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  • This is super general, but I would like to at some time in the future play a game based on a historical setting. It could be an alternate The previous [[pulp]] game probably falls into this category as well, and I am
    508 B (83 words) - 20:37, 23 October 2006
  • ...rld tight like a spring, until finally it began to tear itself apart under the strain, threatening to come apart explosively at any minute? Or what if it ...f destruction. Forests dessimated. The oceans polluted. Rivers soiled. The polar ice caps rapidly melting.
    143 KB (25,404 words) - 01:51, 16 October 2006
  • ...shit because of it. So, sorry for grabbing everyone and dragging them over the rails. Still, huge opportunities here for us all to make things happen. ...group seems intent on staying in this town, i guess Elrin will wander into the woods to become an NPC for a while. If you value a combat/stealth oriented
    29 KB (5,366 words) - 11:27, 5 September 2007
  • ...he most prolific race of Amora. They are found on all 3 continents and in the central isles. There are four powerful human kingdoms/empires:<br> ...f the world (including recently abolishing slavery, much to the chagrin of the blood elves). Nevertheless, Karthay is seen as a country where a honeyed t
    32 KB (5,508 words) - 16:03, 1 October 2008
  • ...themed RPG set in an indeterminate time, with the characters as members of the [[Temporal Integrity Commission]]. =The Premise=
    3 KB (440 words) - 06:27, 24 September 2014
  • (Author's note: All inferences to what is really going on in the minds of any person other than [[Harlan Fontenot|Harlan]] is sheer speculat ...lets Harlan know that Miss Preston would finally like to meet. It will be the first time they've spoken since before he left New Orleans; even then he di
    25 KB (4,560 words) - 11:05, 29 February 2016
  • [[The West That Wasnt - Rulebook|Back to Main Page]]<br> ...d columns of the action card are used to determine success or failure. See the reading Action Cards section of Action Resolution for more on using skills.
    32 KB (5,467 words) - 13:29, 26 February 2021
  • [[The West That Wasnt - Rulebook|Back to Main Page]] == The Buy-In: An Introduction ==
    25 KB (4,467 words) - 09:26, 23 February 2021
  • ...d columns of the action card are used to determine success or failure. See the reading Action Cards section of Action Resolution for more on using skills. ...the skill), use the leftmost column (d4), with a row equal to the rank in the appropriate trait skill.
    36 KB (6,060 words) - 12:12, 7 August 2020
  • [[The West That Wasnt - Rulebook|Back to Main Page]] ...ther than a roster of enemies and their traits, this bestiary provides all the building blocks a Judge should need to create unique adversaries for their
    35 KB (5,918 words) - 14:28, 26 November 2020
  • == What the History Books Tell Us == ...es) in silver bullion, and grew from a population of roughly 100 miners at the outset to approximately 14,000 residents at its peak.<br />
    20 KB (3,435 words) - 09:07, 15 November 2021
  • [[The West That Wasnt - Tombstone, AZ|Back to Tombstone, AZ]] == The Devil's Due ==
    57 KB (10,517 words) - 13:40, 15 February 2021
  • ...Wall of Elma, where they discovered a roughly twenty-foot-wide section of the spraycrete fortification had been turned into a pile of sand.<br /> ...ere also no obvious tracks or footprints in the heap of sand that was once the wall besides those of AJ and Rhys who had been investigating.<br />
    9 KB (1,617 words) - 22:17, 10 June 2023

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