Viho Ciquala Character Sheet

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Dr. Viho Ciquala

Val Char Cost Roll Notes
3 STR -7 10- Lift 37.9kg; 1/2d6 HTH damage [1]
8 DEX -6 11- / 13- OCV: 3/6/DCV: 3/6
8 CON -4 11-
6 BODY -8 10-
28 INT 18 15- PER Roll 15-
17 EGO 14 12- ECV: 6
18 PRE 8 13- PRE Attack: 3 1/2d6
5 COM -2 10-
1 PD 0 Total: 1 PD (0 rPD)
2 ED 0 Total: 2 ED (0 rED)
4 SPD 22 Phases: 3, 6, 9, 12
3 REC 0
16 END 0
12 STUN 0 Total Characteristics Cost: 26
Movement: Running: 2"/[Noncombat]"
Leaping: 0 1/2"/[Noncombat]"
Swimming: 1"/[Noncombat]"

Cost Powers END
7 Mental Defense (10 points total) 0
10 +10 DEX (30 Active Points); Limited Power Power loses about two-thirds of its effectiveness: only fine manipulation with hands or feet (-1 1/2), No Figured Characteristics (-1/2)
3 Cybernetic Left Arm: +12 STR (12 Active Points); Limited Power Power loses almost all of its effectiveness: only for grip with left hand (-2), No Figured Characteristics (-1/2) 1
37 Equipment: Variable Power Pool, 30 base + 7 control cost, (45 Active Points); Limited Class Of Powers Available Limited (-1/2), VPP Powers Can Be Changed Only In Given Circumstance (-1/2)
0 1) Custom Waterfront House: Vehicles & Bases Real Cost: 24
0 2) Learjet: Vehicles & Bases Real Cost: 21
0 3) SUV: Custom Escalade: Vehicles & Bases Real Cost: 12

Perks
5 Reputation (A small to medium sized group) ; 14-, +5/+5d6
5 Contact (Contact has access to major institutions, Contact has useful Skills or resources) 12-
4 Contact (Contact has very useful Skills or resources) 11-
Venture Industries
4 1) Fringe Benefit: CEO of a minor business: Venture Industries
10 2) Money: Wealthy (Income $5,000,000 per year)
10 3) Computer Link
81 4) Vehicles (322 max) buy up to 81 points for 357 vehicles
40 5) Bases - Venture Industries (202 points max)
29 6) 8 Employees (72 character points each)

Talents
5 Eidetic Memory
4 Speed Reading (x10)
3 Lightning Calculator

Skills
3 Inventor 15-
3 Electronics 15-
3 Deduction 15-
3 Mechanics 15-
3 Computer Programming 15-
3 Cryptography 15-
3 Conversation 13-
3 Persuasion 13-
3 Oratory 13-
3 High Society 13-
1 Seduction 13-; Only for those who can overcome bias for physical deformities Power loses about half of its effectiveness (-1)
2 KS the genius crowd 11-
3 AK: World Traveller 15-
2 KS locations of scientific interest 11-
4 Combat Driving 14- (16-); Limited to custom vehicles (-1)
1 Combat Piloting 11- (13-); Limited to custom vehicles (-1)
3 Linguist
1 1) Language: Arabic (fluent conversation)
1 2) Language: Iroquois (fluent conversation)
2 3) Language: Japanese (fluent conversation; literate)
1 4) Language: Latin (basic conversation; literate)
1 5) Language: Mandarin (fluent conversation)
20 Ultimate Scientist
2 +2 with SS: Mechanical Engineering
3 SS: Robotics 15-

Total Powers & Skills Cost: 335
Total Cost: 360

175+ Disadvantages
20 Distinctive Features: 2.5 ft tall dwarf (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
20 Physical Limitation: 2.5 foot tall dwarf (Frequently, Fully Impairing)
10 Physical Limitation: left arm stump (Infrequently, Greatly Impairing)
10 Distinctive Features: Left arm cybernetic (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
5 Rivalry: Professional (An Evil Genius; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
5 Rivalry: Professional (Another Evil Genius; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
10 Psych Limitation: Scientific Curiosity (Uncommon, Strong)
20 Dependence: Must have hoverchair to get into Hulk Powers Gain 11- Activation Roll (Very Common, Addiction)
15 Social Limitation: Prejudice against short people (Very Frequently, Minor)
10 Social Limitation: Arrogant (Frequently, Minor)
15 Reputation: to the Genius Crowd, 14-

Total Disadvantage Points: 360