cousin Avigail. Brother Artax’ aunt</div> <div style="position:absolute;top:131857;left:97">Elsa is best friends with Brother Malachi’s wife Judith.</div> <div style="position:absolute;top:131875;left:97">Sisters Elsa and Judith and Brother Malachi all feel</div> <div style="position:absolute;top:131893;left:97">that Brother Malachi deserves, because he’s such a good</div> <div style="position:absolute;top:131911;left:97">Steward, to be allowed by the Faith to marry Avigail.</div> <div style="position:absolute;top:131933;left:119">Avigail is having sex with him willingly, but becoming</div> <div style="position:absolute;top:131951;left:97">his trophy isn’t what she wants for her life — she’s in love</div> <div style="position:absolute;top:131969;left:97">with a boy named Jonas. But whether Brother Malachi</div> <div style="position:absolute;top:131987;left:97">deserves her as his second wife or not, they’re sinning and</div> <div style="position:absolute;top:132005;left:97">that gives demons access to the town. The demons want</div> <div style="position:absolute;top:132023;left:97">to maintain the status quo — inevitably, their affair will</div> <div style="position:absolute;top:132041;left:97">spawn some sort of false doctrine, probably where they’ll</div> <div style="position:absolute;top:132059;left:97">marry without the approval of the Faith and Brother</div> <div style="position:absolute;top:132077;left:97">Malachi will become a breakaway cult leader. Maybe,</div> <div style="position:absolute;top:132095;left:97">because he’s well-liked by the town, bringing the whole</div> <div style="position:absolute;top:132113;left:97">blessed congregation away with him.</div> <div style="position:absolute;top:132135;left:119">So that’s where we start and from that, I know how to</div> <div style="position:absolute;top:132153;left:97">play the NPCs. Brother Malachi is charming and effective,</div> <div style="position:absolute;top:132171;left:97">with just enough pride to make Meg and Tom suspicious</div> <div style="position:absolute;top:132189;left:97">but not enough to give him away. Sister Elsa will try to</div> <div style="position:absolute;top:132207;left:97">get Brother Artax’ buy-in on the whole “Brother Malachi</div> <div style="position:absolute;top:132225;left:97">deserves a second wife” thing, and in the process give away</div> </span></font> <div style="position:absolute;top:132367;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_145"><b>Page 145</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:132424;left:-506">144</div> <div style="position:absolute;top:132424;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:132424;left:488">145</div> <div style="position:absolute;top:132424;left:108">x: How to GM</div> <div style="position:absolute;top:132453;left:108">that he has Avigail in mind. Sister Avigail will be willing</div> <div style="position:absolute;top:132471;left:108">to talk about Jonas but will try to hide her affair with</div> <div style="position:absolute;top:132489;left:108">Brother Malachi. (I improvised: Jonas is delighted and</div> <div style="position:absolute;top:132507;left:108">taken aback to hear from Brother Cadmus that Avigail</div> <div style="position:absolute;top:132525;left:108">has a thing for him, which I believe swayed the outcome-</div> <div style="position:absolute;top:132543;left:108">choices Meg and Tom made. If I’d made him a jerk, they’d</div> <div style="position:absolute;top:132561;left:108">have been a lot less sympathetic to her hopes, I think.)</div> <div style="position:absolute;top:132584;left:130">Outcome: Brothers Artax and Cadmus fend off a</div> <div style="position:absolute;top:132602;left:108">possessed attacker, confront the principles, spill to Jonas</div> <div style="position:absolute;top:132620;left:108">that Avagail’s in love with him, figure out (in a satisfying,</div> <div style="position:absolute;top:132638;left:108">shared “aha!” moment crossing two separate scenes) who’s</div> <div style="position:absolute;top:132656;left:108">having sex with whom, and then bundle Brother Malachi</div> <div style="position:absolute;top:132674;left:108">and Sister Judith up and send them off to Bridal Falls City.</div> <div style="position:absolute;top:132692;left:108">They tell a convenient little lie to the branch that Brother</div> <div style="position:absolute;top:132710;left:108">Malachi’s been such a good Steward that he’s being Called</div> <div style="position:absolute;top:132728;left:108">to greater duties. It’s important to Meg and Tom that</div> <div style="position:absolute;top:132746;left:108">Jonas not hear about the affair, to give Avigail the chance</div> <div style="position:absolute;top:132764;left:108">with him that she wants, so they can’t risk shunning</div> <div style="position:absolute;top:132782;left:108">Brother Malachi or making his crime public. (Funny how</div> <div style="position:absolute;top:132800;left:108">they thought of it as “his” crime, when there were two of</div> <div style="position:absolute;top:132818;left:108">them in the bed...)</div> <div style="position:absolute;top:132840;left:130">Later, Tom wrote me and said “Yeah, but your</div> <div style="position:absolute;top:132858;left:108">description implied that she was only doing it because he</div> <div style="position:absolute;top:132876;left:108">was the Steward and it was cast specifically as ‘Brother</div> <div style="position:absolute;top:132894;left:108">Malachi is abusing his position.’ So it was a pretty natural</div> <div style="position:absolute;top:132912;left:108">progression.” In fact, in my description all I’d done</div> <div style="position:absolute;top:132930;left:108">is emphasize that he wasn’t raping her. Meg and Tom</div> <div style="position:absolute;top:132948;left:108">between them had judged Brother Malachi so immediately</div> <div style="position:absolute;top:132966;left:108">and so viscerally that they thought his guilt was</div> <div style="position:absolute;top:132984;left:108">objective and foregone. And then they lied to the whole</div> <div style="position:absolute;top:133002;left:108">congregation to protect a possible future between Avigail</div> <div style="position:absolute;top:133020;left:108">and Jonas!</div> <div style="position:absolute;top:133042;left:130">Isn’t that fascinating? And unbelievably cool? Friend,</div> <div style="position:absolute;top:133060;left:108">that’s why I play this game.