User talk:BenofZongo

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--Edmiao 15:36, 16 April 2008 (MST) deleted old chat.

Do you envision a world where the races are insular, and would not interact, or one where there is diverse trade and cross friendships. i would imagine that the player group would tend to be a mix of races. The idea of buying fat lootz with xp is nice also, one of the problems with dnd was that you find the vorpal blade and only one person can get it. then the other folks are kind of left low on the lootzing. would you allow us to "request" lootz to be incorporated into the sessions? like, hey i'm a theif, i want to spend xp on some boots of sneaking, can the gm help work them into the plot somehow, like on a villain, or would players need to commission them from some magic bootmaker, which would require added money. there's a thought, a big feature of high fantasy is gold, which converts into lootz. would you need both gold and xp to acquire lootz?

I think the roving ship idea with islands sounds interesting, similar genre style to gemini and space opera. Hopefully this time we can make a crew who have similar goals in life. I would suggest not smuggling, since that was the theme of both gemini and wfrp, and that as a group cohesive element seems to be somewhat lacking. I think Iggy is the only one with any interest in smuggling these days.