Star Wars: Edge of the Empire

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This is the new Star Wars system, developed by Fantasy Flight and loosely based on the Warhammer 3.0 system. Make your comments where you can, any thoughts are appreciated.

Characters

I felt like the characters had enough variation. The folios were also nice, it had a ton of info and in some ways this made it easy to reference the stuff you as players needed. In fact, I often felt like you guys were doing things better than I was.

Combat

The combat seemed pretty easy, but also kind of simple and flat. This might be because I was not using the elements well.

Interaction

The social interactions also seemed a little flat.

Other Thoughts

I was woefully unprepared for this game. A lot of what was ailing the game was my lack of prep, and some of it was my lack of in depth setting knowledge. My hope was that this game would move quickly and be as dynamic as WH but in space, so I could use this to replace Hero for a space opera game. Right now, I am still thinking some kind of Deadlands or Aces & Eights hack is the way to go, unless it is Hero, of course.