Shao Long Eila Du Felisima
Contents
Character Sheet
Characteristics
Characteristic | Cost | Effect |
---|---|---|
Easily Hidden | 5 | +4 Concealment (8 active points); self only (-1/2) |
Hard to Hit | 20 | +4 DCV |
Hard to Percieve | 8 | +4 Stealth |
Less Impressive | (-10) | -10 PRE |
Short Legs | (-12) | Running -6" |
Weak | (-10) | -10 STR |
Physical Limitation | (-10) | Diminutive, one quarter human size and/or mass (frequently, slightly impairing) |
Total Cost | (-9) |
Val | Char | Cost | Roll | Notes |
---|---|---|---|---|
5 | STR | -5 | 10- | 1d6 HTH damage |
14 | DEX | 12 | 12- | OCV: 5/DCV: 5 |
13 | CON | 6 | 12- | |
10 | BODY | 0 | 11- | |
13 | INT | 3 | 12- | PER Roll 12- |
5 | EGO | -10 | 10- | ECV: 2 |
0/40 | PRE | -10 | 9- | PRE Attack: 0d6/8d6 |
14 | COM | 2 | 12- | |
4 | PD | 3 | Total: 4/7 PD (0/3 rPD) | |
5 | ED | 2 | Total: 5/8 ED (0/3 rED) | |
3 | SPD | 10 | Phases: 4, 8, 12 | |
4 | REC | 0 | ||
26 | END | 0 | ||
20 | STUN | 0 | ||
1" | Run | -10 | ||
0" | Swim | -2 | ||
1" | Leap | 0 |
Powers
Cost Powers END
68 Shadow Creature: Desolidification (affected by Magic and Light / Darkness Powers), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) Invisible to Sight and Hearing (+3/4) (120 Active Points); Cannot Pass Through Solid Objects (-1/2), Costs half END to deactivate every phase. 0/6END (Note to make this "constant" power into "always on" requires the advantages: no end, persistent, inherant and the limitation always on. Invisible to sight/hearing means that it looks like Shao is a real creature, ie you can't tell it is intangible by sight or hearing)
23 Illusionary Form: Shape Shift (Sight and Hearing Groups, limited group of shapes (creatures)); cost END only to shift (+1/4) (27 Active Points); Extra time (Delayed Phase, -1/4) 3END
7 Born of Aefra: Mind Link , One Specific Mind, Psychic Bond (10 Active Points); Always On (-1/2) 0END
20 Wings: Flight 10" 2END
3 Walk in Shadows: Teleportation 3" (6 Active Points); Concentration (0 DCV; -1/2), Limited Power Only to and from Shadows / Darkness (-1/2); 1END
16 Scary Monster: +40 PRE (40 Active Points); Linked (Growth; -1/2); Limited power does not work on those who can tell that Shao is not solid (-1/2); Only to make presence attacks (loses 1/3 effectiveness; -1/2)
30 Amorphous Form: Growth (9 levels), Reduced Endurance (0 END; +1/2) (67 Active Points); 4 Charge (-1), Extra Time (Delayed Phase, -1/4), 0END (6 levels to grow to human size, 3 levels of growth after that)
Stat | Base when small | Grow to human | Grow 3 more | Total at full Growth |
---|---|---|---|---|
Height | 0.5m | +1.5m | +2m | 4m |
Width | 0.25m | +0.75m | +1m | 2m |
Weight | 1.6kg | +100kg | +700kg | 800kg |
STR | 5 | +10 | +15 | 30 |
Body | 10 | +0 | +9 | 19 |
STUN | 20 | +0 | +9 | 29 |
KB | 0 | +0 | -3" | -3" |
DCV | +4 | -4 | -2 | -2 |
Stealth | +4 | -4 | -2 | -2 |
Concealment | +4 | -4 | -2 | -2 |
Other to Percieve | +0 | +0 | -2 | -2 |
note: effects of growth for Shao are less than normal growth due to fact that he starts at a shrunken size. It takes 6 levels of growth to be human sized, rather than giving full benefit of growth, these 6 levels only counteract the size template at top of character sheet. Thereafter, the remaining 3 levels of growth function normally.
Equipment
None
Perks
None
Skills
7 Concealment 15-; Self Only (-1/2)
11 Stealth 15-
20 Small size: +4 with DCV
9 Spry: +3 with Dodge, Strike and Haymaker
Disadvantages
5 Susceptibility: Utter Darkness or being turned invisible, 1d6 damage Instant (Uncommon)
5 Vulnerability: Light or Darkness based Powers (Uncommon)
15 Distinctive Features: Shadow (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses)
20 Social Limitation: Cannot speak (Very Frequently, Major)
10 Social Limitation: Shadow Being (Frequently, Minor)
10 Physical Limitation: diminutive, about one quarter human size (Frequently, Slightly Impairing)
Total Disadvantage Points: 65
XP / modifications in the works
82 Base character
135 XP spent (by Aefra; old rules)
9 XP earned (new rules)
9 XP unspent
226 total character points
Future powers to consider
Shadow Eyes: Nightvision (5 Active Points) Real Cost: 5 0END
Shadow Sense: +3 PER with all Sense Groups (9 Active Points) Real Cost: 9 0END
Darkness to Sight and Hearing Groups 2" radius, Affects Physical World (+2) (75 Active Points); Gestures (Requires both hands; -1/2), No Range (-1/2), Incantations (-1/4) Real Cost: 33 7END
Send Soul to the Beyond: Drain BODY 3d6 (standard effect: 9 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Affects Physical World (+2) (97 Active Points); Visible (-1/4), Incantations (-1/4) Real Cost: 65 10END