Vic Milligan

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Bio

Vic is the leader of this ragtag bunch of mercenaries. He/She graduated from the Steiner Mech academy and has served in the Third Succession War. The Enforcer mech is the lightest to pack the AC/20, which is the most powerful weapon in the inner sphere.

Character Sheet

Vic Milligan
Player:

Val  Char   Cost
10  STR0
14  DEX12
15  CON10
12  BODY4
13  INT3
11  EGO2
15  PRE5
12  COM1
 
4  PD2
4  ED1
3  SPD6
5  REC0
30  END0
25  STUN0
 
7"  RUN2
2"  SWIM0
2"  LEAP0

Characteristics Cost: 48 <p>

Cost   Power END
50   Hunchback (50 Tons): Custom Power (50 Active Points)  5
3   +1 PER with all Sense Groups  0

Powers Cost: 53 <p>


Cost   Skill
3   Deduction 12- 
3   Mechanics 12- 
2   Navigation (Land) 12- 
3   Oratory 12- 
3   Persuasion 12- 
3   PS: Mech Lieutenant 12- 
3   Stealth 12- 
3   Tactics 12- 
3   Trading 12- 
6   TF: Common Motorized Ground Vehicles, Riding Animals, Two-Wheeled Motorized Ground Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles 
6   WF: Beam Weapons, Common Melee Weapons, Small Arms 
5   Custom Skill  
3   +1 with any three maneuvers or a tight group of attacks 

Skills Cost: 46 <p>


Cost   Perk
3   Fringe Benefit: Lieutenant 

Perks Cost: 3 <p>


Total Character Cost: 150 <p>

Val   Disadvantages
15   Hunted: Comstar Agent: 8- (As Pow, NCI, Harshly Punish) 
5   DF: Grey eyes: (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 
10   Rep: Graduate of Steiner Academy: , 11- 
25   DNPC: Mercenary Unit: 14- (Slightly Less Powerful than the PC; Useful Noncombat Position or Skills; Group DNPC: x8 DNPCs) 
20   Psych Lim: Loyalty and Responsibility to Unit: (Very Common, Strong) 

<p> Disadvantage Points: 75

Base Points: 75
Experience Required: 0
Total Experience Available: 0

Experience Unspent: 0