</div> </span></font> <div style="position:absolute;top:133285;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_146"><b>Page 146</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:134095;left:884">147</div> </span></font> <div style="position:absolute;top:134203;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_147"><b>Page 147</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:135013;left:290">147</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:134364;left:166">xi: Design Notes</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:134514;left:238">Resources</div> </span></font> <font size="8" face="Times"><span style="font-size:62px;font-family:Times"> <div style="position:absolute;top:134531;left:108">I</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:134550;left:134">’ve watched, as you would guess, one million Westerns.</div> <div style="position:absolute;top:134568;left:134">You should watch a bunch too, plus some Samurai</div> <div style="position:absolute;top:134586;left:134">flicks. Most of them won’t be quite right, though: the</div> <div style="position:absolute;top:134604;left:108">protagonists usually want to be left alone, but get dragged</div> <div style="position:absolute;top:134622;left:108">into things despite themselves. Crime flicks are better for</div> <div style="position:absolute;top:134640;left:108">protagonists who come into a situation ready to pronounce</div> <div style="position:absolute;top:134658;left:108">judgment.</div> <div style="position:absolute;top:134680;left:130"><i>The Quick and the Dead </i>is an exception. Ellen’d make a</div> <div style="position:absolute;top:134698;left:108">Dog.</div> <div style="position:absolute;top:134720;left:130"><i>Tombstone </i>is interesting for the way the principle</div> <div style="position:absolute;top:134738;left:108">townspeople fall all over themselves to line up with or</div> <div style="position:absolute;top:134756;left:108">against Wyatt Earp. NPCs in Dogs act that way.</div> <div style="position:absolute;top:134779;left:130">You can’t go wrong with <i>the Man Who Shot Liberty </i></div> <div style="position:absolute;top:134797;left:108"><i>Valance</i>.</div> <div style="position:absolute;top:134819;left:130">Or <i>High Plains Drifter</i>. Man.</div> <div style="position:absolute;top:134841;left:130">Good non-Westerns with Dogs-like stories: <i>LA </i></div> <div style="position:absolute;top:134859;left:108"><i>Confidential</i>. <i>Devil in a Blue Dress</i>. <i>The Untouchables</i>.</div> <div style="position:absolute;top:134881;left:130">Definitely watch <i>Green Snake </i>for inspiration if you’re</div> <div style="position:absolute;top:134899;left:108">playing a high-supernatural game. <i>A Chinese Ghost Story</i></div> <div style="position:absolute;top:134917;left:108">too.</div> <div style="position:absolute;top:134940;left:130">But of ’em all, <i>Brigham City</i>, a little indie flick by</div> <div style="position:absolute;top:134958;left:108">Richard Dutcher, is the most exactly right. When you</div> <div style="position:absolute;top:134976;left:108">watch it, consider that when Wes Clayton’s the bishop, he’s</div> </span></font> <div style="position:absolute;top:135121;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_148"><b>Page 148</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:135178;left:87">148</div> <div style="position:absolute;top:135178;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:135178;left:1081">149</div> <div style="position:absolute;top:135178;left:702">xi: Design Notes</div> <div style="position:absolute;top:135207;left:97">the branch Steward, and when he’s the sheriff, he’s the</div> <div style="position:absolute;top:135225;left:97">Dogs.</div> <div style="position:absolute;top:135248;left:119"><a href="http://www.brighamcitythemovie.com" target="_blank">www.brighamcitythemovie.com</a></div> <div style="position:absolute;top:135270;left:119">The ideal Dogs in the Vineyard soundtrack includes</div> <div style="position:absolute;top:135288;left:97">some Johnny Cash, Slaid Cleaves, Dave Carter and Tracy</div> <div style="position:absolute;top:135306;left:97">Grammer, Alison Krauss, Lyle Lovett, the Stone Coyotes,</div> <div style="position:absolute;top:135324;left:97">and Cordelia’s Dad (of the later shaped-note sort). Strike</div> <div style="position:absolute;top:135342;left:97">a balance between spirituals and murder ballads, and be</div> <div style="position:absolute;top:135360;left:97">sure to include “the Man Comes Around.”</div> <div style="position:absolute;top:135382;left:119">If you’d like to learn more about the LDS church, you</div> <div style="position:absolute;top:135400;left:97">can visit its official site:</div> <div style="position:absolute;top:135423;left:119"><a href="http://www.lds.org" target="_blank">www.lds.org</a></div> <div style="position:absolute;top:135445;left:119">For a (much) more critical picture, try:</div> <div style="position:absolute;top:135467;left:119"><a href="http://www.lds-mormon.com" target="_blank">www.lds-mormon.com</a>.</div> <div style="position:absolute;top:135490;left:119">And I’ve got a bunch of online resources going, from</div> <div style="position:absolute;top:135508;left:97">reenactment catalogs to old maps to landscape photos to</div> <div style="position:absolute;top:135526;left:97">“how a revolver works.” Surf to:</div> <div style="position:absolute;top:135548;left:119"><a href="http://www.lumpley.com" target="_blank">www.lumpley.com</a></div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:135591;left:116">Comment: Relationships vs.</div> <div style="position:absolute;top:135623;left:185">Traits vs. Things</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:135649;left:97">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:135659;left:125">he reason that the character background options</div> <div style="position:absolute;top:135677;left:125">aren’t balanced across Relationships and Traits is</div> <div style="position:absolute;top:135695;left:97">that the two things serve very different purposes in the</div> <div style="position:absolute;top:135713;left:97">game. Your Traits contribute to <i>how conflicts go</i>, but your</div> <div style="position:absolute;top:135731;left:97">Relationships contribute to <i>what conflicts are about</i>. When</div> <div style="position:absolute;top:135749;left:97">you take “I’m a good shot” as a Trait, you’re saying that</div> <div style="position:absolute;top:135767;left:97">you want to resolve conflicts by shooting. When you take</div> <div style="position:absolute;top:135785;left:97">a Relationship with a person, you’re saying that you want</div> <div style="position:absolute;top:135803;left:97">to be in conflict with him or her.