Current events

From benscondo.wiki-rpg.com
Revision as of 18:34, 19 November 2006 by BenofZongo (Talk | contribs)

Jump to: navigation, search

This page is for discussion of stuff related to the game coming up this week, no matter when that actually is. For instance, we can all assume Nate isnt coming for some lame reason and that Ed is sick of pizza and is bringing teriyaki or some other crap. They can post something here if that happens to be untrue.

Location

Date...........game.........Location
10/13/06.....PA............Ben's Condo
10/20/06.....WHFRP.....Jason's Comix Dungeon
10/27/06.....WHFRP.....Justin's Pad
11/3/06......PA.......Ben's House
11/10/06.....PA.......Ben's House of Horrors
11/17/06.....PA.......Jason's
11/22/06.....WHFRP.......Ben's Pad

Um, given the state of PA, i would like to continue it until a plotline is resolved and the group reassembled. Or maybe we'll all die. Ben here: I think it's a good "cliffhanger" moment, and I'd like to try to stick to the "3 sessions apiece" setup for now. I want the players to have a chance to stew over what's happened before plunging right back in. That having been said, a majority vote can overrule me, but that's how I'd like to do it.

Food preference

11/22/06

Attendance

11/22/06

--Edmiao 11:39, 19 November 2006 (MST) yes

Other random comments to the group

--Edmiao 18:52, 6 November 2006 (MST)again i cleaned this up. i moved some supers conversation to the discussion page on jason's world politics.

--BenofZongo 17:41, 7 November 2006 (MST)Just as sort of a poll: I'm going to make my reservations to fly home for xmas soon: Are we wanting to game on the 22nd or not? If we are, I will probably leave the morning of the 23rd, but if we don't, I'll probably leave on the 22nd.

--Matts 18:03, 7 November 2006 (MST)I'll probably be gone on the 22nd. At least, I was thinking I'd be gone for two Friday Nights, and that makes the 22nd and 29th, since I'll probably be coming back on the 31st.

--Jason 18:11, 7 November 2006 (MST)Whats the deal with the 24th of November, day after Thanksgiving?

--Edmiao 18:36, 7 November 2006 (MST) I will likely be available Nov 24th. I may, or may not, have relatives in town December 22nd and 29th. likely I will be open for one of the two, and if we do game Dec 22/29, I might want to bring my brother-in-law, who will be visiting.

--BenofZongo 19:10, 7 November 2006 (MST)I will definitely be gone the 29th of december. I should be good to game on the 24th, though I'll double check with Heather, since we're having thanksgiving at her parents' house. Like I said above, I should be good for the 22nd of December as long as there's enough interest.

--DietertheBold 08:39, 8 November 2006 (MST) I should be good for the 22nd of December, but unsure of Thanksgiving. I may be out of town. That's still up in the air. If I'm in town then I'm totally down.

--BenofZongo 23:48, 12 November 2006 (MST)I plan on seeing casino royal at the cinerama next saturday: anyone else interested? I"m thinking the 2:05pm show, but I could probably make the 11am one as well. I"ll probably buy my ticket tomorrow.

--Edmiao 10:53, 14 November 2006 (MST) I will be late this week, maybe 8pm, no later than 9pm. non-ideal for potentially exciting early game, but so it goes.

--BenofZongo 17:34, 19 November 2006 (MST)Another thing I'd like to bring up for discussion: the comic book reading. This is something that started out as a part-time, one to two people at a time kind of thing. But at last session it was one player talking to me, five reading comic books. I understand that when the group is fragmented, and all the possible plans have been made, people get bored, and I apologize for that, it happens. But I think that it's disruptive because it means that players are essentially completely tuned out: I have to directly address someone to get them to pay attention. That has it's good sides too, in that players aren't very aware out of game of things they shouldn't know in game, but...I just think that if this gets out of hand, it could get very disruptive. I will do my best to work around this, but if people could make an effort to be aware of when I'm addressing other players whose characters are in their characters vicinity/story arc/whatever, that would be good.

The next step in WHFRP

Jacob wants to kill himself a von Teumar. let's hunt some witchunter.
Hassan has things to do in Quenelles, after that I can let you know my plans.

