Current events

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Revision as of 15:22, 19 June 2008 by 71.216.15.253 (Talk)

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This page is for discussion of stuff related to the game coming up this week, no matter when that actually is. For instance, we can all assume Nate isnt coming for some lame reason and that Ed is sick of pizza and is bringing teriyaki or some other crap. They can post something here if that happens to be untrue.

Schedule

Date...........game................Location..........(Advanced attendance)
6/06/08......W-Wolf..........BnD............... Dieter not home until 7pm, Brandon absent or late
6/13/08......Surprise..........BnD............... Brandon gone
6/20/08......Super Heroes............BnD............... Brandon still gone
6/27/08......Super Heroes............BnD............... Kim gone, ed gone
7/04/08......W-Wolf...........BnD...............Ed absent
Matt 99% absent
7/11/08......W-Wolf...........BnD............... Brandon gone
7/18/08......W-Wolf...........BnD............... Brandon gone
7/25/08......?????...........BnD...............Kim might be gone
8/01/08......?????...........BnD...............Ben (and Kim) gone, Brandon gone
8/08/08......?????...........BnD...............Ben (and Kim) gone, Brandon gone (& officially married)
8/15/08......?????...........BnD...............Ben (and Kim) STILL gone
8/22/08......?????...........BnD...............
8/29/08......?????...........BnD...............Last session at BnD (BEN: not the last session at the location, but rather the last session with that location identifying itself as BnD, at which time it will revert to its Ur-identity (see "Address" bar, on your screen, above). To be less, as both Ed and I described it, verbose, Dieter is moving in with some friends of his at the end of August. Thank you) (DIETER: Awwww.... I was hoping for a few eruptions of confusion and fear before clearing it all up. Spoilsport).
BEN "spoilsport": sorry. I thought you might be, but then I decided that clearing up fear and confusion on the wiki would take up like 5 pages of text.

Attendance and Food Preference

6/20/08

--Dieter the Bold 17:45, 17 June 2008 (MST) I shall be attending. And seeing the Hulk earlier. So I shall be fired up to SMASH.

--Gdaze 18:58, 17 June 2008 (MST) Well okay World Breaker... I'm gonna go see Batman on Saturday myself. And yes will be there.

BEN: batman comes out July 18th, friend.

--Gdaze 20:51, 17 June 2008 (MST) Well shit, my friend is a fool then. Ah but who is more the fool? The fool, or the one who follows the fool?

Ranting and raving or other random comments

--Dieter the Bold 13:02, 16 June 2008 (MST) Gentlemen, and lady: It's finally dawned on me that in 3 weeks it will be the 4th of July. On a Friday, no less. I think, given the date, we should be a little more proactive in determining our whereabouts. I already see Ed has declared himself busy. Is anyone else planning on crazy BBQs, late night fireworks, etc., etc.? If so, speak soon, because for those who plan on attending gaming, I'd like to put out the idea of doing a Patriot Themed One-shot or series of One-shots. Are we your average Joes caught up in a time-warp, leading us to fight in our countries greatest battles? Are the Brood invading and we must use our amazing super powers to defend Earth? Or have we accepted a race for charity with people making donations to the hero that can traverse the world the fastest (but some of our arch-nemesis have other plans?)? Regardless, as the 4th is a federally recognized holiday, and we therefore get the opportunity to take off work, I vote we have a gaming day + BBQ, and then leave the night open for more gaming or for fireworks or whatever. I look forward to your responses.

KIM: I too vote for festivities, and will bake cherry pies or other such traditional yums on request (and if you say please). BBQ is good, if heroes, count me as present, if one-shots are to be had instead, I might have a couple friends over for boardgames in the other half of the communal area. Also, isn't the other side of midnight Matt's bday?

--Matts 16:17, 16 June 2008 (MST)I'm not sure if I'm in town or not yet. I may be off having a cabin adventure. Regardless, sometime in proximity we'll party for my big day. It's only once a decade that the digits in your age add up to 10!