</div> <div style="position:absolute;top:135825;left:119">You drive a conflict, moment to moment, toward</div> <div style="position:absolute;top:135843;left:97">your Traits. You drive the game, scene by scene, toward</div> <div style="position:absolute;top:135861;left:97">your Relationships. When you choose your character’s</div> <div style="position:absolute;top:135879;left:97">background, you’re prioritizing: do you want more input</div> </span></font> <div style="position:absolute;top:136039;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_149"><b>Page 149</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:136096;left:-506">148</div> <div style="position:absolute;top:136096;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:136096;left:487">149</div> <div style="position:absolute;top:136096;left:108">xi: Design Notes</div> <div style="position:absolute;top:136125;left:108">into how conflicts turn out, or more input into <i>which</i></div> <div style="position:absolute;top:136143;left:108">conflicts?</div> <div style="position:absolute;top:136166;left:130">Make sense? That’s why you get more Relationship dice</div> <div style="position:absolute;top:136184;left:108">than Trait dice across the board. Input into <i>which </i>conflicts</div> <div style="position:absolute;top:136202;left:108">is more important in the game overall.</div> <div style="position:absolute;top:136224;left:130">Belongings, then, are just super-narrow Traits. I</div> <div style="position:absolute;top:136242;left:108">like it when my players put big dice in their Belongings,</div> <div style="position:absolute;top:136260;left:108">especially their weapons — every die in a weapon is a</div> <div style="position:absolute;top:136278;left:108">temptation to hurt someone.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:136321;left:179">Adapting the Faith</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:136347;left:108">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:136357;left:135">he Faith I’ve presented is based on early Mormonism.</div> <div style="position:absolute;top:136375;left:135">It may be that you want to play Dogs but the LDS and</div> <div style="position:absolute;top:136393;left:108">Utah flavor doesn’t do it for you. That’s fine; adapting the</div> <div style="position:absolute;top:136411;left:108">game to other religions is quite easy.</div> <div style="position:absolute;top:136433;left:130">The Faith has a pretty much normal set of moral codes:</div> <div style="position:absolute;top:136451;left:108">don’t do violence to one another, don’t sleep around, don’t</div> <div style="position:absolute;top:136469;left:108">lie, cheat, steal, break promises, conspire against one</div> <div style="position:absolute;top:136487;left:108">another, or profit from another’s misfortune. It has the</div> <div style="position:absolute;top:136505;left:108">standard religious ones: worship the correct god in the</div> <div style="position:absolute;top:136523;left:108">correct way, don’t turn to demons or false gods for favors.</div> <div style="position:absolute;top:136541;left:108">It also has a handful of “avoid the appearance of sin” and</div> <div style="position:absolute;top:136559;left:108">“separate people” ones: modesty rules, including who’s</div> <div style="position:absolute;top:136577;left:108">allowed to be alone with whom, who’s allowed to touch</div> <div style="position:absolute;top:136595;left:108">whom, what people are allowed to wear; consumption</div> <div style="position:absolute;top:136613;left:108">rules, dietary rules; and random conduct rules of the “no</div> <div style="position:absolute;top:136631;left:108">swearing” sort (although what’s “swearing” and what isn’t</div> <div style="position:absolute;top:136649;left:108">might still be working itself out, socially).</div> <div style="position:absolute;top:136671;left:130">The laws of the Territorial Authority are based on the</div> <div style="position:absolute;top:136689;left:108">same core moral code: don’t do violence to one another,</div> <div style="position:absolute;top:136707;left:108">don’t sleep around, don’t lie, cheat, steal, etc. The thing</div> <div style="position:absolute;top:136725;left:108">is, being made by the corrupt and decadent, the legal</div> <div style="position:absolute;top:136743;left:108">interpretation of the code differs from the Faithful</div> <div style="position:absolute;top:136761;left:108">interpretation in at least one key way. Maybe multiple</div> <div style="position:absolute;top:136779;left:108">marriage is allowed by the law but prohibited by the Faith.</div> <div style="position:absolute;top:136797;left:108">Maybe ritual tattooing is considered “violence” by the law</div> <div style="position:absolute;top:136815;left:108">but “correct worship” by the Faith.</div> </span></font> <div style="position:absolute;top:136957;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_150"><b>Page 150</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:137014;left:87">150</div> <div style="position:absolute;top:137014;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:137014;left:1082">151</div> <div style="position:absolute;top:137014;left:702">xi: Design Notes</div> <div style="position:absolute;top:137043;left:119">So but within that framework, you can totally play</div> <div style="position:absolute;top:137061;left:97">around with the specifics. Does your Faith’s understanding</div> <div style="position:absolute;top:137079;left:97">of “don’t sleep around” permit or prohibit multiple</div> <div style="position:absolute;top:137097;left:97">marriage? Do its consumption rules permit or prohibit</div> <div style="position:absolute;top:137115;left:97">eating pork? What arrangements constitute “conspiring</div> <div style="position:absolute;top:137133;left:97">against one another” or “profiting from another’s</div> <div style="position:absolute;top:137151;left:97">misfortune”? What makes “correct worship”? When are</div> <div style="position:absolute;top:137169;left:97">the holy days and what do you do on them? Come to think</div> <div style="position:absolute;top:137187;left:97">of it, is “the King of Life” God (if so, YHWH, Jehovah, or</div> <div style="position:absolute;top:137205;left:97">Allah?), or Jesus, or the head of a Pantheon, or the Earth,</div> <div style="position:absolute;top:137223;left:97">or what? Are “false gods” gods who don’t exist, or real</div> <div style="position:absolute;top:137241;left:97">gods we oughta not be worshipping?