Zane Steinberg

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Lieutenant Zane Steinberg is a security specialist aboard the NX-04 Constitution in the Coming Of The Federation Star Trek one shot. Lieutenant Steinberg comes from a background in investigations, and was previously stationed planetside, but is also qualified in shipboard duties. Lieutenant strongly believes in the joint species mission, and has quickly become very protective of the crew. Because of this, he always volunteers for the most dangerous duties.

Character Sheet

Zane Steinberg
Player:

Val  Char   Cost
15  STR5
18  DEX16
15  CON5
14  BODY4
10  INT0
10  EGO0
13  PRE3
6  PD4
8  ED6
3  SPD10
5  REC1
20  END0
34  STUN7
15m  RUN3
4m  SWIM0
4m  LEAP0

Characteristics Cost: 84

Cost   Power END
5   Immunity to Fear: +10 PRE (10 Active Points); Only to resist fear Power does not work in Very Common Circumstances (-1) 
10   Adrenaline: Energy Damage Reduction, Resistant, 50% (30 Active Points); 1 First phaser/laser hit only (-2)  [1]

Powers Cost: 15

Cost   Martial Arts Maneuver
4   +1 HTH Damage Class(es) 
4   Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 6d6 Strike 
4   Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 
5   Kirk Punch: 1/2 Phase, -2 OCV, +1 DCV, 8d6 Strike 
4   Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 30 STR to Disarm 

Martial Arts Cost: 21

Cost   Skill
3   Breakfall 13- 
3   Climbing 13- 
3   Fast Draw: Phaser 13- 
2   KS: Starfleet HtH Combat 11- 
2   Navigation (Land) 11- 
3   Stealth 13- 
4   Survival (Temperate/Subtropical, Tropical) 11- 
   Security Training 
3   1) Criminology 11- 
3   2) Interrogation 12- 
3   3) PS: Starfleet Security Officer 12- 
3   4) Security Systems 11- 
3   5) Streetwise 12- 
3   6) Systems Operation: Tactical 11- 
3   TF: Common Motorized Ground Vehicles, Shuttles 
8   WF: Common Melee Weapons, Common Missile Weapons, Small Arms, Phasers 
3   +1 with security skills 

Skills Cost: 52

Cost   Perk
3   Fringe Benefit: Lieutenant 

Perks Cost: 3

Total Character Cost: 175

Val   Disadvantages
15   Psychological Complication: Devoted to mission: (Common; Strong) 
10   Psychological Complication: Believes in the ideals of the Federation: (Common; Moderate) 
10   Social Complication: Judaism: Frequently, Major, Not Limiting In Some Cultures 
15   Enraged: Crewmates Injured: (Uncommon), go 11-, recover 11- 

Disadvantage Points: 50

Base Points: 175
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0