--Edmiao 16:40, 16 June 2008 (MST) damn, sound like fun. parents in town. so no me.

GABE: Hmm maybe, Noelle is outta town, so I shall be all alone! SO ALONE!

My goodness, I'm so bored at work. I should bring my magic cards in so I can at least make decks.

--Dieter the Bold 22:07, 17 June 2008 (MST) My mom's packing and loading stuff at our house on Sunday and would love to hire some helpers for an hour's work. She'll pay around $20 and would appreciate any help. If anyone's interested, let me know.

GABE:I may be able to Dieter. Wow, the Spore creature creator is now downloadable! Sweet, although limited it is something to pass the time at work.

GABE: Hey MATT. Do you play Mass Effect much? If not, mind if I borrow it? Like, tomorrow?

--71.216.15.253 14:22, 19 June 2008 (MST)Sure, I'll bring it along with all those comics and whatnot.

Other RPG or Non-RPG gaming Events

Monthly Board Gaming Day

--Gdaze-- Well if anyone is interested in some Heroscape let me know in advance.


Weekly Magic Whining/Complaining/Smack Talking

--Edmiao 16:53, 13 June 2008 (MST)you can never ever prevent a cost from being paid. Costs inclued: Tap, mana, sacrifice. thus you can never prevent a tim from tapping nor a bloodfire from sacrificing itself. example: Terror bloodfire, in response sacrifice bloodfire, and terror fizzles. example: icy manipulator to the Tim, in response tim taps to do 1 damage, icy fizzles. ben hates this mechanic, but still icy manipulator is one of the best all around cards in the game.

JASON: One other way to think of this is that an effect does not begin to resolve until all of its costs are paid. First pay, then resolve. In the above example the Icy Manipulator does not fizzle because it still has a legal target and that target is tapped, it just doesnt make any further difference. Icy is a good card, but not nearly as used as it once was. The 4 cost is kinda high. I have like 6 of them, since they reprinted in Darksteel and Ice Age, but I never put them in decks. I always think of it, though. Back in the day it was one of my favorite cards. I was really disappointed when they reprinted it in Ice Age because the original art was so nice.

--Edmiao 18:57, 14 June 2008 (MST) i'm using icy in a deck with betrayal (enchant creature opponent controls, when creature taps draw a card) and with psychic venom in a blue control deck. it works sometimes but needs some tune ups.

--Edmiao 19:00, 14 June 2008 (MST)what was the rules question that I had last night, ben?

BEN: if you have a spell that says: remove target creature from the game. return it at the end of the turn to play. Do enchantments on it go to the graveyard?
Also, I realized that with all the control decks our group loves to make, I've got to play to the demographic. I've never been very good at taking the "field of play" into consideration when making a deck, except when it comes to red elemental blast. I thought some more about the elf deck and I think I can tune it to work at least a little better against decks that just grind it into the dust, like the black deck.

BEN: Home > Games > Magic > Magicthegathering.com > Columns English | Français

GABE: I thought the other one was if you put a creature (or land) into play that says "when this card is brought into play return other creature (or land) to your hand, if you don't have any other creatures or land does the card go back into your hand?

--Edmiao 09:01, 16 June 2008 (MST) so blink does the following: protects creature from any instant, and/or disenchants all enchantments on it, and/or removes all tokens from it, and/or morphs the creature for free, and/or removes it from combat. it's a counterspell, a disenchant, a fog, a free morph, probably protects from activated ability targetting like prodigal sorcerer. that's pretty ridiculous. How is this different from phasing, which also removes creatures from the game but I don't think it did all those other things.

JASON: Phasing is something that kinda sucked. A creature with phasing was either in phase or out of phase, and this changed every turn. It was denoted by a counter. When it was in phase, it was in the game. When it was out of phase, it was effectively removed from the game.

--Edmiao 09:43, 16 June 2008 (MST)so how is momentary blink different from phasing? both remove creature from the game, but blink kills enchantments on the creature and phasing does not, or does it?