Matt: Note that you guys haven't emerged from the forest yet... the dramatic reveal is yet to come!
Ambros is waiting with baited breath...

Hmmm, it's going to be hard to plan much of anything if a major plot event is going to happen right at the start of the next session. Either way, Anjou pretty much feels there's nobody outside of the group that is trustworthy, and that basically the group has fulfilled it's mission. He believes Teumar to be very evil and so would like to eliminate him, since it seems apparent that we can't escape him. Anjou initially thought it might be a good idea to visit Altdorf and try to convince the emperor his empire was being fucked up but a.) what's the likelihood he'll believe us b.) what's the likelihood he doesn't have his own plans already? c.) what's the likelihood he'd trust us and/or use us for his own machinations? d.) what's the likelihood we'd make it in/out alive? So yeah, I'm pretty much game for whatever plan.


--Matts 20:32, 24 October 2006 (MDT)You're all on the road to Miragliano; discuss!

--BenofZongo 20:57, 24 October 2006 (MDT)Hurray! spain! WTF were you guys thinking? It sounds like we're sort of wandering aimlessly, I'd love to get some sort of sense where we're going, and why. Ed's notes on the WHFRP page were rather...vague

--67.183.58.61 21:16, 24 October 2006 (MDT)Im pretty sure Miragliano is in Italy. We chose that location because it was the nearest large city we could find, and with it being a port we could easily get anywhere.

--Edmiao 23:54, 24 October 2006 (MDT)Magnus (now an NPC) wants to go home to set up for war profiteering. Northman wanted to go north for unstated reasons. I think Ambrose wants to head back to Altdorf, although he never stated that specifically. The fastest route north was via nearest port, which was south. Jacob wanted to bee line it towards von Teumar directly North, and take him out, but this idea was met with an unfortunate lack of enthusiasm. Seem that some characters are afraid of vT after getting near killed by his fireball. whatever, pussies.

--Justin 09:54, 26 October 2006 (MDT) We are on the road to Talia because it was the only idea that Matt hadn't thought of and we thought we would give him some extra work to do. And for some reason, Hassan and Angus thought it would be a great idea...Besidesa dey hava da spaghetti der!

--Matts 10:18, 26 October 2006 (MDT)Do you guys know how you're gonna buy passage on a ship when you don't have enough money to buy decent mountaineering clothes?

--Edmiao 12:23, 26 October 2006 (MDT)Here's the thing. we kinda figured the gm would buy it for us, you know, like when we needed a boat before we ran into capt. Ahmed. Besides, if the gm is not willing, Angus can always open up a blacksmith shop and sell some swords.....hey, wait a minute....

--Matts 23:31, 26 October 2006 (MDT)So you think you can just blunder into whatever situation you want and the GM will bail you out? Oh, i blew all my money on hookers and cocaine and my mortgage payment is due tomorrow! The GM will fix it! Oh, I just told some crazy gangster that I fucked his mom last night, but the GM will bail me out! Oh, I just got stabbed by Von Teumar sword, but hey, it's the GM's fault!

--Edmiao 23:40, 26 October 2006 (MDT)Do I think that? No. Do our characters think that? apparently so. because we just set off on a long trip in the wrong direction to catch a boat that we can't afford. Does anyone have plans for catching a ride? Jacob proposes murdering a lot of rich Reiklanders and taking their money. seriously. you in Robert?

--Edmiao 10:54, 3 November 2006 (MST)I just crapped my pants after looking at the recent changes page. "GM's notes -- players don't read!‎; 16:55 . . Matts (Talk | contribs) (→Jacob's Untimely Demise by Unrelenting Rape)"

--Jason 12:48, 3 November 2006 (MST)Well Ed, I have just one thing to say to that: FINALLY

--Edmiao 12:59, 3 November 2006 (MST)Oh man, it keeps on going!! However, these are the GM's plans. last time he tried to kill jacob he just had to use godly GM intervention, despite what was it, 4 ork (i mean hill people) gang up. he's tough as nails (alternately lucky as stink) and not afraid to turn tail and run.

The Next Step in PA

Considerations for Wik: Stop breaking yourself!

Considerations for Hassan: Find hookers.