</div> <div style="position:absolute;top:137264;left:119">If you want to play Dogs with some other religious</div> <div style="position:absolute;top:137282;left:97">flavor, simply rewrite the Problems in the Faith section</div> <div style="position:absolute;top:137300;left:97">in the town creation rules to suit your religion of choice,</div> <div style="position:absolute;top:137318;left:97">and change the Elements of Ceremony to match.</div> <div style="position:absolute;top:137336;left:97">Consider:</div> <div style="position:absolute;top:137358;left:108">— Seventeenth-century Massachusetts, with the PCs as</div> <div style="position:absolute;top:137376;left:97">witch finders.</div> <div style="position:absolute;top:137398;left:108">— Thirteenth century Europe with the PCs as</div> <div style="position:absolute;top:137416;left:97">Dominican inquisitors, the black and white Hounds of</div> <div style="position:absolute;top:137434;left:97">God.</div> <div style="position:absolute;top:137457;left:108">— A modern-day mob game, replacing the Faith with</div> <div style="position:absolute;top:137475;left:97">the Mafia’s codes of silence and loyalty, with the PCs as</div> <div style="position:absolute;top:137493;left:97">enforcers.</div> <div style="position:absolute;top:137515;left:108">— Or a game about the Untouchables, with the Law</div> <div style="position:absolute;top:137533;left:97">instead of the Faith, and the PCs as Eliot Ness and his</div> <div style="position:absolute;top:137551;left:97">people!</div> <div style="position:absolute;top:137573;left:119">Any of those sounds interesting and fun to me.</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:137616;left:243">Thanks</div> </span></font> <font size="5" face="Times"><span style="font-size:37px;font-family:Times"> <div style="position:absolute;top:137642;left:97">T</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:137652;left:125">his game owes such a debt to Ron Edwards I can’t even</div> <div style="position:absolute;top:137670;left:125">tell you. I mean, it’d probably be a better game if it</div> <div style="position:absolute;top:137688;left:97">were a <i>Sorcerer </i>mini-supplement, that’s how much. It’s also</div> <div style="position:absolute;top:137706;left:97">heavily influenced by <i>Trollbabe</i>, as I’m sure you can see.</div> <div style="position:absolute;top:137728;left:119"><a href="http://www.sorcerer-rpg.com" target="_blank">www.sorcerer-rpg.com</a></div> </span></font> <div style="position:absolute;top:137875;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_151"><b>Page 151</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:137932;left:-506">150</div> <div style="position:absolute;top:137932;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:137932;left:488">151</div> <div style="position:absolute;top:137932;left:108">xi: Design Notes</div> <div style="position:absolute;top:137961;left:130">I got inspiration for the dice mechanic from <i>the Riddle </i></div> <div style="position:absolute;top:137979;left:108"><i>of Steel</i>: what would happen, I said to myself, if you were</div> <div style="position:absolute;top:137997;left:108">to roll the dice <i>before </i>you divvied them between attack and</div> <div style="position:absolute;top:138015;left:108">defense?</div> <div style="position:absolute;top:138038;left:130"><a href="http://www.theriddleofsteel.net" target="_blank">www.theriddleofsteel.net</a></div> <div style="position:absolute;top:138060;left:130"><i>Universalis </i>inspired my approach to Traits and</div> <div style="position:absolute;top:138078;left:108">Relationships in a big way.</div> <div style="position:absolute;top:138100;left:130"><a href="http://www.ramshead.com" target="_blank">www.ramshead.com</a></div> <div style="position:absolute;top:138123;left:130">I’m not the first guy to use poker terms in an RPG’s</div> <div style="position:absolute;top:138141;left:108">resolution rules. Neither was Matt Snyder, but I’d be</div> <div style="position:absolute;top:138159;left:108">remiss if I didn’t mention <i>Dust Devils</i>. If you’re after a</div> <div style="position:absolute;top:138177;left:108">straight Western, no religious emphasis, <i>Dust Devils </i>is the</div> <div style="position:absolute;top:138195;left:108">one.</div> <div style="position:absolute;top:138217;left:130"><a href="http://www.chimera.info" target="_blank">www.chimera.info</a></div> <div style="position:absolute;top:138239;left:130">I’m also not the first guy to quantify relationships as</div> <div style="position:absolute;top:138257;left:108">character effectiveness. <i>Trollbabe </i>does, <i>My Life with Master</i></div> <div style="position:absolute;top:138275;left:108">by Paul Czege does, I’m positive that many others do, and</div> <div style="position:absolute;top:138293;left:108">I understand that <i>Hero Quest </i>is grandmother to us all.</div> <div style="position:absolute;top:138316;left:130"><a href="http://www.trollbabe.com" target="_blank">www.trollbabe.com</a></div> <div style="position:absolute;top:138338;left:130"><a href="http://www.halfmeme.com" target="_blank">www.halfmeme.com</a></div> <div style="position:absolute;top:138360;left:130"><a href="http://www.heroquest.com" target="_blank">www.heroquest.com</a></div> <div style="position:absolute;top:138383;left:130">Without the conversations and game designs at the</div> <div style="position:absolute;top:138401;left:108">Forge, this game would never have existed.</div> <div style="position:absolute;top:138423;left:130"><a href="http://www.indie-rpgs.com" target="_blank">www.indie-rpgs.com</a></div> <div style="position:absolute;top:138445;left:130">Jared Sorensen demonstrated, and Tom Russell</div> <div style="position:absolute;top:138463;left:108">explained to me, the difference between growth and</div> <div style="position:absolute;top:138481;left:108">achievement in Character Creation.</div> <div style="position:absolute;top:138504;left:130">Luke Crane released me from an obligation so I could</div> <div style="position:absolute;top:138522;left:108">get this thing done.</div> <div style="position:absolute;top:138544;left:130">Brennan Taylor ran the first ever independent playtests,</div> <div style="position:absolute;top:138562;left:108">with Jason Ang, James Hall, John Hall, Michelle Malloy,</div> <div style="position:absolute;top:138580;left:108">Caitilin Taylor and Krista White.</div> <div style="position:absolute;top:138602;left:130">My local playtesters were Meg Baker, Carrie Bernstein,</div> <div style="position:absolute;top:138620;left:108">Emily Care Boss, Bruce Klotz, Jodi Levine, Joshua</div> <div style="position:absolute;top:138638;left:108">Newman, Tony Page and Tom Russell.