MoC v2

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This new idea will keep most of the original MoC intact. If you see something that doesnt look compatible, tell me. I cant fix stuff I dont know is broken.

Basic Ideas

The original idea was based on just a few critical concepts. I am trying to do the same thing here; limit the new ideas that are essential and keep the bases for these ideas easy to understand. Then, no matter how complex the ideas get, as long as the simplicity which sits at its core is grasped, the other ideas will also be easy to grasp.

The Premise

Every individual that exists in the game world has a power level. This power level detemines the base for how well this individual performs all tasks. Please consult the following chart:

Standard normal: 2 dice
Experienced normal: 3 dice
Heroic normal: 4 dice
Low Powered superhero: 5 dice
Standard superhero: 6 dice
High Powered superhero: 7+ dice

Individuals can do anything the GM allows using these dice. Notice, this doesnt mean all things are equal. Skills still have thresholds, so a skill that is +2 difficulty would subtract 2 dice from the pool if the character does not have the skill. This is just the base, or primary dice pool.