The Company

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Employees

Employees of the Month:

NSP17A-Fizzak

Alistair Quartermain

Haen "Blackeye" Falstaff

Krolm

Renisha Vilmont - General operations, keeps things in a general working order while the players are away. Yes she is African American, yes she is sassy, yes she has a B.A. in anthropology, yes she is a bit token.

John Borgan - Front desk employee. He is in charge of answering phones and internet communications. A friendly young man who is just happy to be living on the Citadel.

July Winters - One of the two staff who help clean up any artifacts that come in, or do general maintenance around the place. She is a bit shy, or just doesn't want to talk.

Sam Olson - The other staff member who takes care of general clean up. He is a bit older at 45 and has no real formal training. However, he is a delight to work with and takes all tasks seriously.

Vel - Is in charge of the "night shift", he is usually drunk but also usually doesn't have much work to do. He is also a Turian.

If the characters would like to make up a bit more story with these people, please go ahead and do so.

Contacts

Alright, these are basically contacts that anyone can use.

Vor'Dar - A Volus merchant who has a shop somewhat near your own. He deals in strange artifacts, books, and information. Clearly has his ear to the underworld.

Kelloth - A Hanar who is not liked by many of his own kind. And why that is, is due to his insane theories on Protheans. He claims they are not god like beings and were just as flawed as the next race. Like his Prothean worshipping brothers, Kelloth is quite blunt and over bearing when he talks about his theories.

Old Jack - A human... who sells guns. Being a human, he is new to The Wards, and sees the characters as fellow humans trying to carve out a piece of the pie (in a good way). He stops by the shop/store/whatever every so often.


The Ship

GX-55 Series - A rather older model of ship. While not the fastest ship around it is known for being fairly durable. It is mostly used by poor prospecters and smugglars. The player's ship is "armed" with two Mass Affect guns and a four shot missle pack. The guns are turret mounted on the top of the ship.


Group Loots:
Enough envirosuits for everyone, plus more.
Digging Equipment, both personal and a bit more heavy duty
Storage Equipment for Artifacts
1 suit of light combat armor (human)

Mass Effect