Talk:WHFRP Reboot

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Revision as of 23:38, 25 October 2007 by 76.22.52.196 (Talk)

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Reboot Chat Archive

Taking Stock

--Matts 12:35, 25 October 2007 (MST)How's the game going for you guys? Likes/dislikes? I'm opening up the can of worms here, I know, but have at it!


--Gdaze-- Overall, yes I'm enjoying it. However, the apperance of the pillar disheartens me. Maybe it is only me, but that thing can fucking rot for all I care. I wanted to be done with that oen and didn't really want some save the empire adventure, we already messed up saving the empire. Now, I'm not saying that is WHAT the pillar is, but none the less I think having to retrace all our steps and collecting the pillars would be a pain.

Spells: Please note this isn't aimed directly at you Ben, but spells. We were told that spells would be even less common now then they were, or we wouldn't see as much use of them. The fact that we have never had to make detect rolls to see spells being cast is kinda odd, for me that is. But its been that way, so lets just keep it.

I like the idea of building a crimnal or whatever empire, but this character was built FOR that. If we start doing a bunch of occult stuff again I'm just gonna end up on the fench again not knowing about anything and just playing my violin. Shit can hit the fan, but it should be shit everyone can help clean up.

NOW, most all of this is based on the very thin assumption that we are going to be doing the pillar stuff again.

I am enjoying the small town we are part of. I would have liked us to been able to strong arm a bit more. For being a cut throat place, everyone is still very high class crime like. By this I mean there have not been many fights, at all. Or killings even.

Killing the cult was GREAT. I loved that, no thinking about it, cult = evil = kill. I would love to have an enemy we could unite against, but not one we must constantly run from. Plotting to take out a huge politcal figure can be quite fun.

Biggest concern: Tons of occult stuff show up when this was suppose to be about smuggling. Also I'm a little unsure as to what occult things one might know, and what they wouldn't, I would love to see a list clairfing this. Use of fate points to affect the story (I believe fate points are to affect you, not the world)

Biggest likes: I like all the characters. Characters work fairly well although secrets still abound (don't like that), Dwarf Ruins! A++++++++++!


BEN: I like the game, so far, in its entirety