</div> <div style="position:absolute;top:138661;left:130">Special thanks to:</div> </span></font> <div style="position:absolute;top:138793;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_152"><b>Page 152</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:138850;left:88">152</div> <div style="position:absolute;top:138850;left:337">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:139603;left:883">153</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:138879;left:119">Everybody who read and participated in conversations</div> <div style="position:absolute;top:138897;left:97">about the game in my LiveJournal, my soopaseekrit</div> <div style="position:absolute;top:138915;left:97">playtest forum, and the lumpley games forum at the Forge.</div> <div style="position:absolute;top:138938;left:119">Emily Care Boss for doing game design with me.</div> <div style="position:absolute;top:138960;left:119">LeEarl Baker, Lillian Baker, Ben Lehman, Scott</div> <div style="position:absolute;top:138978;left:97">Martin, Brennan Taylor, and Jonathan Walton for their</div> <div style="position:absolute;top:138996;left:97">critical comments on my earliest manuscript. Without</div> <div style="position:absolute;top:139014;left:97">them, the game would suck twice as bad.</div> <div style="position:absolute;top:139036;left:119">Jake Norwood for his insight into the Dogs’ initiation.</div> <div style="position:absolute;top:139059;left:119">Carl Rigney for taking a year’s worth of me saying</div> <div style="position:absolute;top:139077;left:97">whatever came into my head and catching out of it the few</div> <div style="position:absolute;top:139095;left:97">things worth repeating.</div> <div style="position:absolute;top:139117;left:119">Certain of my family members for their forbearance (I</div> <div style="position:absolute;top:139135;left:97">hope, I dearly hope) when they see the unpleasant use to</div> <div style="position:absolute;top:139153;left:97">which I’ve put their likenesses.</div> <div style="position:absolute;top:139175;left:119">Ron Edwards and Kieth Senkowski for a couple very</div> <div style="position:absolute;top:139193;left:97">useful conversations about illustrations.</div> <div style="position:absolute;top:139216;left:119">Kreg Moser and Darrell Langley for inspirational</div> <div style="position:absolute;top:139234;left:97">sketches.</div> <div style="position:absolute;top:139256;left:119">Drew Baker for the fantastic cover art.</div> <div style="position:absolute;top:139278;left:119">Ed Heil for his excellent interior art.</div> <div style="position:absolute;top:139301;left:119">Joshua Newman for the layout guidance and the puttin’</div> <div style="position:absolute;top:139319;left:97">up with.</div> <div style="position:absolute;top:139341;left:119">And extra special thanks to Meg, who is sleeping on</div> <div style="position:absolute;top:139359;left:97">the couch nearby <i>right now</i>, and who played mechanics</div> <div style="position:absolute;top:139377;left:97">with me before there was even a game, who read every</div> <div style="position:absolute;top:139395;left:97">word of this before anybody else, and who even wrote a</div> <div style="position:absolute;top:139413;left:97">word or ten too.</div> </span></font> <div style="position:absolute;top:139711;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_153"><b>Page 153</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:139768;left:-505">152</div> <div style="position:absolute;top:139768;left:-256">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:140521;left:289">153</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:139868;left:201">Rules Index</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:140017;left:108">—Resolving Conflicts—</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:140038;left:108">Overview</div> <div style="position:absolute;top:140038;left:378">53</div> <div style="position:absolute;top:140054;left:108">Recap</div> <div style="position:absolute;top:140054;left:378">79</div> <div style="position:absolute;top:140071;left:108">What’s at stake?</div> <div style="position:absolute;top:140071;left:378">54</div> <div style="position:absolute;top:140087;left:108">Set the stage</div> <div style="position:absolute;top:140087;left:378">55</div> <div style="position:absolute;top:140103;left:108">Roll Stat Dice</div> <div style="position:absolute;top:140103;left:378">55, 60</div> <div style="position:absolute;top:140119;left:119">Non-physical: Acuity & Heart</div> <div style="position:absolute;top:140135;left:119">Physical: Body & Heart</div> <div style="position:absolute;top:140152;left:119">Fighting: Body & Will</div> <div style="position:absolute;top:140168;left:119">Gunfighting: Acuity & Will</div> <div style="position:absolute;top:140184;left:108">Escalating</div> <div style="position:absolute;top:140184;left:378">60</div> <div style="position:absolute;top:140200;left:108">Roll Relationship Dice</div> <div style="position:absolute;top:140200;left:378">55, 68</div> <div style="position:absolute;top:140216;left:119">With your opponent</div> <div style="position:absolute;top:140233;left:119">With what’s at stake</div> <div style="position:absolute;top:140249;left:108">Raise & See</div> <div style="position:absolute;top:140249;left:378">57</div> <div style="position:absolute;top:140265;left:119">In best roll order</div> <div style="position:absolute;top:140281;left:119">Raise with 2 dice</div> <div style="position:absolute;top:140297;left:119">See with 1 die: Reverse the Blow</div> <div style="position:absolute;top:140314;left:119">See with 2 dice: Block or Dodge</div> <div style="position:absolute;top:140330;left:119">See with 3 dice: Take the Blow</div> <div style="position:absolute;top:140346;left:108">Roll Trait Dice</div> <div style="position:absolute;top:140346;left:378">61</div> <div style="position:absolute;top:140362;left:119">When you incorporate the Trait into a Raise or a See</div> <div style="position:absolute;top:140378;left:108">Roll a Thing’s Dice</div> <div style="position:absolute;top:140378;left:378">61</div> <div style="position:absolute;top:140395;left:119">When you incorporate the thing into a Raise or a See</div> <div style="position:absolute;top:140411;left:108">Giving</div> <div style="position:absolute;top:140411;left:378">64</div> <div style="position:absolute;top:140427;left:119">Cut your losses</div> <div style="position:absolute;top:140443;left:108">Follow-up Conflicts</div> <div style="position:absolute;top:140443;left:378">67</div> <div style="position:absolute;top:140459;left:108">Multiple Opponents</div> <div style="position:absolute;top:140459;left:378">69</div> <div style="position:absolute;top:140476;left:108">Helping