JASON: I dont know for sure. My inclination is to say that they enchantments are preserved, since they would not be removed until the creature goes to the graveyard, which it never does. The only possible counter argument is Disintegrate, but that says if a creature would go to the graveyard, remove it from the game instead, so the creatures goes there, leaving its enchantments, then ends up somewhere else.

--Edmiao 10:12, 16 June 2008 (MST) i would think that enchantments have to check to see if they still have a creature to be attached to, and since the creature comes back to the game before the enchantments get a chance to check that they would never notice. seems like a really screwy mechanism, but meh.

BEN: momentary blink and turn to mist are different. turn to mist says "comes back at the end of the turn" momentary blink returns the creature immediately.

--Edmiao 10:27, 16 June 2008 (MST) and Phasing says comes back at the beginning of your next upkeep. is it different? and to the other question above, if a blue creature comes into play and says return a blue creature to your hand, it will return itself to your hand if there are no other blue creatures. this I am absolutely sure of. I'm building a deck that uses a Kavu: RG to cast a 3/4 creature but you must return a red or green creature to your hand. paired with haste 1/1 this should be nasty. also paired with ball lightning will be fun.

JASON: I dont think that matters. The effect removes the enchanted creature from the game. Until the creature hits the graveyard the enchantment doesnt notice anything (its still attached to its target), in game or no. Its similar to the Arabian Nights card Oubliette. This is all opinion, however. - - The Kavu does work as you say, but I dont think its quite as nasty with the 1/1 haste guy (you have to pay for him again, almost like he has Echo), though Ball Lightning does do well (since its undercosted). I have a few of that Kavu.

--Edmiao 10:49, 16 June 2008 (MST) i'm trying to make a speed deck, so getting a 3/4 out on turn 2 is an ok cost to have to cast a 1/1 again on turn 3, especially since the 1/1 can attack on turns 1, 2 and 3..... at least that's the concept. i have the magic 4 of that kavu plus one that is RG2 to cast a 5/3 with return a green or red critter plus one tim damage. Oh, it just occured to me that this second kavu is an everlasting spark, do one damage and return it to your hand, repeat. nuts. almost as bad a blink.

BEN: you sure are bent out of shape over one common card. That kavu deck sounds brutal. There's a 3/3 elf that's two mana in lorwyn that I wish we had some of, but that's alright. You should put our two wirewood beastmasters in there (are kavu beasts?): everytime you play a beast spell, you draw a card (!). Hmmm...that gives me an idea...

JASON: Red has a ton of good haste creatures, I like the goblin that is 1/1 haste, first strike for R1 (Goblin Striker I think). I also like the Slith Firewalker. On the super cheap front I have a 3/3 Wolf that is WG to cast, no side effects. I am using that in my Sabretooth Nishoba deck. And since you are using green, do you have Tinder Wall in there?

BEN: watchwolf? That's an awesome creature. goblin striker is great...first strike is a much better power than it gets credit for.

JASON: Yes, Watchwolf. I need one more. Red decks like that also need Blood Lust, especially if you have first strikers. Then it becomes as defensive as it is offensive.

--Edmiao 11:23, 16 June 2008 (MST) tinder wall and blood lust both on the list for this deck, still in the works. it'll probably suck now that i've chatted about it here.

GABE: I just want to have another instant battle like Ed and I had, as confusing and crazy as that was it was also quite fun.

BEN: our three bloodlusts are in my raidmother deck right now, but we can disassemble it, since we won't be doing emperor for a while.

GABE: We are so productive right now, eh? By the way I want this card, to make an utterly confusing blue deck... It is an enchantment.

Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.

--Edmiao 11:41, 16 June 2008 (MST) no problem about the bloodlusts, there are plenty of good spells, giant growth for example. gabe, that sounds very confusing. and the instant battle was awesome. Jason, it was a creature gabe had such that his life total cannot go below 1. i tried enchantment alteration to move a control magic onto it, then he forked that, then i cast ray of command to take it and he counterspelled it, then i deflected the counterspell on his original fork and then he forked my deflection. it was awesome and crazy. the whole game was awesome actually. we should play those decks again.