Considerations for Jason: write his considerations under the right fucking heading for fucking, fucker. Nobody's looking for hookers in PA...at least not that their aware of (See Considerations for Angus and Grant, above, unless your NOT Angus and Grant, in which case use your fucking imagination).

Considerations for who wrote this: know the difference between you're and your, and they're and their

Oh, and yeah Im a dunce for writing about Hassan in PA

--BenofZongo 20:56, 24 October 2006 (MDT)Agreed...I'm a dunce for mispelling you're and they're

--BenofZongo 15:58, 2 November 2006 (MST)As those who were in attendance at the last PA session know, we ended in the middle of a combat. A big, drawn out combat. I'll try to have things set up to make this go as smoothly as possible, but a large portion of this next session will be spent in combat time (as in, using turns). We'll start as soon as we have 4 players, or it is 7 o'clock, whichever comes 2nd, so try to be on time. Strict limits on how much time you may spend executing/planning your actions will be enforced.

--BenofZongo 02:06, 12 November 2006 (MST)I'd like the group to consider whether they want wik to be with them in the mountains or left behind in Three rivers: he'll have stuff to do at the bleeding rules, and we've made some errors. FIrst, you can only get the "stop bleeding" effect if you do nothing else in the preceding turn. second, under the section "death": if you are at or below zero body you lose one body per turn automatically. Bleeding rules apply, usually, regardless of whether you are at or above 0. My plan for using these rules is as follows, for simplicity: at or below 0 body, you lose one body per turn, and take STUN (but no additional body) as per the bleeding rules. YOu do not bleed if you are above 0 stun. Ok?

--BenofZongo 19:22, 12 November 2006 (MST)I'll run the "run up" to next session however you guys want. I have plans for Wik if he's not with you guys, so I'd rather not leave him at the Kromminers' place: he can be either in 3 rivers, or with you guys (if y'all can figure out a way to get him there prior to next session). I'd prefer to save dice rolling for the actual session, though, but I'm happy to hear the layout of what anyone wants to do.

--Jason 01:30, 13 November 2006 (MST)I dont see any way he could be with us, though if he were at the Kromminers we could have devised some way to communicate with them so he can get a ride part way or we can pick him up or something.

--128.95.11.21 10:30, 13 November 2006 (MST)I've discussed it with Matt and I think we're going to leave him in 3 rivers: there'll be stuff for him to do there, it just means we'll be split into 3 groups for a bit. I presume there will be some planning and such, during which time I'll handle matt's stuff. Also, if/when Sarah and Pierre reach lonesome hill (and/or the rest of the group, if they want to go that far), they can do some trading, which I may ask you, Jason, to handle. I'll send you an email letting you know enough of the situation there so that you can take care of that if necessary.

--Edmiao 14:38, 13 November 2006 (MST)Shall we plan a little for what we are to do after the initial fiasco wraps up? At least some of us need to get back to 3 rivers to get Garcon and Wik and our trailer. Shennong would like to continue to follow leads to Edgewood to trace the dynamite. If that turns up nothing, maybe try Forks again? Another idea I've had is to think about trying to pick up the trail again from Littleton. It'll be washed up, but were they traveling on a road away from town? I forget. Sam wants to get out of dodge after checking up on Edgewood, so should we be all packed up to go? Thus my question is should we pack up most of our stuff from Joey's place before we go to Edgewood or after? After that last fight, Shennong would much like to spend two days at Joey's to make up some new healing herbs (all out). He's worried that we may not have the time, though, if 3 rivers decides to march to war quickly.

--71.35.117.2 19:33, 16 November 2006 (MST) did Sarah ever look for the Harbinger computer through Falls cyberspace? or in Falls proper? maybe that's what was causing their problem

--Edmiao 11:38, 19 November 2006 (MST) On the one hand, Shennong will be worried about his friends, and suggest radioing 3 rivers. Because of his distrust in Sarah's judgement, he is also considering that maybe he and Grant should go back and blow up the Harbinger project before the others come back. We've had a few days to recover from the radiation sickness, we should be able to go back now. The other lead Shennong wanted to follow - the dynamite trail in edgewood - he thinks has likely gone very cold by now. What say you Grant?