One Another</div> <div style="position:absolute;top:140476;left:378">72</div> <div style="position:absolute;top:140492;left:108">NPCs helping PCs</div> <div style="position:absolute;top:140492;left:378">63, 68, 129</div> </span></font> <div style="position:absolute;top:140629;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_154"><b>Page 154</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:140686;left:88">154</div> <div style="position:absolute;top:140686;left:337">Dogs in the Vineyard</div> <div style="position:absolute;top:140686;left:1081">155</div> <div style="position:absolute;top:140686;left:702">Rules Index</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:140717;left:96">—Things’ Dice—</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:140738;left:96">Assigning dice</div> <div style="position:absolute;top:140738;left:366">27</div> <div style="position:absolute;top:140754;left:96">Normal: 1d6</div> <div style="position:absolute;top:140770;left:96">Big: 1d8</div> <div style="position:absolute;top:140787;left:96">High Quality: 2d6</div> <div style="position:absolute;top:140803;left:96">Big & High Quality: 2d8</div> <div style="position:absolute;top:140819;left:96">Crap: 1d4</div> <div style="position:absolute;top:140835;left:96">Guns: +1d4</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:140873;left:96">—Elements of Ceremony—</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:140895;left:96">Description & Application</div> <div style="position:absolute;top:140895;left:366">40, 73</div> <div style="position:absolute;top:140911;left:96">Anointing with Sacred Earth (d8 Fallout)</div> <div style="position:absolute;top:140927;left:96">Calling by Name (d4 Fallout)</div> <div style="position:absolute;top:140943;left:96">Invoking the Ancients (d4 Fallout)</div> <div style="position:absolute;top:140959;left:96">Laying on Hands (d6 Fallout)</div> <div style="position:absolute;top:140976;left:96">Making the Sign of the Tree (d6 Fallout)</div> <div style="position:absolute;top:140992;left:96">Reciting the Book of Life (d4 Fallout)</div> <div style="position:absolute;top:141008;left:96">Singing Praise (d6 Fallout)</div> <div style="position:absolute;top:141024;left:96">Three in Authority (d8 Fallout)</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:141062;left:96">—Fallout—</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:141084;left:96">When you Take the Blow</div> <div style="position:absolute;top:141084;left:366">58, 64</div> <div style="position:absolute;top:141100;left:107">Roll Fallout Dice equal to the number of dice you used to See</div> <div style="position:absolute;top:141116;left:96">Fallout Dice</div> <div style="position:absolute;top:141116;left:366">58</div> <div style="position:absolute;top:141132;left:107">Non-physical: d4s</div> <div style="position:absolute;top:141148;left:107">Physical: d6s</div> <div style="position:absolute;top:141165;left:107">Weapon: d8s</div> <div style="position:absolute;top:141181;left:107">Gunshot: d10s</div> <div style="position:absolute;top:141197;left:107">Ceremonial: per Elements of Ceremony</div> <div style="position:absolute;top:141213;left:96">NPCs’ Fallout</div> <div style="position:absolute;top:141213;left:366">67</div> <div style="position:absolute;top:141229;left:111">If nobody cares, give the players the NPCs’ two highest rolled </div> <div style="position:absolute;top:141246;left:107">Fallout Dice for their side of the follow-up conflict</div> </span></font> <font size="3" face="Times"><span style="font-size:14px;font-family:Times"> <div style="position:absolute;top:141284;left:96">Short-term Fallout</div> <div style="position:absolute;top:141284;left:366">64</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:141303;left:96">Subtract 1 from one of your character’s Stats for your next</div> <div style="position:absolute;top:141319;left:107">conflict</div> <div style="position:absolute;top:141336;left:96">Take a new trait rated 1d4 for your next conflict</div> <div style="position:absolute;top:141352;left:96">Change the dice of one of your character’s relationships to d4s for</div> <div style="position:absolute;top:141368;left:107">your next conflict</div> <div style="position:absolute;top:141384;left:96">Have your character leave the scene and spend some time alone.</div> <div style="position:absolute;top:141400;left:107">Only choose this if no one launches a follow-up conflict</div> </span></font> <div style="position:absolute;top:141547;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_155"><b>Page 155</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:141604;left:-505">154</div> <div style="position:absolute;top:141604;left:-256">Dogs in the Vineyard</div> <div style="position:absolute;top:141604;left:487">155</div> <div style="position:absolute;top:141604;left:108">Rules Index</div> </span></font> <font size="3" face="Times"><span style="font-size:14px;font-family:Times"> <div style="position:absolute;top:141631;left:106">Long-term Fallout</div> <div style="position:absolute;top:141631;left:376">65</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:141651;left:106">Subtract 1 from one of your character’s Stats</div> <div style="position:absolute;top:141667;left:106">Take a new Trait at 1d4</div> <div style="position:absolute;top:141683;left:106">Take a new Relationship at 1d4</div> <div style="position:absolute;top:141699;left:106">Add 1d to an existing d4 Trait or Relationship</div> <div style="position:absolute;top:141716;left:106">Subtract 1d from an existing d6+ Trait or Relationship</div> <div style="position:absolute;top:141732;left:106">Change the die size of an existing Trait or Relationship to d4.</div> <div style="position:absolute;top:141748;left:106">Erase a Belonging from your character’s sheet.</div> <div style="position:absolute;top:141764;left:106">Rewrite your coat to include permanent damage. Reduce your</div> <div style="position:absolute;top:141780;left:117">coat’s dice appropriately</div> </span></font> <font size="3" face="Times"><span style="font-size:14px;font-family:Times"> <div style="position:absolute;top:141819;left:106">Experience Fallout</div> <div style="position:absolute;top:141819;left:376">66</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:141838;left:106">Add 1 to one of your Stats</div> <div style="position:absolute;top:141854;left:106">Create a new Trait or Relationship at 1d6</div> <div style="position:absolute;top:141870;left:106">Add or subtract 1 die from an existing Trait or Relationship</div> <div style="position:absolute;top:141887;left:106">Change the die size of an existing Trait or Relationship</div> <div style="position:absolute;top:141903;left:106">Write a Belonging on your character sheet and give it its usual</div> <div style="position:absolute;top:141919;left:117">dice.