Future Imperfect chapter 11
The Galaxy of Future Imperfect
Your game must take place somewhere. In many cases, the Master may have his own setting in mind before planning a campaign. Alternatively, the default setting can be used. This default is based almost entirely on the original source material. In this case, we have kept the errors present in the source, such as the distances between star systems and names (NGC vs NCG, for example).
The following star map is an excerpt from a larger map, which will be placed later. The majority of the Star Sectors in the game are present in this chunk of space. The galaxy is, however, quite vast. There are many unused sectors, as well as blank sectors even in this 4000x5000x4000 light year cube of space (the size of the complete map).
Star Sector 1: The Terran Union
Star Sector 2: The Mercantile League
Star Sector 3: The Azuriach Imperium
Star Sector 4: The Galactic People's Republic
Star Sector 5: The United Ranan Worlds
Star Sector 6: The Spica Sector
Star Sector 7: The Pleiades Sector
Star Sector 8: The Rigellian Hegemony
Star Sector 9: The Blarad StarKingdom
Star Sector 10: Betelgeuse
Star Sector 11: The Confederate Systems Alliance
Star Sector 12: The Korellian Empire
Each square in the given map is 200x200 light years in 2 dimensions, and is located on the z axis as shown (for example, Deneb is +1000 light years on the z axis). Star Sectors 11 and 12 are approximately 700 light years past Deneb, in an almost straight line (on this 2 dimensional surface, of course) extending from Terra, and 1200-2600 light years "up" the z axis toward the reader.
Careers
Every Hero started somewhere. Before he became a galaxy-hopping debutante, he had a job. Given the nature of heroism, there are many careers that often live in the backgrounds of may a Hero. We will discuss a selection of those here.
The Star Forces
The StarForces are the elite units of the StarFleet, Space Marines, and Special Services Commandos who guard the spacelanes from enemy attack, and who carry death and destruction to the enemy’s home planets.
Star Forces
The StarFleet is the Space Navy. The Space Marine Corps is the elite assault force of the StarFleet. Every Starship carries a compliment of Marines for landing and boarding actions, as well as for major planetary raids and invasions. The StarForce Commandos are an elite force within the Space Marines organization which trains for deep penetration raids and prolonged operations behind enemy lines. Commandos are also dropped onto enemy-occupied planets to assist BRINT agents to mobilize resistance groups. All three of these services encompass the Star Force.
Each service enlists more than just pilots and soldiers. Many support operations, such as technical, legal and administration exist within each branch. StarForce personnel divide into a number of branches. In general, only Astronauts will be able to succeed to Starship command rank (C) as only they can actually navigate Starships. The other divisions include Science Officers (S), Engineering Officers (E), Technicians (T), Medical Officers (M), Space Marines (SM), and Commandos (SC). Command, Science, and Engineering ranks are placed side by side, as Science and Engineering Officers can acquire astronauts skills and might therefore succeed to command. The StarForce Command column to the right of these three branches indicates the size of vessel that would normally be commanded by an officer of a given command rank. Similarly, Space Marine and Commando ranks are placed side by side, with the Assault Command column indicating the size of force that would normally be commanded by an Officer of a given rank. Starship officers can also command ground troops, but they would likely be less effective because their training is suited to space warfare, not planetary combat.
Below are some tables of ranks and sample pay and commands typical of those ranks.
B.O.S.S. Bureau of State Service
BOSS is a paramilitary organization which combines the duties of such services as MI5, the FBI, the KGB, and similar security institutions. All applicants must show both strong physical and mental aptitudes. The Bureau of State Security is a powerful arm of the government, for it is charged with conducting counter-espionage and anti-sabotage investigations, suppressing revolutionary and terrorist organizations, and maintaining the security of the state in general. Thus BOSS agents may be found in any government or civilian service, or in private business and industry. The Bureau is under the direct control of the Head of State. In democratic regimes, BOSS has its activities modified by due process and by the requirement that it respect citizens’ rights, although it can be given sweeping powers in times of emergency. In totalitarian regimes it is a veritable Thought Police unchecked by regular laws and government channels of authority.