JASON: Wow, you have that many Forks? Thats like a $20 card. The problem there is you cant Fork Control Magic, thats an Enchant Creature.

--Edmiao 11:55, 16 June 2008 (MST)sorry, i had control magic on another huge creature. i needed to get rid of the 0/1 creature that says controller can't go below 1 life. so i enchantment alteration on control magic to move it to the creature. he forks enchantment alteration to move it back. in response i cast ray of command. in response he cast counterspell on ray of command. in response i cast defelction to counterspell the fork in the stack. in response he casts fork to cast another counterspell, i think or did you fork my deflection to deflect something else?

GABE: I forgot how it ended up, but I kept my dude around... didn't I? You ended up winning though cause you got rid of my girl and tapped my land.

--Edmiao 11:59, 16 June 2008 (MST) i did win, but i forget the winning move. was it the next turn?

--Gdaze-- And yes I do have two forks, I may actually have 3 but only 2 in the deck. Back when I played 3rd edition I worked very hard to get them... So many broken bodies... So many broken homes...

JASON: I have two Forks too. And is that Ali From Cairo? I love that, it was one of my old timers. He is very valuable in his own right (like $60).

--Edmiao 22:45, 16 June 2008 (MST)it was a new card better than Ali from Cairo. it does the same thing, but has morph.

--Matts 23:11, 16 June 2008 (MST)I think the thing about momentary blink is that when priority changes, state based effects are checked, and a state-based effect is an aura having a target. If at any time it doesn't have a target maybe it goes to the graveyard?

--Edmiao 23:29, 16 June 2008 (MST) the article says that the game views the blinked creature as a new and different permanent, which seems pretty strange to me, but that's what they say. in answer to my phasing question....

Leaves Play A permanent leaves play when it moves from the in-play zone to any other zone (see rule 410.10c) or when its owner leaves the game (see rule 600.4a). If a token leaves play, it ceases to exist. This is a state-based effect. See rule 420.5. If a permanent leaves play and later returns to play, it’s treated as an entirely new permanent with no “memory” of anything from its former existence. (Phasing is an exception to this; see rule 502.15, “Phasing.” Permanents that phase out also don’t trigger any comes-into-play or leaves-play abilities.)

--Edmiao 21:32, 18 June 2008 (MST)Ben, card for your exploding giant deck. 1R Mogg Maniac, 1/1 creature. whenever mogg maniac is dealt damage it deals an equal amount of damage to target opponent (we have one). yup. 4RR Coalhauler Swine 4/4 creature, same thing but to each player (we have 2 of em)

The Next Step in Werewolf

Werewolf Recap


Next step in Super Heroes

--Matts 22:16, 16 June 2008 (MST)Here's the plan for Super Heroes - Ashcan Preview. It's going to start in Iraq, but those who wouldn't be there, don't worry. I'll have NPCs if you want em, or you can keep fine tuning your characters or establishing backstory between y'all. It'll move to New York from there, a few years later, and we'll do some quick scenes about the connections between the characters then. Then we'll move into the final act of the prologue.

Since I'm moving more directly into plotting things at this point, if you have input on the kind of villain you'd like to see, let me know. Otherwise, I'm just running with the antagonists I have, and sort of loosely fitting them to your characters.

The tone is also gelling at this point. As it stands, plot-wise, it'll incorporate governmental hassles, steampunk artifacts, cults, terrorists, and old gods, with more juice coming up as I get final characters from everyone.

GABE: Hey Matt, since Brandon is going to be there, do you need his character finished?

--Matts 10:47, 19 June 2008 (MST)The attendance section says he won't be. What do you know that I don't?

GABE: My bad, that should have said "is NOT going to be there".

--71.216.15.253 11:50, 19 June 2008 (MST)Yeah, don't worry about it.