</div> </span></font> <font size="3" face="Times"><span style="font-size:14px;font-family:Times"> <div style="position:absolute;top:141957;left:106">Reflection Fallout</div> <div style="position:absolute;top:141957;left:376">121</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:141977;left:106">Choose once from Experience Fallout</div> <div style="position:absolute;top:141993;left:106">Choose one of these:</div> <div style="position:absolute;top:142009;left:106">Add any 2 dice to your Unassigned Relationship Dice</div> <div style="position:absolute;top:142025;left:106">Add 2d4 plus any 1 die to your Unassigned Relationship Dice</div> <div style="position:absolute;top:142041;left:106">Rewrite your coat to reflect repairs or replacement. Change your</div> <div style="position:absolute;top:142058;left:117">coat’s dice appropriately</div> <div style="position:absolute;top:142074;left:106">Choose again from Experience Fallout</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:142112;left:106">—How to GM—</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:142133;left:106">Play the town</div> <div style="position:absolute;top:142133;left:376">137</div> <div style="position:absolute;top:142149;left:106">Drive play toward conflict</div> <div style="position:absolute;top:142166;left:106">Reveal the town in play</div> <div style="position:absolute;top:142182;left:106">Follow the players’ lead</div> <div style="position:absolute;top:142198;left:106">Escalate, escalate, escalate</div> <div style="position:absolute;top:142214;left:106">Don’t have a solution in mind</div> <div style="position:absolute;top:142230;left:106">Don’t play God</div> </span></font> <font size="3" face="Times"><span style="font-size:14px;font-family:Times"> <div style="position:absolute;top:142269;left:106">Roll dice or say yes.</div> </span></font> <div style="position:absolute;top:142465;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_156"><b>Page 156</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:142522;left:87">156</div> <div style="position:absolute;top:142522;left:337">Dogs in the Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:142549;left:98">—Something’s Wrong—</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:142571;left:98">Overview</div> <div style="position:absolute;top:142571;left:368">97</div> <div style="position:absolute;top:142587;left:98">Pride</div> <div style="position:absolute;top:142587;left:368">98</div> <div style="position:absolute;top:142603;left:109">Enacted, creates Injustice</div> <div style="position:absolute;top:142603;left:368">106</div> <div style="position:absolute;top:142619;left:98">Sin</div> <div style="position:absolute;top:142619;left:368">107</div> <div style="position:absolute;top:142635;left:109">Allows Demonic Attacks</div> <div style="position:absolute;top:142635;left:368">107</div> <div style="position:absolute;top:142652;left:98">False Doctrine</div> <div style="position:absolute;top:142652;left:368">109</div> <div style="position:absolute;top:142668;left:109">Creates Corrupt Worship</div> <div style="position:absolute;top:142668;left:368">110</div> <div style="position:absolute;top:142684;left:98">False Priesthood</div> <div style="position:absolute;top:142684;left:368">110</div> <div style="position:absolute;top:142700;left:109">Is Sorcery</div> <div style="position:absolute;top:142700;left:368">111</div> <div style="position:absolute;top:142716;left:98">Hate & Murder</div> <div style="position:absolute;top:142716;left:368">111</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:142755;left:98">—Between Towns—</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:142776;left:98">Players: Reflection Fallout</div> <div style="position:absolute;top:142776;left:368">121</div> <div style="position:absolute;top:142792;left:98">GM: Prepare the next town</div> <div style="position:absolute;top:142792;left:368">122</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:142830;left:98">—Creating NPCs—</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:142851;left:98">Proto-NPCs</div> <div style="position:absolute;top:142851;left:368">125</div> <div style="position:absolute;top:142868;left:98">NPCs in play</div> <div style="position:absolute;top:142868;left:368">127</div> <div style="position:absolute;top:142884;left:98">Groups</div> <div style="position:absolute;top:142884;left:368">128</div> <div style="position:absolute;top:142900;left:98">Possessed people</div> <div style="position:absolute;top:142900;left:368">129</div> <div style="position:absolute;top:142916;left:98">Sorcerers</div> <div style="position:absolute;top:142916;left:368">130</div> <div style="position:absolute;top:142932;left:98">Demons</div> <div style="position:absolute;top:142932;left:368">132</div> <div style="position:absolute;top:142949;left:98">Names</div> <div style="position:absolute;top:142949;left:368">134</div> </span></font> <font size="3" face="Times"><span style="font-size:14px;font-family:Times"> <div style="position:absolute;top:142987;left:98">If you don’t know what to do right now, check the </div> <div style="position:absolute;top:143006;left:98">outline on pages 93-96.</div> </span></font> <div style="position:absolute;top:143383;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_157"><b>Page 157</b></a></font></td></tr></table></div><font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:143440;left:-506">156</div> <div style="position:absolute;top:143440;left:-256">Dogs in the Vineyard</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:143419;left:407">Dogs</div> <div style="position:absolute;top:143450;left:384">Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:143428;left:496">in</div> <div style="position:absolute;top:143439;left:494">the</div> </span></font> <font size="4" face="Times"><span style="font-size:25px;font-family:Times"> <div style="position:absolute;top:143450;left:95">Name:</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:143482;left:95">Background:</div> <div style="position:absolute;top:143519;left:269">—Stats—</div> </span></font> <font size="12" face="Times"><span style="font-size:106px;font-family:Times"> <div style="position:absolute;top:143514;left:95">{ } </div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:143545;left:119">—dice—</div> <div style="position:absolute;top:143545;left:220">Acuity:</div> <div style="position:absolute;top:143588;left:220">Body:</div> <div