Ship Creation Rules

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The following are the ship creation rules from Space Opera supplemented by my own extrapolations and some changes in modern technology which make some of their suppositions utterly ridiculous. We all like ridiculous, but lets not go too far.

Hulls1.jpg

The above table shows the standard starship hull sizes and what kind of secondary systems appear in a standard version of that hull. The cost of those systems are not included in the cost of the hull. Systems may be upgraded beyond what are listed here, which assumes Tech Level 7. Each TL upgrade automatically upgrades the Computer MK +1, and vice versa.

Computers: Each increase in the Mark of computer from the standard for that hull incurs a cost multiplier of 4. This means to install a MK VI computer in an SSC 500 hull is 16 times cost.

Hulls2.jpg

As above, the FTL and TISA engines may be upgraded from what is standard for the hull size. Shifting the speed one level up the chart multiplies the cost of the current level by 5, calculate each increase separately, so shifting down two speeds multiplies cost by 25. Increasing speeds beyond 50 LY and 300 LS is possible as well. For each +1 LY or +5 LS, add .01x(hull mass)%.

Weapons.jpg

Maximum battery size may be increased at a 3x multiple as with other upgrades. Hardpoints listed as Fwd have a 1 hexside arc of fire pointing forward instead of a turret.