GM Secret Page:Mystical
From benscondo.wiki-rpg.com
If you are here your character has an origin that is somehow mystical or occult in nature. The following guidelines govern characters who are mystics:
325 points, 175 base, 150 Disadvantages
60 Active Point limit on powers
40 Active Point limit on gadgets (foci) that are not commonly available
The GM may assign up to 25 points of extra powers after the character has been submitted
The GM will create 50 points of the disadvantages and supply them to the player once the character has been submitted
Some or all of these disads may be Mystery Disadvantage
Each character must have at least one Hunted or Watched disadvantage related to their origin and the occult