style="position:absolute;top:143545;left:369">Heart:</div> <div style="position:absolute;top:143588;left:369">Will:</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:143644;left:263">—Traits—</div> </span></font> <font size="12" face="Times"><span style="font-size:106px;font-family:Times"> <div style="position:absolute;top:143638;left:95">{ } </div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:143670;left:119">—dice—</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:143837;left:226">—Relationships—</div> </span></font> <font size="12" face="Times"><span style="font-size:106px;font-family:Times"> <div style="position:absolute;top:143832;left:95">{ } </div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:143863;left:119">—dice—</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:143867;left:215">Blood: 1d6</div> </span></font> <font size="12" face="Times"><span style="font-size:106px;font-family:Times"> <div style="position:absolute;top:143832;left:417">{ } </div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:143866;left:441">-available-</div> </span></font> <font size="3" face="Times"><span style="font-size:19px;font-family:Times"> <div style="position:absolute;top:144058;left:156">—Belongings—</div> </span></font> <font size="3" face="Times"><span style="font-size:13px;font-family:Times"> <div style="position:absolute;top:144088;left:95">Coat:</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144016;left:370">{</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:144058;left:405">—Fallout—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144016;left:500">}</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:143490;left:395">—character sheet—</div> </span></font> <div style="position:absolute;top:144301;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_158"><b>Page 158</b></a></font></td></tr></table></div><font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144472;left:54">{</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:144514;left:118">—Traits—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144470;left:236">}</div> </span></font> <font size="5" face="Times"><span style="font-size:34px;font-family:Times"> <div style="position:absolute;top:144341;left:407">Dogs</div> <div style="position:absolute;top:144372;left:384">Vineyard</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:144351;left:496">in</div> <div style="position:absolute;top:144362;left:494">the</div> </span></font> <font size="3" face="Times"><span style="font-size:11px;font-family:Times"> <div style="position:absolute;top:144413;left:417">—npc sheet—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144470;left:284">{</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:144512;left:319">—Relationships—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144471;left:465">}</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:144464;left:81">Acuity:</div> <div style="position:absolute;top:144486;left:81">Body:</div> <div style="position:absolute;top:144464;left:314">Heart:</div> <div style="position:absolute;top:144486;left:314">Will:</div> <div style="position:absolute;top:144430;left:54">Name:</div> </span></font> <font size="7" face="Times"><span style="font-size:52px;font-family:Times"> <div style="position:absolute;top:144619;left:207">—•—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144716;left:54">{</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:144758;left:118">—Traits—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144715;left:236">}{</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:144757;left:319">—Relationships—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144715;left:465">}</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:144709;left:81">Acuity:</div> <div style="position:absolute;top:144731;left:81">Body:</div> <div style="position:absolute;top:144709;left:314">Heart:</div> <div style="position:absolute;top:144731;left:314">Will:</div> <div style="position:absolute;top:144674;left:54">Name:</div> </span></font> <font size="7" face="Times"><span style="font-size:52px;font-family:Times"> <div style="position:absolute;top:144864;left:207">—•—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144962;left:54">{</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:145003;left:118">—Traits—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144960;left:236">}{</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:145002;left:319">—Relationships—</div> </span></font> <font size="16" face="Times"><span style="font-size:142px;font-family:Times"> <div style="position:absolute;top:144960;left:465">}</div> </span></font> <font size="3" face="Times"><span style="font-size:16px;font-family:Times"> <div style="position:absolute;top:144954;left:81">Acuity:</div> <div style="position:absolute;top:144976;left:81">Body:</div> <div style="position:absolute;top:144954;left:314">Heart:</div> <div style="position:absolute;top:144976;left:314">Will:</div> <div style="position:absolute;top:144920;left:54">Name:</div> </span></font> <div style="position:absolute;top:145219;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_159"><b>Page 159</b></a></font></td></tr></table></div><font size="4" face="Times"><span style="font-size:22px;font-family:Times"> <div style="position:absolute;top:145337;left:140">��������������������������</div> <div style="position:absolute;top:145368;left:209">��������������</div> </span></font> <font size="8" face="Times"><span style="font-size:65px;font-family:Times"> <div style="position:absolute;top:145637;left:133">���������</div> </span></font> <font size="7" face="Times"><span style="font-size:52px;font-family:Times"> <div style="position:absolute;top:145710;left:136">ADVENTURES</div> </span></font> <font size="3" face="Times"><span style="font-size:18px;font-family:Times"> <div style="position:absolute;top:145784;left:137">��������������������������</div> </span></font> <font size="3" face="Times"><span style="font-size:15px;font-family:Times"> <div style="position:absolute;top:145862;left:304">Dog-</div> <div style="position:absolute;top:145875;left:302">eared</div> <div style="position:absolute;top:145889;left:291">Designs</div> </span></font> <font size="3" face="Times"><span style="font-size:10px;font-family:Times"> <div style="position:absolute;top:145917;left:200">������������������������������<WBR>��</div> </span></font> <div style="position:absolute;top:146137;left:0"><hr><table border="0" width="100%"><tr><td bgcolor="eeeeee" align="right"><font face="arial,sans-serif"><a name="0.1_160"><b>Page 160</b></a></font></td></tr></table></div></div> </div></body></html>