Space Marine Characters
This page is for character ideas for Space Marines in the Vinyard
--Edmiao 09:43, 14 June 2007 (MST) I think a Nate archetype is in order.
--Gabe-- If possible I would like to play a dreadnaught.
At first I thought that was really funny...until I realized you might be serious. If gabe gets to play a dreadnaught, I want to play a tiger-bot.
--Matts 12:16, 14 June 2007 (MST)You won't get any extra dice for being a dreadnought, in fact, you'd probably wind up with less dice since you wouldn't have as many Things. Furthermore, I'm not sure the game would really be interesting for a dreadnought; there should be more going on than just fighting, and Dreadnoughts generally aren't brought out except during battles or consultation.
--Gabe-- Whats the point in solving problems with words when you have a mounted double barrell heavy bolter? ANSWER ME THAT!!! Like:
Villian: "Well I'll give you the key but first you must do something fendish for me that makes you question your morals and send you on a dark path you never thought possible, mwu-ha-ha."
Characters: "Damn, we will have to do what he says, and argue about it for hours as our morals are called into question!"
Or the alternate response.
"Captin this is a waste of time, I suggest we use our heavy weapons on the target and search for the key ourselves."
"Granted"
A fine paste is left behind.
Ah well, just a thought. Since you know we are "on the run" I figured they might just have me deployed anyway. I don't care about dice, I just thought it might be fun to play. In that case I am thinking of either being a Lightening Claws Terminator(because for some reason in the future, all combat is done at 50 feet or less). Or can we even be Terminators? B'ah let me put my list.
Terminator - Either Assult Cannon or Lightening Claws Medic - Whatever these are called again. Chaplin I think. Tech Priest - Not sure if they have any, I know most chapaters have some. How about those?